Leon.Schmidt a12e43b624 FIX - allow configurator company creation (#33)
The generic mutable-table blank template persisted incomplete company definitions before runtime domain validation. Seed valid company defaults, validate before SQL writes, and repair legacy blank entries.
2026-08-23 19:20:37 +02:00
2026-08-03 14:17:37 +02:00
2026-08-18 22:33:53 +02:00

Sky Phone, the free FiveM phone script

Sky Phone: Free FiveM Phone Script

The complete, free FiveM phone for ESX, QBCore, and Qbox.
A premium-grade smartphone experience with 41 built-in apps, LB Phone migration, and first-class custom app support.

Try the interactive Sky Phone live demo

Explore the real phone directly in your browser.
No download, no FiveM server, and no installation required.

Free and open source GPL 3.0 license FiveM frameworks: ESX, QBCore, Qbox

Live demo  •  Download for free  •  Discord support


Jump to: App ecosystem · Compatibility · Installation · LB Phone migration · Custom apps · Support

Sky Phone is a free and open-source FiveM phone script built to give serious roleplay servers the depth, polish, and flexibility normally associated with paid marketplace phones. It combines a modern iPhone-inspired interface, persistent devices and SIM cards, social networks, media, business tools, services, games, and broad framework support in one complete resource.

Coming from LB Phone? Sky Phone is designed to replace it. A controlled migration workflow transfers supported player data, while compatibility adapters keep supported LB Phone custom apps available. You can preview the import, migrate when you are ready, retry safely, and roll back migration-created Sky Phone records.

This is not a cut-down free alternative. Sky Phone includes the core experience server owners and players expect from a leading paid FiveM phone, plus full source access, no purchase price, no feature paywalls, and no forced ecosystem lock-in.

The production frontend is included in the published release package, so a normal server installation does not require Node.js or pnpm. GitHub's automatically generated source archives do not contain that build.

Why Sky Phone stands out

What matters What Sky Phone delivers
Value A complete FiveM phone that is free to download, use, inspect, and customize under GPL-3.0.
Player experience A cohesive, responsive Sky UI with light and dark modes, persistent accounts, devices, SIM cards, media, social apps, services, and games.
Feature depth 41 built-in apps covering communication, social roleplay, business, navigation, media, utilities, and entertainment.
LB Phone replacement Command-only migration with dry runs, progress output, safe retries, and removal of migration-created records.
Custom apps Native custom app APIs plus compatibility adapters for LB Phone, 17Movement, High Phone, Quasar Smartphone, and YSeries app contracts.
Server flexibility ESX, QBCore, and Qbox support with adapters for popular inventories, voice systems, garages, and housing resources.
Ownership Readable source code, automatic database upgrades, customer-owned configuration, and no paid add-on packs required for the complete core experience.
Help when needed Installation and configuration help from the Sky-Systems community on the official Discord.

Sky Phone is built to be the free FiveM phone you can choose without accepting a downgrade. Instead of paying first and discovering limitations later, server owners get the complete foundation, the source, migration tooling, and room to extend it from day one.

One phone, a complete app ecosystem

Category Included apps and experiences
Communication Phone, Messages, Mail, DarkChat, Radio, EasyShare, group messaging, company calls, voice messages, and world payphones
Social Picstagram, FlipTok, Feather, Flare, and CrewLink
City & business Banking, Billing, Companies, CityMarkt, Local Pages, Garage, Housing, Maps, SkyRide, Weazel News, CityWarn, Crypto, and Health
Media & productivity Camera, Photos, Music, Calendar, Clock, Notes, Voice Memos, Calculator, and Weather
Games Snake, Memory, Number Merge, Minesweeper, Tower Stack, Sky Flappy, and Neon Drop
Phone system App Store, Settings, lock screen, setup assistant, notifications, widgets, folders, passcodes, multiple wallpapers, and light/dark appearance

Built for players, owners, and developers

For players For server owners For developers
A polished phone that feels like one connected product A free replacement for fragmented or expensive phone setups Full source access and a documented-in-code integration surface
Persistent phones, SIMs, accounts, settings, and content Automatic schema installation and upgrades Client and server exports for custom app lifecycle and permissions
Social, business, media, utility, and game experiences Framework, inventory, voice, garage, and housing bridges Compatibility layers for established FiveM phone app ecosystems
English and German localization Controlled LB Phone migration with preview and rollback Vue 3, TypeScript, Pinia, Vite, and reusable Sky UI components

Compatibility at a glance

Layer Supported options
Frameworks ESX Legacy, QBCore, Qbox
Inventories ak47_inventory, codem-inventory, core_inventory, jaksam_inventory, jpr-inventory, lj-inventory, mf-inventory, one_inventory, origen_inventory, ox_inventory, ps-inventory, qb-inventory, qs-inventory, smx-inventory, tgiann-inventory, hex_4_inventory, and native ESX inventory
Calls YACA, PMA Voice, SaltyChat
Radio YACA, PMA Voice, SaltyChat
Housing RTX Housing, Quasar Housing, VMS Housing, RX Housing, NoLag Properties, SN Properties, ESX Property, qbx_properties
Garages Built-in/custom data and a broad set of popular garage providers configured through the bridge
Custom app contracts Sky Phone, LB Phone, 17Movement, High Phone, Quasar Smartphone, YSeries
Languages English, German
Database MySQL or MariaDB through oxmysql

Feature highlights

  • Modern Sky UI with responsive interactions, light and dark appearance, widgets, folders, notifications, and a full setup flow
  • Unique physical handsets with IMEI metadata or one persistent virtual phone per character
  • Registered, anonymous, physical, and automatic virtual SIM card modes
  • Calls, group messages, reactions, media, contacts, location sharing, money sharing, voice messages, and payphones
  • Real account-backed social and service apps with persistent player content
  • Camera photos and videos, Gallery, Voice Memos, server music, YouTube playback, and EasyShare
  • Banking, invoices, garages, housing, companies, ride hailing, news, marketplace listings, maps, and weather
  • Seven built-in games plus an App Store for optional and custom apps
  • Automatic database installation and versioned upgrades
  • LB Phone migration with preview, progress reporting, safe retries, and rollback support
  • Custom app APIs and compatibility adapters for established phone ecosystems
  • English and German localization throughout the player-facing interface

Requirements

Required

Requirement Supported options
Database MySQL or MariaDB
Database bridge oxmysql
Framework ESX Legacy (es_extended), QBCore (qb-core), or Qbox (qbx_core)
Inventory Choose one supported adapter from the table below
Inventory (configuration value) Metadata support Unique Phones Notes
jaksam_inventory (jaksam) Yes Yes Direct per-slot metadata; usable items are registered through jaksam_inventory
qs-inventory (qs) Yes Yes Full per-slot metadata
ps-inventory (ps) Yes Yes QBCore only; uses item info metadata
codem-inventory (codem) Yes Yes Full per-slot metadata
tgiann-inventory (tgiann) Yes Yes Per-slot metadata; item definitions must enable hasMetadata
core_inventory (core) Yes Yes Full per-slot metadata
jpr-inventory (jpr) Yes Yes QBCore only; uses item info metadata
origen_inventory (origen) Yes Yes Full per-slot metadata
ak47_inventory (ak47) Yes Yes Uses per-slot item info metadata
one_inventory (one) Yes Yes Full per-slot metadata
ox_inventory (ox) Yes Yes Full per-item phone and physical SIM metadata
mf-inventory (mf) Yes Yes ESX only
smx-inventory (smx) Yes Yes ESX only; one metadata record per configured item name through the player metadata bridge
lj-inventory (lj) Yes Yes QBCore inventory with item info metadata
qb-inventory (qb) Yes Yes Uses item info metadata
hex_4_inventory (hex) No metadata support No, Unique Phones are not possible ESX only; Sky Phone automatically disables unique phones and physical SIM cards
Native ESX inventory (esx) No metadata support No, Unique Phones are not possible Count-based items; Sky Phone automatically disables unique phones and physical SIM cards

hex_4_inventory and native ESX inventory cannot persist per-item metadata. Sky Phone therefore forces Config.Phone.Unique and Config.Sim.Enabled to false at runtime whenever either adapter is active.

Config.Bridge.Inventory = "auto" detects framework-compatible adapters in the table order. This deliberately matches the Sky inventory priority so a dedicated inventory is selected before a compatibility resource it may run beside. You may configure either the short value shown in parentheses or the exact resource name.

The adapters shared with sky_base are implemented locally inside Sky Phone. Installing or starting sky_base is not required; Sky Phone remains a standalone resource.

For configuration parity with sky_base, qb-inv is accepted as an alias for qb, while qbox selects the Qbox-native ox_inventory adapter.

Voice

Phone calls support:

  • YACA
  • PMA Voice
  • SaltyChat

The Radio app supports:

  • YACA
  • PMA Voice
  • SaltyChat

Start the selected voice resource before Sky Phone.

Optional services

  • FiveManage V3 Media API for Camera uploads, videos, Voice Memos, and remote Gallery deletion
  • GIPHY API for GIF search
  • Supported Garage and Housing resources when those apps should use external provider data

Quick installation

  1. Download and extract the latest published Sky Phone release. Do not use GitHub's automatically generated "Source code" archives for a server installation because they do not contain the built frontend.
  2. Copy the included resource into your FiveM resources directory and keep its folder name sky_phone.
  3. Start oxmysql, your framework, inventory, and voice resource before Sky Phone.
  4. Review sky_phone/config/config.lua and sky_phone/config/media.lua.
  5. Add the required inventory items.
  6. Add ensure sky_phone to server.cfg.
  7. Restart the server and watch the console for warnings.

Example start order:

ensure oxmysql
ensure es_extended
ensure ox_inventory
ensure pma-voice
ensure sky_phone

Replace the example framework, inventory, and voice resources with the providers used by your server.

Sky Phone creates and upgrades its database tables automatically. A manual SQL import is normally not required.

How players open the phone

  • Give the player the item configured in Config.Phone.Item (default: phone).
  • Players can use that inventory item or press the configured keybind (default: F1).
  • The keybind still verifies server-side that the player owns a configured phone item; it does not bypass inventory ownership.
  • A SIM card is not required to open or use the phone itself. With Config.Sim.Enabled = true, only cellular features such as calls and messages require an inserted SIM.

Configuration

Customer settings are organized in:

sky_phone/config/config.lua
sky_phone/config/media.lua

The files contain clearly separated sections for:

Section Purpose
Config.Bridge Framework, inventory, language, callback timeout, and debug mode
Config.CommandPermissions Fixed groups for the admin panel, test data, verification commands, and social moderation
Config.Phone Phone item, movement, unique-device mode, and development command
Config.Sim Physical or virtual SIM behavior and number formatting
Config.Calls / Config.Radio Voice providers, call behavior, radio limits, and permissions
Config.Payphones Payphone pricing, detected props, validation, and custom spawned locations
Config.Animations Phone prop, animations, and portrait/landscape transforms
App sections Limits and behavior for every built-in app
Config.Server Stable password and passcode peppers
Config.Companies Company directory, jobs, services, and permissions
Config.Media (config/media.lua) FiveManage, GIPHY, uploads, and Gallery imports
Config.Music Server music library and playlist limits
Config.Migrations Manual LB Phone migration domains
Config.WeazelNews Editorial jobs, categories, and article limits

Restart sky_phone after changing Lua configuration.

In-game phone configurator

Set the switch at the beginning of config/config.lua to use SQL-backed configuration:

Config.PhoneConfigurator = {
    Enabled = true,
}

When enabled, the generated source/shared/config_default.lua is the shipped first-run baseline. The frontend build recreates this file from config.lua and the server-only media.lua; do not edit the generated snapshot directly. Sky Phone creates the sky_phone_configurator table automatically, loads its saved values before framework and phone modules initialize, and exposes the editor through /phonepanel. Nothing autosaves: stage changes in the Phone Configurator tool and press the green check. Saving verifies both SQL payloads and then applies the new server, client, media, app, item, command, provider, animation, and UI values through Sky Phone's internal runtime refresh. It does not execute a resource restart command.

Every configurable Config.* value from config.lua, including server-only sections, and every value from Config.Media is discovered automatically. The bootstrap switch and Config.CommandPermissions intentionally remain file-owned: the switch decides whether SQL configuration is loaded, while permissions must remain authoritative outside the panel. The fixed permission table is never displayed or overwritten by the Phone Configurator, and its stable keys do not change when their commands are renamed in the panel. Lists, nested objects, vectors, and numeric-keyed Lua tables use structured editors instead of raw JSON. Shipped schema rows stay editable but cannot be renamed, converted, or removed. Every list and table still accepts any number of additional rows; administrator-added rows remain removable. Company job keys are intentionally fully removable because Config.Companies.Definitions is a freely managed job collection.

ESX and QBCore use the groups listed in Config.CommandPermissions. Qbox checks the configured ACE objects first and then its framework groups. The standard Qbox permissions.cfg grants the admin ACE to group.admin, so an identifier assigned to group.admin can open /phonepanel with the shipped phonepanel permission list. Restart sky_phone after changing fixed permissions.

Media API keys and server peppers are never returned in plaintext to the NUI. Existing secrets are shown only as configured and are replaced only when an administrator enters a new value.

Language

Available locales:

  • English: en
  • German: de

Select the language near the top of config.lua:

Config.Bridge.Locale = "en"

or:

Config.Bridge.Locale = "de"

Locale files are stored separately:

sky_phone/config/locales/en.lua
sky_phone/config/locales/de.lua

The German locale uses the complete English structure as a fallback, so newly introduced keys never leave the interface without text.

Debug output

Config.Bridge.Debug = false

When enabled, Sky Phone prints debug and informational messages. Warnings and errors are always shown.

The short LB Phone detection notice also remains visible when debug mode is disabled.

On every resource start, Sky Phone compares the version in fxmanifest.lua with the tag of the latest published GitHub release. The server console reports whether the installed version is current and shows the release link when an update is available. A failed GitHub request is reported but does not prevent the phone from starting.

Security values

Sky Phone ships with stable generated defaults in Config.Server:

Config.Server = {
    PasscodePepper = "...",
    FlipTokPasswordPepper = "...",
    PicstagramPasswordPepper = "...",
}

For a production server, replace them with your own long, random, different values before players create passcodes or social accounts.

Important:

  • Keep the values private and stable.
  • Changing PasscodePepper invalidates existing device passcodes.
  • Changing a social-app pepper invalidates existing passwords for that app.
  • Do not replace these values during routine updates.

Sky Cloud logins are in-character credentials for the roleplay phone. Players must never reuse a real-world password. FlipTok and Picstagram passwords are stored as salted hashes using their configured peppers.

The server-only block is evaluated only on the server. Because the project uses a customer-requested single configuration file that is also present in the client resource package, protect access to your distributed resource files if these values must remain strictly secret.

Inventory items

ox_inventory

Default entries for unique phones with physical SIM cards:

["phone"] = {
    label = "iFruit Phone",
    weight = 200,
    stack = false,
    close = true,
    consume = 0,
},

["sky_phone_sim_registered"] = {
    label = "Registered SIM",
    weight = 5,
    stack = false,
    close = true,
    consume = 0,
},

["sky_phone_sim_anonymous"] = {
    label = "Anonymous SIM",
    weight = 5,
    stack = false,
    close = true,
    consume = 0,
},

Do not configure an LB Phone client event or client export. Sky Phone registers the usable items through its server-side inventory adapter.

The server registers Config.Phone.Item as usable for every supported inventory adapter: ak47, codem, core, jaksam, jpr, lj, mf, one, origen, ox, ps, qb, qs, smx, tgiann, hex, and esx. Resource startup fails visibly if the selected adapter or its resource is unavailable.

The hex and esx adapters use ESX's count-based item API, which cannot persist per-item phone or physical SIM metadata. Sky Phone automatically forces Config.Phone.Unique = false and Config.Sim.Enabled = false while either adapter is active. auto selects hex when hex_4_inventory is started and otherwise falls back to esx on an ESX server when no metadata-capable inventory is detected.

QBCore-style item tables

  • Set the phone's unique value to match Config.Phone.Unique.
  • Set useable = true and shouldClose = true.
  • Physical SIM items must always be unique.
  • SIM items are not required when Config.Sim.Enabled = false.

Example for qb-inventory, lj-inventory, ps-inventory, and jpr-inventory:

phone = {
    name = "phone",
    label = "iFruit Phone",
    weight = 200,
    type = "item",
    image = "phone.png",
    unique = true,
    useable = true,
    shouldClose = true,
    description = "A personal mobile phone",
},

sky_phone_sim_registered = {
    name = "sky_phone_sim_registered",
    label = "Registered SIM",
    weight = 5,
    type = "item",
    image = "sky_phone_sim_registered.png",
    unique = true,
    useable = true,
    shouldClose = true,
},

sky_phone_sim_anonymous = {
    name = "sky_phone_sim_anonymous",
    label = "Anonymous SIM",
    weight = 5,
    type = "item",
    image = "sky_phone_sim_anonymous.png",
    unique = true,
    useable = true,
    shouldClose = true,
},

For tgiann-inventory, set hasMetadata = true, useable = true, and shouldClose = true on all three item definitions. Follow the inventory's own item schema for the remaining adapters; the required behavior is always the same: a unique phone or physical SIM must occupy its own slot and its metadata table must survive moving, dropping, storing, and trading the item.

Unique Phones and metadata

Sky Phone owns the metadata values and writes them server-side. Do not pre-generate IMEIs or phone numbers in item definitions:

Item Metadata written by Sky Phone
Phone imei; when a SIM is inserted, also sim_id, phone_number, and formatted_number
Physical SIM sim_metadata_version, sim_id, phone_number, formatted_number, sim_type, and registration details where applicable

When a metadata-capable phone item is used for the first time, Sky Phone reserves an IMEI and writes it back to that exact slot. Existing metadata is preserved. The adapter then reads the slot again and rejects the operation if the inventory did not persist the requested values.

For reliable Unique Phones:

  • Set Config.Phone.Unique = true.
  • Make the phone item non-stackable/unique. Every phone slot must contain exactly one item.
  • If Config.Sim.Enabled = true, make both physical SIM items non-stackable/unique and metadata-capable too.
  • Do not use inventory conversion, admin, crafting, or shop scripts that strip item metadata. Copying an item with its metadata also copies its IMEI; duplicated IMEIs are reported in the server console.
  • When changing inventory systems, migrate the complete item metadata table. Without the old imei, the next use creates a new device identity and does not automatically attach the old handset data.

With Config.Phone.Unique = false, the handset identity is stored once per framework character instead of on each phone item. The phone item may stack. Physical SIMs still require per-item metadata, so Config.Sim.Enabled must be false on hex and native esx.

Phone and SIM modes

The two mode switches are independent:

Config.Phone.Unique = true
Config.Sim.Enabled = true
Phone mode Behavior
Unique = true Every phone item receives its own IMEI. Settings, apps, local data, linked account, and SIM move with the item. The item must not stack.
Unique = false Every framework character receives one persistent virtual device. Any configured phone item opens that device. The item may stack.

With unique phones, using an inventory item selects that exact handset whenever the inventory reports its slot. The F1 hotkey reopens the last selected IMEI; if no handset has been selected yet, the server chooses the first concrete phone slot. The client never supplies a slot or IMEI.

SIM mode Behavior
Enabled = true The phone opens with or without a SIM. A registered or anonymous physical SIM item is required only for cellular service such as calls and messages.
Enabled = false Sky Phone creates a persistent automatic number for devices without a SIM. Physical SIM items are not required.

When changing these modes on an existing production server, restart the resource and test with a copy of the database first. The first phone used after switching to non-unique mode may adopt an existing valid IMEI so its local data is preserved.

Database

Runtime migrations create and update the Sky Phone schema automatically.

For hosts that require a manual fresh installation, import:

sky_phone/sql/install.sql

Keep runtime migrations enabled after importing the SQL file because they remain responsible for future upgrades.

A Sky Cloud account is optional. Devices without an account retain local settings and supported local app data. Linking an account synchronizes supported data across linked devices.

Media and uploads

Configure FiveManage in the server-only sky_phone/config/media.lua file:

Config.Media.FiveManage.ApiKey = "your-fivemanage-v3-media-token"

Without a valid token:

  • Camera uploads are disabled
  • Video uploads are disabled
  • Voice Memo uploads are disabled
  • FiveManage Gallery imports are unavailable

Configure GIF search with:

Config.Media.GiphyApiKey = "your-giphy-api-key"

Gallery import websites are configured under Config.Media.Import.Websites. Direct URLs are accepted only when their HTTPS hostname matches the configured allowed hosts.

Music

Place server-owned audio files anywhere below:

sky_phone/config/music/

Supported audio formats:

  • OGG
  • MP3

Optional artwork may use:

  • WEBP
  • PNG
  • JPG
  • JPEG

Configure each track in Config.Music.Tracks:

Config.Music.Tracks = {
    {
        Id = "night-drive",
        Title = "Night Drive",
        Artist = "Sky Records",
    },
}

Name the audio and artwork files after the stable track ID, for example:

night-drive.ogg
night-drive.webp

Restart Sky Phone after adding files. A frontend rebuild is not required.

Players may also add public YouTube video links to their personal music library.

Voice and Radio

Calls

Config.Calls.VoiceProvider = "pma"

Supported values:

  • yaca or yaca-voice
  • pma or pma-voice
  • saltychat or salty

YACA supports calls, payphone calls, provider-backed speaker mode, and real microphone mute. SaltyChat supports provider-backed speaker mode. PMA Voice keeps speaker and mute controls unavailable.

Radio

Config.Radio.VoiceProvider = "auto"

Automatic selection checks YACA, PMA Voice, and SaltyChat. Restricted frequency ranges and job access are configured in Config.Radio.LockedChannels.

Radio display-name permissions are configured in Config.Radio.DisplayName.AllowedJobs.

Payphones

Sky Phone automatically detects nearby world props listed in Config.Payphones.Props; GTA V payphones do not need configured coordinates. Pricing, payment account, prop models, and validation distances are configured under Config.Payphones.

Use CustomLocations only when Sky Phone should spawn additional payphone props at custom positions:

Config.Payphones.CustomProp = "prop_phonebox_01b"
Config.Payphones.CustomLocations = {
    vector4(123.45, 678.90, 21.0, 90.0),
}

CustomProp must also be listed in Config.Payphones.Props. Each custom position uses vector4(x, y, z, heading).

Commands

Config.Phone.Keybind defaults to F1 and can be rebound in FiveM's key bindings. Set it to false to disable the phone hotkey.

Command Where Purpose
/phone In game Opens the development phone command when Config.Phone.DevelopmentCommand is enabled
/phonetestdata In game Creates customer-scoped test data when Config.TestData.Enabled is enabled
/fliptokverify <@handle> [on|off] In game Toggles or sets FlipTok verification for configured admin groups
/picstagramverify <@handle> <on|off> In game Sets Picstagram verification for configured admin groups
skyphone:migrate lb-phone dry Server console Previews the LB Phone migration
skyphone:migrate lb-phone Server console Imports enabled LB Phone domains
skyphone:migrate lb-phone force Server console Re-runs enabled domains idempotently
skyphone:migrate lb-phone remove Server console Removes imported Sky Phone records and migration markers

Command names and admin groups for the social apps are configurable.

Disable test data on production servers:

Config.TestData.Enabled = false

LB Phone migration

Sky Phone detects supported LB Phone database tables during startup and prints a short notice. Detection never starts a migration automatically.

Recommended workflow:

  1. Create a database backup.
  2. Run the preview: skyphone:migrate lb-phone dry
  3. Review the domain summaries.
  4. Run the import: skyphone:migrate lb-phone
  5. Restart and verify the migrated accounts and apps.

The importer:

  • Reads LB Phone source tables without modifying them
  • Supports preserved _lb tables created by sd-phone migrations
  • Records per-domain completion markers
  • Can be retried safely with force
  • Can remove migration-created Sky Phone data with remove
  • Reports unsupported source records instead of forcing them into incompatible Sky Phone structures

For Picstagram, FlipTok, and Feather, the active LB Phone login is attached to the migrated player's Sky Cloud account. If LB Phone has no active-login row, the oldest mapped profile is used. Additional social profiles remain separate, and a normal import automatically runs versioned ownership repairs for older Sky Phone migrations.

Supported domains include devices, settings, alarms, contacts, blocked numbers, calls, messages, photos, notes, wallet, voice memos, Picstagram, Mail, map markers, compatible DarkChat data, FlipTok, Feather, and Flare data from LB Tinder, including profiles, photos, swipes, and mutual matches.

The migration command is server-console only.

Garage, Housing, and Companies

Garage

Select the provider under Config.Garage.System. Vehicle images use the configured CDN template with an icon fallback when no image is available.

Housing

Select rtx, quasar, vms, rx, nolag, sn, esx_property, or qbx_properties under Config.Housing.System. Automatic mode uses Config.Housing.AutoPriority and keeps the existing esx_property and qbx_properties defaults ahead of newly supported providers. Select a provider explicitly when multiple housing resources are running. Each bridge exposes only the capabilities supported by the documented provider API.

Companies

Company jobs, public profiles, service numbers, services, permissions, locations, and default availability are configured under Config.Companies.Definitions. Definitions are not limited to the shipped jobs: add any number of company IDs in the in-game configurator and fill the freely configurable Job value in the automatically generated full company template. Existing job keys can also be removed; the remaining Companies settings stay available as normal individual fields.

Weazel News

Configure editorial jobs and minimum grades:

Config.WeazelNews.AllowedJobs = {
    weazel = 0,
    reporter = 2,
}

Unlisted jobs can read news but cannot manage articles.

External custom apps

Sky Phone is not limited to the apps that ship with it. Other resources can register installable custom apps, publish them through the App Store, exchange messages with their NUI, send notifications, and use server-controlled permissions and storage.

For the complete first-party export, ownership, readiness, and iframe protocol contract, see the Creator API.

Its native custom app surface includes client and server exports for app registration, lifecycle control, messaging, notifications, capability discovery, and policy management. Sky Phone also normalizes supported custom-app contracts from:

  • LB Phone
  • 17Movement
  • High Phone
  • Quasar Smartphone
  • YSeries

The resource provides the compatibility aliases lb-phone, 17mov_Phone, high-phone, qs-smartphone, and yseries.

That means servers can replace LB Phone without giving up supported custom apps, while developers can build directly against Sky Phone for deeper lifecycle, permission, and storage integration.

Start Sky Phone before the custom app resources and do not start the original phone resource for an alias at the same time. For example, an unchanged app using exports["lb-phone"]:AddCustomApp(...) must run with sky_phone, not with the original lb-phone, as the active provider. Two active providers expose the same FiveM export event and can send registrations to the wrong phone.

Frontend development

Customers installing a release do not need to build the frontend.

For development:

cd frontend
pnpm install
pnpm dev

Create a production frontend build with:

pnpm build

The production output is written to sky_phone/source/html.

Useful checks:

pnpm typecheck
pnpm test
pnpm lint
pnpm build

Troubleshooting

The phone item does nothing

  • A warning that the inventory returned no configured phone item means an item definition, Config.Phone.Item, inventory selection, or player ownership problem. It is not caused by a missing SIM card.
  • Confirm the framework and inventory are supported and started first.
  • Confirm the item name matches Config.Phone.Item.
  • Confirm the item is usable.
  • In unique mode, confirm the phone is non-stackable.
  • Check the server console for inventory adapter warnings.

The resource starts but the phone UI is missing

  • On startup, the server console prints SKY PHONE UI BUILD IS MISSING OR INCOMPLETE, lists the missing or invalid packaged files, and shows repository-native build commands.
  • Install the latest published release package rather than GitHub's automatically generated source archive.
  • Confirm sky_phone/source/html/index.html, assets, img, and sounds exist.
  • Developers working from source must run the frontend production build before starting the resource.

Calls connect without audio

  • Confirm the configured voice resource is running.
  • Confirm Config.Calls.VoiceProvider matches the installed provider.
  • Start the voice resource before Sky Phone.

Camera or Voice Memos cannot upload

  • Configure a valid FiveManage V3 Media API token.
  • Confirm the token has the required file permissions.
  • Restart Sky Phone after changing the token.

Social app password or passcode warnings appear

  • Check the values in Config.Server.
  • Use long, stable values.
  • Do not change them after accounts or passcodes have been created.

The LB Phone notice appears

This is only a detection notice. No data is imported automatically. Run the dry command from the server console when you are ready.

More diagnostic output is needed

Enable:

Config.Bridge.Debug = true

Reproduce the problem, collect the relevant server and client console lines, and disable debug mode again afterward.

Support and community

Sky Phone is free, but you are not left alone with it. For installation help, configuration questions, bug reports, integration discussions, and community support, join the official Sky-Systems Discord:

Join the Sky-Systems Discord

If Sky Phone helps your server, star the repository and share it with other FiveM developers. Feedback and focused pull requests are welcome.

License, credits, and notices

Sky Phone is free and open-source software licensed under the GNU General Public License v3.0.

Third-party acknowledgements and license information are available in THIRD_PARTY_NOTICES.md.

S
Description
Phone Script for FiveM
Readme GPL-3.0 41 MiB
Languages
Vue 37.9%
Lua 35.2%
TypeScript 19.4%
JavaScript 4.4%
CSS 3.1%