update player.lua

There was an issue when it was indexing source even though it was nil. Fully tested in my server.
This commit is contained in:
jxnnyo
2021-10-19 19:12:09 +01:00
committed by GitHub
parent f4be9aa749
commit e1a18090ea
+2 -2
View File
@@ -315,7 +315,7 @@ function QBCore.Player.CreatePlayer(PlayerData)
local totalWeight = QBCore.Player.GetTotalWeight(self.PlayerData.items)
local itemInfo = QBCore.Shared.Items[item:lower()]
if itemInfo == nil then
TriggerClientEvent('QBCore:Notify', source, 'Item Does Not Exist', 'error')
TriggerClientEvent('QBCore:Notify', self.PlayerData.source, 'Item Does Not Exist', 'error')
return
end
local amount = tonumber(amount)
@@ -673,4 +673,4 @@ function QBCore.Player.CreateSerialNumber()
return SerialNumber
end
PaycheckLoop() -- This just starts the paycheck system
PaycheckLoop() -- This just starts the paycheck system