CLN - use vectors for configured coordinates

This commit is contained in:
Leon.Schmidt
2026-08-09 19:11:14 +02:00
parent aeadf42dc5
commit e4065ff9ff
+8 -8
View File
@@ -115,12 +115,12 @@ Config.Animations = {
},
Transforms = {
Portrait = {
position = { x = 0.0, y = 0.0, z = 0.0 },
rotation = { x = 0.0, y = 0.0, z = 0.0 },
position = vector3(0.0, 0.0, 0.0),
rotation = vector3(0.0, 0.0, 0.0),
},
Landscape = {
position = { x = 0.0, y = 0.0, z = 0.0 },
rotation = { x = 0.0, y = 0.0, z = 90.0 },
position = vector3(0.0, 0.0, 0.0),
rotation = vector3(0.0, 0.0, 90.0),
},
},
}
@@ -398,22 +398,22 @@ Config.SkyRide = {
{
Id = "legion-square",
Label = "Legion Square",
Coords = { x = -265.1, y = -960.2, z = 31.2 },
Coords = vector3(-265.1, -960.2, 31.2),
},
{
Id = "diamond-casino",
Label = "Diamond Casino",
Coords = { x = 925.2, y = 46.4, z = 81.1 },
Coords = vector3(925.2, 46.4, 81.1),
},
{
Id = "airport",
Label = "Los Santos Airport",
Coords = { x = -1037.7, y = -2737.8, z = 20.2 },
Coords = vector3(-1037.7, -2737.8, 20.2),
},
{
Id = "vinewood",
Label = "Vinewood",
Coords = { x = -594.4, y = -929.9, z = 23.9 },
Coords = vector3(-594.4, -929.9, 23.9),
},
},
}