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https://github.com/qbcore-fivem/qb-core.git
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update
This commit is contained in:
+25
-64
@@ -132,66 +132,34 @@ function QBCore.Functions.GetQBPlayers()
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return QBCore.Players
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end
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--- Gets a list of all online players of a specified job or job type and the number
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--- @param job string
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--- @param checkOnDuty boolean If true, only players on duty will be returned
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function QBCore.Functions.GetPlayersByJob(job, checkOnDuty)
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local players = {}
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local count = 0
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for src, Player in pairs(QBCore.Players) do
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local playerData = Player.PlayerData
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if playerData.job.name == job or playerData.job.type == job then
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if checkOnDuty then
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if playerData.job.onduty then
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players[#players + 1] = src
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count += 1
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end
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else
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players[#players + 1] = src
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count += 1
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end
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end
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end
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return players, count
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end
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---Gets a list of all on duty players of a specified job and the number
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---@param job string
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---@return table, number
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function QBCore.Functions.GetPlayersOnDuty(job)
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local players = {}
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local count = 0
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for src, Player in pairs(QBCore.Players) do
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if Player.PlayerData.job.name == job then
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if Player.PlayerData.job.onduty then
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players[#players + 1] = src
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count += 1
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end
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end
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end
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return players, count
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end
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---Gets a list of all online players of a specified job and the number, with an option to check if they are on duty.
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---@param job string
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---@param checkOnDuty boolean
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---@return table, number
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function QBCore.Functions.GetPlayersByJobName(job, checkOnDuty)
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local players = {}
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local count = 0
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for src, Player in pairs(QBCore.Players) do
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if Player.PlayerData.job.name == job then
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if checkOnDuty then
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if Player.PlayerData.job.onduty then
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players[#players + 1] = src
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count += 1
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end
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else
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players[#players + 1] = src
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count += 1
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end
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end
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end
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return players, count
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end
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---Gets a list of all online players with a specified job type and the number, with an option to check if they are on duty.
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---@param jobType string
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---@param checkOnDuty boolean
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---@return table, number
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function QBCore.Functions.GetPlayersByJobType(jobType, checkOnDuty)
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local players = {}
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local count = 0
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for src, Player in pairs(QBCore.Players) do
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if Player.PlayerData.job.type == jobType then
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if checkOnDuty then
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if Player.PlayerData.job.onduty then
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players[#players + 1] = src
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count += 1
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end
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else
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players[#players + 1] = src
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count += 1
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end
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end
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end
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local players, count = QBCore.Functions.GetPlayersByJob(job, true)
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return players, count
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end
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@@ -199,14 +167,7 @@ end
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---@param job string
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---@return number
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function QBCore.Functions.GetDutyCount(job)
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local count = 0
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for _, Player in pairs(QBCore.Players) do
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if Player.PlayerData.job.name == job then
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if Player.PlayerData.job.onduty then
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count += 1
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end
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end
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end
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local _, count = QBCore.Functions.GetPlayersByJob(job, true)
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return count
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end
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