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Merge branch 'main' into main
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+5
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@@ -575,7 +575,11 @@ function QBCore.Player.ForceDeleteCharacter(citizenid)
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local queries = {}
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local existing = QBCore.Functions.GetPlayerByCitizenId(citizenid)
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if existing then
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DropPlayer(existing.PlayerData.source, 'An admin deleted the character which you are currently using')
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local src = existing.PlayerData.source
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-- clear refs to prevent playerDropped from saving
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QBCore.Players[src] = nil
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QBCore.PlayersByCitizenId[citizenid] = nil
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DropPlayer(src, 'An admin deleted the character which you are currently using')
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end
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for i = 1, #playertables do
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queries[i] = { query = query:format(playertables[i].table), values = { citizenid } }
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