Post-check fix

Post-check fix . Fixes after the check by @AvarianKnight
This commit is contained in:
Eralp
2021-09-27 23:24:05 +03:00
committed by GitHub
parent 7bbab4ce65
commit 567289f0e0
+5 -13
View File
@@ -142,9 +142,7 @@ end
function QBCore.Functions.GetClosestPlayer(coords)
local ped = PlayerPedId()
if coords == nil then
coords = GetEntityCoords(ped)
end
local coords = coords or GetEntityCoords(ped)
local closestPlayers = QBCore.Functions.GetPlayersFromCoords(coords)
local closestDistance = -1
local closestPlayer = -1
@@ -183,10 +181,7 @@ function QBCore.Functions.GetClosestVehicle(coords)
local vehicles = GetGamePool('CVehicle')
local closestDistance = -1
local closestVehicle = -1
local coords = coords
if coords == nil then
coords = GetEntityCoords(ped)
end
local coords = coords or GetEntityCoords(ped)
for i=1, #vehicles, 1 do
local vehicleCoords = GetEntityCoords(vehicles[i])
local distance = #(vehicleCoords - coords)
@@ -196,7 +191,7 @@ function QBCore.Functions.GetClosestVehicle(coords)
closestDistance = distance
end
end
return closestVehicle,closestDistance
return closestVehicle, closestDistance
end
function QBCore.Functions.GetClosestObject(coords)
@@ -204,10 +199,7 @@ function QBCore.Functions.GetClosestObject(coords)
local objects = GetGamePool('CObject')
local closestDistance = -1
local closestObject = -1
local coords = coords
if coords == nil then
coords = GetEntityCoords(ped)
end
local coords = coords or GetEntityCoords(ped)
for i = 1, #objects, 1 do
local objectCoords = GetEntityCoords(objects[i])
local distance = #(objectCoords - coords)
@@ -216,7 +208,7 @@ function QBCore.Functions.GetClosestObject(coords)
closestDistance = distance
end
end
return closestObject,closestDistance
return closestObject, closestDistance
end
-- Vehicle