mirror of
https://github.com/qbcore-fivem/qb-core.git
synced 2026-08-29 01:08:57 +00:00
Merge branch 'main' into patch-1
This commit is contained in:
@@ -9,7 +9,7 @@ jobs:
|
||||
with:
|
||||
ref: ${{ github.event.pull_request.head.sha }}
|
||||
- name: Lint
|
||||
uses: iLLeniumStudios/fivem-lua-lint-action@v1.0.11
|
||||
uses: iLLeniumStudios/fivem-lua-lint-action@v2
|
||||
with:
|
||||
capture: "junit.xml"
|
||||
args: "-t --formatter JUnit"
|
||||
|
||||
@@ -2,6 +2,10 @@
|
||||
|
||||
### [Official QBCore Documentation](https://qbcore-framework.github.io/qb-docs/)
|
||||
|
||||
## Jet Brains Open Source Community Member
|
||||
* [Click here for more info](https://www.jetbrains.com/community/opensource/#support)
|
||||
|
||||

|
||||
|
||||
## QBCore is officially partnered with Sonoran Software!
|
||||
Sonoran Software offers:
|
||||
|
||||
+2
-2
@@ -5,7 +5,7 @@ local function hideText()
|
||||
end
|
||||
|
||||
local function drawText(text, position)
|
||||
if not type(position) == "string" then position = "left" end
|
||||
if type(position) ~= "string" then position = "left" end
|
||||
|
||||
SendNUIMessage({
|
||||
action = 'DRAW_TEXT',
|
||||
@@ -17,7 +17,7 @@ local function drawText(text, position)
|
||||
end
|
||||
|
||||
local function changeText(text, position)
|
||||
if not type(position) == "string" then position = "left" end
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||||
if type(position) ~= "string" then position = "left" end
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||||
|
||||
SendNUIMessage({
|
||||
action = 'CHANGE_TEXT',
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||||
|
||||
+2
-2
@@ -127,7 +127,7 @@ RegisterNetEvent('QBCore:Command:SpawnVehicle', function(vehName)
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||||
Wait(0)
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||||
end
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||||
|
||||
if IsPedInAnyVehicle(ped) then
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||||
if IsPedInAnyVehicle(ped) then
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||||
DeleteVehicle(veh)
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||||
end
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||||
|
||||
@@ -147,7 +147,7 @@ RegisterNetEvent('QBCore:Command:DeleteVehicle', function()
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else
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||||
local pcoords = GetEntityCoords(ped)
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local vehicles = GetGamePool('CVehicle')
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||||
for k, v in pairs(vehicles) do
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||||
for _, v in pairs(vehicles) do
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if #(pcoords - GetEntityCoords(v)) <= 5.0 then
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||||
SetEntityAsMissionEntity(v, true, true)
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||||
DeleteVehicle(v)
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||||
|
||||
@@ -186,7 +186,7 @@ function QBCore.Functions.GetClosestPed(coords, ignoreList)
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else
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coords = GetEntityCoords(ped)
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||||
end
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||||
local ignoreList = ignoreList or {}
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||||
ignoreList = ignoreList or {}
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local peds = QBCore.Functions.GetPeds(ignoreList)
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||||
local closestDistance = -1
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local closestPed = -1
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||||
@@ -407,12 +407,12 @@ function QBCore.Functions.GetVehicleProperties(vehicle)
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||||
|
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local colorPrimary, colorSecondary = GetVehicleColours(vehicle)
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if GetIsVehiclePrimaryColourCustom(vehicle) then
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||||
r, g, b = GetVehicleCustomPrimaryColour(vehicle)
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||||
local r, g, b = GetVehicleCustomPrimaryColour(vehicle)
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||||
colorPrimary = {r, g, b}
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||||
end
|
||||
|
||||
if GetIsVehicleSecondaryColourCustom(vehicle) then
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||||
r, g, b = GetVehicleCustomSecondaryColour(vehicle)
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||||
local r, g, b = GetVehicleCustomSecondaryColour(vehicle)
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||||
colorSecondary = {r, g, b}
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||||
end
|
||||
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@ end)
|
||||
CreateThread(function()
|
||||
while true do
|
||||
if LocalPlayer.state.isLoggedIn then
|
||||
if (QBCore.PlayerData.metadata['hunger'] <= 0 or QBCore.PlayerData.metadata['thirst'] <= 0) and not QBCore.PlayerData.metadata['isdead'] then
|
||||
if (QBCore.PlayerData.metadata['hunger'] <= 0 or QBCore.PlayerData.metadata['thirst'] <= 0) and not QBCore.PlayerData.metadata['isdead'] then
|
||||
local ped = PlayerPedId()
|
||||
local currentHealth = GetEntityHealth(ped)
|
||||
local decreaseTreshold = math.random(5, 10)
|
||||
|
||||
+1
-1
@@ -10,4 +10,4 @@ end)
|
||||
|
||||
-- To use this export in a script instead of manifest method
|
||||
-- Just put this line of code below at the very top of the script
|
||||
-- local QBCore = exports['qb-core']:GetCoreObject()
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||||
-- local QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
+1
-1
@@ -29,4 +29,4 @@ local Translations = {
|
||||
Lang = Locale:new({
|
||||
phrases = Translations,
|
||||
warnOnMissing = true
|
||||
})
|
||||
})
|
||||
|
||||
+2
-2
@@ -6,7 +6,7 @@ QBCore.Commands.IgnoreList = { -- Ignore old perm levels while keeping backwards
|
||||
}
|
||||
|
||||
CreateThread(function() -- Add ace to node for perm checking
|
||||
for k,v in pairs(QBConfig.Server.Permissions) do
|
||||
for _, v in pairs(QBConfig.Server.Permissions) do
|
||||
ExecuteCommand(('add_ace qbcore.%s %s allow'):format(v, v))
|
||||
end
|
||||
end)
|
||||
@@ -224,7 +224,7 @@ QBCore.Commands.Add('ooc', 'OOC Chat Message', {}, false, function(source, args)
|
||||
local Players = QBCore.Functions.GetPlayers()
|
||||
local Player = QBCore.Functions.GetPlayer(source)
|
||||
local playerCoords = GetEntityCoords(GetPlayerPed(source))
|
||||
for k, v in pairs(Players) do
|
||||
for _, v in pairs(Players) do
|
||||
if v == source then
|
||||
TriggerClientEvent('chat:addMessage', v, {
|
||||
color = { 0, 0, 255},
|
||||
|
||||
+1
-1
@@ -42,4 +42,4 @@ end
|
||||
|
||||
function QBCore.ShowSuccess(resource, msg)
|
||||
print('\x1b[32m['..resource..':LOG]\x1b[0m '..msg)
|
||||
end
|
||||
end
|
||||
|
||||
+29
-49
@@ -1,17 +1,17 @@
|
||||
-- Event Handler
|
||||
|
||||
AddEventHandler('chatMessage', function(source, _, message)
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||||
AddEventHandler('chatMessage', function(_, _, message)
|
||||
if string.sub(message, 1, 1) == '/' then
|
||||
CancelEvent()
|
||||
return
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('playerDropped', function()
|
||||
AddEventHandler('playerDropped', function(reason)
|
||||
local src = source
|
||||
if not QBCore.Players[src] then return end
|
||||
local Player = QBCore.Players[src]
|
||||
TriggerEvent('qb-log:server:CreateLog', 'joinleave', 'Dropped', 'red', '**' .. GetPlayerName(src) .. '** (' .. Player.PlayerData.license .. ') left..')
|
||||
TriggerEvent('qb-log:server:CreateLog', 'joinleave', 'Dropped', 'red', '**' .. GetPlayerName(src) .. '** (' .. Player.PlayerData.license .. ') left..' ..'\n **Reason:** ' .. reason)
|
||||
Player.Functions.Save()
|
||||
QBCore.Player_Buckets[Player.PlayerData.license] = nil
|
||||
QBCore.Players[src] = nil
|
||||
@@ -57,13 +57,13 @@ local function onPlayerConnecting(name, setKickReason, deferrals)
|
||||
deferrals.update(string.format(Lang:t('info.join_server'), name))
|
||||
|
||||
if not license then
|
||||
deferrals.done(Lang:t('error.no_valid_license'))
|
||||
deferrals.done(Lang:t('error.no_valid_license'))
|
||||
elseif isBanned then
|
||||
deferrals.done(Reason)
|
||||
elseif isLicenseAlreadyInUse and QBCore.Config.Server.CheckDuplicateLicense then
|
||||
deferrals.done(Lang:t('error.duplicate_license'))
|
||||
elseif isWhitelist and not whitelisted then
|
||||
deferrals.done(Lang:t('error.not_whitelisted'))
|
||||
deferrals.done(Lang:t('error.not_whitelisted'))
|
||||
else
|
||||
deferrals.done()
|
||||
if QBCore.Config.Server.UseConnectQueue then
|
||||
@@ -207,52 +207,32 @@ QBCore.Functions.CreateCallback('QBCore:HasItem', function(source, cb, items, am
|
||||
local retval = false
|
||||
local Player = QBCore.Functions.GetPlayer(source)
|
||||
if not Player then return cb(false) end
|
||||
if type(items) == 'table' then
|
||||
local count = 0
|
||||
local finalcount = 0
|
||||
for k, v in pairs(items) do
|
||||
if type(k) == 'string' then
|
||||
finalcount = 0
|
||||
for i, _ in pairs(items) do finalcount += 1 end
|
||||
local item = Player.Functions.GetItemByName(k)
|
||||
if item then
|
||||
if item.amount >= v then
|
||||
count += 1
|
||||
if count == finalcount then
|
||||
retval = true
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
finalcount = #items
|
||||
local item = Player.Functions.GetItemByName(v)
|
||||
if item then
|
||||
if amount then
|
||||
if item.amount >= amount then
|
||||
count += 1
|
||||
if count == finalcount then
|
||||
retval = true
|
||||
end
|
||||
end
|
||||
else
|
||||
count += 1
|
||||
if count == finalcount then
|
||||
retval = true
|
||||
end
|
||||
end
|
||||
end
|
||||
local isTable = type(items) == 'table'
|
||||
local isArray = isTable and table.type(items) == 'array' or false
|
||||
local totalItems = #items
|
||||
local count = 0
|
||||
local kvIndex = 2
|
||||
if isTable and not isArray then
|
||||
totalItems = 0
|
||||
for _ in pairs(items) do totalItems += 1 end
|
||||
kvIndex = 1
|
||||
end
|
||||
if isTable then
|
||||
for k, v in pairs(items) do
|
||||
local itemKV = {k, v}
|
||||
local item = Player.Functions.GetItemByName(itemKV[kvIndex])
|
||||
if item and ((amount and item.amount >= amount) or (not amount and not isArray and item.amount >= v) or (not amount and isArray)) then
|
||||
count += 1
|
||||
end
|
||||
end
|
||||
else
|
||||
local item = Player.Functions.GetItemByName(items)
|
||||
if not item then return cb(false) end
|
||||
if amount then
|
||||
if item.amount >= amount then
|
||||
retval = true
|
||||
end
|
||||
else
|
||||
end
|
||||
if count == totalItems then
|
||||
retval = true
|
||||
end
|
||||
else -- Single item as string
|
||||
local item = Player.Functions.GetItemByName(items)
|
||||
if item and not amount or (amount and item.amount >= amount) then
|
||||
retval = true
|
||||
end
|
||||
end
|
||||
end
|
||||
cb(retval)
|
||||
end)
|
||||
|
||||
@@ -63,7 +63,7 @@ end
|
||||
|
||||
function QBCore.Functions.GetPlayers()
|
||||
local sources = {}
|
||||
for k, v in pairs(QBCore.Players) do
|
||||
for k, _ in pairs(QBCore.Players) do
|
||||
sources[#sources+1] = k
|
||||
end
|
||||
return sources
|
||||
@@ -137,7 +137,7 @@ end
|
||||
function QBCore.Functions.GetPlayersInBucket(bucket --[[ int ]])
|
||||
local curr_bucket_pool = {}
|
||||
if QBCore.Player_Buckets and next(QBCore.Player_Buckets) then
|
||||
for k, v in pairs(QBCore.Player_Buckets) do
|
||||
for _, v in pairs(QBCore.Player_Buckets) do
|
||||
if v.bucket == bucket then
|
||||
curr_bucket_pool[#curr_bucket_pool + 1] = v.id
|
||||
end
|
||||
@@ -152,7 +152,7 @@ end
|
||||
function QBCore.Functions.GetEntitiesInBucket(bucket --[[ int ]])
|
||||
local curr_bucket_pool = {}
|
||||
if QBCore.Entity_Buckets and next(QBCore.Entity_Buckets) then
|
||||
for k, v in pairs(QBCore.Entity_Buckets) do
|
||||
for _, v in pairs(QBCore.Entity_Buckets) do
|
||||
if v.bucket == bucket then
|
||||
curr_bucket_pool[#curr_bucket_pool + 1] = v.id
|
||||
end
|
||||
@@ -236,7 +236,7 @@ function QBCore.Functions.Kick(source, reason, setKickReason, deferrals)
|
||||
if source then
|
||||
DropPlayer(source, reason)
|
||||
end
|
||||
for i = 0, 4 do
|
||||
for _ = 0, 4 do
|
||||
while true do
|
||||
if source then
|
||||
if GetPlayerPing(source) >= 0 then
|
||||
@@ -279,7 +279,7 @@ function QBCore.Functions.RemovePermission(source, permission)
|
||||
QBCore.Commands.Refresh(src)
|
||||
end
|
||||
else
|
||||
for k,v in pairs(QBCore.Config.Server.Permissions) do
|
||||
for _, v in pairs(QBCore.Config.Server.Permissions) do
|
||||
if IsPlayerAceAllowed(src, v) then
|
||||
ExecuteCommand(('remove_principal identifier.%s qbcore.%s'):format(license, v))
|
||||
QBCore.Commands.Refresh(src)
|
||||
@@ -299,7 +299,7 @@ end
|
||||
function QBCore.Functions.GetPermission(source)
|
||||
local src = source
|
||||
local perms = {}
|
||||
for k,v in pairs (QBCore.Config.Server.Permissions) do
|
||||
for _, v in pairs (QBCore.Config.Server.Permissions) do
|
||||
if IsPlayerAceAllowed(src, v) then
|
||||
perms[v] = true
|
||||
end
|
||||
@@ -328,13 +328,13 @@ end
|
||||
|
||||
function QBCore.Functions.IsPlayerBanned(source)
|
||||
local plicense = QBCore.Functions.GetIdentifier(source, 'license')
|
||||
local result = MySQL.Sync.fetchSingle('SELECT * FROM bans WHERE license = ?', { plicense })
|
||||
local result = MySQL.single.await('SELECT * FROM bans WHERE license = ?', { plicense })
|
||||
if not result then return false end
|
||||
if os.time() < result.expire then
|
||||
local timeTable = os.date('*t', tonumber(result.expire))
|
||||
return true, 'You have been banned from the server:\n' .. result.reason .. '\nYour ban expires ' .. timeTable.day .. '/' .. timeTable.month .. '/' .. timeTable.year .. ' ' .. timeTable.hour .. ':' .. timeTable.min .. '\n'
|
||||
else
|
||||
MySQL.Async.execute('DELETE FROM bans WHERE id = ?', { result.id })
|
||||
MySQL.query('DELETE FROM bans WHERE id = ?', { result.id })
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
+1
-1
@@ -10,4 +10,4 @@ end)
|
||||
|
||||
-- To use this export in a script instead of manifest method
|
||||
-- Just put this line of code below at the very top of the script
|
||||
-- local QBCore = exports['qb-core']:GetCoreObject()
|
||||
-- local QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
+26
-26
@@ -9,7 +9,7 @@ function QBCore.Player.Login(source, citizenid, newData)
|
||||
if source and source ~= '' then
|
||||
if citizenid then
|
||||
local license = QBCore.Functions.GetIdentifier(source, 'license')
|
||||
local PlayerData = MySQL.Sync.prepare('SELECT * FROM players where citizenid = ?', { citizenid })
|
||||
local PlayerData = MySQL.prepare.await('SELECT * FROM players where citizenid = ?', { citizenid })
|
||||
if PlayerData and license == PlayerData.license then
|
||||
PlayerData.money = json.decode(PlayerData.money)
|
||||
PlayerData.job = json.decode(PlayerData.job)
|
||||
@@ -238,9 +238,9 @@ function QBCore.Player.CreatePlayer(PlayerData)
|
||||
self.PlayerData.money[moneytype] = self.PlayerData.money[moneytype] + amount
|
||||
self.Functions.UpdatePlayerData()
|
||||
if amount > 100000 then
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'AddMoney', 'lightgreen', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') added, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype], true)
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'AddMoney', 'lightgreen', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') added, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype] .. ' reason: ' .. reason, true)
|
||||
else
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'AddMoney', 'lightgreen', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') added, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype])
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'AddMoney', 'lightgreen', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') added, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype] .. ' reason: ' .. reason)
|
||||
end
|
||||
TriggerClientEvent('hud:client:OnMoneyChange', self.PlayerData.source, moneytype, amount, false)
|
||||
return true
|
||||
@@ -262,9 +262,9 @@ function QBCore.Player.CreatePlayer(PlayerData)
|
||||
self.PlayerData.money[moneytype] = self.PlayerData.money[moneytype] - amount
|
||||
self.Functions.UpdatePlayerData()
|
||||
if amount > 100000 then
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'RemoveMoney', 'red', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') removed, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype], true)
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'RemoveMoney', 'red', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') removed, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype] .. ' reason: ' .. reason, true)
|
||||
else
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'RemoveMoney', 'red', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') removed, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype])
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'RemoveMoney', 'red', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') removed, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype] .. ' reason: ' .. reason)
|
||||
end
|
||||
TriggerClientEvent('hud:client:OnMoneyChange', self.PlayerData.source, moneytype, amount, true)
|
||||
if moneytype == 'bank' then
|
||||
@@ -281,7 +281,7 @@ function QBCore.Player.CreatePlayer(PlayerData)
|
||||
if not self.PlayerData.money[moneytype] then return false end
|
||||
self.PlayerData.money[moneytype] = amount
|
||||
self.Functions.UpdatePlayerData()
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'SetMoney', 'green', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') set, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype])
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playermoney', 'SetMoney', 'green', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** $' .. amount .. ' (' .. moneytype .. ') set, new ' .. moneytype .. ' balance: ' .. self.PlayerData.money[moneytype] .. ' reason: ' .. reason)
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -351,16 +351,16 @@ function QBCore.Player.CreatePlayer(PlayerData)
|
||||
local slots = QBCore.Player.GetSlotsByItem(self.PlayerData.items, item)
|
||||
local amountToRemove = amount
|
||||
if slots then
|
||||
for _, slot in pairs(slots) do
|
||||
if self.PlayerData.items[slot].amount > amountToRemove then
|
||||
self.PlayerData.items[slot].amount = self.PlayerData.items[slot].amount - amountToRemove
|
||||
for _, _slot in pairs(slots) do
|
||||
if self.PlayerData.items[_slot].amount > amountToRemove then
|
||||
self.PlayerData.items[_slot].amount = self.PlayerData.items[_slot].amount - amountToRemove
|
||||
self.Functions.UpdatePlayerData()
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playerinventory', 'RemoveItem', 'red', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** lost item: [slot:' .. slot .. '], itemname: ' .. self.PlayerData.items[slot].name .. ', removed amount: ' .. amount .. ', new total amount: ' .. self.PlayerData.items[slot].amount)
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playerinventory', 'RemoveItem', 'red', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** lost item: [slot:' .. _slot .. '], itemname: ' .. self.PlayerData.items[_slot].name .. ', removed amount: ' .. amount .. ', new total amount: ' .. self.PlayerData.items[_slot].amount)
|
||||
return true
|
||||
elseif self.PlayerData.items[slot].amount == amountToRemove then
|
||||
self.PlayerData.items[slot] = nil
|
||||
elseif self.PlayerData.items[_slot].amount == amountToRemove then
|
||||
self.PlayerData.items[_slot] = nil
|
||||
self.Functions.UpdatePlayerData()
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playerinventory', 'RemoveItem', 'red', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** lost item: [slot:' .. slot .. '], itemname: ' .. item .. ', removed amount: ' .. amount .. ', item removed')
|
||||
TriggerEvent('qb-log:server:CreateLog', 'playerinventory', 'RemoveItem', 'red', '**' .. GetPlayerName(self.PlayerData.source) .. ' (citizenid: ' .. self.PlayerData.citizenid .. ' | id: ' .. self.PlayerData.source .. ')** lost item: [slot:' .. _slot .. '], itemname: ' .. item .. ', removed amount: ' .. amount .. ', item removed')
|
||||
return true
|
||||
end
|
||||
end
|
||||
@@ -445,7 +445,7 @@ function QBCore.Player.Save(source)
|
||||
local pcoords = GetEntityCoords(ped)
|
||||
local PlayerData = QBCore.Players[source].PlayerData
|
||||
if PlayerData then
|
||||
MySQL.Async.insert('INSERT INTO players (citizenid, cid, license, name, money, charinfo, job, gang, position, metadata) VALUES (:citizenid, :cid, :license, :name, :money, :charinfo, :job, :gang, :position, :metadata) ON DUPLICATE KEY UPDATE cid = :cid, name = :name, money = :money, charinfo = :charinfo, job = :job, gang = :gang, position = :position, metadata = :metadata', {
|
||||
MySQL.insert('INSERT INTO players (citizenid, cid, license, name, money, charinfo, job, gang, position, metadata) VALUES (:citizenid, :cid, :license, :name, :money, :charinfo, :job, :gang, :position, :metadata) ON DUPLICATE KEY UPDATE cid = :cid, name = :name, money = :money, charinfo = :charinfo, job = :job, gang = :gang, position = :position, metadata = :metadata', {
|
||||
citizenid = PlayerData.citizenid,
|
||||
cid = tonumber(PlayerData.cid),
|
||||
license = PlayerData.license,
|
||||
@@ -483,7 +483,7 @@ local playertables = { -- Add tables as needed
|
||||
|
||||
function QBCore.Player.DeleteCharacter(source, citizenid)
|
||||
local license = QBCore.Functions.GetIdentifier(source, 'license')
|
||||
local result = MySQL.Sync.fetchScalar('SELECT license FROM players where citizenid = ?', { citizenid })
|
||||
local result = MySQL.scalar.await('SELECT license FROM players where citizenid = ?', { citizenid })
|
||||
if license == result then
|
||||
local query = "DELETE FROM %s WHERE citizenid = ?"
|
||||
local tableCount = #playertables
|
||||
@@ -494,8 +494,8 @@ function QBCore.Player.DeleteCharacter(source, citizenid)
|
||||
queries[i] = {query = query:format(v.table), values = { citizenid }}
|
||||
end
|
||||
|
||||
MySQL.Async.transaction(queries, function(result)
|
||||
if result then
|
||||
MySQL.transaction(queries, function(result2)
|
||||
if result2 then
|
||||
TriggerEvent('qb-log:server:CreateLog', 'joinleave', 'Character Deleted', 'red', '**' .. GetPlayerName(source) .. '** ' .. license .. ' deleted **' .. citizenid .. '**..')
|
||||
end
|
||||
end)
|
||||
@@ -509,7 +509,7 @@ end
|
||||
|
||||
function QBCore.Player.LoadInventory(PlayerData)
|
||||
PlayerData.items = {}
|
||||
local inventory = MySQL.Sync.prepare('SELECT inventory FROM players WHERE citizenid = ?', { PlayerData.citizenid })
|
||||
local inventory = MySQL.prepare.await('SELECT inventory FROM players WHERE citizenid = ?', { PlayerData.citizenid })
|
||||
local missingItems = {}
|
||||
if inventory then
|
||||
inventory = json.decode(inventory)
|
||||
@@ -565,9 +565,9 @@ function QBCore.Player.SaveInventory(source)
|
||||
}
|
||||
end
|
||||
end
|
||||
MySQL.Async.prepare('UPDATE players SET inventory = ? WHERE citizenid = ?', { json.encode(ItemsJson), PlayerData.citizenid })
|
||||
MySQL.prepare('UPDATE players SET inventory = ? WHERE citizenid = ?', { json.encode(ItemsJson), PlayerData.citizenid })
|
||||
else
|
||||
MySQL.Async.prepare('UPDATE players SET inventory = ? WHERE citizenid = ?', { '[]', PlayerData.citizenid })
|
||||
MySQL.prepare('UPDATE players SET inventory = ? WHERE citizenid = ?', { '[]', PlayerData.citizenid })
|
||||
end
|
||||
end
|
||||
|
||||
@@ -608,7 +608,7 @@ function QBCore.Player.CreateCitizenId()
|
||||
local CitizenId = nil
|
||||
while not UniqueFound do
|
||||
CitizenId = tostring(QBCore.Shared.RandomStr(3) .. QBCore.Shared.RandomInt(5)):upper()
|
||||
local result = MySQL.Sync.prepare('SELECT COUNT(*) as count FROM players WHERE citizenid = ?', { CitizenId })
|
||||
local result = MySQL.prepare.await('SELECT COUNT(*) as count FROM players WHERE citizenid = ?', { CitizenId })
|
||||
if result == 0 then
|
||||
UniqueFound = true
|
||||
end
|
||||
@@ -622,7 +622,7 @@ function QBCore.Functions.CreateAccountNumber()
|
||||
while not UniqueFound do
|
||||
AccountNumber = 'US0' .. math.random(1, 9) .. 'QBCore' .. math.random(1111, 9999) .. math.random(1111, 9999) .. math.random(11, 99)
|
||||
local query = '%' .. AccountNumber .. '%'
|
||||
local result = MySQL.Sync.prepare('SELECT COUNT(*) as count FROM players WHERE charinfo LIKE ?', { query })
|
||||
local result = MySQL.prepare.await('SELECT COUNT(*) as count FROM players WHERE charinfo LIKE ?', { query })
|
||||
if result == 0 then
|
||||
UniqueFound = true
|
||||
end
|
||||
@@ -636,7 +636,7 @@ function QBCore.Functions.CreatePhoneNumber()
|
||||
while not UniqueFound do
|
||||
PhoneNumber = math.random(100,999) .. math.random(1000000,9999999)
|
||||
local query = '%' .. PhoneNumber .. '%'
|
||||
local result = MySQL.Sync.prepare('SELECT COUNT(*) as count FROM players WHERE charinfo LIKE ?', { query })
|
||||
local result = MySQL.prepare.await('SELECT COUNT(*) as count FROM players WHERE charinfo LIKE ?', { query })
|
||||
if result == 0 then
|
||||
UniqueFound = true
|
||||
end
|
||||
@@ -650,7 +650,7 @@ function QBCore.Player.CreateFingerId()
|
||||
while not UniqueFound do
|
||||
FingerId = tostring(QBCore.Shared.RandomStr(2) .. QBCore.Shared.RandomInt(3) .. QBCore.Shared.RandomStr(1) .. QBCore.Shared.RandomInt(2) .. QBCore.Shared.RandomStr(3) .. QBCore.Shared.RandomInt(4))
|
||||
local query = '%' .. FingerId .. '%'
|
||||
local result = MySQL.Sync.prepare('SELECT COUNT(*) as count FROM `players` WHERE `metadata` LIKE ?', { query })
|
||||
local result = MySQL.prepare.await('SELECT COUNT(*) as count FROM `players` WHERE `metadata` LIKE ?', { query })
|
||||
if result == 0 then
|
||||
UniqueFound = true
|
||||
end
|
||||
@@ -664,7 +664,7 @@ function QBCore.Player.CreateWalletId()
|
||||
while not UniqueFound do
|
||||
WalletId = 'QB-' .. math.random(11111111, 99999999)
|
||||
local query = '%' .. WalletId .. '%'
|
||||
local result = MySQL.Sync.prepare('SELECT COUNT(*) as count FROM players WHERE metadata LIKE ?', { query })
|
||||
local result = MySQL.prepare.await('SELECT COUNT(*) as count FROM players WHERE metadata LIKE ?', { query })
|
||||
if result == 0 then
|
||||
UniqueFound = true
|
||||
end
|
||||
@@ -678,7 +678,7 @@ function QBCore.Player.CreateSerialNumber()
|
||||
while not UniqueFound do
|
||||
SerialNumber = math.random(11111111, 99999999)
|
||||
local query = '%' .. SerialNumber .. '%'
|
||||
local result = MySQL.Sync.prepare('SELECT COUNT(*) as count FROM players WHERE metadata LIKE ?', { query })
|
||||
local result = MySQL.prepare.await('SELECT COUNT(*) as count FROM players WHERE metadata LIKE ?', { query })
|
||||
if result == 0 then
|
||||
UniqueFound = true
|
||||
end
|
||||
|
||||
+1
-1
@@ -244,7 +244,7 @@ QBShared.Items = {
|
||||
['shotgun_ammo'] = {['name'] = 'shotgun_ammo', ['label'] = 'Shotgun ammo', ['weight'] = 500, ['type'] = 'item', ['image'] = 'shotgun_ammo.png', ['unique'] = false, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Ammo for Shotguns'},
|
||||
['mg_ammo'] = {['name'] = 'mg_ammo', ['label'] = 'MG ammo', ['weight'] = 1000, ['type'] = 'item', ['image'] = 'mg_ammo.png', ['unique'] = false, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Ammo for Machine Guns'},
|
||||
['snp_ammo'] = {['name'] = 'snp_ammo', ['label'] = 'Sniper ammo', ['weight'] = 1000, ['type'] = 'item', ['image'] = 'rifle_ammo.png', ['unique'] = false, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Ammo for Sniper Rifles'},
|
||||
['emp_ammo'] = {['name'] = 'emp_ammo', ['label'] = 'EMP Ammo', ['weight'] = 200, ['type'] = 'item', ['image'] = 'emp_ammo.png', ['unique'] = false, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Ammo for EMP Launcher'},
|
||||
['emp_ammo'] = {['name'] = 'emp_ammo', ['label'] = 'EMP Ammo', ['weight'] = 200, ['type'] = 'item', ['image'] = 'emp_ammo.png', ['unique'] = false, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Ammo for EMP Launcher'},
|
||||
|
||||
-- Card ITEMS
|
||||
['id_card'] = {['name'] = 'id_card', ['label'] = 'ID Card', ['weight'] = 0, ['type'] = 'item', ['image'] = 'id_card.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'A card containing all your information to identify yourself'},
|
||||
|
||||
+1
-2
@@ -31,7 +31,6 @@ end
|
||||
--- @param opts table<string, any> - Constructor opts param
|
||||
--- @return Locale
|
||||
function Locale:new(opts)
|
||||
local self = {}
|
||||
setmetatable(self, Locale)
|
||||
self.warnOnMissing = opts.warnOnMissing or true
|
||||
|
||||
@@ -135,4 +134,4 @@ function Locale:delete(phraseTarget, prefix)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
+1
-1
@@ -155,4 +155,4 @@ QBShared.FemaleNoGloves = {
|
||||
[157] = true,
|
||||
[161] = true,
|
||||
[165] = true
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -4421,6 +4421,6 @@ QBShared.Vehicles = {
|
||||
},
|
||||
}
|
||||
|
||||
for k,v in pairs(QBShared.Vehicles) do
|
||||
for _, v in pairs(QBShared.Vehicles) do
|
||||
QBShared.VehicleHashes[v.hash] = v
|
||||
end
|
||||
|
||||
+1
-1
@@ -145,4 +145,4 @@ QBShared.Weapons = {
|
||||
-- Animals
|
||||
[`weapon_animal`] = {['name'] = 'weapon_animal', ['label'] = 'Animal', ['ammotype'] = nil, ['damagereason'] = 'Mauled'},
|
||||
[`weapon_cougar`] = {['name'] = 'weapon_cougar', ['label'] = 'Cougar', ['ammotype'] = nil, ['damagereason'] = 'Mauled'},
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user