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Merge branch 'main' into main
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@@ -34,7 +34,7 @@ function QBCore.Functions.HasItem(items, amount)
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return true
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end
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else -- Single item as string
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if itemData and itemData.name == items and (not amount or (amount and itemData.amount >= amount)) then
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if itemData and itemData.name == items and (not amount or (itemData and amount and itemData.amount >= amount)) then
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return true
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end
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end
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+1
-1
@@ -238,7 +238,7 @@ QBCore.Functions.CreateCallback('QBCore:HasItem', function(source, cb, items, am
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end
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else -- Single item as string
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local item = Player.Functions.GetItemByName(items)
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if item and not amount or (amount and item.amount >= amount) then
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if item and not amount or (item and amount and item.amount >= amount) then
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retval = true
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end
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end
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