From 0b6c0b9bce57000d3cb9bbb4d34dea0ce7464cdc Mon Sep 17 00:00:00 2001 From: Benzo <102178921+Benzo00@users.noreply.github.com> Date: Thu, 28 Apr 2022 03:18:17 +0200 Subject: [PATCH] Exploit Fix + ENG Trans fix --- [esx_addons]/esx_ambulancejob/client/job.lua | 7 + [esx_addons]/esx_ambulancejob/client/main.lua | 12 +- .../esx_ambulancejob/client/vehicle.lua | 2 +- [esx_addons]/esx_ambulancejob/locales/br.lua | 34 ++--- [esx_addons]/esx_ambulancejob/locales/cs.lua | 40 ++--- [esx_addons]/esx_ambulancejob/locales/de.lua | 38 ++--- [esx_addons]/esx_ambulancejob/locales/en.lua | 132 ++++++++-------- [esx_addons]/esx_ambulancejob/locales/es.lua | 38 ++--- [esx_addons]/esx_ambulancejob/locales/fi.lua | 34 ++--- [esx_addons]/esx_ambulancejob/locales/fr.lua | 34 ++--- [esx_addons]/esx_ambulancejob/locales/hu.lua | 70 ++++----- [esx_addons]/esx_ambulancejob/locales/nl.lua | 38 ++--- [esx_addons]/esx_ambulancejob/locales/pl.lua | 34 ++--- [esx_addons]/esx_ambulancejob/locales/sv.lua | 142 +++++++++--------- [esx_addons]/esx_ambulancejob/locales/tr.lua | 40 ++--- 15 files changed, 350 insertions(+), 345 deletions(-) diff --git a/[esx_addons]/esx_ambulancejob/client/job.lua b/[esx_addons]/esx_ambulancejob/client/job.lua index 98034580..7404f494 100644 --- a/[esx_addons]/esx_ambulancejob/client/job.lua +++ b/[esx_addons]/esx_ambulancejob/client/job.lua @@ -3,6 +3,13 @@ local HasAlreadyEnteredMarker, LastHospital, LastPart, LastPartNum local isBusy, deadPlayers, deadPlayerBlips, isOnDuty = false, {}, {}, false isInShopMenu = false +RegisterNetEvent('esx:playerLoaded') +AddEventHandler('esx:playerLoaded', function(xPlayer) + ESX.PlayerData = xPlayer + ESX.PlayerLoaded = true +end) + + function OpenAmbulanceActionsMenu() local elements = {{label = _U('cloakroom'), value = 'cloakroom'}} diff --git a/[esx_addons]/esx_ambulancejob/client/main.lua b/[esx_addons]/esx_ambulancejob/client/main.lua index 3a106207..0ed99442 100644 --- a/[esx_addons]/esx_ambulancejob/client/main.lua +++ b/[esx_addons]/esx_ambulancejob/client/main.lua @@ -312,16 +312,14 @@ function RemoveItemsAfterRPDeath() CreateThread(function() ESX.TriggerServerCallback('esx_ambulancejob:removeItemsAfterRPDeath', function() local RespawnCoords, ClosestHospital = GetClosestRespawnPoint() - + ESX.SetPlayerData('loadout', {}) + DoScreenFadeOut(800) - - while not IsScreenFadedOut() do - Wait(0) - end - RespawnPed(PlayerPedId(), RespawnCoords, ClosestHospital.heading) - + while not IsScreenFadedOut() do + Wait(0) + end AnimpostfxStop('DeathFailOut') DoScreenFadeIn(800) end) diff --git a/[esx_addons]/esx_ambulancejob/client/vehicle.lua b/[esx_addons]/esx_ambulancejob/client/vehicle.lua index 6a51d64a..0da56abd 100644 --- a/[esx_addons]/esx_ambulancejob/client/vehicle.lua +++ b/[esx_addons]/esx_ambulancejob/client/vehicle.lua @@ -13,7 +13,7 @@ function OpenVehicleSpawnerMenu(type, hospital, part, partNum) }}, function(data, menu) if data.current.action == 'buy_vehicle' then local shopElements = {} - local authorizedVehicles = Config.AuthorizedVehicles[type][ESX.PlayerData.job.grade_name] + local authorizedVehicles = Config.AuthorizedVehicles[type][ESX.PlayerData.job.grade_name] local shopCoords = Config.Hospitals[hospital][part][partNum].InsideShop if #authorizedVehicles > 0 then diff --git a/[esx_addons]/esx_ambulancejob/locales/br.lua b/[esx_addons]/esx_ambulancejob/locales/br.lua index 58284626..33b78249 100644 --- a/[esx_addons]/esx_ambulancejob/locales/br.lua +++ b/[esx_addons]/esx_ambulancejob/locales/br.lua @@ -5,8 +5,8 @@ Locales['br'] = { ['ems_clothes_ems'] = 'entrar como socorrista', -- Vehicles ['ambulance'] = 'ambulancia', - ['helicopter_prompt'] = 'pressione ~INPUT_CONTEXT~ para acessar a ~y~Helicopter Actions~s~.', - ['garage_prompt'] = 'pressione ~INPUT_CONTEXT~ para entra no ~y~Vehicle Actions~s~.', + ['helicopter_prompt'] = 'pressione ~INPUT_CONTEXT~ para acessar a Helicopter Actions.', + ['garage_prompt'] = 'pressione ~INPUT_CONTEXT~ para entra no Vehicle Actions.', ['garage_title'] = 'ações do veiculo', ['garage_stored'] = 'guardado', ['garage_notstored'] = 'não foi guardado', @@ -24,26 +24,26 @@ Locales['br'] = { ['shop_item'] = '$%s', ['vehicleshop_title'] = 'loja de veículos', ['vehicleshop_confirm'] = 'você quer comprar este veículo?', - ['vehicleshop_bought'] = 'você comprou ~y~%s~s~ para ~g~$%s~s~', + ['vehicleshop_bought'] = 'você comprou %s para $%s', ['vehicleshop_money'] = 'você não pode pagar esse veículo', - ['vehicleshop_awaiting_model'] = 'o veículo está atualmente ~g~DOWNLOADING & LOADING~s~, por favor aguarde', + ['vehicleshop_awaiting_model'] = 'o veículo está atualmente DOWNLOADING & LOADING, por favor aguarde', ['confirm_no'] = 'não', ['confirm_yes'] = 'sim', -- Action Menu ['revive_inprogress'] = 'reanimação em andamento', - ['revive_complete'] = 'você ressuscitou ~y~%s~s~', - ['revive_complete_award'] = 'você ressuscitou ~y~%s~s~, ~g~$%s~s~', + ['revive_complete'] = 'você ressuscitou %s', + ['revive_complete_award'] = 'você ressuscitou %s, $%s', ['revive_fail_offline'] = 'esse cidadão não está mais na cidade', ['heal_inprogress'] = 'você está curando!', - ['heal_complete'] = 'você curou ~y~%s~s~', + ['heal_complete'] = 'você curou %s', ['no_players'] = 'nenhum cidadão nas proximidades', ['player_not_unconscious'] = 'não está inconsciente', ['player_not_conscious'] = 'esse cidadão não está consciente!', -- Boss Menu ['boss_actions'] = 'menu administração', -- Misc - ['invalid_amount'] = '~r~Quantidade inválida', - ['actions_prompt'] = 'aperte ~INPUT_CONTEXT~ para entra ~y~Ambulance Actions~s~.', + ['invalid_amount'] = ' dade inválida', + ['actions_prompt'] = 'aperte ~INPUT_CONTEXT~ para entra Ambulance Actions.', ['deposit_amount'] = 'quantidade inválida para deposito', ['money_withdraw'] = 'quantidade a ser retirada', ['fast_travel'] = 'aperte ~INPUT_CONTEXT~ para mover-se rapidamente.', @@ -64,12 +64,12 @@ Locales['br'] = { -- Phone ['alert_ambulance'] = 'alerta socorrista', -- Death - ['respawn_available_in'] = 'você irar reviver em ~b~%s minutos %s segundos~s~', - ['respawn_bleedout_in'] = 'você vai sangrar ~b~%s minutos %s segundos~s~\n', - ['respawn_bleedout_prompt'] = 'aguarde [~b~E~s~] para reviver', - ['respawn_bleedout_fine'] = 'aguarde [~b~E~s~] para reviver por ~g~$%s~s~', - ['respawn_bleedout_fine_msg'] = 'você precisa pagar ~r~$%s~s~ para reviver', - ['distress_send'] = 'pressione [~b~G~s~] enviar sinal de socorro', + ['respawn_available_in'] = 'você irar reviver em %s minutos %s segundos', + ['respawn_bleedout_in'] = 'você vai sangrar %s minutos %s segundos\n', + ['respawn_bleedout_prompt'] = 'aguarde [ E] para reviver', + ['respawn_bleedout_fine'] = 'aguarde [ E] para reviver por $%s', + ['respawn_bleedout_fine_msg'] = 'você precisa pagar para reviver', + ['distress_send'] = 'pressione [~bs~] enviar sinal de socorro', ['distress_sent'] = 'sinal de socorro foi enviado para as unidades disponíveis!', -- Revive @@ -77,8 +77,8 @@ Locales['br'] = { -- Item ['used_medikit'] = 'você usou 1x Seringa', ['used_bandage'] = 'você usou 1x Vendagem', - ['not_enough_medikit'] = 'você não tem ~b~Seringa~s~.', - ['not_enough_bandage'] = 'você não tem ~b~Vendagem~s~.', + ['not_enough_medikit'] = 'você não tem Seringa.', + ['not_enough_bandage'] = 'você não tem Vendagem.', ['healed'] = 'você foi tratado.', -- Blips ['blip_hospital'] = 'hospital', diff --git a/[esx_addons]/esx_ambulancejob/locales/cs.lua b/[esx_addons]/esx_ambulancejob/locales/cs.lua index 4462052b..077474b3 100644 --- a/[esx_addons]/esx_ambulancejob/locales/cs.lua +++ b/[esx_addons]/esx_ambulancejob/locales/cs.lua @@ -5,8 +5,8 @@ Locales['cs'] = { ['ems_clothes_ems'] = 'zdravotnické oblečení', -- Vehicles ['ambulance'] = 'ambulance', - ['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.', - ['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.', + ['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the Helicopter Actions.', + ['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the Vehicle Actions.', ['garage_title'] = 'vehicle Actions', ['garage_stored'] = 'stored', ['garage_notstored'] = 'not in garage', @@ -24,32 +24,32 @@ Locales['cs'] = { ['shop_item'] = '$%s', ['vehicleshop_title'] = 'vehicle Shop', ['vehicleshop_confirm'] = 'do you want to buy this vehicle?', - ['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~g~$%s~s~', + ['vehicleshop_bought'] = 'you have bought %s for $%s', ['vehicleshop_money'] = 'you cannot afford that vehicle', - ['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait', + ['vehicleshop_awaiting_model'] = 'the vehicle is currently DOWNLOADING & LOADING please wait', ['confirm_no'] = 'no', ['confirm_yes'] = 'yes', -- Action Menu ['revive_inprogress'] = 'probíhá oživení!', - ['revive_complete'] = 'oživili jste ~y~%s~s~', - ['revive_complete_award'] = 'oživili jste ~y~%s~s~ a dostali jste ~g~$%s~s~!', + ['revive_complete'] = 'oživili jste %s', + ['revive_complete_award'] = 'oživili jste %s a dostali jste $%s!', ['revive_fail_offline'] = 'that player is no longer online', ['heal_inprogress'] = 'uzdravujete!', - ['heal_complete'] = 'uzdravili jste ~y~%s~s~', + ['heal_complete'] = 'uzdravili jste %s', ['no_players'] = 'v okolí není žádný hráč!', ['player_not_unconscious'] = 'hráč není v bezvědomí!', ['player_not_conscious'] = 'hráč je v bezvědomí!', -- Boss Menu ['boss_actions'] = 'akce šéfa', -- Misc - ['invalid_amount'] = '~r~neplatná částka', - ['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.', + ['invalid_amount'] = ' ná částka', + ['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the Ambulance Actions.', ['deposit_amount'] = 'částka vkladu', ['money_withdraw'] = 'částka výběru', ['fast_travel'] = 'stiskněte ~INPUT_CONTEXT~ k rychlému odcestování.', ['open_pharmacy'] = 'stiskněte ~INPUT_CONTEXT~ k otevření lékárny.', ['pharmacy_menu_title'] = 'lékárna', - ['pharmacy_take'] = 'vzít ~y~%s~s~', + ['pharmacy_take'] = 'vzít %s', ['medikit'] = 'lékarnička', ['bandage'] = 'obvaz', ['max_item'] = 'již nesete dostatek věcí.', @@ -64,20 +64,20 @@ Locales['cs'] = { -- Phone ['alert_ambulance'] = 'zdravotnický poplach', -- Death - ['respawn_available_in'] = 'oživení dostupné za ~b~%s minut a %s sekund~s~\n', - ['respawn_bleedout_in'] = 'vykrvácíte za ~b~%s minut a %s sekund~s~\n', - ['respawn_bleedout_prompt'] = 'držte [~b~E~s~] pro respawn.', - ['respawn_now_fine'] = 'držte [~b~E~s~] pro oživení za ~g~$%s~s~', - ['respawn_bleedout_fine_msg'] = 'zaplatili jste ~r~$%s~s~ za respawn.', - ['distress_send'] = 'stiskněte [~b~G~s~] pro vyslání tísňového signálu', + ['respawn_available_in'] = 'oživení dostupné za %s minut a %s sekund\n', + ['respawn_bleedout_in'] = 'vykrvácíte za %s minut a %s sekund\n', + ['respawn_bleedout_prompt'] = 'držte [ E] pro respawn.', + ['respawn_now_fine'] = 'držte [ E] pro oživení za $%s', + ['respawn_bleedout_fine_msg'] = 'zaplatili jste za respawn.', + ['distress_send'] = 'stiskněte [~bs~] pro vyslání tísňového signálu', ['distress_sent'] = 'tísňový signál byl vyslán dostupným jednotkám!', -- Revive ['revive_help'] = 'oživit hráče', -- Item - ['used_medikit'] = 'použili jste ~y~1x~s~ lékarničku', - ['used_bandage'] = 'použili jste ~y~1x~s~ obvaz', - ['not_enough_medikit'] = 'nemáte ~b~medikit~s~.', - ['not_enough_bandage'] = 'nemáte~b~bandage~s~.', + ['used_medikit'] = 'použili jste 1x lékarničku', + ['used_bandage'] = 'použili jste 1x obvaz', + ['not_enough_medikit'] = 'nemáte medikit.', + ['not_enough_bandage'] = 'nemáte bandage.', ['healed'] = 'byli jste ošetřeni.', -- Blips ['blip_hospital'] = 'nemocnice', diff --git a/[esx_addons]/esx_ambulancejob/locales/de.lua b/[esx_addons]/esx_ambulancejob/locales/de.lua index efa572cf..7e3b470c 100644 --- a/[esx_addons]/esx_ambulancejob/locales/de.lua +++ b/[esx_addons]/esx_ambulancejob/locales/de.lua @@ -5,8 +5,8 @@ Locales['de'] = { ['ems_clothes_ems'] = 'Uniform', -- Vehicles ['ambulance'] = 'Rettungsdienst', - ['helicopter_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das ~y~Helikopter-Menü~s~ zuzugreifen.', - ['garage_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das ~y~Fahrzeug-Menü~s~ zuzugreifen.', + ['helicopter_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das Helikopter-Menüzugreifen.', + ['garage_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das Fahrzeug-Menüzugreifen.', ['garage_title'] = 'Fahrzeugmenü', ['garage_stored'] = 'gelagert', ['garage_notstored'] = 'nicht in der Garage', @@ -24,26 +24,26 @@ Locales['de'] = { ['shop_item'] = '$%s', ['vehicleshop_title'] = 'Fahrzeug-Shop', ['vehicleshop_confirm'] = 'Du möchstest dieses Fahrzeug kaufen?', - ['vehicleshop_bought'] = 'Du hast dir einen ~y~%s~s~ für ~g~$%s~s~ gekauft!', + ['vehicleshop_bought'] = 'Du hast dir einen %sr $%s geft!', ['vehicleshop_money'] = 'Du kannst dir dieses Fahrzeug nicht leisten!', - ['vehicleshop_awaiting_model'] = 'Dieses Fahrzeug ~g~LÄDT~s~ bitte warte', + ['vehicleshop_awaiting_model'] = 'Dieses Fahrzeug LÄDTtte warte', ['confirm_no'] = 'Nein', ['confirm_yes'] = 'Ja', -- Action Menu ['revive_inprogress'] = 'Eine Wiederbelebung findet statt!', - ['revive_complete'] = 'Du hast ~y~%s~s~ wiederbelebt', - ['revive_complete_award'] = 'Du hast ~y~%s~s~ wiederbelebt und dabei ~g~$%s~s~ erhalten!', + ['revive_complete'] = 'Du hast %sederbelebt', + ['revive_complete_award'] = 'Du hast %sederbelebt und dabei $%s erten!', ['revive_fail_offline'] = 'Dieser Spieler ist nicht länger online', ['heal_inprogress'] = 'Du heilst!', - ['heal_complete'] = 'yDu hast ~y~%s~s~ geheilt!', + ['heal_complete'] = 'yDu hast %sheilt!', ['no_players'] = 'Keine Spieler in der Nähe', ['player_not_unconscious'] = 'Diese Spieler ist nicht bewusstlos!', ['player_not_conscious'] = 'Dieser Spieler ist nicht bei Bewusstsein!', -- Boss Menu ['boss_actions'] = 'Chef-Aktionen', -- Misc - ['invalid_amount'] = '~r~Ungültige Menge', - ['actions_prompt'] = 'Drücke ~INPUT_CONTEXT~ um das ~y~Rettungsdienst-Menü~s~ zu öffnen.', + ['invalid_amount'] = ' ige Menge', + ['actions_prompt'] = 'Drücke ~INPUT_CONTEXT~ um das Rettungsdienst-Menü öffnen.', ['deposit_amount'] = 'Menge deponieren', ['money_withdraw'] = 'Menge abheben', ['fast_travel'] = 'Drücke ~INPUT_CONTEXT~ zu schnellreisen.', @@ -63,20 +63,20 @@ Locales['de'] = { -- Phone ['alert_ambulance'] = 'Rettungsdienst alarmieren', -- Death - ['respawn_available_in'] = 'Respawn in ~b~%s Minuten %s Sekunden~s~ verfügbar', - ['respawn_bleedout_in'] = 'Du wirst in ~b~%s Minuten %s Sekunden~s~ ausbluten\n', - ['respawn_bleedout_prompt'] = 'Drücke [~b~E~s~] um zu respawnen', - ['respawn_bleedout_fine'] = 'Drücke [~b~E~s~] um für ~g~$%s~s~ zu respawnen', - ['respawn_bleedout_fine_msg'] = 'Du hast ~r~$%s~s~ bezahlt, um zu respawnen.', - ['distress_send'] = 'Drücke [~b~G~s~] um ein Notsignal zu senden', + ['respawn_available_in'] = 'Respawn in %s Minuten %s Sekundenrfügbar', + ['respawn_bleedout_in'] = 'Du wirst in %s Minuten %s Sekundensbluten\n', + ['respawn_bleedout_prompt'] = 'Drücke [ Em zu respawnen', + ['respawn_bleedout_fine'] = 'Drücke [ Em für $%s zuspawnen', + ['respawn_bleedout_fine_msg'] = 'Du hast bezahlt, um zu respawnen.', + ['distress_send'] = 'Drücke [~bs~] um ein Notsignal zu senden', ['distress_sent'] = 'Notsignal wurde an den Rettungsdienst übermittelt!', -- Revive ['revive_help'] = 'Belebe einen Spieler wieder', -- Item - ['used_medikit'] = 'Du hast ~y~ein~s~ Medikit verwendet', - ['used_bandage'] = 'Du hast ~y~einen~s~ Verband verwendet', - ['not_enough_medikit'] = 'Du hast keine ~b~Medikits~s~.', - ['not_enough_bandage'] = 'Du hast keine ~b~Verbände~s~.', + ['used_medikit'] = 'Du hast eindikit verwendet', + ['used_bandage'] = 'Du hast einenrband verwendet', + ['not_enough_medikit'] = 'Du hast keine Medikits + ['not_enough_bandage'] = 'Du hast keine Verbände ['healed'] = 'Du wurdest behandelt.', -- Blips ['blip_hospital'] = 'Krankenhaus', diff --git a/[esx_addons]/esx_ambulancejob/locales/en.lua b/[esx_addons]/esx_ambulancejob/locales/en.lua index 80540568..97d55cfd 100644 --- a/[esx_addons]/esx_ambulancejob/locales/en.lua +++ b/[esx_addons]/esx_ambulancejob/locales/en.lua @@ -1,85 +1,85 @@ Locales['en'] = { -- Cloakroom - ['cloakroom'] = 'locker Room', - ['ems_clothes_civil'] = 'civilian Clothes', + ['cloakroom'] = 'Locker Room', + ['ems_clothes_civil'] = 'Civilian Clothes', ['ems_clothes_ems'] = 'EMS Clothes', -- Vehicles - ['ambulance'] = 'ambulance', - ['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.', - ['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.', - ['garage_title'] = 'vehicle Actions', - ['garage_stored'] = 'stored', - ['garage_notstored'] = 'not in garage', - ['garage_storing'] = 'we\'re attempting to remove the vehicle, make sure no players are around it.', - ['garage_has_stored'] = 'the vehicle has been stored in your garage', - ['garage_has_notstored'] = 'no nearby owned vehicles were found', - ['garage_notavailable'] = 'your vehicle is not stored in the garage.', - ['garage_blocked'] = 'there\'s no available spawn points!', - ['garage_empty'] = 'you dont have any vehicles in your garage.', - ['garage_released'] = 'your vehicle has been released from the garage.', - ['garage_store_nearby'] = 'there is no nearby vehicles.', - ['garage_storeditem'] = 'open garage', - ['garage_storeitem'] = 'store vehicle in garage', - ['garage_buyitem'] = 'vehicle shop', + ['ambulance'] = 'Ambulance', + ['helicopter_prompt'] = 'Press ~INPUT_CONTEXT~ to access the Helicopter Actions.', + ['garage_prompt'] = 'Press ~INPUT_CONTEXT~ to access the Vehicle Actions.', + ['garage_title'] = 'Vehicle Actions', + ['garage_stored'] = 'Stored', + ['garage_notstored'] = 'Not in garage', + ['garage_storing'] = 'We\'re attempting to remove the vehicle, make sure no players are around it.', + ['garage_has_stored'] = 'The vehicle has been stored in your garage', + ['garage_has_notstored'] = 'No nearby owned vehicles were found', + ['garage_notavailable'] = 'Your vehicle is not stored in the garage.', + ['garage_blocked'] = 'There\'s no available spawn points!', + ['garage_empty'] = 'You dont have any vehicles in your garage.', + ['garage_released'] = 'Your vehicle has been released from the garage.', + ['garage_store_nearby'] = 'There is no nearby vehicles.', + ['garage_storeditem'] = 'Open garage', + ['garage_storeitem'] = 'Store vehicle in garage', + ['garage_buyitem'] = 'Vehicle shop', ['shop_item'] = '$%s', - ['vehicleshop_title'] = 'vehicle Shop', - ['vehicleshop_confirm'] = 'do you want to buy this vehicle?', - ['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~g~$%s~s~', - ['vehicleshop_money'] = 'you cannot afford that vehicle', - ['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait', - ['confirm_no'] = 'no', - ['confirm_yes'] = 'yes', + ['vehicleshop_title'] = 'Yehicle Shop', + ['vehicleshop_confirm'] = 'Yo you want to buy this vehicle?', + ['vehicleshop_bought'] = 'You have bought %s for $%s', + ['vehicleshop_money'] = 'You cannot afford that vehicle', + ['vehicleshop_awaiting_model'] = 'The vehicle is currently DOWNLOADING & LOADING please wait', + ['confirm_no'] = 'No', + ['confirm_yes'] = 'Yes', -- Action Menu - ['revive_inprogress'] = 'a revive is in progress!', - ['revive_complete'] = 'you have revived ~y~%s~s~', - ['revive_complete_award'] = 'you have revived ~y~%s~s~ and earned ~g~$%s~s~!', - ['revive_fail_offline'] = 'that player is no longer online', - ['heal_inprogress'] = 'you are healing!', - ['heal_complete'] = 'you have healed ~y~%s~s~', - ['no_players'] = 'no players nearby', - ['player_not_unconscious'] = 'that player is not unconscious!', - ['player_not_conscious'] = 'that player is not conscious!', + ['revive_inprogress'] = 'A revive is in progress!', + ['revive_complete'] = 'You have revived %s', + ['revive_complete_award'] = 'You have revived %s and earned $%s!', + ['revive_fail_offline'] = 'That player is no longer online', + ['heal_inprogress'] = 'You are healing!', + ['heal_complete'] = 'You have healed %s', + ['no_players'] = 'No players nearby', + ['player_not_unconscious'] = 'That player is not unconscious!', + ['player_not_conscious'] = 'That player is not conscious!', -- Boss Menu - ['boss_actions'] = 'boss Actions', + ['boss_actions'] = 'Boss Actions', -- Misc - ['invalid_amount'] = '~r~Invalid amount', - ['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.', - ['deposit_amount'] = 'deposit Amount', - ['money_withdraw'] = 'amount withdrawn', + ['invalid_amount'] = 'Invalid amount', + ['actions_prompt'] = 'Press ~INPUT_CONTEXT~ access the Ambulance Actions.', + ['deposit_amount'] = 'Deposit Amount', + ['money_withdraw'] = 'Amount withdrawn', ['fast_travel'] = 'press ~INPUT_CONTEXT~ to fast travel.', - ['open_pharmacy'] = 'press ~INPUT_CONTEXT~ to open the pharmacy.', - ['pharmacy_menu_title'] = 'pharmacy', - ['pharmacy_take'] = 'take %s', - ['medikit'] = 'medikit', - ['bandage'] = 'bandage', + ['open_pharmacy'] = 'Press ~INPUT_CONTEXT~ to open the pharmacy.', + ['pharmacy_menu_title'] = 'Pharmacy', + ['pharmacy_take'] = 'Take %s', + ['medikit'] = 'Medikit', + ['bandage'] = 'Bandage', ['max_item'] = 'You are already carrying enough.', -- F6 Menu ['ems_menu'] = 'EMS Menu', - ['ems_menu_title'] = 'ambulance - EMS Menu', - ['ems_menu_revive'] = 'revive Player', - ['ems_menu_putincar'] = 'put in Vehicle', - ['ems_menu_small'] = 'heal small wounds', - ['ems_menu_big'] = 'treat serious injuries', - ['ems_menu_search'] = 'patient not found', + ['ems_menu_title'] = 'Ambulance - EMS Menu', + ['ems_menu_revive'] = 'Revive Player', + ['ems_menu_putincar'] = 'Put in Vehicle', + ['ems_menu_small'] = 'Heal small wounds', + ['ems_menu_big'] = 'Treat serious injuries', + ['ems_menu_search'] = 'Patient not found', -- Phone - ['alert_ambulance'] = 'alert Ambulance', + ['alert_ambulance'] = 'Alert Ambulance', -- Death - ['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~', - ['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n', - ['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn', - ['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~', - ['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.', - ['distress_send'] = 'press [~b~G~s~] to send distress signal', - ['distress_sent'] = 'distress signal has been sent to available units!', + ['respawn_available_in'] = 'Respawn available in %s minutes %s seconds', + ['respawn_bleedout_in'] = 'You will bleed out in %s minutes %s seconds\n', + ['respawn_bleedout_prompt'] = 'Hold [E] to respawn', + ['respawn_bleedout_fine'] = 'Hold [E] to respawn for $%s', + ['respawn_bleedout_fine_msg'] = 'You paid $%s to respawn.', + ['distress_send'] = 'Press [~b~[E]o send distress signal', + ['distress_sent'] = 'Distress signal has been sent to available units!', -- Revive ['revive_help'] = 'revive a player', -- Item - ['used_medikit'] = 'You have used ~y~1x~s~ medikit', - ['used_bandage'] = 'You have used ~y~1x~s~ bandage', - ['not_enough_medikit'] = 'You do not have ~b~medikit~s~.', - ['not_enough_bandage'] = 'You do not have ~b~bandage~s~.', - ['healed'] = 'you have been treated.', + ['used_medikit'] = 'You have used 1x medikit', + ['used_bandage'] = 'You have used 1x bandage', + ['not_enough_medikit'] = 'You do not have medikit.', + ['not_enough_bandage'] = 'You do not have bandage.', + ['healed'] = 'You have been treated.', -- Blips - ['blip_hospital'] = 'hospital', - ['blip_dead'] = 'unconscious player', + ['blip_hospital'] = 'Hospital', + ['blip_dead'] = 'Unconscious player', } diff --git a/[esx_addons]/esx_ambulancejob/locales/es.lua b/[esx_addons]/esx_ambulancejob/locales/es.lua index fc947ade..98bddd62 100644 --- a/[esx_addons]/esx_ambulancejob/locales/es.lua +++ b/[esx_addons]/esx_ambulancejob/locales/es.lua @@ -7,8 +7,8 @@ Locales['es'] = { ['ems_clothes_ems'] = 'Equipo de ambulancia', -- Vehicles ['ambulance'] = 'Ambulancia', - ['helicopter_prompt'] = 'Presiona ~INPUT_CONTEXT~ para acceder al ~y~Acciones de helicópteros~s~.', - ['garage_prompt'] = 'Presiona ~INPUT_CONTEXT~ para acceder al ~y~Acciones de vehículos~s~.', + ['helicopter_prompt'] = 'Presiona ~INPUT_CONTEXT~ para acceder al Acciones de helicópteros.', + ['garage_prompt'] = 'Presiona ~INPUT_CONTEXT~ para acceder al Acciones de vehículos.', ['garage_title'] = 'Acciones de vehículos', ['garage_stored'] = 'Almacenado', ['garage_notstored'] = 'No en el garaje', @@ -26,26 +26,26 @@ Locales['es'] = { ['shop_item'] = '$%s', ['vehicleshop_title'] = 'Tienda de vehículos', ['vehicleshop_confirm'] = '¿Quieres comprar este vehículo?', - ['vehicleshop_bought'] = 'Usted ha comprado ~y~%s~s~ para ~g~$%s~s~', + ['vehicleshop_bought'] = 'Usted ha comprado %s para $%s', ['vehicleshop_money'] = 'No puedes pagar ese vehículo', - ['vehicleshop_awaiting_model'] = 'El vehículo está actualmente ~g~DESCARGANDO & CARGANDO~s~ por favor espere.', + ['vehicleshop_awaiting_model'] = 'El vehículo está actualmente DESCARGANDO & CARGANDO por favor espere.', ['confirm_no'] = 'No', ['confirm_yes'] = 'Si', -- Action Menu ['revive_inprogress'] = 'Reanimación en curso', - ['revive_complete'] = 'Has sido reanimado ~y~%s~s~', - ['revive_complete_award'] = 'Has sido reanimado ~y~%s~s~, ~g~$%s~s~', + ['revive_complete'] = 'Has sido reanimado %s', + ['revive_complete_award'] = 'Has sido reanimado %s, $%s', ['revive_fail_offline'] = 'Ese jugador ya no está en línea', ['heal_inprogress'] = '!Te estas curando!', - ['heal_complete'] = 'Te has curado ~y~%s~s~', + ['heal_complete'] = 'Te has curado %s', ['no_players'] = 'Ningún jugador cerca', ['player_not_unconscious'] = 'n\'Estás inconsciente', ['player_not_conscious'] = '¡Ese jugador no está consciente!', -- Boss Menu ['boss_actions'] = 'Acciones del jefe', -- Misc - ['invalid_amount'] = '~r~Cantidad no válida', - ['actions_prompt'] = 'Presiona ~INPUT_CONTEXT~ acceder al ~y~Acciones de ambulancia~s~.', + ['invalid_amount'] = ' ad no válida', + ['actions_prompt'] = 'Presiona ~INPUT_CONTEXT~ acceder al Acciones de ambulancia.', ['deposit_amount'] = 'Cantidad de fianza depositada', ['money_withdraw'] = 'Cantidad de fianza retirada', ['fast_travel'] = 'Presiona ~INPUT_CONTEXT~ para viajar rápido.', @@ -66,21 +66,21 @@ Locales['es'] = { -- Phone ['alert_ambulance'] = 'Alerta de ambulancia', -- Death - ['respawn_available_in'] = 'Reaparición disponible en ~b~%s minutes %s seconds~s~', - ['respawn_bleedout_in'] = 'te desangrarás en ~b~%s minutes %s seconds~s~\n', - ['respawn_bleedout_prompt'] = 'Mantén [~b~E~s~] reaparecer', - ['respawn_bleedout_fine'] = 'Mantén [~b~E~s~] para reaparecer ~g~$%s~s~', - ['respawn_bleedout_fine_msg'] = 'Tu pagaste ~r~$%s~s~ para reaparecer.', - ['distress_send'] = 'Presiona [~b~G~s~] para enviar señal de socorro', + ['respawn_available_in'] = 'Reaparición disponible en %s minutes %s seconds', + ['respawn_bleedout_in'] = 'te desangrarás en %s minutes %s seconds\n', + ['respawn_bleedout_prompt'] = 'Mantén [ E] reaparecer', + ['respawn_bleedout_fine'] = 'Mantén [ E] para reaparecer $%s', + ['respawn_bleedout_fine_msg'] = 'Tu pagaste para reaparecer.', + ['distress_send'] = 'Presiona [~bs~] para enviar señal de socorro', ['distress_sent'] = 'Se ha enviado una señal de socorro a las unidades disponibles.', -- Revive ['revive_help'] = 'Revivir un jugador', -- Item - ['used_medikit'] = 'Has usado ~y~1x~s~ Kit médico', - ['used_bandage'] = 'Has usado ~y~1x~s~ Vendas', - ['not_enough_medikit'] = 'Usted no tiene ~b~Kit médico~s~.', - ['not_enough_bandage'] = 'Usted no tiene ~b~Vendas~s~.', + ['used_medikit'] = 'Has usado 1x Kit médico', + ['used_bandage'] = 'Has usado 1x Vendas', + ['not_enough_medikit'] = 'Usted no tiene Kit médico.', + ['not_enough_bandage'] = 'Usted no tiene Vendas.', ['healed'] = 'Has sido tratado.', -- Blips ['blip_hospital'] = 'Hospital', diff --git a/[esx_addons]/esx_ambulancejob/locales/fi.lua b/[esx_addons]/esx_ambulancejob/locales/fi.lua index 4c9b0b0e..e03b036d 100644 --- a/[esx_addons]/esx_ambulancejob/locales/fi.lua +++ b/[esx_addons]/esx_ambulancejob/locales/fi.lua @@ -5,8 +5,8 @@ Locales['fi'] = { ['ems_clothes_ems'] = 'työkamppeet', -- Vehicles ['ambulance'] = 'ambulance', - ['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.', - ['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.', + ['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the Helicopter Actions.', + ['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the Vehicle Actions.', ['garage_title'] = 'vehicle Actions', ['garage_stored'] = 'stored', ['garage_notstored'] = 'not in garage', @@ -24,26 +24,26 @@ Locales['fi'] = { ['shop_item'] = '$%s', ['vehicleshop_title'] = 'vehicle Shop', ['vehicleshop_confirm'] = 'do you want to buy this vehicle?', - ['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~g~$%s~s~', + ['vehicleshop_bought'] = 'you have bought %s for $%s', ['vehicleshop_money'] = 'you cannot afford that vehicle', - ['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait', + ['vehicleshop_awaiting_model'] = 'the vehicle is currently DOWNLOADING & LOADING please wait', ['confirm_no'] = 'no', ['confirm_yes'] = 'yes', -- Action Menu ['revive_inprogress'] = 'elvytys on menossa!', - ['revive_complete'] = 'sinä elvytit henkilön ~y~%s~s~', - ['revive_complete_award'] = 'sinä elvytit henkilön ~y~%s~s~ ja tienasit ~g~$%s~s~!', + ['revive_complete'] = 'sinä elvytit henkilön %s', + ['revive_complete_award'] = 'sinä elvytit henkilön %s ja tienasit $%s!', ['revive_fail_offline'] = 'that player is no longer online', ['heal_inprogress'] = 'sinä olet parantamassa!', - ['heal_complete'] = 'sinä paransit henkilön ~y~%s~s~', + ['heal_complete'] = 'sinä paransit henkilön %s', ['no_players'] = 'ei pelaajia lähettyvillä', ['player_not_unconscious'] = 'tämä pelaaja ei ole tajuton!', ['player_not_conscious'] = 'tämä pelaaja ei ole tajuissaan!', -- Boss Menu ['boss_actions'] = 'pomovalikko', -- Misc - ['invalid_amount'] = '~r~Virheellinen summa', - ['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.', + ['invalid_amount'] = ' llinen summa', + ['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the Ambulance Actions.', ['deposit_amount'] = 'talletettava summa', ['money_withdraw'] = 'nostettava summa', ['fast_travel'] = 'paina ~INPUT_CONTEXT~ liikkuaksesi nopeasti kerrosten välillä', @@ -64,20 +64,20 @@ Locales['fi'] = { -- Phone ['alert_ambulance'] = 'hälyytys Ensihoidolle', -- Death - ['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~', - ['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n', - ['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn', - ['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~', - ['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.', - ['distress_send'] = 'press [~b~G~s~] to send distress signal', + ['respawn_available_in'] = 'respawn available in %s minutes %s seconds', + ['respawn_bleedout_in'] = 'you will bleed out in %s minutes %s seconds\n', + ['respawn_bleedout_prompt'] = 'hold [ E] to respawn', + ['respawn_bleedout_fine'] = 'hold [ E] to respawn for $%s', + ['respawn_bleedout_fine_msg'] = 'you paid to respawn.', + ['distress_send'] = 'press [~bs~] to send distress signal', ['distress_sent'] = 'distress signal has been sent to available units!', -- Revive ['revive_help'] = 'elvytä pelaaja', -- Item ['used_medikit'] = 'sinä käytit ensiapupakkauksen', ['used_bandage'] = 'sinä käytit sideharsoja', - ['not_enough_medikit'] = 'ei tarpeeksi ~b~ensiapupakkauksia~s~.', - ['not_enough_bandage'] = 'ei tarpeeksi ~b~sideharsoja~s~.', + ['not_enough_medikit'] = 'ei tarpeeksi ensiapupakkauksia.', + ['not_enough_bandage'] = 'ei tarpeeksi sideharsoja.', ['healed'] = 'sinua parannettiin', -- Blips ['blip_hospital'] = 'sairaala', diff --git a/[esx_addons]/esx_ambulancejob/locales/fr.lua b/[esx_addons]/esx_ambulancejob/locales/fr.lua index 07b4570d..eb279db6 100644 --- a/[esx_addons]/esx_ambulancejob/locales/fr.lua +++ b/[esx_addons]/esx_ambulancejob/locales/fr.lua @@ -5,8 +5,8 @@ Locales['fr'] = { ['ems_clothes_ems'] = 'tenue Ambulancier', -- Vehicles ['ambulance'] = 'ambulance', - ['helicopter_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder aux ~y~Actions de l\'hélicoptère~s~.', - ['garage_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder aux ~y~Actions des véhciules~s~.', + ['helicopter_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder aux Actions de l\'hélicoptère.', + ['garage_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder aux Actions des véhciules.', ['garage_title'] = 'actions véhicules', ['garage_stored'] = 'rangé', ['garage_notstored'] = 'en dehors du garage', @@ -24,26 +24,26 @@ Locales['fr'] = { ['shop_item'] = '$%s', ['vehicleshop_title'] = 'magasin véhicule', ['vehicleshop_confirm'] = 'voulez-vous acheter ce véhicule?', - ['vehicleshop_bought'] = 'vous avez acheté ~y~%s~s~ pour ~g~$%s~s~', + ['vehicleshop_bought'] = 'vous avez acheté %s pour $%s', ['vehicleshop_money'] = 'vous ne pouvez pas acheter ce véhicule', - ['vehicleshop_awaiting_model'] = 'le véhicule est actuellement en ~g~PRÉPARATION~s~ veuillez patienter', + ['vehicleshop_awaiting_model'] = 'le véhicule est actuellement en PRÉPARATION veuillez patienter', ['confirm_no'] = 'non', ['confirm_yes'] = 'oui', -- Action Menu ['revive_inprogress'] = 'réanimation en cours', - ['revive_complete'] = 'vous avez réanimé ~y~%s~s~', - ['revive_complete_award'] = 'vous avez réanimé ~y~%s~s~, ~g~$%s~s~', + ['revive_complete'] = 'vous avez réanimé %s', + ['revive_complete_award'] = 'vous avez réanimé %s, $%s', ['revive_fail_offline'] = 'ce joueur n\'est plus en ligne', ['heal_inprogress'] = 'vous soignez...', - ['heal_complete'] = 'vous avez soigné ~y~%s~s~', + ['heal_complete'] = 'vous avez soigné %s', ['no_players'] = 'aucun joueur à proximité', ['player_not_unconscious'] = 'n\'est pas inconscient', ['player_not_conscious'] = 'Cette personne est inconsciente!', -- Boss Menu ['boss_actions'] = 'action Patron', -- Misc - ['invalid_amount'] = '~r~montant invalide~s~', - ['actions_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ accédez aux ~y~Actions d\'Ambulance~s~.', + ['invalid_amount'] = ' t invalide', + ['actions_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ accédez aux Actions d\'Ambulance.', ['deposit_amount'] = 'montant du dépôt', ['money_withdraw'] = 'montant du retrait', ['fast_travel'] = 'appuyez sur ~INPUT_CONTEXT~ pour vous déplacer rapidement.', @@ -64,20 +64,20 @@ Locales['fr'] = { -- Phone ['alert_ambulance'] = 'alerte Ambulance', -- Death - ['respawn_available_in'] = 'réanimation possible dans ~b~%s minutes %s secondes~s~', - ['respawn_bleedout_in'] = 'vous allez souffrir d\'une hémorragie dans ~b~%s minutes %s secondes~s~\n', - ['respawn_bleedout_prompt'] = 'maintenez [~b~E~s~] pour être réanimé', - ['respawn_bleedout_fine'] = 'maintenez [~b~E~s~] pour être réanimé pour ~g~$%s~s~', - ['respawn_bleedout_fine_msg'] = 'vous avez payé ~r~$%s~s~ pour être réanimer.', - ['distress_send'] = 'appuyez sur [~b~G~s~] pour envoyer un signal de détresse', + ['respawn_available_in'] = 'réanimation possible dans %s minutes %s secondes', + ['respawn_bleedout_in'] = 'vous allez souffrir d\'une hémorragie dans %s minutes %s secondes\n', + ['respawn_bleedout_prompt'] = 'maintenez [ E] pour être réanimé', + ['respawn_bleedout_fine'] = 'maintenez [ E] pour être réanimé pour $%s', + ['respawn_bleedout_fine_msg'] = 'vous avez payé pour être réanimer.', + ['distress_send'] = 'appuyez sur [~bs~] pour envoyer un signal de détresse', ['distress_sent'] = 'un signal a été envoyé à toutes les unités disponibles!', -- Revive ['revive_help'] = 'relancer un joueur', -- Item ['used_medikit'] = 'vous avez utilisé 1x kit de soin', ['used_bandage'] = 'vous avez utilisé 1x bandage', - ['not_enough_medikit'] = 'vous n\'avez pas de ~b~kit de soin~s~.', - ['not_enough_bandage'] = 'vous n\'avez pas de ~b~bandage~s~.', + ['not_enough_medikit'] = 'vous n\'avez pas de kit de soin.', + ['not_enough_bandage'] = 'vous n\'avez pas de bandage.', ['healed'] = 'vous avez été soigné.', -- Blips ['blip_hospital'] = 'hôpital', diff --git a/[esx_addons]/esx_ambulancejob/locales/hu.lua b/[esx_addons]/esx_ambulancejob/locales/hu.lua index debffd18..c13f2d36 100644 --- a/[esx_addons]/esx_ambulancejob/locales/hu.lua +++ b/[esx_addons]/esx_ambulancejob/locales/hu.lua @@ -5,54 +5,54 @@ Locales['hu'] = { ['ems_clothes_ems'] = 'Munkaruha', -- Vehicles ['ambulance'] = 'Mentőautó', - ['helicopter_prompt'] = '~b~[Információ]:~s~ Nyomd meg az ~INPUT_CONTEXT~ gombot a helikopter listához.', - ['garage_prompt'] = '~b~[Információ]:~s~ Nyomd meg az ~INPUT_CONTEXT~ gombot a kocsi listához.', + ['helicopter_prompt'] = ' [Információ]:omd meg az ~INPUT_CONTEXT~ gombot a helikopter listához.', + ['garage_prompt'] = ' [Információ]:omd meg az ~INPUT_CONTEXT~ gombot a kocsi listához.', ['garage_title'] = 'Autó funkciók', ['garage_stored'] = 'Garázsba', ['garage_notstored'] = 'Ismeretlen helyen', ['garage_storing'] = 'Próbáljuk betteni a kocsid a garázsodba, de előtte nézz körül, hogy biztos nincs melletted senki', - ['garage_has_stored'] = '~b~[Információ]:~s~ Sikeresen tároltad a garázsba!', - ['garage_has_notstored'] = '~r~[Információ]:~s~ Nincs a közeledben semmi!', - ['garage_notavailable'] = '~r~[Információ]:~s~ Nem tárolhatod a garázsba!', - ['garage_blocked'] = '~r~[Információ]:~s~ Valami gátolja a kocsi lehívását!', - ['garage_empty'] = '~r~[Információ]:~s~ Nem teheted a garázsba!', - ['garage_released'] = '~b~[Információ]:~s~ Sikeresen kivetted!', - ['garage_store_nearby'] = '~r~[Információ]:~s~ Nincs a közeledben semmi!', + ['garage_has_stored'] = ' [Információ]:keresen tároltad a garázsba!', + ['garage_has_notstored'] = ' máció]:ncs a közeledben semmi!', + ['garage_notavailable'] = ' máció]:m tárolhatod a garázsba!', + ['garage_blocked'] = ' máció]:lami gátolja a kocsi lehívását!', + ['garage_empty'] = ' máció]:m teheted a garázsba!', + ['garage_released'] = ' [Információ]:keresen kivetted!', + ['garage_store_nearby'] = ' máció]:ncs a közeledben semmi!', ['garage_storeditem'] = 'Garázs megnyitása', ['garage_storeitem'] = 'Kocsi berakása a garázsba', ['garage_buyitem'] = 'Kocsi igénylés', ['shop_item'] = '$%s', ['vehicleshop_title'] = 'Autókereskedés', ['vehicleshop_confirm'] = 'Megszeretnéd venni ezt a járművet?', - ['vehicleshop_bought'] = '~b~[Információ]:~s~ Sikeresen igényeltél egy ~b~%s~s~ ennyiért: ~r~%s~s~$', - ['vehicleshop_money'] = '~r~[Információ]:~s~ Ezt most nem tudod megtenni!', + ['vehicleshop_bought'] = ' [Információ]:keresen igényeltél egy %s enért: ', + ['vehicleshop_money'] = ' máció]:t most nem tudod megtenni!', ['vehicleshop_awaiting_model'] = 'Betöltés..', ['confirm_no'] = 'Vissza', ['confirm_yes'] = 'Igényel', -- Action Menu - ['revive_inprogress'] = '~b~[Információ]:~s~ Elkezdted az újraélesztést!', - ['revive_complete'] = '~b~[Információ]:~s~ Újraélesztetted: ~b~%s~s~', - ['revive_complete_award'] = '~b~[Információ]:~s~ Újraélesztetted: ~b~%s~s~ játékost.', + ['revive_inprogress'] = ' [Információ]:kezdted az újraélesztést!', + ['revive_complete'] = ' [Információ]:raélesztetted: %s', + ['revive_complete_award'] = ' [Információ]:raélesztetted: %s jáost.', ['revive_fail_offline'] = 'A játékos nem elérhető', - ['heal_inprogress'] = '~b~[Információ]:~s~ Elkezdted a gyógyítást!', - ['heal_complete'] = '~b~[Információ]:~s~ Meggyógyítottad: ~b~%s~s~ játékost.', - ['no_players'] = '~r~[Információ]:~s~ Nincs a közeledben senki!', - ['player_not_unconscious'] = '~b~[Információ]:~s~ A játékos nincs öntudatánál!', - ['player_not_conscious'] = '~b~[Információ]:~s~ A játékos nincs öntudatánál!', + ['heal_inprogress'] = ' [Információ]:kezdted a gyógyítást!', + ['heal_complete'] = ' [Információ]:ggyógyítottad: %s jáost.', + ['no_players'] = ' máció]:ncs a közeledben senki!', + ['player_not_unconscious'] = ' [Információ]:játékos nincs öntudatánál!', + ['player_not_conscious'] = ' [Információ]:játékos nincs öntudatánál!', -- Boss Menu ['boss_actions'] = 'Leader panel', -- Misc - ['invalid_amount'] = '~r~Érvénytelen mennyiség', - ['actions_prompt'] = '~b~[Információ]:~s~ Nyomd meg az ~INPUT_CONTEXT~ gombot a panel megnyitásához.', + ['invalid_amount'] = ' telen mennyiség', + ['actions_prompt'] = ' [Információ]:omd meg az ~INPUT_CONTEXT~ gombot a panel megnyitásához.', ['deposit_amount'] = 'Összeg betétele', ['money_withdraw'] = 'Összeg kivétele', ['fast_travel'] = 'Nyomj ~INPUT_CONTEXT~ hogy használd a liftet', - ['open_pharmacy'] = '~b~[Információ]:~s~ Nyomd meg az ~INPUT_CONTEXT~ gombot a gyógyszer kivételéhez.', + ['open_pharmacy'] = ' [Információ]:omd meg az ~INPUT_CONTEXT~ gombot a gyógyszer kivételéhez.', ['pharmacy_menu_title'] = 'Kellékek', ['pharmacy_take'] = 'Kivétel: %s', ['medikit'] = 'Elsősegély készlet', ['bandage'] = 'Kötszer', - ['max_item'] = '~r~[Információ]:~s~ Nem fér már el nálad!', + ['max_item'] = ' máció]:m fér már el nálad!', -- F6 Menu ['ems_menu'] = 'EMS menü', ['ems_menu_title'] = 'EMS Menu', @@ -64,21 +64,21 @@ Locales['hu'] = { -- Phone ['alert_ambulance'] = 'EMS értesités', -- Death - ['respawn_available_in'] = 'Újraéledés: ~r~%s : %s', - ['respawn_bleedout_in'] = 'Elfogsz vérezni ~b~%s perc %s másodperc~s~ múlva...\n', - ['respawn_bleedout_prompt'] = 'Nyomd meg az ~b~[E]~s~ gombot az újraéledéshez', - ['respawn_bleedout_fine'] = 'Újraéledéshez: ~b~[E]~s~', - ['respawn_bleedout_fine_msg'] = '~b~[Információ]:Ennyit fizettél ~r~$%s~s~, hogy újraéledj', - ['distress_send'] = 'Nyomd meg a ~r~[G]~s~ gombot a segítségkéréshez', - ['distress_sent'] = '~b~[Információ]:~s~ Egy civil értesítette az illetékes szervezetet!', + ['respawn_available_in'] = 'Újraéledés: s', + ['respawn_bleedout_in'] = 'Elfogsz vérezni %s perc %s másodperclva...\n', + ['respawn_bleedout_prompt'] = 'Nyomd meg az [E]mbot az újraéledéshez', + ['respawn_bleedout_fine'] = 'Újraéledéshez: [E] + ['respawn_bleedout_fine_msg'] = ' [Információ]:Ennyit fizettél , hogy újraéledj', + ['distress_send'] = 'Nyomd meg a gombot a segítségkéréshez', + ['distress_sent'] = ' [Információ]:y civil értesítette az illetékes szervezetet!', -- Revive ['revive_help'] = 'újraéleszteni egy játékos', -- Item - ['used_medikit'] = '~b~[Információ]:~s~ Elhasználtál ~b~1x Segélytáskát~s~.', - ['used_bandage'] = '~b~[Információ]:~s~ Elhasználtál ~b~1x Kötszert~s~.', - ['not_enough_medikit'] = '~r~[Információ]:~s~ Nincs nálad: ~b~Defibrillátor~s~.', - ['not_enough_bandage'] = '~r~[Információ]:~s~ Nincs nálad: ~b~Kötszer~s~.', - ['healed'] = '~b~[Információ]:~s~ Meggyógyítottak!', + ['used_medikit'] = ' [Információ]:használtál 1x Segélytáskát.', + ['used_bandage'] = ' [Információ]:használtál 1x Kötszert.', + ['not_enough_medikit'] = ' máció]:ncs nálad: Defibrillátor.', + ['not_enough_bandage'] = ' máció]:ncs nálad: Kötszer.', + ['healed'] = ' [Információ]:ggyógyítottak!', -- Blips ['blip_hospital'] = 'Korház', ['blip_dead'] = 'Eszméletlen játékos', diff --git a/[esx_addons]/esx_ambulancejob/locales/nl.lua b/[esx_addons]/esx_ambulancejob/locales/nl.lua index 3efb3300..95a54297 100644 --- a/[esx_addons]/esx_ambulancejob/locales/nl.lua +++ b/[esx_addons]/esx_ambulancejob/locales/nl.lua @@ -5,8 +5,8 @@ Locales['nl'] = { ['ems_clothes_ems'] = 'Ambulance Kleding', -- Vehicles ['ambulance'] = 'Ambulance', - ['helicopter_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de ~y~Lifeliners~s~ te beheren.', - ['garage_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de ~y~Garage~s~ te openen.', + ['helicopter_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de Lifeliners te beheren.', + ['garage_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de Garage te openen.', ['garage_title'] = 'Garage', ['garage_stored'] = 'In Garage', ['garage_notstored'] = 'Niet In Garage', @@ -24,26 +24,26 @@ Locales['nl'] = { ['shop_item'] = '€%s', ['vehicleshop_title'] = 'Voertuigwinkel', ['vehicleshop_confirm'] = 'Wil je dit voertuig kopen?', - ['vehicleshop_bought'] = 'Je hebt een ~y~%s~s~ gekocht voor ~g~€%s~s~', + ['vehicleshop_bought'] = 'Je hebt een %s gekocht voor €%s', ['vehicleshop_money'] = 'Je kan dit voertuig niet betalen', - ['vehicleshop_awaiting_model'] = 'Het voertuig is aan het ~g~DOWNLOADEN & LADEN~s~, even geduld', + ['vehicleshop_awaiting_model'] = 'Het voertuig is aan het DOWNLOADEN & LADEN, even geduld', ['confirm_no'] = 'Nee', ['confirm_yes'] = 'Ja', -- Action Menu ['revive_inprogress'] = 'Reanimatie is in gang gezet!', - ['revive_complete'] = 'Je hebt ~y~%s~s~ gereanimeerd', - ['revive_complete_award'] = 'Je hebt ~y~%s~s~ gereanimeerd en ~g~€%s~s~ verdient!', + ['revive_complete'] = 'Je hebt %s gereanimeerd', + ['revive_complete_award'] = 'Je hebt %s gereanimeerd en €%s verdient!', ['revive_fail_offline'] = 'Deze speler is niet langer online', ['heal_inprogress'] = 'Je wordt genezen!', - ['heal_complete'] = 'Je hebt ~y~%s~s~ genezen', + ['heal_complete'] = 'Je hebt %s genezen', ['no_players'] = 'Geen spelers in de buurt', ['player_not_unconscious'] = 'Deze persoon is niet bewusteloos!', ['player_not_conscious'] = 'Deze persoon is bewusteloos!', -- Boss Menu ['boss_actions'] = 'Manager Acties', -- Misc - ['invalid_amount'] = '~r~Ongeldig aantal', - ['actions_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de ~y~Ambulance Acties~s~ te bekijken.', + ['invalid_amount'] = ' ig aantal', + ['actions_prompt'] = 'Druk op ~INPUT_CONTEXT~ om de Ambulance Acties te bekijken.', ['deposit_amount'] = 'Bedrag om te storten', ['money_withdraw'] = 'Bedrag om op te nemen', ['fast_travel'] = 'Druk op ~INPUT_CONTEXT~ om snel te reizen.', @@ -63,20 +63,20 @@ Locales['nl'] = { -- Phone ['alert_ambulance'] = 'alert Ambulance', -- Death - ['respawn_available_in'] = 'Respawn beschikbaar in ~b~%s minuten en %s seconden~s~', - ['respawn_bleedout_in'] = 'Je zal doodbloeden in ~b~%s minuten %s seconden~s~\n', - ['respawn_bleedout_prompt'] = 'Houd [~b~E~s~] ingedrukt om te respawnen', - ['respawn_bleedout_fine'] = 'Houd [~b~E~s~] ingedrukt om te respawnen voor ~g~€%s~s~', - ['respawn_bleedout_fine_msg'] = 'Je hebt ~r~€%s~s~ betaald om te respawnen.', - ['distress_send'] = 'Druk op [~b~G~s~] om een noodsignaal te verzenden', + ['respawn_available_in'] = 'Respawn beschikbaar in %s minuten en %s seconden', + ['respawn_bleedout_in'] = 'Je zal doodbloeden in %s minuten %s seconden\n', + ['respawn_bleedout_prompt'] = 'Houd [ E] ingedrukt om te respawnen', + ['respawn_bleedout_fine'] = 'Houd [ E] ingedrukt om te respawnen voor €%s', + ['respawn_bleedout_fine_msg'] = 'Je hebt betaald om te respawnen.', + ['distress_send'] = 'Druk op [~bs~] om een noodsignaal te verzenden', ['distress_sent'] = 'Noodsignaal verzonden naar alle beschikbare eenheden!', -- Revive ['revive_help'] = 'Revive een speler', -- Item - ['used_medikit'] = 'Je hebt ~y~1~s~ spoedkoffer gebruikt', - ['used_bandage'] = 'Je hebt ~y~1~s~ verbandkoffer gebruikt', - ['not_enough_medikit'] = 'Je hebt geen ~b~spoedkoffer~s~ bij.', - ['not_enough_bandage'] = 'Je hebt geen ~b~verbandkoffer~s~ bij.', + ['used_medikit'] = 'Je hebt 1 spoedkoffer gebruikt', + ['used_bandage'] = 'Je hebt 1 verbandkoffer gebruikt', + ['not_enough_medikit'] = 'Je hebt geen spoedkoffer bij.', + ['not_enough_bandage'] = 'Je hebt geen verbandkoffer bij.', ['healed'] = 'Je bent behandeld.', -- Blips ['blip_hospital'] = 'Ziekenhuis', diff --git a/[esx_addons]/esx_ambulancejob/locales/pl.lua b/[esx_addons]/esx_ambulancejob/locales/pl.lua index d6b706cf..8c45e705 100644 --- a/[esx_addons]/esx_ambulancejob/locales/pl.lua +++ b/[esx_addons]/esx_ambulancejob/locales/pl.lua @@ -5,8 +5,8 @@ Locales['pl'] = { ['ems_clothes_ems'] = 'ubrania EMS', -- Vehicles ['ambulance'] = 'ambulance', - ['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.', - ['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.', + ['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the Helicopter Actions.', + ['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the Vehicle Actions.', ['garage_title'] = 'vehicle Actions', ['garage_stored'] = 'stored', ['garage_notstored'] = 'not in garage', @@ -24,26 +24,26 @@ Locales['pl'] = { ['shop_item'] = '$%s', ['vehicleshop_title'] = 'vehicle Shop', ['vehicleshop_confirm'] = 'do you want to buy this vehicle?', - ['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~g~$%s~s~', + ['vehicleshop_bought'] = 'you have bought %s for $%s', ['vehicleshop_money'] = 'you cannot afford that vehicle', - ['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait', + ['vehicleshop_awaiting_model'] = 'the vehicle is currently DOWNLOADING & LOADING please wait', ['confirm_no'] = 'no', ['confirm_yes'] = 'yes', -- Action Menu ['revive_inprogress'] = 'trwa wskrzeszenie', - ['revive_complete'] = 'zostałeś wskrzeszony ~y~%s~s~', - ['revive_complete_award'] = 'zostałeś wskrzeszony ~y~%s~s~ i zarobiono ~g~$%s~s~!', + ['revive_complete'] = 'zostałeś wskrzeszony %s', + ['revive_complete_award'] = 'zostałeś wskrzeszony %s i zarobiono $%s!', ['revive_fail_offline'] = 'that player is no longer online', ['heal_inprogress'] = 'leczysz!', - ['heal_complete'] = 'zostałeś uleczony ~y~%s~s~', + ['heal_complete'] = 'zostałeś uleczony %s', ['no_players'] = 'brak graczy w pobliżu', ['player_not_unconscious'] = 'ten gracz nie jest nieprzytomny!', ['player_not_conscious'] = 'ten gracz nie jest świadomy!', -- Boss Menu ['boss_actions'] = 'akcje szefa', -- Misc - ['invalid_amount'] = '~r~Nieprawidłowa kwota', - ['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.', + ['invalid_amount'] = ' widłowa kwota', + ['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the Ambulance Actions.', ['deposit_amount'] = 'kwota depozytu', ['money_withdraw'] = 'wycofana kwota', ['fast_travel'] = 'naciśnij na ~INPUT_CONTEXT~ do szybkiej podróży.', @@ -64,20 +64,20 @@ Locales['pl'] = { -- Phone ['alert_ambulance'] = 'wezwij ambulans', -- Death - ['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~', - ['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n', - ['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn', - ['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~', - ['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.', - ['distress_send'] = 'press [~b~G~s~] to send distress signal', + ['respawn_available_in'] = 'respawn available in %s minutes %s seconds', + ['respawn_bleedout_in'] = 'you will bleed out in %s minutes %s seconds\n', + ['respawn_bleedout_prompt'] = 'hold [ E] to respawn', + ['respawn_bleedout_fine'] = 'hold [ E] to respawn for $%s', + ['respawn_bleedout_fine_msg'] = 'you paid to respawn.', + ['distress_send'] = 'press [~bs~] to send distress signal', ['distress_sent'] = 'distress signal has been sent to available units!', -- Revive ['revive_help'] = 'ożyw gracza', -- Item ['used_medikit'] = 'użyłeś 1x Apteczki', ['used_bandage'] = 'użyłeś 1x Bandaża', - ['not_enough_medikit'] = 'nie posiadasz ~b~apteczki~s~.', - ['not_enough_bandage'] = 'nie posiadasz ~b~bandaża~s~.', + ['not_enough_medikit'] = 'nie posiadasz apteczki.', + ['not_enough_bandage'] = 'nie posiadasz bandaża.', ['healed'] = 'zostałeś potraktowany', -- Blips ['blip_hospital'] = 'szpital', diff --git a/[esx_addons]/esx_ambulancejob/locales/sv.lua b/[esx_addons]/esx_ambulancejob/locales/sv.lua index 92e86e67..1e77227c 100644 --- a/[esx_addons]/esx_ambulancejob/locales/sv.lua +++ b/[esx_addons]/esx_ambulancejob/locales/sv.lua @@ -1,85 +1,85 @@ Locales['sv'] = { -- Cloakroom - ['cloakroom'] = 'Omklädnignsrum', - ['ems_clothes_civil'] = 'Civil klädsel', - ['ems_clothes_ems'] = 'Ambulanskläder', + ['cloakroom'] = 'omklädnignsrum', + ['ems_clothes_civil'] = 'civilkläder', + ['ems_clothes_ems'] = 'ambulanskläder', -- Vehicles - ['ambulance'] = 'Ambulans', - ['helicopter_prompt'] = 'Tryck ~INPUT_CONTEXT~ för att komma åt ~y~Helikoptergaraget~s~.', - ['garage_prompt'] = 'Tryck ~INPUT_CONTEXT~ för att komma åt ~y~Garaget~s~.', - ['garage_title'] = 'Garage', - ['garage_stored'] = 'Inställt', - ['garage_notstored'] = 'Uttaget', - ['garage_storing'] = 'Vi håller på att ställa in ditt fordon, se till att ingen är i närheten.', - ['garage_has_stored'] = 'Fordonet har ställts in i garaget', - ['garage_has_notstored'] = 'Inget ägt fordon finns i närheten', - ['garage_notavailable'] = 'Ditt fordon förvaras inte i garaget.', - ['garage_blocked'] = 'Det finns ingen tillgänglig plats att ställa ut fordonet på!', - ['garage_empty'] = 'Du har inga fordon i ditt garage.', - ['garage_released'] = 'Ditt fordon har tagits ut från garaget.', - ['garage_store_nearby'] = 'Det finns inga fordon i närheten.', - ['garage_storeditem'] = 'Öppna garaget', - ['garage_storeitem'] = 'Förvara fordon i garaget', - ['garage_buyitem'] = 'Fordonsbutik', + ['ambulance'] = 'ambulans', + ['helicopter_prompt'] = 'tryck ~INPUT_CONTEXT~ för att komma åt helikoptergaraget.', + ['garage_prompt'] = 'tryck ~INPUT_CONTEXT~ för att komma åt garaget.', + ['garage_title'] = 'garage', + ['garage_stored'] = 'inställt', + ['garage_notstored'] = 'uttaget', + ['garage_storing'] = 'vi håller på att ställa in ditt fordon, se till att ingen är i närheten.', + ['garage_has_stored'] = 'fordonet har ställts in i garaget', + ['garage_has_notstored'] = 'inget ägt fordon finns i närheten', + ['garage_notavailable'] = 'ditt fordon är inte inställt i ditt garage.', + ['garage_blocked'] = 'det finns ingen tillgänglig plats att ställa ut fordonet på!', + ['garage_empty'] = 'du har inga fordon i ditt garage.', + ['garage_released'] = 'ditt fordon har tagits ut från garaget.', + ['garage_store_nearby'] = 'det finns inget fordon i närheten.', + ['garage_storeditem'] = 'öppna garage', + ['garage_storeitem'] = 'ställ in fordon', + ['garage_buyitem'] = 'fordonshandel', ['shop_item'] = '%s SEK', - ['vehicleshop_title'] = 'Fordonsbutik', - ['vehicleshop_confirm'] = 'Vill du köpa detta fordon?', - ['vehicleshop_bought'] = 'Du har köpt ~y~%s~s~ för ~g~%s SEK~s~', - ['vehicleshop_money'] = 'Du har inte råd med det fordonet', - ['vehicleshop_awaiting_model'] = 'Fordonet ~g~LADDAS NED OCH LADDAS IN~s~ var god vänta', - ['confirm_no'] = 'Nej', - ['confirm_yes'] = 'Ja', + ['vehicleshop_title'] = 'fordonshandel', + ['vehicleshop_confirm'] = 'vill du köpa detta fordon?', + ['vehicleshop_bought'] = 'du köpte %s för %s SEK', + ['vehicleshop_money'] = 'du har inte råd med detta fordon', + ['vehicleshop_awaiting_model'] = 'fordonet LADDAS NED OCH LADDAS IN var god vänta', + ['confirm_no'] = 'nej', + ['confirm_yes'] = 'ja', -- Action Menu - ['revive_inprogress'] = 'En återupplivning pågår', - ['revive_complete'] = 'Du har återupplivat ~y~%s~s~, bra jobbat!', - ['revive_complete_award'] = 'Du har återupplivat ~y~%s~s~ och tjänat ~g~%s SEK~s~', - ['revive_fail_offline'] = 'Den spelaren är inte längre online', - ['heal_inprogress'] = 'Du behandlar patienten!', - ['heal_complete'] = 'Du har behandlat ~y~%s~s~', - ['no_players'] = 'Inga spelare i närheten', - ['player_not_unconscious'] = 'Den spelaren är inte medvetslös!', - ['player_not_conscious'] = 'Den spelaren är inte vid medvetande!', + ['revive_inprogress'] = 'en återupplivning har börjats', + ['revive_complete'] = 'du har återupplivat %s, bra jobbat!', + ['revive_complete_award'] = 'du har återupplivat %s och tjänat %s SEK för dina tjänster, bra jobbat!', + ['revive_fail_offline'] = 'den spelaren har lämnat servern', + ['heal_inprogress'] = 'du behandlar patienten!', + ['heal_complete'] = 'du har behandlat %s', + ['no_players'] = 'det finns inga spelare i närheten!', + ['player_not_unconscious'] = 'spelaren är inte medvetslös!', + ['player_not_conscious'] = 'spelaren är inte vid medvetande!', -- Boss Menu - ['boss_actions'] = 'Chefsmeny', + ['boss_actions'] = 'chefsmeny', -- Misc - ['invalid_amount'] = '~r~Ogiltig mängd', - ['actions_prompt'] = 'Tryck ~INPUT_CONTEXT~ för att öppna menyn.', - ['deposit_amount'] = 'Mängd att sätta in', - ['money_withdraw'] = 'Mängd att ta ut', - ['fast_travel'] = 'Tryck på ~INPUT_CONTEXT~ för att snabbresa.', - ['open_pharmacy'] = 'Tryck på ~INPUT_CONTEXT~ för att öppna apoteket.', - ['pharmacy_menu_title'] = 'Apotek', - ['pharmacy_take'] = 'Ta %s', - ['medikit'] = 'Akutväska', - ['bandage'] = 'Bandage', - ['max_item'] = 'Du bär redan tillräckligt.', + ['invalid_amount'] = ' g mängd', + ['actions_prompt'] = 'tryck ~INPUT_CONTEXT~ för att öppna menyn.', + ['deposit_amount'] = 'mängd att sätta in', + ['money_withdraw'] = 'mängd att ta ut', + ['fast_travel'] = 'tryck på ~INPUT_CONTEXT~ för att snabbresa.', + ['open_pharmacy'] = 'tryck på ~INPUT_CONTEXT~ för att öppna apoteket.', + ['pharmacy_menu_title'] = 'apotek', + ['pharmacy_take'] = 'ta %s', + ['medikit'] = 'akutväska', + ['bandage'] = 'bandage', + ['max_item'] = 'du har redan tillräckligt mycket på dig.', -- F6 Menu - ['ems_menu'] = 'Ambulansmeny', - ['ems_menu_title'] = 'Ambulansmeny', - ['ems_menu_revive'] = 'Återuppliva spelare', - ['ems_menu_putincar'] = 'Sätt i fordonet', - ['ems_menu_small'] = 'Behandla mindre skador', - ['ems_menu_big'] = 'Behandla allvarliga skador', - ['ems_menu_search'] = 'Patienten hittades inte', + ['ems_menu'] = 'ambulansmeny', + ['ems_menu_title'] = 'ambulansmeny', + ['ems_menu_revive'] = 'återuppliva spelare', + ['ems_menu_putincar'] = 'sätt i fordon', + ['ems_menu_small'] = 'behandla mindre skador', + ['ems_menu_big'] = 'behandla svåra skador', + ['ems_menu_search'] = 'patienten hittades inte', -- Phone - ['alert_ambulance'] = 'Ambulanssamtal', + ['alert_ambulance'] = 'ambulanssamtal', -- Death - ['respawn_available_in'] = 'Respawn tillgänglig om ~b~%s:%s~s~', - ['respawn_bleedout_in'] = 'Du kommer att förblöda om ~b~%s:%s~s~\n', - ['respawn_bleedout_prompt'] = 'Håll [~b~E~s~] för att återuppstå', - ['respawn_bleedout_fine'] = 'Håll [~b~E~s~] för att återuppstå, kostar ~g~%s SEK~s~', - ['respawn_bleedout_fine_msg'] = 'Du betalade ~r~%s SEK~s~ för att återuppstå.', - ['distress_send'] = 'Tryck ~b~[G]~s~ för att skicka nödsignal', - ['distress_sent'] = 'Nödsignal har skickats till tillgängliga enheter!', + ['respawn_available_in'] = 'respawn tillgänglig om %s:%s', + ['respawn_bleedout_in'] = 'du kommer att förblöda om %s:%s\n', + ['respawn_bleedout_prompt'] = 'håll [ E] för att respawna', + ['respawn_bleedout_fine'] = 'håll [ E] för att respawna, kostar %s SEK', + ['respawn_bleedout_fine_msg'] = 'du betalade för att respawna.', + ['distress_send'] = 'tryck [G] för att skicka nödsignal', + ['distress_sent'] = 'nödsignal har skickats till samtliga enheter!', -- Revive - ['revive_help'] = 'Återuppliva en spelare', + ['revive_help'] = 'återuppliva en spelare', -- Item - ['used_medikit'] = 'Du har använt ~y~1x~s~ ~b~Akutväska~s~', - ['used_bandage'] = 'Du har använt ~y~1x~s~ ~b~Bandage~s~', - ['not_enough_medikit'] = 'Du har inte ~b~Akutväska~s~.', - ['not_enough_bandage'] = 'Du har inte ~b~Bandage~s~.', - ['healed'] = 'Du har blivit behandlad.', + ['used_medikit'] = 'du har använt 1x Akutväska', + ['used_bandage'] = 'du har använt 1x Bandage', + ['not_enough_medikit'] = 'du har ingen Akutväska.', + ['not_enough_bandage'] = 'du har inget Bandage.', + ['healed'] = 'dina skador har blivit behandlade.', -- Blips - ['blip_hospital'] = 'Sjukhus', - ['blip_dead'] = 'Medvetslös spelare', + ['blip_hospital'] = 'sjukhus', + ['blip_dead'] = 'medvetslös människa', } diff --git a/[esx_addons]/esx_ambulancejob/locales/tr.lua b/[esx_addons]/esx_ambulancejob/locales/tr.lua index 899b6466..1e45b830 100644 --- a/[esx_addons]/esx_ambulancejob/locales/tr.lua +++ b/[esx_addons]/esx_ambulancejob/locales/tr.lua @@ -5,8 +5,8 @@ Locales['tr'] = { ['ems_clothes_ems'] = 'acil Servis Kıyafetleri', -- Vehicles ['ambulance'] = 'medikal', - ['helicopter_prompt'] = '~y~Helikopter~s~ için ~INPUT_CONTEXT~ tuşuna basın.', - ['garage_prompt'] = '~y~Araba Garajı~s~ için ~INPUT_CONTEXT~ tuşuna basın', + ['helicopter_prompt'] = 'Helikopter için ~INPUT_CONTEXT~ tuşuna basın.', + ['garage_prompt'] = 'Araba Garajı için ~INPUT_CONTEXT~ tuşuna basın', ['garage_title'] = 'araba Garajı', ['garage_stored'] = 'garaja koyuldu', ['garage_notstored'] = 'garajda değil', @@ -24,30 +24,30 @@ Locales['tr'] = { ['shop_item'] = '%s TL', ['vehicleshop_title'] = 'araba Galerisi', ['vehicleshop_confirm'] = 'bu arabayı almak istiyor musun?', - ['vehicleshop_bought'] = '~g~%s~s~ liraya ~y~%s~s~ alındı', + ['vehicleshop_bought'] = '%s liraya %s alındı', ['vehicleshop_money'] = 'bu araca paranız yetmiyor', - ['vehicleshop_awaiting_model'] = 'bu araba şuanda ~g~İNDİRME & YÜKLEME~s~ yapıyor', + ['vehicleshop_awaiting_model'] = 'bu araba şuanda İNDİRME & YÜKLEME yapıyor', ['confirm_no'] = 'hayır', ['confirm_yes'] = 'evet', -- Action Menu ['revive_inprogress'] = 'Canlanma sürüyor!', - ['revive_complete'] = '~y~%s~s~ canlandırıldı', - ['revive_complete_award'] = '~y~%s~s~ canlandırıldın ve ~g~$%s~s~ kazandın!', + ['revive_complete'] = '%s canlandırıldı', + ['revive_complete_award'] = '%s canlandırıldın ve $%s kazandın!', ['revive_fail_offline'] = 'bu oyuncu artık online değil', ['heal_inprogress'] = 'iyileştiriliyorsun!', - ['heal_complete'] = '~y~%s~s~ iyileştirildi', + ['heal_complete'] = '%s iyileştirildi', ['no_players'] = 'yakınlarda oyuncu yok', ['player_not_unconscious'] = 'bu oyuncunun bilinci yerinde!', ['player_not_conscious'] = 'bu oyuncunun bilinci yerinde değil!', -- Boss Menu ['boss_actions'] = 'baş Hekim', -- Misc - ['invalid_amount'] = '~r~Hatalı miktar', - ['actions_prompt'] = '~y~Kıyafet Değiştirmek~s~ için ~INPUT_CONTEXT~ tuşuna basın.', + ['invalid_amount'] = ' miktar', + ['actions_prompt'] = 'Kıyafet Değiştirmek için ~INPUT_CONTEXT~ tuşuna basın.', ['deposit_amount'] = 'bırakılacak miktar', ['money_withdraw'] = 'alınacak miktar', ['fast_travel'] = '~INPUT_CONTEXT~ tuşuna basarak hızlı yolculuk edebilirsiniz.', - ['open_pharmacy'] = '~y~Eczane~s~ için ~INPUT_CONTEXT~ tuşuna basın.', + ['open_pharmacy'] = 'Eczane için ~INPUT_CONTEXT~ tuşuna basın.', ['pharmacy_menu_title'] = 'eczane', ['pharmacy_take'] = 'al %s', ['medikit'] = 'sağlık kiti', @@ -63,19 +63,19 @@ Locales['tr'] = { -- Phone ['alert_ambulance'] = 'hastane Acil Durum', -- Death - ['respawn_available_in'] = 'yeniden canlanmana ~b~%s dakika %s saniye~s~ kaldı', - ['respawn_bleedout_in'] = 'kanama ~b~%s dakika %s saniye~s~ boyunca devam edecek\n', - ['respawn_bleedout_prompt'] = 'yeniden canlanma için [~b~E~s~] basılı tut', - ['respawn_bleedout_fine'] = '~g~%s~s~ lira karşılığında canlanma için [~b~E~s~] basılı tut', - ['respawn_bleedout_fine_msg'] = 'yeniden doğmak için ~r~$%s~s~ ödediniz.', - ['distress_send'] = 'acile sinyal göndermek için [~b~G~s~] basın', + ['respawn_available_in'] = 'yeniden canlanmana %s dakika %s saniye kaldı', + ['respawn_bleedout_in'] = 'kanama %s dakika %s saniye boyunca devam edecek\n', + ['respawn_bleedout_prompt'] = 'yeniden canlanma için [ E] basılı tut', + ['respawn_bleedout_fine'] = '%s lira karşılığında canlanma için [ E] basılı tut', + ['respawn_bleedout_fine_msg'] = 'yeniden doğmak için ödediniz.', + ['distress_send'] = 'acile sinyal göndermek için [~bs~] basın', ['distress_sent'] = 'acil durum sinyali gönderildi!', ['revive_help'] = 'oyuncuyu canlandır', -- Item - ['used_medikit'] = '~y~1x~s~ sağlık kiti kullanıldı.', - ['used_bandage'] = '~y~1x~s~ bandaj kullanıldı.', - ['not_enough_medikit'] = '~b~sağlık kiti~s~ yok.', - ['not_enough_bandage'] = '~b~bandaj~s~. yok', + ['used_medikit'] = '1x sağlık kiti kullanıldı.', + ['used_bandage'] = '1x bandaj kullanıldı.', + ['not_enough_medikit'] = ' sağlık kiti yok.', + ['not_enough_bandage'] = ' bandaj. yok', ['healed'] = 'tedavi görüldü.', -- Blips ['blip_hospital'] = 'hastane',