mirror of
https://github.com/qbcore-fivem/qb-core.git
synced 2026-08-29 03:01:34 +00:00
style(server/events): indentation
This commit is contained in:
+106
-120
@@ -2,51 +2,47 @@
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AddEventHandler('playerDropped', function()
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local src = source
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if QBCore.Players[src] then
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local Player = QBCore.Players[src]
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TriggerEvent('qb-log:server:CreateLog', 'joinleave', 'Dropped', 'red', '**' .. GetPlayerName(src) .. '** (' .. Player.PlayerData.license .. ') left..')
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Player.Functions.Save()
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_G.Player_Buckets[Player.PlayerData.license] = nil
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QBCore.Players[src] = nil
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end
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if not QBCore.Players[src] then return end
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local Player = QBCore.Players[src]
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TriggerEvent('qb-log:server:CreateLog', 'joinleave', 'Dropped', 'red', '**' .. GetPlayerName(src) .. '** (' .. Player.PlayerData.license .. ') left..')
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Player.Functions.Save()
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Player_Buckets[Player.PlayerData.license] = nil
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QBCore.Players[src] = nil
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end)
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AddEventHandler('chatMessage', function(source, n, message)
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AddEventHandler('chatMessage', function(source, _, message)
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local src = source
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if string.sub(message, 1, 1) == '/' then
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local args = QBCore.Shared.SplitStr(message, ' ')
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local command = string.gsub(args[1]:lower(), '/', '')
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CancelEvent()
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if QBCore.Commands.List[command] then
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local Player = QBCore.Functions.GetPlayer(src)
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if Player then
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local isGod = QBCore.Functions.HasPermission(src, 'god')
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local hasPerm = QBCore.Functions.HasPermission(src, QBCore.Commands.List[command].permission)
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local isPrincipal = IsPlayerAceAllowed(src, 'command')
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table.remove(args, 1)
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if isGod or hasPerm or isPrincipal then
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if (QBCore.Commands.List[command].argsrequired and #QBCore.Commands.List[command].arguments ~= 0 and args[#QBCore.Commands.List[command].arguments] == nil) then
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.missing_args2'), 'error')
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else
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QBCore.Commands.List[command].callback(src, args)
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end
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else
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.no_access'), 'error')
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end
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end
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if string.sub(message, 1, 1) ~= '/' then return end
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local args = QBCore.Shared.SplitStr(message, ' ')
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local command = string.gsub(args[1]:lower(), '/', '')
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CancelEvent()
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if not QBCore.Commands.List[command] then return end
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local isGod = QBCore.Functions.HasPermission(src, 'god')
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local hasPerm = QBCore.Functions.HasPermission(src, QBCore.Commands.List[command].permission)
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local isPrincipal = IsPlayerAceAllowed(src, 'command')
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table.remove(args, 1)
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if isGod or hasPerm or isPrincipal then
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if QBCore.Commands.List[command].argsrequired and #QBCore.Commands.List[command].arguments ~= 0 and not args[#QBCore.Commands.List[command].arguments] then
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.missing_args2'), 'error')
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else
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QBCore.Commands.List[command].callback(src, args)
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end
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else
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.no_access'), 'error')
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end
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end)
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-- Player Connecting
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local function OnPlayerConnecting(name, setKickReason, deferrals)
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local player = source
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local src = source
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local license
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local identifiers = GetPlayerIdentifiers(player)
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local identifiers = GetPlayerIdentifiers(src)
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deferrals.defer()
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-- mandatory wait!
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-- Mandatory wait
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Wait(0)
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deferrals.update(string.format('Hello %s. Validating Your Rockstar License', name))
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@@ -58,12 +54,12 @@ local function OnPlayerConnecting(name, setKickReason, deferrals)
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end
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end
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-- mandatory wait!
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-- Mandatory wait
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Wait(2500)
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deferrals.update(string.format('Hello %s. We are checking if you are banned.', name))
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local isBanned, Reason = QBCore.Functions.IsPlayerBanned(player)
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local isBanned, Reason = QBCore.Functions.IsPlayerBanned(src)
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local isLicenseAlreadyInUse = QBCore.Functions.IsLicenseInUse(license)
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Wait(2500)
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@@ -81,7 +77,7 @@ local function OnPlayerConnecting(name, setKickReason, deferrals)
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Wait(1000)
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TriggerEvent('connectqueue:playerConnect', name, setKickReason, deferrals)
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end
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--Add any additional defferals you may need!
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-- Add any additional defferals you may need!
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end
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AddEventHandler('playerConnecting', OnPlayerConnecting)
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@@ -90,8 +86,8 @@ AddEventHandler('playerConnecting', OnPlayerConnecting)
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RegisterNetEvent('QBCore:server:CloseServer', function(reason)
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local src = source
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if QBCore.Functions.HasPermission(src, 'admin') or QBCore.Functions.HasPermission(src, 'god') then
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local reason = reason or 'No reason specified'
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if QBCore.Functions.HasPermission(src, 'admin') then
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reason = reason or 'No reason specified'
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QBCore.Config.Server.closed = true
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QBCore.Config.Server.closedReason = reason
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else
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@@ -101,7 +97,7 @@ end)
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RegisterNetEvent('QBCore:server:OpenServer', function()
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local src = source
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if QBCore.Functions.HasPermission(src, 'admin') or QBCore.Functions.HasPermission(src, 'god') then
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if QBCore.Functions.HasPermission(src, 'admin') then
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QBCore.Config.Server.closed = false
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else
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QBCore.Functions.Kick(src, 'You don\'t have permissions for this..', nil, nil)
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@@ -122,20 +118,19 @@ end)
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RegisterNetEvent('QBCore:UpdatePlayer', function()
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if Player then
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local newHunger = Player.PlayerData.metadata['hunger'] - QBCore.Config.Player.HungerRate
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local newThirst = Player.PlayerData.metadata['thirst'] - QBCore.Config.Player.ThirstRate
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if newHunger <= 0 then
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newHunger = 0
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end
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if newThirst <= 0 then
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newThirst = 0
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end
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Player.Functions.SetMetaData('thirst', newThirst)
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Player.Functions.SetMetaData('hunger', newHunger)
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TriggerClientEvent('hud:client:UpdateNeeds', src, newHunger, newThirst)
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Player.Functions.Save()
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if not Player then return end
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local newHunger = Player.PlayerData.metadata['hunger'] - QBCore.Config.Player.HungerRate
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local newThirst = Player.PlayerData.metadata['thirst'] - QBCore.Config.Player.ThirstRate
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if newHunger <= 0 then
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newHunger = 0
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end
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if newThirst <= 0 then
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newThirst = 0
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end
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Player.Functions.SetMetaData('thirst', newThirst)
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Player.Functions.SetMetaData('hunger', newHunger)
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TriggerClientEvent('hud:client:UpdateNeeds', src, newHunger, newThirst)
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Player.Functions.Save()
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end)
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RegisterNetEvent('QBCore:Server:SetMetaData', function(meta, data)
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@@ -155,6 +150,7 @@ end)
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RegisterNetEvent('QBCore:ToggleDuty', function()
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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if Player.PlayerData.job.onduty then
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Player.Functions.SetJobDuty(false)
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TriggerClientEvent('QBCore:Notify', src, Lang:t('info.off_duty'))
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@@ -169,22 +165,21 @@ end)
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RegisterNetEvent('QBCore:Server:UseItem', function(item)
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local src = source
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if item and item.amount > 0 then
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if QBCore.Functions.CanUseItem(item.name) then
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QBCore.Functions.UseItem(src, item)
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end
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end
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if not item or item.amount <= 0 or not QBCore.Functions.CanUseItem(item.name) then return end
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QBCore.Functions.UseItem(src, item)
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end)
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RegisterNetEvent('QBCore:Server:RemoveItem', function(itemName, amount, slot)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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Player.Functions.RemoveItem(itemName, amount, slot)
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end)
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RegisterNetEvent('QBCore:Server:AddItem', function(itemName, amount, slot, info)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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Player.Functions.AddItem(itemName, amount, slot, info)
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end)
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@@ -192,83 +187,74 @@ end)
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RegisterNetEvent('QBCore:CallCommand', function(command, args)
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local src = source
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if QBCore.Commands.List[command] then
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local Player = QBCore.Functions.GetPlayer(src)
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if Player then
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local isGod = QBCore.Functions.HasPermission(src, 'god')
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local hasPerm = QBCore.Functions.HasPermission(src, QBCore.Commands.List[command].permission)
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local isPrincipal = IsPlayerAceAllowed(src, 'command')
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if (QBCore.Commands.List[command].permission == Player.PlayerData.job.name) or isGod or hasPerm or isPrincipal then
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if (QBCore.Commands.List[command].argsrequired and #QBCore.Commands.List[command].arguments ~= 0 and args[#QBCore.Commands.List[command].arguments] == nil) then
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.missing_args2'), 'error')
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else
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QBCore.Commands.List[command].callback(src, args)
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end
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else
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.no_access'), 'error')
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end
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if not QBCore.Commands.List[command] then return end
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local isGod = QBCore.Functions.HasPermission(src, 'god')
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local hasPerm = QBCore.Functions.HasPermission(src, QBCore.Commands.List[command].permission)
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local isPrincipal = IsPlayerAceAllowed(src, 'command')
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if (QBCore.Commands.List[command].permission == Player.PlayerData.job.name) or isGod or hasPerm or isPrincipal then
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if QBCore.Commands.List[command].argsrequired and #QBCore.Commands.List[command].arguments ~= 0 and not args[#QBCore.Commands.List[command].arguments] then
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.missing_args2'), 'error')
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else
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QBCore.Commands.List[command].callback(src, args)
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end
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else
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.no_access'), 'error')
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end
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end)
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-- Has Item Callback (can also use client function - QBCore.Functions.HasItem(item))
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QBCore.Functions.CreateCallback('QBCore:HasItem', function(source, cb, items, amount)
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local src = source
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local retval = false
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local Player = QBCore.Functions.GetPlayer(src)
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if Player then
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if type(items) == 'table' then
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local count = 0
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local finalcount = 0
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for k, v in pairs(items) do
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if type(k) == 'string' then
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finalcount = 0
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for i, _ in pairs(items) do
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if i then
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finalcount = finalcount + 1
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end
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end
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local item = Player.Functions.GetItemByName(k)
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if item then
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if item.amount >= v then
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count = count + 1
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if count == finalcount then
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retval = true
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end
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end
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end
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else
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finalcount = #items
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local item = Player.Functions.GetItemByName(v)
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if item then
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if amount then
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if item.amount >= amount then
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count = count + 1
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if count == finalcount then
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retval = true
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end
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end
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else
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count = count + 1
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if count == finalcount then
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retval = true
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end
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local Player = QBCore.Functions.GetPlayer(source)
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if not Player then return cb(false) end
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if type(items) == 'table' then
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local count = 0
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local finalcount = 0
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for k, v in pairs(items) do
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if type(k) == 'string' then
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finalcount = 0
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for i, _ in pairs(items) do finalcount += 1 end
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local item = Player.Functions.GetItemByName(k)
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if item then
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if item.amount >= v then
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count += 1
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if count == finalcount then
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retval = true
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end
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end
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end
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else
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finalcount = #items
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local item = Player.Functions.GetItemByName(v)
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if item then
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if amount then
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if item.amount >= amount then
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count += 1
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if count == finalcount then
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retval = true
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end
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end
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else
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count += 1
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if count == finalcount then
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retval = true
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end
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end
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end
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end
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end
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else
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local item = Player.Functions.GetItemByName(items)
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if not item then return cb(false) end
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if amount then
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if item.amount >= amount then
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retval = true
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end
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else
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local item = Player.Functions.GetItemByName(items)
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if item then
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if amount then
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if item.amount >= amount then
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retval = true
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end
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else
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retval = true
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end
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end
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retval = true
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end
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end
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cb(retval)
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