Exploit Fix + ENG Trans fix

This commit is contained in:
Benzo
2022-04-28 03:18:17 +02:00
committed by GitHub
parent 8ed53fbd41
commit 0b6c0b9bce
15 changed files with 350 additions and 345 deletions
@@ -3,6 +3,13 @@ local HasAlreadyEnteredMarker, LastHospital, LastPart, LastPartNum
local isBusy, deadPlayers, deadPlayerBlips, isOnDuty = false, {}, {}, false
isInShopMenu = false
RegisterNetEvent('esx:playerLoaded')
AddEventHandler('esx:playerLoaded', function(xPlayer)
ESX.PlayerData = xPlayer
ESX.PlayerLoaded = true
end)
function OpenAmbulanceActionsMenu()
local elements = {{label = _U('cloakroom'), value = 'cloakroom'}}
@@ -312,16 +312,14 @@ function RemoveItemsAfterRPDeath()
CreateThread(function()
ESX.TriggerServerCallback('esx_ambulancejob:removeItemsAfterRPDeath', function()
local RespawnCoords, ClosestHospital = GetClosestRespawnPoint()
ESX.SetPlayerData('loadout', {})
DoScreenFadeOut(800)
while not IsScreenFadedOut() do
Wait(0)
end
RespawnPed(PlayerPedId(), RespawnCoords, ClosestHospital.heading)
while not IsScreenFadedOut() do
Wait(0)
end
AnimpostfxStop('DeathFailOut')
DoScreenFadeIn(800)
end)
@@ -13,7 +13,7 @@ function OpenVehicleSpawnerMenu(type, hospital, part, partNum)
}}, function(data, menu)
if data.current.action == 'buy_vehicle' then
local shopElements = {}
local authorizedVehicles = Config.AuthorizedVehicles[type][ESX.PlayerData.job.grade_name]
local authorizedVehicles = Config.AuthorizedVehicles[type][ESX.PlayerData.job.grade_name]
local shopCoords = Config.Hospitals[hospital][part][partNum].InsideShop
if #authorizedVehicles > 0 then
+17 -17
View File
@@ -5,8 +5,8 @@ Locales['br'] = {
['ems_clothes_ems'] = 'entrar como socorrista',
-- Vehicles
['ambulance'] = 'ambulancia',
['helicopter_prompt'] = 'pressione ~INPUT_CONTEXT~ para acessar a ~y~Helicopter Actions~s~.',
['garage_prompt'] = 'pressione ~INPUT_CONTEXT~ para entra no ~y~Vehicle Actions~s~.',
['helicopter_prompt'] = 'pressione ~INPUT_CONTEXT~ para acessar a Helicopter Actions.',
['garage_prompt'] = 'pressione ~INPUT_CONTEXT~ para entra no Vehicle Actions.',
['garage_title'] = 'ações do veiculo',
['garage_stored'] = 'guardado',
['garage_notstored'] = 'não foi guardado',
@@ -24,26 +24,26 @@ Locales['br'] = {
['shop_item'] = '$%s',
['vehicleshop_title'] = 'loja de veículos',
['vehicleshop_confirm'] = 'você quer comprar este veículo?',
['vehicleshop_bought'] = 'você comprou ~y~%s~s~ para ~g~$%s~s~',
['vehicleshop_bought'] = 'você comprou %s para $%s',
['vehicleshop_money'] = 'você não pode pagar esse veículo',
['vehicleshop_awaiting_model'] = 'o veículo está atualmente ~g~DOWNLOADING & LOADING~s~, por favor aguarde',
['vehicleshop_awaiting_model'] = 'o veículo está atualmente DOWNLOADING & LOADING, por favor aguarde',
['confirm_no'] = 'não',
['confirm_yes'] = 'sim',
-- Action Menu
['revive_inprogress'] = 'reanimação em andamento',
['revive_complete'] = 'você ressuscitou ~y~%s~s~',
['revive_complete_award'] = 'você ressuscitou ~y~%s~s~, ~g~$%s~s~',
['revive_complete'] = 'você ressuscitou %s',
['revive_complete_award'] = 'você ressuscitou %s, $%s',
['revive_fail_offline'] = 'esse cidadão não está mais na cidade',
['heal_inprogress'] = 'você está curando!',
['heal_complete'] = 'você curou ~y~%s~s~',
['heal_complete'] = 'você curou %s',
['no_players'] = 'nenhum cidadão nas proximidades',
['player_not_unconscious'] = 'não está inconsciente',
['player_not_conscious'] = 'esse cidadão não está consciente!',
-- Boss Menu
['boss_actions'] = 'menu administração',
-- Misc
['invalid_amount'] = '~r~Quantidade inválida',
['actions_prompt'] = 'aperte ~INPUT_CONTEXT~ para entra ~y~Ambulance Actions~s~.',
['invalid_amount'] = ' dade inválida',
['actions_prompt'] = 'aperte ~INPUT_CONTEXT~ para entra Ambulance Actions.',
['deposit_amount'] = 'quantidade inválida para deposito',
['money_withdraw'] = 'quantidade a ser retirada',
['fast_travel'] = 'aperte ~INPUT_CONTEXT~ para mover-se rapidamente.',
@@ -64,12 +64,12 @@ Locales['br'] = {
-- Phone
['alert_ambulance'] = 'alerta socorrista',
-- Death
['respawn_available_in'] = 'você irar reviver em ~b~%s minutos %s segundos~s~',
['respawn_bleedout_in'] = 'você vai sangrar ~b~%s minutos %s segundos~s~\n',
['respawn_bleedout_prompt'] = 'aguarde [~b~E~s~] para reviver',
['respawn_bleedout_fine'] = 'aguarde [~b~E~s~] para reviver por ~g~$%s~s~',
['respawn_bleedout_fine_msg'] = 'você precisa pagar ~r~$%s~s~ para reviver',
['distress_send'] = 'pressione [~b~G~s~] enviar sinal de socorro',
['respawn_available_in'] = 'você irar reviver em %s minutos %s segundos',
['respawn_bleedout_in'] = 'você vai sangrar %s minutos %s segundos\n',
['respawn_bleedout_prompt'] = 'aguarde [ E] para reviver',
['respawn_bleedout_fine'] = 'aguarde [ E] para reviver por $%s',
['respawn_bleedout_fine_msg'] = 'você precisa pagar para reviver',
['distress_send'] = 'pressione [~bs~] enviar sinal de socorro',
['distress_sent'] = 'sinal de socorro foi enviado para as unidades disponíveis!',
-- Revive
@@ -77,8 +77,8 @@ Locales['br'] = {
-- Item
['used_medikit'] = 'você usou 1x Seringa',
['used_bandage'] = 'você usou 1x Vendagem',
['not_enough_medikit'] = 'você não tem ~b~Seringa~s~.',
['not_enough_bandage'] = 'você não tem ~b~Vendagem~s~.',
['not_enough_medikit'] = 'você não tem Seringa.',
['not_enough_bandage'] = 'você não tem Vendagem.',
['healed'] = 'você foi tratado.',
-- Blips
['blip_hospital'] = 'hospital',
+20 -20
View File
@@ -5,8 +5,8 @@ Locales['cs'] = {
['ems_clothes_ems'] = 'zdravotnické oblečení',
-- Vehicles
['ambulance'] = 'ambulance',
['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.',
['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.',
['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the Helicopter Actions.',
['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the Vehicle Actions.',
['garage_title'] = 'vehicle Actions',
['garage_stored'] = 'stored',
['garage_notstored'] = 'not in garage',
@@ -24,32 +24,32 @@ Locales['cs'] = {
['shop_item'] = '$%s',
['vehicleshop_title'] = 'vehicle Shop',
['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~g~$%s~s~',
['vehicleshop_bought'] = 'you have bought %s for $%s',
['vehicleshop_money'] = 'you cannot afford that vehicle',
['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait',
['vehicleshop_awaiting_model'] = 'the vehicle is currently DOWNLOADING & LOADING please wait',
['confirm_no'] = 'no',
['confirm_yes'] = 'yes',
-- Action Menu
['revive_inprogress'] = 'probíhá oživení!',
['revive_complete'] = 'oživili jste ~y~%s~s~',
['revive_complete_award'] = 'oživili jste ~y~%s~s~ a dostali jste ~g~$%s~s~!',
['revive_complete'] = 'oživili jste %s',
['revive_complete_award'] = 'oživili jste %s a dostali jste $%s!',
['revive_fail_offline'] = 'that player is no longer online',
['heal_inprogress'] = 'uzdravujete!',
['heal_complete'] = 'uzdravili jste ~y~%s~s~',
['heal_complete'] = 'uzdravili jste %s',
['no_players'] = 'v okolí není žádný hráč!',
['player_not_unconscious'] = 'hráč není v bezvědomí!',
['player_not_conscious'] = 'hráč je v bezvědomí!',
-- Boss Menu
['boss_actions'] = 'akce šéfa',
-- Misc
['invalid_amount'] = '~r~neplatná částka',
['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.',
['invalid_amount'] = ' ná částka',
['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the Ambulance Actions.',
['deposit_amount'] = 'částka vkladu',
['money_withdraw'] = 'částka výběru',
['fast_travel'] = 'stiskněte ~INPUT_CONTEXT~ k rychlému odcestování.',
['open_pharmacy'] = 'stiskněte ~INPUT_CONTEXT~ k otevření lékárny.',
['pharmacy_menu_title'] = 'lékárna',
['pharmacy_take'] = 'vzít ~y~%s~s~',
['pharmacy_take'] = 'vzít %s',
['medikit'] = 'lékarnička',
['bandage'] = 'obvaz',
['max_item'] = 'již nesete dostatek věcí.',
@@ -64,20 +64,20 @@ Locales['cs'] = {
-- Phone
['alert_ambulance'] = 'zdravotnický poplach',
-- Death
['respawn_available_in'] = 'oživení dostupné za ~b~%s minut a %s sekund~s~\n',
['respawn_bleedout_in'] = 'vykrvácíte za ~b~%s minut a %s sekund~s~\n',
['respawn_bleedout_prompt'] = 'držte [~b~E~s~] pro respawn.',
['respawn_now_fine'] = 'držte [~b~E~s~] pro oživení za ~g~$%s~s~',
['respawn_bleedout_fine_msg'] = 'zaplatili jste ~r~$%s~s~ za respawn.',
['distress_send'] = 'stiskněte [~b~G~s~] pro vyslání tísňového signálu',
['respawn_available_in'] = 'oživení dostupné za %s minut a %s sekund\n',
['respawn_bleedout_in'] = 'vykrvácíte za %s minut a %s sekund\n',
['respawn_bleedout_prompt'] = 'držte [ E] pro respawn.',
['respawn_now_fine'] = 'držte [ E] pro oživení za $%s',
['respawn_bleedout_fine_msg'] = 'zaplatili jste za respawn.',
['distress_send'] = 'stiskněte [~bs~] pro vyslání tísňového signálu',
['distress_sent'] = 'tísňový signál byl vyslán dostupným jednotkám!',
-- Revive
['revive_help'] = 'oživit hráče',
-- Item
['used_medikit'] = 'použili jste ~y~1x~s~ lékarničku',
['used_bandage'] = 'použili jste ~y~1x~s~ obvaz',
['not_enough_medikit'] = 'nemáte ~b~medikit~s~.',
['not_enough_bandage'] = 'nemáte~b~bandage~s~.',
['used_medikit'] = 'použili jste 1x lékarničku',
['used_bandage'] = 'použili jste 1x obvaz',
['not_enough_medikit'] = 'nemáte medikit.',
['not_enough_bandage'] = 'nemáte bandage.',
['healed'] = 'byli jste ošetřeni.',
-- Blips
['blip_hospital'] = 'nemocnice',
+19 -19
View File
@@ -5,8 +5,8 @@ Locales['de'] = {
['ems_clothes_ems'] = 'Uniform',
-- Vehicles
['ambulance'] = 'Rettungsdienst',
['helicopter_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das ~y~Helikopter-Menü~s~ zuzugreifen.',
['garage_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das ~y~Fahrzeug-Menü~s~ zuzugreifen.',
['helicopter_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das Helikopter-Menüzugreifen.',
['garage_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das Fahrzeug-Menüzugreifen.',
['garage_title'] = 'Fahrzeugmenü',
['garage_stored'] = 'gelagert',
['garage_notstored'] = 'nicht in der Garage',
@@ -24,26 +24,26 @@ Locales['de'] = {
['shop_item'] = '$%s',
['vehicleshop_title'] = 'Fahrzeug-Shop',
['vehicleshop_confirm'] = 'Du möchstest dieses Fahrzeug kaufen?',
['vehicleshop_bought'] = 'Du hast dir einen ~y~%s~s~ für ~g~$%s~s~ gekauft!',
['vehicleshop_bought'] = 'Du hast dir einen %sr $%s geft!',
['vehicleshop_money'] = 'Du kannst dir dieses Fahrzeug nicht leisten!',
['vehicleshop_awaiting_model'] = 'Dieses Fahrzeug ~g~LÄDT~s~ bitte warte',
['vehicleshop_awaiting_model'] = 'Dieses Fahrzeug LÄDTtte warte',
['confirm_no'] = 'Nein',
['confirm_yes'] = 'Ja',
-- Action Menu
['revive_inprogress'] = 'Eine Wiederbelebung findet statt!',
['revive_complete'] = 'Du hast ~y~%s~s~ wiederbelebt',
['revive_complete_award'] = 'Du hast ~y~%s~s~ wiederbelebt und dabei ~g~$%s~s~ erhalten!',
['revive_complete'] = 'Du hast %sederbelebt',
['revive_complete_award'] = 'Du hast %sederbelebt und dabei $%s erten!',
['revive_fail_offline'] = 'Dieser Spieler ist nicht länger online',
['heal_inprogress'] = 'Du heilst!',
['heal_complete'] = 'yDu hast ~y~%s~s~ geheilt!',
['heal_complete'] = 'yDu hast %sheilt!',
['no_players'] = 'Keine Spieler in der Nähe',
['player_not_unconscious'] = 'Diese Spieler ist nicht bewusstlos!',
['player_not_conscious'] = 'Dieser Spieler ist nicht bei Bewusstsein!',
-- Boss Menu
['boss_actions'] = 'Chef-Aktionen',
-- Misc
['invalid_amount'] = '~r~Ungültige Menge',
['actions_prompt'] = 'Drücke ~INPUT_CONTEXT~ um das ~y~Rettungsdienst-Menü~s~ zu öffnen.',
['invalid_amount'] = ' ige Menge',
['actions_prompt'] = 'Drücke ~INPUT_CONTEXT~ um das Rettungsdienst-Menü öffnen.',
['deposit_amount'] = 'Menge deponieren',
['money_withdraw'] = 'Menge abheben',
['fast_travel'] = 'Drücke ~INPUT_CONTEXT~ zu schnellreisen.',
@@ -63,20 +63,20 @@ Locales['de'] = {
-- Phone
['alert_ambulance'] = 'Rettungsdienst alarmieren',
-- Death
['respawn_available_in'] = 'Respawn in ~b~%s Minuten %s Sekunden~s~ verfügbar',
['respawn_bleedout_in'] = 'Du wirst in ~b~%s Minuten %s Sekunden~s~ ausbluten\n',
['respawn_bleedout_prompt'] = 'Drücke [~b~E~s~] um zu respawnen',
['respawn_bleedout_fine'] = 'Drücke [~b~E~s~] um für ~g~$%s~s~ zu respawnen',
['respawn_bleedout_fine_msg'] = 'Du hast ~r~$%s~s~ bezahlt, um zu respawnen.',
['distress_send'] = 'Drücke [~b~G~s~] um ein Notsignal zu senden',
['respawn_available_in'] = 'Respawn in %s Minuten %s Sekundenrfügbar',
['respawn_bleedout_in'] = 'Du wirst in %s Minuten %s Sekundensbluten\n',
['respawn_bleedout_prompt'] = 'Drücke [ Em zu respawnen',
['respawn_bleedout_fine'] = 'Drücke [ Em für $%s zuspawnen',
['respawn_bleedout_fine_msg'] = 'Du hast bezahlt, um zu respawnen.',
['distress_send'] = 'Drücke [~bs~] um ein Notsignal zu senden',
['distress_sent'] = 'Notsignal wurde an den Rettungsdienst übermittelt!',
-- Revive
['revive_help'] = 'Belebe einen Spieler wieder',
-- Item
['used_medikit'] = 'Du hast ~y~ein~s~ Medikit verwendet',
['used_bandage'] = 'Du hast ~y~einen~s~ Verband verwendet',
['not_enough_medikit'] = 'Du hast keine ~b~Medikits~s~.',
['not_enough_bandage'] = 'Du hast keine ~b~Verbände~s~.',
['used_medikit'] = 'Du hast eindikit verwendet',
['used_bandage'] = 'Du hast einenrband verwendet',
['not_enough_medikit'] = 'Du hast keine Medikits
['not_enough_bandage'] = 'Du hast keine Verbände
['healed'] = 'Du wurdest behandelt.',
-- Blips
['blip_hospital'] = 'Krankenhaus',
+66 -66
View File
@@ -1,85 +1,85 @@
Locales['en'] = {
-- Cloakroom
['cloakroom'] = 'locker Room',
['ems_clothes_civil'] = 'civilian Clothes',
['cloakroom'] = 'Locker Room',
['ems_clothes_civil'] = 'Civilian Clothes',
['ems_clothes_ems'] = 'EMS Clothes',
-- Vehicles
['ambulance'] = 'ambulance',
['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.',
['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.',
['garage_title'] = 'vehicle Actions',
['garage_stored'] = 'stored',
['garage_notstored'] = 'not in garage',
['garage_storing'] = 'we\'re attempting to remove the vehicle, make sure no players are around it.',
['garage_has_stored'] = 'the vehicle has been stored in your garage',
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
['garage_storeitem'] = 'store vehicle in garage',
['garage_buyitem'] = 'vehicle shop',
['ambulance'] = 'Ambulance',
['helicopter_prompt'] = 'Press ~INPUT_CONTEXT~ to access the Helicopter Actions.',
['garage_prompt'] = 'Press ~INPUT_CONTEXT~ to access the Vehicle Actions.',
['garage_title'] = 'Vehicle Actions',
['garage_stored'] = 'Stored',
['garage_notstored'] = 'Not in garage',
['garage_storing'] = 'We\'re attempting to remove the vehicle, make sure no players are around it.',
['garage_has_stored'] = 'The vehicle has been stored in your garage',
['garage_has_notstored'] = 'No nearby owned vehicles were found',
['garage_notavailable'] = 'Your vehicle is not stored in the garage.',
['garage_blocked'] = 'There\'s no available spawn points!',
['garage_empty'] = 'You dont have any vehicles in your garage.',
['garage_released'] = 'Your vehicle has been released from the garage.',
['garage_store_nearby'] = 'There is no nearby vehicles.',
['garage_storeditem'] = 'Open garage',
['garage_storeitem'] = 'Store vehicle in garage',
['garage_buyitem'] = 'Vehicle shop',
['shop_item'] = '$%s',
['vehicleshop_title'] = 'vehicle Shop',
['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~g~$%s~s~',
['vehicleshop_money'] = 'you cannot afford that vehicle',
['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait',
['confirm_no'] = 'no',
['confirm_yes'] = 'yes',
['vehicleshop_title'] = 'Yehicle Shop',
['vehicleshop_confirm'] = 'Yo you want to buy this vehicle?',
['vehicleshop_bought'] = 'You have bought %s for $%s',
['vehicleshop_money'] = 'You cannot afford that vehicle',
['vehicleshop_awaiting_model'] = 'The vehicle is currently DOWNLOADING & LOADING please wait',
['confirm_no'] = 'No',
['confirm_yes'] = 'Yes',
-- Action Menu
['revive_inprogress'] = 'a revive is in progress!',
['revive_complete'] = 'you have revived ~y~%s~s~',
['revive_complete_award'] = 'you have revived ~y~%s~s~ and earned ~g~$%s~s~!',
['revive_fail_offline'] = 'that player is no longer online',
['heal_inprogress'] = 'you are healing!',
['heal_complete'] = 'you have healed ~y~%s~s~',
['no_players'] = 'no players nearby',
['player_not_unconscious'] = 'that player is not unconscious!',
['player_not_conscious'] = 'that player is not conscious!',
['revive_inprogress'] = 'A revive is in progress!',
['revive_complete'] = 'You have revived %s',
['revive_complete_award'] = 'You have revived %s and earned $%s!',
['revive_fail_offline'] = 'That player is no longer online',
['heal_inprogress'] = 'You are healing!',
['heal_complete'] = 'You have healed %s',
['no_players'] = 'No players nearby',
['player_not_unconscious'] = 'That player is not unconscious!',
['player_not_conscious'] = 'That player is not conscious!',
-- Boss Menu
['boss_actions'] = 'boss Actions',
['boss_actions'] = 'Boss Actions',
-- Misc
['invalid_amount'] = '~r~Invalid amount',
['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.',
['deposit_amount'] = 'deposit Amount',
['money_withdraw'] = 'amount withdrawn',
['invalid_amount'] = 'Invalid amount',
['actions_prompt'] = 'Press ~INPUT_CONTEXT~ access the Ambulance Actions.',
['deposit_amount'] = 'Deposit Amount',
['money_withdraw'] = 'Amount withdrawn',
['fast_travel'] = 'press ~INPUT_CONTEXT~ to fast travel.',
['open_pharmacy'] = 'press ~INPUT_CONTEXT~ to open the pharmacy.',
['pharmacy_menu_title'] = 'pharmacy',
['pharmacy_take'] = 'take <span style="color:blue;">%s</span>',
['medikit'] = 'medikit',
['bandage'] = 'bandage',
['open_pharmacy'] = 'Press ~INPUT_CONTEXT~ to open the pharmacy.',
['pharmacy_menu_title'] = 'Pharmacy',
['pharmacy_take'] = 'Take <span style="color:blue;">%s</span>',
['medikit'] = 'Medikit',
['bandage'] = 'Bandage',
['max_item'] = 'You are already carrying enough.',
-- F6 Menu
['ems_menu'] = 'EMS Menu',
['ems_menu_title'] = 'ambulance - EMS Menu',
['ems_menu_revive'] = 'revive Player',
['ems_menu_putincar'] = 'put in Vehicle',
['ems_menu_small'] = 'heal small wounds',
['ems_menu_big'] = 'treat serious injuries',
['ems_menu_search'] = 'patient not found',
['ems_menu_title'] = 'Ambulance - EMS Menu',
['ems_menu_revive'] = 'Revive Player',
['ems_menu_putincar'] = 'Put in Vehicle',
['ems_menu_small'] = 'Heal small wounds',
['ems_menu_big'] = 'Treat serious injuries',
['ems_menu_search'] = 'Patient not found',
-- Phone
['alert_ambulance'] = 'alert Ambulance',
['alert_ambulance'] = 'Alert Ambulance',
-- Death
['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~',
['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n',
['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn',
['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~',
['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.',
['distress_send'] = 'press [~b~G~s~] to send distress signal',
['distress_sent'] = 'distress signal has been sent to available units!',
['respawn_available_in'] = 'Respawn available in %s minutes %s seconds',
['respawn_bleedout_in'] = 'You will bleed out in %s minutes %s seconds\n',
['respawn_bleedout_prompt'] = 'Hold [E] to respawn',
['respawn_bleedout_fine'] = 'Hold [E] to respawn for $%s',
['respawn_bleedout_fine_msg'] = 'You paid $%s to respawn.',
['distress_send'] = 'Press [~b~[E]o send distress signal',
['distress_sent'] = 'Distress signal has been sent to available units!',
-- Revive
['revive_help'] = 'revive a player',
-- Item
['used_medikit'] = 'You have used ~y~1x~s~ medikit',
['used_bandage'] = 'You have used ~y~1x~s~ bandage',
['not_enough_medikit'] = 'You do not have ~b~medikit~s~.',
['not_enough_bandage'] = 'You do not have ~b~bandage~s~.',
['healed'] = 'you have been treated.',
['used_medikit'] = 'You have used 1x medikit',
['used_bandage'] = 'You have used 1x bandage',
['not_enough_medikit'] = 'You do not have medikit.',
['not_enough_bandage'] = 'You do not have bandage.',
['healed'] = 'You have been treated.',
-- Blips
['blip_hospital'] = 'hospital',
['blip_dead'] = 'unconscious player',
['blip_hospital'] = 'Hospital',
['blip_dead'] = 'Unconscious player',
}
+19 -19
View File
@@ -7,8 +7,8 @@ Locales['es'] = {
['ems_clothes_ems'] = 'Equipo de ambulancia',
-- Vehicles
['ambulance'] = 'Ambulancia',
['helicopter_prompt'] = 'Presiona ~INPUT_CONTEXT~ para acceder al ~y~Acciones de helicópteros~s~.',
['garage_prompt'] = 'Presiona ~INPUT_CONTEXT~ para acceder al ~y~Acciones de vehículos~s~.',
['helicopter_prompt'] = 'Presiona ~INPUT_CONTEXT~ para acceder al Acciones de helicópteros.',
['garage_prompt'] = 'Presiona ~INPUT_CONTEXT~ para acceder al Acciones de vehículos.',
['garage_title'] = 'Acciones de vehículos',
['garage_stored'] = 'Almacenado',
['garage_notstored'] = 'No en el garaje',
@@ -26,26 +26,26 @@ Locales['es'] = {
['shop_item'] = '$%s',
['vehicleshop_title'] = 'Tienda de vehículos',
['vehicleshop_confirm'] = '¿Quieres comprar este vehículo?',
['vehicleshop_bought'] = 'Usted ha comprado ~y~%s~s~ para ~g~$%s~s~',
['vehicleshop_bought'] = 'Usted ha comprado %s para $%s',
['vehicleshop_money'] = 'No puedes pagar ese vehículo',
['vehicleshop_awaiting_model'] = 'El vehículo está actualmente ~g~DESCARGANDO & CARGANDO~s~ por favor espere.',
['vehicleshop_awaiting_model'] = 'El vehículo está actualmente DESCARGANDO & CARGANDO por favor espere.',
['confirm_no'] = 'No',
['confirm_yes'] = 'Si',
-- Action Menu
['revive_inprogress'] = 'Reanimación en curso',
['revive_complete'] = 'Has sido reanimado ~y~%s~s~',
['revive_complete_award'] = 'Has sido reanimado ~y~%s~s~, ~g~$%s~s~',
['revive_complete'] = 'Has sido reanimado %s',
['revive_complete_award'] = 'Has sido reanimado %s, $%s',
['revive_fail_offline'] = 'Ese jugador ya no está en línea',
['heal_inprogress'] = '!Te estas curando!',
['heal_complete'] = 'Te has curado ~y~%s~s~',
['heal_complete'] = 'Te has curado %s',
['no_players'] = 'Ningún jugador cerca',
['player_not_unconscious'] = 'n\'Estás inconsciente',
['player_not_conscious'] = '¡Ese jugador no está consciente!',
-- Boss Menu
['boss_actions'] = 'Acciones del jefe',
-- Misc
['invalid_amount'] = '~r~Cantidad no válida',
['actions_prompt'] = 'Presiona ~INPUT_CONTEXT~ acceder al ~y~Acciones de ambulancia~s~.',
['invalid_amount'] = ' ad no válida',
['actions_prompt'] = 'Presiona ~INPUT_CONTEXT~ acceder al Acciones de ambulancia.',
['deposit_amount'] = 'Cantidad de fianza depositada',
['money_withdraw'] = 'Cantidad de fianza retirada',
['fast_travel'] = 'Presiona ~INPUT_CONTEXT~ para viajar rápido.',
@@ -66,21 +66,21 @@ Locales['es'] = {
-- Phone
['alert_ambulance'] = 'Alerta de ambulancia',
-- Death
['respawn_available_in'] = 'Reaparición disponible en ~b~%s minutes %s seconds~s~',
['respawn_bleedout_in'] = 'te desangrarás en ~b~%s minutes %s seconds~s~\n',
['respawn_bleedout_prompt'] = 'Mantén [~b~E~s~] reaparecer',
['respawn_bleedout_fine'] = 'Mantén [~b~E~s~] para reaparecer ~g~$%s~s~',
['respawn_bleedout_fine_msg'] = 'Tu pagaste ~r~$%s~s~ para reaparecer.',
['distress_send'] = 'Presiona [~b~G~s~] para enviar señal de socorro',
['respawn_available_in'] = 'Reaparición disponible en %s minutes %s seconds',
['respawn_bleedout_in'] = 'te desangrarás en %s minutes %s seconds\n',
['respawn_bleedout_prompt'] = 'Mantén [ E] reaparecer',
['respawn_bleedout_fine'] = 'Mantén [ E] para reaparecer $%s',
['respawn_bleedout_fine_msg'] = 'Tu pagaste para reaparecer.',
['distress_send'] = 'Presiona [~bs~] para enviar señal de socorro',
['distress_sent'] = 'Se ha enviado una señal de socorro a las unidades disponibles.',
-- Revive
['revive_help'] = 'Revivir un jugador',
-- Item
['used_medikit'] = 'Has usado ~y~1x~s~ Kit médico',
['used_bandage'] = 'Has usado ~y~1x~s~ Vendas',
['not_enough_medikit'] = 'Usted no tiene ~b~Kit médico~s~.',
['not_enough_bandage'] = 'Usted no tiene ~b~Vendas~s~.',
['used_medikit'] = 'Has usado 1x Kit médico',
['used_bandage'] = 'Has usado 1x Vendas',
['not_enough_medikit'] = 'Usted no tiene Kit médico.',
['not_enough_bandage'] = 'Usted no tiene Vendas.',
['healed'] = 'Has sido tratado.',
-- Blips
['blip_hospital'] = 'Hospital',
+17 -17
View File
@@ -5,8 +5,8 @@ Locales['fi'] = {
['ems_clothes_ems'] = 'työkamppeet',
-- Vehicles
['ambulance'] = 'ambulance',
['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.',
['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.',
['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the Helicopter Actions.',
['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the Vehicle Actions.',
['garage_title'] = 'vehicle Actions',
['garage_stored'] = 'stored',
['garage_notstored'] = 'not in garage',
@@ -24,26 +24,26 @@ Locales['fi'] = {
['shop_item'] = '$%s',
['vehicleshop_title'] = 'vehicle Shop',
['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~g~$%s~s~',
['vehicleshop_bought'] = 'you have bought %s for $%s',
['vehicleshop_money'] = 'you cannot afford that vehicle',
['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait',
['vehicleshop_awaiting_model'] = 'the vehicle is currently DOWNLOADING & LOADING please wait',
['confirm_no'] = 'no',
['confirm_yes'] = 'yes',
-- Action Menu
['revive_inprogress'] = 'elvytys on menossa!',
['revive_complete'] = 'sinä elvytit henkilön ~y~%s~s~',
['revive_complete_award'] = 'sinä elvytit henkilön ~y~%s~s~ ja tienasit ~g~$%s~s~!',
['revive_complete'] = 'sinä elvytit henkilön %s',
['revive_complete_award'] = 'sinä elvytit henkilön %s ja tienasit $%s!',
['revive_fail_offline'] = 'that player is no longer online',
['heal_inprogress'] = 'sinä olet parantamassa!',
['heal_complete'] = 'sinä paransit henkilön ~y~%s~s~',
['heal_complete'] = 'sinä paransit henkilön %s',
['no_players'] = 'ei pelaajia lähettyvillä',
['player_not_unconscious'] = 'tämä pelaaja ei ole tajuton!',
['player_not_conscious'] = 'tämä pelaaja ei ole tajuissaan!',
-- Boss Menu
['boss_actions'] = 'pomovalikko',
-- Misc
['invalid_amount'] = '~r~Virheellinen summa',
['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.',
['invalid_amount'] = ' llinen summa',
['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the Ambulance Actions.',
['deposit_amount'] = 'talletettava summa',
['money_withdraw'] = 'nostettava summa',
['fast_travel'] = 'paina ~INPUT_CONTEXT~ liikkuaksesi nopeasti kerrosten välillä',
@@ -64,20 +64,20 @@ Locales['fi'] = {
-- Phone
['alert_ambulance'] = 'hälyytys Ensihoidolle',
-- Death
['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~',
['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n',
['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn',
['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~',
['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.',
['distress_send'] = 'press [~b~G~s~] to send distress signal',
['respawn_available_in'] = 'respawn available in %s minutes %s seconds',
['respawn_bleedout_in'] = 'you will bleed out in %s minutes %s seconds\n',
['respawn_bleedout_prompt'] = 'hold [ E] to respawn',
['respawn_bleedout_fine'] = 'hold [ E] to respawn for $%s',
['respawn_bleedout_fine_msg'] = 'you paid to respawn.',
['distress_send'] = 'press [~bs~] to send distress signal',
['distress_sent'] = 'distress signal has been sent to available units!',
-- Revive
['revive_help'] = 'elvytä pelaaja',
-- Item
['used_medikit'] = 'sinä käytit ensiapupakkauksen',
['used_bandage'] = 'sinä käytit sideharsoja',
['not_enough_medikit'] = 'ei tarpeeksi ~b~ensiapupakkauksia~s~.',
['not_enough_bandage'] = 'ei tarpeeksi ~b~sideharsoja~s~.',
['not_enough_medikit'] = 'ei tarpeeksi ensiapupakkauksia.',
['not_enough_bandage'] = 'ei tarpeeksi sideharsoja.',
['healed'] = 'sinua parannettiin',
-- Blips
['blip_hospital'] = 'sairaala',
+17 -17
View File
@@ -5,8 +5,8 @@ Locales['fr'] = {
['ems_clothes_ems'] = 'tenue Ambulancier',
-- Vehicles
['ambulance'] = 'ambulance',
['helicopter_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder aux ~y~Actions de l\'hélicoptère~s~.',
['garage_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder aux ~y~Actions des véhciules~s~.',
['helicopter_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder aux Actions de l\'hélicoptère.',
['garage_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder aux Actions des véhciules.',
['garage_title'] = 'actions véhicules',
['garage_stored'] = 'rangé',
['garage_notstored'] = 'en dehors du garage',
@@ -24,26 +24,26 @@ Locales['fr'] = {
['shop_item'] = '$%s',
['vehicleshop_title'] = 'magasin véhicule',
['vehicleshop_confirm'] = 'voulez-vous acheter ce véhicule?',
['vehicleshop_bought'] = 'vous avez acheté ~y~%s~s~ pour ~g~$%s~s~',
['vehicleshop_bought'] = 'vous avez acheté %s pour $%s',
['vehicleshop_money'] = 'vous ne pouvez pas acheter ce véhicule',
['vehicleshop_awaiting_model'] = 'le véhicule est actuellement en ~g~PRÉPARATION~s~ veuillez patienter',
['vehicleshop_awaiting_model'] = 'le véhicule est actuellement en PRÉPARATION veuillez patienter',
['confirm_no'] = 'non',
['confirm_yes'] = 'oui',
-- Action Menu
['revive_inprogress'] = 'réanimation en cours',
['revive_complete'] = 'vous avez réanimé ~y~%s~s~',
['revive_complete_award'] = 'vous avez réanimé ~y~%s~s~, ~g~$%s~s~',
['revive_complete'] = 'vous avez réanimé %s',
['revive_complete_award'] = 'vous avez réanimé %s, $%s',
['revive_fail_offline'] = 'ce joueur n\'est plus en ligne',
['heal_inprogress'] = 'vous soignez...',
['heal_complete'] = 'vous avez soigné ~y~%s~s~',
['heal_complete'] = 'vous avez soigné %s',
['no_players'] = 'aucun joueur à proximité',
['player_not_unconscious'] = 'n\'est pas inconscient',
['player_not_conscious'] = 'Cette personne est inconsciente!',
-- Boss Menu
['boss_actions'] = 'action Patron',
-- Misc
['invalid_amount'] = '~r~montant invalide~s~',
['actions_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ accédez aux ~y~Actions d\'Ambulance~s~.',
['invalid_amount'] = ' t invalide',
['actions_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ accédez aux Actions d\'Ambulance.',
['deposit_amount'] = 'montant du dépôt',
['money_withdraw'] = 'montant du retrait',
['fast_travel'] = 'appuyez sur ~INPUT_CONTEXT~ pour vous déplacer rapidement.',
@@ -64,20 +64,20 @@ Locales['fr'] = {
-- Phone
['alert_ambulance'] = 'alerte Ambulance',
-- Death
['respawn_available_in'] = 'réanimation possible dans ~b~%s minutes %s secondes~s~',
['respawn_bleedout_in'] = 'vous allez souffrir d\'une hémorragie dans ~b~%s minutes %s secondes~s~\n',
['respawn_bleedout_prompt'] = 'maintenez [~b~E~s~] pour être réanimé',
['respawn_bleedout_fine'] = 'maintenez [~b~E~s~] pour être réanimé pour ~g~$%s~s~',
['respawn_bleedout_fine_msg'] = 'vous avez payé ~r~$%s~s~ pour être réanimer.',
['distress_send'] = 'appuyez sur [~b~G~s~] pour envoyer un signal de détresse',
['respawn_available_in'] = 'réanimation possible dans %s minutes %s secondes',
['respawn_bleedout_in'] = 'vous allez souffrir d\'une hémorragie dans %s minutes %s secondes\n',
['respawn_bleedout_prompt'] = 'maintenez [ E] pour être réanimé',
['respawn_bleedout_fine'] = 'maintenez [ E] pour être réanimé pour $%s',
['respawn_bleedout_fine_msg'] = 'vous avez payé pour être réanimer.',
['distress_send'] = 'appuyez sur [~bs~] pour envoyer un signal de détresse',
['distress_sent'] = 'un signal a été envoyé à toutes les unités disponibles!',
-- Revive
['revive_help'] = 'relancer un joueur',
-- Item
['used_medikit'] = 'vous avez utilisé 1x kit de soin',
['used_bandage'] = 'vous avez utilisé 1x bandage',
['not_enough_medikit'] = 'vous n\'avez pas de ~b~kit de soin~s~.',
['not_enough_bandage'] = 'vous n\'avez pas de ~b~bandage~s~.',
['not_enough_medikit'] = 'vous n\'avez pas de kit de soin.',
['not_enough_bandage'] = 'vous n\'avez pas de bandage.',
['healed'] = 'vous avez été soigné.',
-- Blips
['blip_hospital'] = 'hôpital',
+35 -35
View File
@@ -5,54 +5,54 @@ Locales['hu'] = {
['ems_clothes_ems'] = 'Munkaruha',
-- Vehicles
['ambulance'] = 'Mentőautó',
['helicopter_prompt'] = '~b~[Információ]:~s~ Nyomd meg az ~INPUT_CONTEXT~ gombot a helikopter listához.',
['garage_prompt'] = '~b~[Információ]:~s~ Nyomd meg az ~INPUT_CONTEXT~ gombot a kocsi listához.',
['helicopter_prompt'] = ' [Információ]:omd meg az ~INPUT_CONTEXT~ gombot a helikopter listához.',
['garage_prompt'] = ' [Információ]:omd meg az ~INPUT_CONTEXT~ gombot a kocsi listához.',
['garage_title'] = 'Autó funkciók',
['garage_stored'] = 'Garázsba',
['garage_notstored'] = 'Ismeretlen helyen',
['garage_storing'] = 'Próbáljuk betteni a kocsid a garázsodba, de előtte nézz körül, hogy biztos nincs melletted senki',
['garage_has_stored'] = '~b~[Információ]:~s~ Sikeresen tároltad a garázsba!',
['garage_has_notstored'] = '~r~[Információ]:~s~ Nincs a közeledben semmi!',
['garage_notavailable'] = '~r~[Információ]:~s~ Nem tárolhatod a garázsba!',
['garage_blocked'] = '~r~[Információ]:~s~ Valami gátolja a kocsi lehívását!',
['garage_empty'] = '~r~[Információ]:~s~ Nem teheted a garázsba!',
['garage_released'] = '~b~[Információ]:~s~ Sikeresen kivetted!',
['garage_store_nearby'] = '~r~[Információ]:~s~ Nincs a közeledben semmi!',
['garage_has_stored'] = ' [Információ]:keresen tároltad a garázsba!',
['garage_has_notstored'] = ' máció]:ncs a közeledben semmi!',
['garage_notavailable'] = ' máció]:m tárolhatod a garázsba!',
['garage_blocked'] = ' máció]:lami gátolja a kocsi lehívását!',
['garage_empty'] = ' máció]:m teheted a garázsba!',
['garage_released'] = ' [Információ]:keresen kivetted!',
['garage_store_nearby'] = ' máció]:ncs a közeledben semmi!',
['garage_storeditem'] = 'Garázs megnyitása',
['garage_storeitem'] = 'Kocsi berakása a garázsba',
['garage_buyitem'] = 'Kocsi igénylés',
['shop_item'] = '$%s',
['vehicleshop_title'] = 'Autókereskedés',
['vehicleshop_confirm'] = 'Megszeretnéd venni ezt a járművet?',
['vehicleshop_bought'] = '~b~[Információ]:~s~ Sikeresen igényeltél egy ~b~%s~s~ ennyiért: ~r~%s~s~$',
['vehicleshop_money'] = '~r~[Információ]:~s~ Ezt most nem tudod megtenni!',
['vehicleshop_bought'] = ' [Információ]:keresen igényeltél egy %s enért: ',
['vehicleshop_money'] = ' máció]:t most nem tudod megtenni!',
['vehicleshop_awaiting_model'] = 'Betöltés..',
['confirm_no'] = 'Vissza',
['confirm_yes'] = 'Igényel',
-- Action Menu
['revive_inprogress'] = '~b~[Információ]:~s~ Elkezdted az újraélesztést!',
['revive_complete'] = '~b~[Információ]:~s~ Újraélesztetted: ~b~%s~s~',
['revive_complete_award'] = '~b~[Információ]:~s~ Újraélesztetted: ~b~%s~s~ játékost.',
['revive_inprogress'] = ' [Információ]:kezdted az újraélesztést!',
['revive_complete'] = ' [Információ]:raélesztetted: %s',
['revive_complete_award'] = ' [Információ]:raélesztetted: %s jáost.',
['revive_fail_offline'] = 'A játékos nem elérhető',
['heal_inprogress'] = '~b~[Információ]:~s~ Elkezdted a gyógyítást!',
['heal_complete'] = '~b~[Információ]:~s~ Meggyógyítottad: ~b~%s~s~ játékost.',
['no_players'] = '~r~[Információ]:~s~ Nincs a közeledben senki!',
['player_not_unconscious'] = '~b~[Információ]:~s~ A játékos nincs öntudatánál!',
['player_not_conscious'] = '~b~[Információ]:~s~ A játékos nincs öntudatánál!',
['heal_inprogress'] = ' [Információ]:kezdted a gyógyítást!',
['heal_complete'] = ' [Információ]:ggyógyítottad: %s jáost.',
['no_players'] = ' máció]:ncs a közeledben senki!',
['player_not_unconscious'] = ' [Információ]:játékos nincs öntudatánál!',
['player_not_conscious'] = ' [Információ]:játékos nincs öntudatánál!',
-- Boss Menu
['boss_actions'] = 'Leader panel',
-- Misc
['invalid_amount'] = '~r~Érvénytelen mennyiség',
['actions_prompt'] = '~b~[Információ]:~s~ Nyomd meg az ~INPUT_CONTEXT~ gombot a panel megnyitásához.',
['invalid_amount'] = ' telen mennyiség',
['actions_prompt'] = ' [Információ]:omd meg az ~INPUT_CONTEXT~ gombot a panel megnyitásához.',
['deposit_amount'] = 'Összeg betétele',
['money_withdraw'] = 'Összeg kivétele',
['fast_travel'] = 'Nyomj ~INPUT_CONTEXT~ hogy használd a liftet',
['open_pharmacy'] = '~b~[Információ]:~s~ Nyomd meg az ~INPUT_CONTEXT~ gombot a gyógyszer kivételéhez.',
['open_pharmacy'] = ' [Információ]:omd meg az ~INPUT_CONTEXT~ gombot a gyógyszer kivételéhez.',
['pharmacy_menu_title'] = 'Kellékek',
['pharmacy_take'] = 'Kivétel: <span style="color:red;">%s</span>',
['medikit'] = 'Elsősegély készlet',
['bandage'] = 'Kötszer',
['max_item'] = '~r~[Információ]:~s~ Nem fér már el nálad!',
['max_item'] = ' máció]:m fér már el nálad!',
-- F6 Menu
['ems_menu'] = 'EMS menü',
['ems_menu_title'] = 'EMS Menu',
@@ -64,21 +64,21 @@ Locales['hu'] = {
-- Phone
['alert_ambulance'] = 'EMS értesités',
-- Death
['respawn_available_in'] = 'Újraéledés: ~r~%s : %s',
['respawn_bleedout_in'] = 'Elfogsz vérezni ~b~%s perc %s másodperc~s~ múlva...\n',
['respawn_bleedout_prompt'] = 'Nyomd meg az ~b~[E]~s~ gombot az újraéledéshez',
['respawn_bleedout_fine'] = 'Újraéledéshez: ~b~[E]~s~',
['respawn_bleedout_fine_msg'] = '~b~[Információ]:Ennyit fizettél ~r~$%s~s~, hogy újraéledj',
['distress_send'] = 'Nyomd meg a ~r~[G]~s~ gombot a segítségkéréshez',
['distress_sent'] = '~b~[Információ]:~s~ Egy civil értesítette az illetékes szervezetet!',
['respawn_available_in'] = 'Újraéledés: s',
['respawn_bleedout_in'] = 'Elfogsz vérezni %s perc %s másodperclva...\n',
['respawn_bleedout_prompt'] = 'Nyomd meg az [E]mbot az újraéledéshez',
['respawn_bleedout_fine'] = 'Újraéledéshez: [E]
['respawn_bleedout_fine_msg'] = ' [Információ]:Ennyit fizettél , hogy újraéledj',
['distress_send'] = 'Nyomd meg a gombot a segítségkéréshez',
['distress_sent'] = ' [Információ]:y civil értesítette az illetékes szervezetet!',
-- Revive
['revive_help'] = 'újraéleszteni egy játékos',
-- Item
['used_medikit'] = '~b~[Információ]:~s~ Elhasználtál ~b~1x Segélytáskát~s~.',
['used_bandage'] = '~b~[Információ]:~s~ Elhasználtál ~b~1x Kötszert~s~.',
['not_enough_medikit'] = '~r~[Információ]:~s~ Nincs nálad: ~b~Defibrillátor~s~.',
['not_enough_bandage'] = '~r~[Információ]:~s~ Nincs nálad: ~b~Kötszer~s~.',
['healed'] = '~b~[Információ]:~s~ Meggyógyítottak!',
['used_medikit'] = ' [Információ]:használtál 1x Segélytáskát.',
['used_bandage'] = ' [Információ]:használtál 1x Kötszert.',
['not_enough_medikit'] = ' máció]:ncs nálad: Defibrillátor.',
['not_enough_bandage'] = ' máció]:ncs nálad: Kötszer.',
['healed'] = ' [Információ]:ggyógyítottak!',
-- Blips
['blip_hospital'] = 'Korház',
['blip_dead'] = 'Eszméletlen játékos',
+19 -19
View File
@@ -5,8 +5,8 @@ Locales['nl'] = {
['ems_clothes_ems'] = 'Ambulance Kleding',
-- Vehicles
['ambulance'] = 'Ambulance',
['helicopter_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de ~y~Lifeliners~s~ te beheren.',
['garage_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de ~y~Garage~s~ te openen.',
['helicopter_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de Lifeliners te beheren.',
['garage_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de Garage te openen.',
['garage_title'] = 'Garage',
['garage_stored'] = 'In Garage',
['garage_notstored'] = 'Niet In Garage',
@@ -24,26 +24,26 @@ Locales['nl'] = {
['shop_item'] = '€%s',
['vehicleshop_title'] = 'Voertuigwinkel',
['vehicleshop_confirm'] = 'Wil je dit voertuig kopen?',
['vehicleshop_bought'] = 'Je hebt een ~y~%s~s~ gekocht voor ~g~€%s~s~',
['vehicleshop_bought'] = 'Je hebt een %s gekocht voor €%s',
['vehicleshop_money'] = 'Je kan dit voertuig niet betalen',
['vehicleshop_awaiting_model'] = 'Het voertuig is aan het ~g~DOWNLOADEN & LADEN~s~, even geduld',
['vehicleshop_awaiting_model'] = 'Het voertuig is aan het DOWNLOADEN & LADEN, even geduld',
['confirm_no'] = 'Nee',
['confirm_yes'] = 'Ja',
-- Action Menu
['revive_inprogress'] = 'Reanimatie is in gang gezet!',
['revive_complete'] = 'Je hebt ~y~%s~s~ gereanimeerd',
['revive_complete_award'] = 'Je hebt ~y~%s~s~ gereanimeerd en ~g~€%s~s~ verdient!',
['revive_complete'] = 'Je hebt %s gereanimeerd',
['revive_complete_award'] = 'Je hebt %s gereanimeerd en €%s verdient!',
['revive_fail_offline'] = 'Deze speler is niet langer online',
['heal_inprogress'] = 'Je wordt genezen!',
['heal_complete'] = 'Je hebt ~y~%s~s~ genezen',
['heal_complete'] = 'Je hebt %s genezen',
['no_players'] = 'Geen spelers in de buurt',
['player_not_unconscious'] = 'Deze persoon is niet bewusteloos!',
['player_not_conscious'] = 'Deze persoon is bewusteloos!',
-- Boss Menu
['boss_actions'] = 'Manager Acties',
-- Misc
['invalid_amount'] = '~r~Ongeldig aantal',
['actions_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de ~y~Ambulance Acties~s~ te bekijken.',
['invalid_amount'] = ' ig aantal',
['actions_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de Ambulance Acties te bekijken.',
['deposit_amount'] = 'Bedrag om te storten',
['money_withdraw'] = 'Bedrag om op te nemen',
['fast_travel'] = 'Druk op ~INPUT_CONTEXT~ om snel te reizen.',
@@ -63,20 +63,20 @@ Locales['nl'] = {
-- Phone
['alert_ambulance'] = 'alert Ambulance',
-- Death
['respawn_available_in'] = 'Respawn beschikbaar in ~b~%s minuten en %s seconden~s~',
['respawn_bleedout_in'] = 'Je zal doodbloeden in ~b~%s minuten %s seconden~s~\n',
['respawn_bleedout_prompt'] = 'Houd [~b~E~s~] ingedrukt om te respawnen',
['respawn_bleedout_fine'] = 'Houd [~b~E~s~] ingedrukt om te respawnen voor ~g~€%s~s~',
['respawn_bleedout_fine_msg'] = 'Je hebt ~r~€%s~s~ betaald om te respawnen.',
['distress_send'] = 'Druk op [~b~G~s~] om een noodsignaal te verzenden',
['respawn_available_in'] = 'Respawn beschikbaar in %s minuten en %s seconden',
['respawn_bleedout_in'] = 'Je zal doodbloeden in %s minuten %s seconden\n',
['respawn_bleedout_prompt'] = 'Houd [ E] ingedrukt om te respawnen',
['respawn_bleedout_fine'] = 'Houd [ E] ingedrukt om te respawnen voor €%s',
['respawn_bleedout_fine_msg'] = 'Je hebt betaald om te respawnen.',
['distress_send'] = 'Druk op [~bs~] om een noodsignaal te verzenden',
['distress_sent'] = 'Noodsignaal verzonden naar alle beschikbare eenheden!',
-- Revive
['revive_help'] = 'Revive een speler',
-- Item
['used_medikit'] = 'Je hebt ~y~1~s~ spoedkoffer gebruikt',
['used_bandage'] = 'Je hebt ~y~1~s~ verbandkoffer gebruikt',
['not_enough_medikit'] = 'Je hebt geen ~b~spoedkoffer~s~ bij.',
['not_enough_bandage'] = 'Je hebt geen ~b~verbandkoffer~s~ bij.',
['used_medikit'] = 'Je hebt 1 spoedkoffer gebruikt',
['used_bandage'] = 'Je hebt 1 verbandkoffer gebruikt',
['not_enough_medikit'] = 'Je hebt geen spoedkoffer bij.',
['not_enough_bandage'] = 'Je hebt geen verbandkoffer bij.',
['healed'] = 'Je bent behandeld.',
-- Blips
['blip_hospital'] = 'Ziekenhuis',
+17 -17
View File
@@ -5,8 +5,8 @@ Locales['pl'] = {
['ems_clothes_ems'] = 'ubrania EMS',
-- Vehicles
['ambulance'] = 'ambulance',
['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.',
['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.',
['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the Helicopter Actions.',
['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the Vehicle Actions.',
['garage_title'] = 'vehicle Actions',
['garage_stored'] = 'stored',
['garage_notstored'] = 'not in garage',
@@ -24,26 +24,26 @@ Locales['pl'] = {
['shop_item'] = '$%s',
['vehicleshop_title'] = 'vehicle Shop',
['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~g~$%s~s~',
['vehicleshop_bought'] = 'you have bought %s for $%s',
['vehicleshop_money'] = 'you cannot afford that vehicle',
['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait',
['vehicleshop_awaiting_model'] = 'the vehicle is currently DOWNLOADING & LOADING please wait',
['confirm_no'] = 'no',
['confirm_yes'] = 'yes',
-- Action Menu
['revive_inprogress'] = 'trwa wskrzeszenie',
['revive_complete'] = 'zostałeś wskrzeszony ~y~%s~s~',
['revive_complete_award'] = 'zostałeś wskrzeszony ~y~%s~s~ i zarobiono ~g~$%s~s~!',
['revive_complete'] = 'zostałeś wskrzeszony %s',
['revive_complete_award'] = 'zostałeś wskrzeszony %s i zarobiono $%s!',
['revive_fail_offline'] = 'that player is no longer online',
['heal_inprogress'] = 'leczysz!',
['heal_complete'] = 'zostałeś uleczony ~y~%s~s~',
['heal_complete'] = 'zostałeś uleczony %s',
['no_players'] = 'brak graczy w pobliżu',
['player_not_unconscious'] = 'ten gracz nie jest nieprzytomny!',
['player_not_conscious'] = 'ten gracz nie jest świadomy!',
-- Boss Menu
['boss_actions'] = 'akcje szefa',
-- Misc
['invalid_amount'] = '~r~Nieprawidłowa kwota',
['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.',
['invalid_amount'] = ' widłowa kwota',
['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the Ambulance Actions.',
['deposit_amount'] = 'kwota depozytu',
['money_withdraw'] = 'wycofana kwota',
['fast_travel'] = 'naciśnij na ~INPUT_CONTEXT~ do szybkiej podróży.',
@@ -64,20 +64,20 @@ Locales['pl'] = {
-- Phone
['alert_ambulance'] = 'wezwij ambulans',
-- Death
['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~',
['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n',
['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn',
['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~',
['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.',
['distress_send'] = 'press [~b~G~s~] to send distress signal',
['respawn_available_in'] = 'respawn available in %s minutes %s seconds',
['respawn_bleedout_in'] = 'you will bleed out in %s minutes %s seconds\n',
['respawn_bleedout_prompt'] = 'hold [ E] to respawn',
['respawn_bleedout_fine'] = 'hold [ E] to respawn for $%s',
['respawn_bleedout_fine_msg'] = 'you paid to respawn.',
['distress_send'] = 'press [~bs~] to send distress signal',
['distress_sent'] = 'distress signal has been sent to available units!',
-- Revive
['revive_help'] = 'ożyw gracza',
-- Item
['used_medikit'] = 'użyłeś 1x Apteczki',
['used_bandage'] = 'użyłeś 1x Bandaża',
['not_enough_medikit'] = 'nie posiadasz ~b~apteczki~s~.',
['not_enough_bandage'] = 'nie posiadasz ~b~bandaża~s~.',
['not_enough_medikit'] = 'nie posiadasz apteczki.',
['not_enough_bandage'] = 'nie posiadasz bandaża.',
['healed'] = 'zostałeś potraktowany',
-- Blips
['blip_hospital'] = 'szpital',
+71 -71
View File
@@ -1,85 +1,85 @@
Locales['sv'] = {
-- Cloakroom
['cloakroom'] = 'Omklädnignsrum',
['ems_clothes_civil'] = 'Civil klädsel',
['ems_clothes_ems'] = 'Ambulanskläder',
['cloakroom'] = 'omklädnignsrum',
['ems_clothes_civil'] = 'civilkläder',
['ems_clothes_ems'] = 'ambulanskläder',
-- Vehicles
['ambulance'] = 'Ambulans',
['helicopter_prompt'] = 'Tryck ~INPUT_CONTEXT~ för att komma åt ~y~Helikoptergaraget~s~.',
['garage_prompt'] = 'Tryck ~INPUT_CONTEXT~ för att komma åt ~y~Garaget~s~.',
['garage_title'] = 'Garage',
['garage_stored'] = 'Inställt',
['garage_notstored'] = 'Uttaget',
['garage_storing'] = 'Vi håller på att ställa in ditt fordon, se till att ingen är i närheten.',
['garage_has_stored'] = 'Fordonet har ställts in i garaget',
['garage_has_notstored'] = 'Inget ägt fordon finns i närheten',
['garage_notavailable'] = 'Ditt fordon förvaras inte i garaget.',
['garage_blocked'] = 'Det finns ingen tillgänglig plats att ställa ut fordonet på!',
['garage_empty'] = 'Du har inga fordon i ditt garage.',
['garage_released'] = 'Ditt fordon har tagits ut från garaget.',
['garage_store_nearby'] = 'Det finns inga fordon i närheten.',
['garage_storeditem'] = 'Öppna garaget',
['garage_storeitem'] = 'Förvara fordon i garaget',
['garage_buyitem'] = 'Fordonsbutik',
['ambulance'] = 'ambulans',
['helicopter_prompt'] = 'tryck ~INPUT_CONTEXT~ för att komma åt helikoptergaraget.',
['garage_prompt'] = 'tryck ~INPUT_CONTEXT~ för att komma åt garaget.',
['garage_title'] = 'garage',
['garage_stored'] = 'inställt',
['garage_notstored'] = 'uttaget',
['garage_storing'] = 'vi håller på att ställa in ditt fordon, se till att ingen är i närheten.',
['garage_has_stored'] = 'fordonet har ställts in i garaget',
['garage_has_notstored'] = 'inget ägt fordon finns i närheten',
['garage_notavailable'] = 'ditt fordon är inte inställt i ditt garage.',
['garage_blocked'] = 'det finns ingen tillgänglig plats att ställa ut fordonet på!',
['garage_empty'] = 'du har inga fordon i ditt garage.',
['garage_released'] = 'ditt fordon har tagits ut från garaget.',
['garage_store_nearby'] = 'det finns inget fordon i närheten.',
['garage_storeditem'] = 'öppna garage',
['garage_storeitem'] = 'ställ in fordon',
['garage_buyitem'] = 'fordonshandel',
['shop_item'] = '%s SEK',
['vehicleshop_title'] = 'Fordonsbutik',
['vehicleshop_confirm'] = 'Vill du köpa detta fordon?',
['vehicleshop_bought'] = 'Du har köpt ~y~%s~s~ för ~g~%s SEK~s~',
['vehicleshop_money'] = 'Du har inte råd med det fordonet',
['vehicleshop_awaiting_model'] = 'Fordonet ~g~LADDAS NED OCH LADDAS IN~s~ var god vänta',
['confirm_no'] = 'Nej',
['confirm_yes'] = 'Ja',
['vehicleshop_title'] = 'fordonshandel',
['vehicleshop_confirm'] = 'vill du köpa detta fordon?',
['vehicleshop_bought'] = 'du köpte %s för %s SEK',
['vehicleshop_money'] = 'du har inte råd med detta fordon',
['vehicleshop_awaiting_model'] = 'fordonet LADDAS NED OCH LADDAS IN var god vänta',
['confirm_no'] = 'nej',
['confirm_yes'] = 'ja',
-- Action Menu
['revive_inprogress'] = 'En återupplivning pågår',
['revive_complete'] = 'Du har återupplivat ~y~%s~s~, bra jobbat!',
['revive_complete_award'] = 'Du har återupplivat ~y~%s~s~ och tjänat ~g~%s SEK~s~',
['revive_fail_offline'] = 'Den spelaren är inte längre online',
['heal_inprogress'] = 'Du behandlar patienten!',
['heal_complete'] = 'Du har behandlat ~y~%s~s~',
['no_players'] = 'Inga spelare i närheten',
['player_not_unconscious'] = 'Den spelaren är inte medvetslös!',
['player_not_conscious'] = 'Den spelaren är inte vid medvetande!',
['revive_inprogress'] = 'en återupplivning har börjats',
['revive_complete'] = 'du har återupplivat %s, bra jobbat!',
['revive_complete_award'] = 'du har återupplivat %s och tjänat %s SEK för dina tjänster, bra jobbat!',
['revive_fail_offline'] = 'den spelaren har lämnat servern',
['heal_inprogress'] = 'du behandlar patienten!',
['heal_complete'] = 'du har behandlat %s',
['no_players'] = 'det finns inga spelare i närheten!',
['player_not_unconscious'] = 'spelaren är inte medvetslös!',
['player_not_conscious'] = 'spelaren är inte vid medvetande!',
-- Boss Menu
['boss_actions'] = 'Chefsmeny',
['boss_actions'] = 'chefsmeny',
-- Misc
['invalid_amount'] = '~r~Ogiltig mängd',
['actions_prompt'] = 'Tryck ~INPUT_CONTEXT~ för att öppna menyn.',
['deposit_amount'] = 'Mängd att sätta in',
['money_withdraw'] = 'Mängd att ta ut',
['fast_travel'] = 'Tryck på ~INPUT_CONTEXT~ för att snabbresa.',
['open_pharmacy'] = 'Tryck på ~INPUT_CONTEXT~ för att öppna apoteket.',
['pharmacy_menu_title'] = 'Apotek',
['pharmacy_take'] = 'Ta <span style="color:blue;">%s</span>',
['medikit'] = 'Akutväska',
['bandage'] = 'Bandage',
['max_item'] = 'Du r redan tillräckligt.',
['invalid_amount'] = ' g mängd',
['actions_prompt'] = 'tryck ~INPUT_CONTEXT~ för att öppna menyn.',
['deposit_amount'] = 'mängd att sätta in',
['money_withdraw'] = 'mängd att ta ut',
['fast_travel'] = 'tryck på ~INPUT_CONTEXT~ för att snabbresa.',
['open_pharmacy'] = 'tryck på ~INPUT_CONTEXT~ för att öppna apoteket.',
['pharmacy_menu_title'] = 'apotek',
['pharmacy_take'] = 'ta <span style="color:blue;">%s</span>',
['medikit'] = 'akutväska',
['bandage'] = 'bandage',
['max_item'] = 'du har redan tillräckligt mycket på dig.',
-- F6 Menu
['ems_menu'] = 'Ambulansmeny',
['ems_menu_title'] = 'Ambulansmeny',
['ems_menu_revive'] = 'Återuppliva spelare',
['ems_menu_putincar'] = 'Sätt i fordonet',
['ems_menu_small'] = 'Behandla mindre skador',
['ems_menu_big'] = 'Behandla allvarliga skador',
['ems_menu_search'] = 'Patienten hittades inte',
['ems_menu'] = 'ambulansmeny',
['ems_menu_title'] = 'ambulansmeny',
['ems_menu_revive'] = 'återuppliva spelare',
['ems_menu_putincar'] = 'sätt i fordon',
['ems_menu_small'] = 'behandla mindre skador',
['ems_menu_big'] = 'behandla svåra skador',
['ems_menu_search'] = 'patienten hittades inte',
-- Phone
['alert_ambulance'] = 'Ambulanssamtal',
['alert_ambulance'] = 'ambulanssamtal',
-- Death
['respawn_available_in'] = 'Respawn tillgänglig om ~b~%s:%s~s~',
['respawn_bleedout_in'] = 'Du kommer att förblöda om ~b~%s:%s~s~\n',
['respawn_bleedout_prompt'] = 'Håll [~b~E~s~] för att återuppstå',
['respawn_bleedout_fine'] = 'Håll [~b~E~s~] för att återuppstå, kostar ~g~%s SEK~s~',
['respawn_bleedout_fine_msg'] = 'Du betalade ~r~%s SEK~s~ för att återuppstå.',
['distress_send'] = 'Tryck ~b~[G]~s~ för att skicka nödsignal',
['distress_sent'] = 'Nödsignal har skickats till tillgängliga enheter!',
['respawn_available_in'] = 'respawn tillgänglig om %s:%s',
['respawn_bleedout_in'] = 'du kommer att förblöda om %s:%s\n',
['respawn_bleedout_prompt'] = 'håll [ E] för att respawna',
['respawn_bleedout_fine'] = 'håll [ E] för att respawna, kostar %s SEK',
['respawn_bleedout_fine_msg'] = 'du betalade för att respawna.',
['distress_send'] = 'tryck [G] för att skicka nödsignal',
['distress_sent'] = 'nödsignal har skickats till samtliga enheter!',
-- Revive
['revive_help'] = 'Återuppliva en spelare',
['revive_help'] = 'återuppliva en spelare',
-- Item
['used_medikit'] = 'Du har använt ~y~1x~s~ ~b~Akutväska~s~',
['used_bandage'] = 'Du har använt ~y~1x~s~ ~b~Bandage~s~',
['not_enough_medikit'] = 'Du har inte ~b~Akutväska~s~.',
['not_enough_bandage'] = 'Du har inte ~b~Bandage~s~.',
['healed'] = 'Du har blivit behandlad.',
['used_medikit'] = 'du har använt 1x Akutväska',
['used_bandage'] = 'du har använt 1x Bandage',
['not_enough_medikit'] = 'du har ingen Akutväska.',
['not_enough_bandage'] = 'du har inget Bandage.',
['healed'] = 'dina skador har blivit behandlade.',
-- Blips
['blip_hospital'] = 'Sjukhus',
['blip_dead'] = 'Medvetslös spelare',
['blip_hospital'] = 'sjukhus',
['blip_dead'] = 'medvetslös människa',
}
+20 -20
View File
@@ -5,8 +5,8 @@ Locales['tr'] = {
['ems_clothes_ems'] = 'acil Servis Kıyafetleri',
-- Vehicles
['ambulance'] = 'medikal',
['helicopter_prompt'] = '~y~Helikopter~s~ için ~INPUT_CONTEXT~ tuşuna basın.',
['garage_prompt'] = '~y~Araba Garajı~s~ için ~INPUT_CONTEXT~ tuşuna basın',
['helicopter_prompt'] = 'Helikopter için ~INPUT_CONTEXT~ tuşuna basın.',
['garage_prompt'] = 'Araba Garajı için ~INPUT_CONTEXT~ tuşuna basın',
['garage_title'] = 'araba Garajı',
['garage_stored'] = 'garaja koyuldu',
['garage_notstored'] = 'garajda değil',
@@ -24,30 +24,30 @@ Locales['tr'] = {
['shop_item'] = '%s TL',
['vehicleshop_title'] = 'araba Galerisi',
['vehicleshop_confirm'] = 'bu arabayı almak istiyor musun?',
['vehicleshop_bought'] = '~g~%s~s~ liraya ~y~%s~s~ alındı',
['vehicleshop_bought'] = '%s liraya %s alındı',
['vehicleshop_money'] = 'bu araca paranız yetmiyor',
['vehicleshop_awaiting_model'] = 'bu araba şuanda ~g~İNDİRME & YÜKLEME~s~ yapıyor',
['vehicleshop_awaiting_model'] = 'bu araba şuanda İNDİRME & YÜKLEME yapıyor',
['confirm_no'] = 'hayır',
['confirm_yes'] = 'evet',
-- Action Menu
['revive_inprogress'] = 'Canlanma sürüyor!',
['revive_complete'] = '~y~%s~s~ canlandırıldı',
['revive_complete_award'] = '~y~%s~s~ canlandırıldın ve ~g~$%s~s~ kazandın!',
['revive_complete'] = '%s canlandırıldı',
['revive_complete_award'] = '%s canlandırıldın ve $%s kazandın!',
['revive_fail_offline'] = 'bu oyuncu artık online değil',
['heal_inprogress'] = 'iyileştiriliyorsun!',
['heal_complete'] = '~y~%s~s~ iyileştirildi',
['heal_complete'] = '%s iyileştirildi',
['no_players'] = 'yakınlarda oyuncu yok',
['player_not_unconscious'] = 'bu oyuncunun bilinci yerinde!',
['player_not_conscious'] = 'bu oyuncunun bilinci yerinde değil!',
-- Boss Menu
['boss_actions'] = 'baş Hekim',
-- Misc
['invalid_amount'] = '~r~Hatalı miktar',
['actions_prompt'] = '~y~Kıyafet Değiştirmek~s~ için ~INPUT_CONTEXT~ tuşuna basın.',
['invalid_amount'] = ' miktar',
['actions_prompt'] = 'Kıyafet Değiştirmek için ~INPUT_CONTEXT~ tuşuna basın.',
['deposit_amount'] = 'bırakılacak miktar',
['money_withdraw'] = 'alınacak miktar',
['fast_travel'] = '~INPUT_CONTEXT~ tuşuna basarak hızlı yolculuk edebilirsiniz.',
['open_pharmacy'] = '~y~Eczane~s~ için ~INPUT_CONTEXT~ tuşuna basın.',
['open_pharmacy'] = 'Eczane için ~INPUT_CONTEXT~ tuşuna basın.',
['pharmacy_menu_title'] = 'eczane',
['pharmacy_take'] = 'al <span style="color:blue;">%s</span>',
['medikit'] = 'sağlık kiti',
@@ -63,19 +63,19 @@ Locales['tr'] = {
-- Phone
['alert_ambulance'] = 'hastane Acil Durum',
-- Death
['respawn_available_in'] = 'yeniden canlanmana ~b~%s dakika %s saniye~s~ kaldı',
['respawn_bleedout_in'] = 'kanama ~b~%s dakika %s saniye~s~ boyunca devam edecek\n',
['respawn_bleedout_prompt'] = 'yeniden canlanma için [~b~E~s~] basılı tut',
['respawn_bleedout_fine'] = '~g~%s~s~ lira karşılığında canlanma için [~b~E~s~] basılı tut',
['respawn_bleedout_fine_msg'] = 'yeniden doğmak için ~r~$%s~s~ ödediniz.',
['distress_send'] = 'acile sinyal göndermek için [~b~G~s~] basın',
['respawn_available_in'] = 'yeniden canlanmana %s dakika %s saniye kaldı',
['respawn_bleedout_in'] = 'kanama %s dakika %s saniye boyunca devam edecek\n',
['respawn_bleedout_prompt'] = 'yeniden canlanma için [ E] basılı tut',
['respawn_bleedout_fine'] = '%s lira karşılığında canlanma için [ E] basılı tut',
['respawn_bleedout_fine_msg'] = 'yeniden doğmak için ödediniz.',
['distress_send'] = 'acile sinyal göndermek için [~bs~] basın',
['distress_sent'] = 'acil durum sinyali gönderildi!',
['revive_help'] = 'oyuncuyu canlandır',
-- Item
['used_medikit'] = '~y~1x~s~ sağlık kiti kullanıldı.',
['used_bandage'] = '~y~1x~s~ bandaj kullanıldı.',
['not_enough_medikit'] = '~b~sağlık kiti~s~ yok.',
['not_enough_bandage'] = '~b~bandaj~s~. yok',
['used_medikit'] = '1x sağlık kiti kullanıldı.',
['used_bandage'] = '1x bandaj kullanıldı.',
['not_enough_medikit'] = ' sağlık kiti yok.',
['not_enough_bandage'] = ' bandaj. yok',
['healed'] = 'tedavi görüldü.',
-- Blips
['blip_hospital'] = 'hastane',