mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 02:01:31 +00:00
fix(es_extended/client/main): reset isFirstSpawn on logout
This commit is contained in:
@@ -46,8 +46,10 @@ RegisterNetEvent("esx:playerLoaded", function(xPlayer, _, skin)
|
||||
StartServerSyncLoops()
|
||||
end)
|
||||
|
||||
local isFirstSpawn = true
|
||||
ESX.SecureNetEvent("esx:onPlayerLogout", function()
|
||||
ESX.PlayerLoaded = false
|
||||
isFirstSpawn = true
|
||||
end)
|
||||
|
||||
ESX.SecureNetEvent("esx:setMaxWeight", function(newMaxWeight)
|
||||
@@ -59,7 +61,6 @@ local function onPlayerSpawn()
|
||||
ESX.SetPlayerData("dead", false)
|
||||
end
|
||||
|
||||
local isFirstSpawn = true
|
||||
AddEventHandler("playerSpawned", onPlayerSpawn)
|
||||
AddEventHandler("esx:onPlayerSpawn", function()
|
||||
onPlayerSpawn()
|
||||
|
||||
Reference in New Issue
Block a user