fix(es_extended/client/main): reset isFirstSpawn on logout

This commit is contained in:
Ilias Rbayti
2024-11-26 23:02:13 +01:00
parent 4744202007
commit 51c777f6c2
+2 -1
View File
@@ -46,8 +46,10 @@ RegisterNetEvent("esx:playerLoaded", function(xPlayer, _, skin)
StartServerSyncLoops()
end)
local isFirstSpawn = true
ESX.SecureNetEvent("esx:onPlayerLogout", function()
ESX.PlayerLoaded = false
isFirstSpawn = true
end)
ESX.SecureNetEvent("esx:setMaxWeight", function(newMaxWeight)
@@ -59,7 +61,6 @@ local function onPlayerSpawn()
ESX.SetPlayerData("dead", false)
end
local isFirstSpawn = true
AddEventHandler("playerSpawned", onPlayerSpawn)
AddEventHandler("esx:onPlayerSpawn", function()
onPlayerSpawn()