Merge pull request #150 from TasoOneAsia/feat/player-loaded-event

feat(server/player): PlayerLoaded event for third party resources
This commit is contained in:
Kakarot
2021-08-22 16:27:18 -05:00
committed by GitHub
+4 -1
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@@ -423,9 +423,12 @@ QBCore.Player.CreatePlayer = function(PlayerData)
self.Functions.Save = function()
QBCore.Player.Save(self.PlayerData.source)
end
QBCore.Players[self.PlayerData.source] = self
QBCore.Player.Save(self.PlayerData.source)
-- At this point we are safe to emit new instance to third party resource for load handling
TriggerEvent('QBCore:Server:PlayerLoaded', self)
self.Functions.UpdatePlayerData()
end