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https://github.com/qbcore-fivem/qb-core.git
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Merge pull request #821 from thelindat/main
Resolve UI lag / blocking events
This commit is contained in:
+12
-15
@@ -308,25 +308,23 @@ end
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-- Setting & Removing Permissions
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function QBCore.Functions.AddPermission(source, permission)
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local src = source
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local license = QBCore.Functions.GetIdentifier(src, 'license')
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ExecuteCommand(('add_principal identifier.%s qbcore.%s'):format(license, permission))
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QBCore.Commands.Refresh(src)
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if not IsPlayerAceAllowed(source, permission) then
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ExecuteCommand(('add_principal player.%s qbcore.%s'):format(source, permission))
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QBCore.Commands.Refresh(source)
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end
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end
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function QBCore.Functions.RemovePermission(source, permission)
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local src = source
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local license = QBCore.Functions.GetIdentifier(src, 'license')
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if permission then
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if IsPlayerAceAllowed(src, permission) then
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ExecuteCommand(('remove_principal identifier.%s qbcore.%s'):format(license, permission))
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QBCore.Commands.Refresh(src)
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if IsPlayerAceAllowed(source, permission) then
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ExecuteCommand(('remove_principal player.%s qbcore.%s'):format(source, permission))
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QBCore.Commands.Refresh(source)
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end
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else
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for _, v in pairs(QBCore.Config.Server.Permissions) do
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if IsPlayerAceAllowed(src, v) then
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ExecuteCommand(('remove_principal identifier.%s qbcore.%s'):format(license, v))
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QBCore.Commands.Refresh(src)
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if IsPlayerAceAllowed(source, v) then
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ExecuteCommand(('remove_principal player.%s qbcore.%s'):format(source, v))
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QBCore.Commands.Refresh(source)
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end
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end
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end
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@@ -335,12 +333,11 @@ end
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-- Checking for Permission Level
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function QBCore.Functions.HasPermission(source, permission)
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local src = source
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if type(permission) == "string" then
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if IsPlayerAceAllowed(src, permission) then return true end
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if IsPlayerAceAllowed(source, permission) then return true end
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elseif type(permission) == "table" then
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for _, permLevel in pairs(permission) do
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if IsPlayerAceAllowed(src, permLevel) then return true end
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if IsPlayerAceAllowed(source, permLevel) then return true end
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end
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end
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+1
-4
@@ -183,13 +183,10 @@ function QBCore.Player.CreatePlayer(PlayerData, Offline)
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self.PlayerData = PlayerData
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self.Offline = Offline
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function self.Functions.UpdatePlayerData(dontUpdateChat)
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function self.Functions.UpdatePlayerData()
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if self.Offline then return end -- Unsupported for Offline Players
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TriggerEvent('QBCore:Player:SetPlayerData', self.PlayerData)
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TriggerClientEvent('QBCore:Player:SetPlayerData', self.PlayerData.source, self.PlayerData)
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if not dontUpdateChat then
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QBCore.Commands.Refresh(self.PlayerData.source)
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end
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end
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function self.Functions.SetJob(job, grade)
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