diff --git a/server/main.lua b/server/main.lua index d9e54b79..77eb011a 100644 --- a/server/main.lua +++ b/server/main.lua @@ -32,7 +32,7 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals) ['@identifier'] = identifier }, function(result) if result[1] then - if result[1].firstname ~= nil then + if result[1].firstname then data = { firstName = result[1].firstname, lastName = result[1].lastname, @@ -46,7 +46,7 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals) Citizen.Wait(500) - if data.firstName ~= nil then + if data.firstName then registered = true deferrals.done() else @@ -88,14 +88,12 @@ end) RegisterServerEvent('esx:playerLoaded') AddEventHandler('esx:playerLoaded', function(playerId, xPlayer) - if xPlayer then - xPlayer.setName(('%s %s'):format(data.firstName, data.lastName)) - xPlayer.set('firstName', data.firstName) - xPlayer.set('lastName', data.lastName) - xPlayer.set('dateofbirth', data.dateOfBirth) - xPlayer.set('sex', data.sex) - xPlayer.set('height', data.height) - end + xPlayer.setName(('%s %s'):format(data.firstName, data.lastName)) + xPlayer.set('firstName', data.firstName) + xPlayer.set('lastName', data.lastName) + xPlayer.set('dateofbirth', data.dateOfBirth) + xPlayer.set('sex', data.sex) + xPlayer.set('height', data.height) if not registered then registered = true