Fix linting issues

This commit is contained in:
TheiLLeniumStudios
2022-05-04 08:08:29 +00:00
parent 34abc04914
commit db11c7dcec
17 changed files with 49 additions and 57 deletions
+8 -8
View File
@@ -63,7 +63,7 @@ end
function QBCore.Functions.GetPlayers()
local sources = {}
for k, v in pairs(QBCore.Players) do
for k, _ in pairs(QBCore.Players) do
sources[#sources+1] = k
end
return sources
@@ -83,7 +83,7 @@ function QBCore.Functions.GetPlayersOnDuty(job)
if Player.PlayerData.job.name == job then
if Player.PlayerData.job.onduty then
players[#players + 1] = src
count += 1
count = count + 1
end
end
end
@@ -96,7 +96,7 @@ function QBCore.Functions.GetDutyCount(job)
for _, Player in pairs(QBCore.Players) do
if Player.PlayerData.job.name == job then
if Player.PlayerData.job.onduty then
count += 1
count = count + 1
end
end
end
@@ -137,7 +137,7 @@ end
function QBCore.Functions.GetPlayersInBucket(bucket --[[ int ]])
local curr_bucket_pool = {}
if QBCore.Player_Buckets and next(QBCore.Player_Buckets) then
for k, v in pairs(QBCore.Player_Buckets) do
for _, v in pairs(QBCore.Player_Buckets) do
if v.bucket == bucket then
curr_bucket_pool[#curr_bucket_pool + 1] = v.id
end
@@ -152,7 +152,7 @@ end
function QBCore.Functions.GetEntitiesInBucket(bucket --[[ int ]])
local curr_bucket_pool = {}
if QBCore.Entity_Buckets and next(QBCore.Entity_Buckets) then
for k, v in pairs(QBCore.Entity_Buckets) do
for _, v in pairs(QBCore.Entity_Buckets) do
if v.bucket == bucket then
curr_bucket_pool[#curr_bucket_pool + 1] = v.id
end
@@ -236,7 +236,7 @@ function QBCore.Functions.Kick(source, reason, setKickReason, deferrals)
if source then
DropPlayer(source, reason)
end
for i = 0, 4 do
for _ = 0, 4 do
while true do
if source then
if GetPlayerPing(source) >= 0 then
@@ -279,7 +279,7 @@ function QBCore.Functions.RemovePermission(source, permission)
QBCore.Commands.Refresh(src)
end
else
for k,v in pairs(QBCore.Config.Server.Permissions) do
for _, v in pairs(QBCore.Config.Server.Permissions) do
if IsPlayerAceAllowed(src, v) then
ExecuteCommand(('remove_principal identifier.%s qbcore.%s'):format(license, v))
QBCore.Commands.Refresh(src)
@@ -299,7 +299,7 @@ end
function QBCore.Functions.GetPermission(source)
local src = source
local perms = {}
for k,v in pairs (QBCore.Config.Server.Permissions) do
for _, v in pairs (QBCore.Config.Server.Permissions) do
if IsPlayerAceAllowed(src, v) then
perms[v] = true
end