mirror of
https://github.com/qbcore-fivem/qb-core.git
synced 2026-08-29 01:08:57 +00:00
GetGamePool
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+16
-33
@@ -96,52 +96,35 @@ QBCore.Functions.TriggerCallback = function(name, cb, ...)
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TriggerServerEvent("QBCore:Server:TriggerCallback", name, ...)
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end
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QBCore.Functions.EnumerateEntities = function(initFunc, moveFunc, disposeFunc)
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return coroutine.wrap(function()
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local iter, id = initFunc()
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if not id or id == 0 then
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disposeFunc(iter)
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return
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end
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local enum = {handle = iter, destructor = disposeFunc}
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setmetatable(enum, entityEnumerator)
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local next = true
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repeat
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coroutine.yield(id)
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next, id = moveFunc(iter)
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until not next
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enum.destructor, enum.handle = nil, nil
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disposeFunc(iter)
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end)
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end
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QBCore.Functions.GetVehicles = function()
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local vehiclePool = GetGamePool('CVehicle')
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local vehicles = {}
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for vehicle in QBCore.Functions.EnumerateEntities(FindFirstVehicle, FindNextVehicle, EndFindVehicle) do
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table.insert(vehicles, vehicle)
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end
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for i = 1, #vehiclePool, 1 do
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table.insert(vehicles, vehiclePool[i])
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end
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return vehicles
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end
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QBCore.Functions.GetPeds = function(ignoreList)
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local ignoreList = ignoreList or {}
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local peds = {}
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for ped in QBCore.Functions.EnumerateEntities(FindFirstPed, FindNextPed, EndFindPed) do
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local pedPool = GetGamePool('CPed')
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local ignoreList = ignoreList or {}
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local peds = {}
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for i = 1, #pedPool, 1 do
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local found = false
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for j=1, #ignoreList, 1 do
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if ignoreList[j] == ped then
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for j=1, #ignoreList, 1 do
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if ignoreList[j] == pedPool[i] then
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found = true
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end
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end
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if not found then
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table.insert(peds, ped)
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table.insert(peds, pedPool[i])
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end
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end
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end
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return peds
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end
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@@ -179,7 +162,7 @@ QBCore.Functions.GetClosestVehicle = function(coords)
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return closestVehicle
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end
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QBCore.Functions.GetClosestPed = function(coords, ignoreList)
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QBCore.Functions.GetClosestPed = function(coords, ignoreList)
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local ignoreList = ignoreList or {}
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local peds = QBCore.Functions.GetPeds(ignoreList)
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local closestDistance = -1
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