Update drop event

This commit is contained in:
GhzGarage
2021-09-08 23:47:10 -05:00
parent 9d282bb2a0
commit e59cb33ad1
+6 -6
View File
@@ -6,12 +6,12 @@ end)
AddEventHandler('playerDropped', function(reason)
local src = source
print("Dropped: "..GetPlayerName(src))
TriggerEvent("qb-log:server:CreateLog", "joinleave", "Dropped", "red", "**".. GetPlayerName(src) .. "** ("..QBCore.Functions.GetIdentifier(src, 'license')..") left..")
if reason ~= "Reconnecting" and src > 60000 then return false end
if(src==nil or (QBCore.Players[src] == nil)) then return false end
QBCore.Players[src].Functions.Save()
QBCore.Players[src] = nil
if QBCore.Players[src] then
local Player = QBCore.Players[src]
TriggerEvent("qb-log:server:CreateLog", "joinleave", "Dropped", "red", "**".. GetPlayerName(src) .. "** ("..Player.PlayerData.license..") left..")
Player.Functions.Save()
QBCore.Players[src] = nil
end
end)
local function OnPlayerConnecting(name, setKickReason, deferrals)