🎨 Use tables in command locales

This commit is contained in:
David Malchin
2022-08-22 03:46:52 +03:00
parent ce216ad676
commit 6513c55aa5
3 changed files with 179 additions and 147 deletions
+82 -65
View File
@@ -23,70 +23,6 @@ local Translations = {
server_closed = 'The server has been closed',
teleported_waypoint = 'Teleported To Waypoint.',
},
comm ={
tp = 'TP To Player or Coords (Admin Only)',
tp_idx = 'id/x',
tp_idx_h = 'ID of player or X position',
tp_y = 'y',
tp_y_h = 'Y position',
tp_z = 'z',
tp_z_h = 'Z position',
tpm = 'TP To Marker (Admin Only)',
tglpvp = 'Toggle PVP on the server (Admin Only)',
addper = 'Give Player Permissions (God Only)',
addper_id = 'id',
addper_idh = 'ID of player',
addper_per = 'permission',
addper_perh = 'Permission level',
rper = 'Remove Players Permissions (God Only)',
rper_id = 'id',
rper_idh = 'ID of player',
rper_per = 'permission',
rper_perh = 'Permission level',
opserv = 'Open the server for everyone (Admin Only)',
cserv = 'Close the server for people without permissions (Admin Only)',
cserv_r = 'reason',
cserv_rh = 'Reason for closing it (optional)',
car = 'Spawn Vehicle (Admin Only)',
car_m = 'model',
car_mh = 'Model name of the vehicle',
dv = 'Delete Vehicle (Admin Only)',
gm = 'Give A Player Money (Admin Only)',
gm_id = 'id',
gm_idh = 'Player ID',
gm_mt = 'moneytype',
gm_mth = 'Type of money (cash, bank, crypto)',
gm_a = 'amount',
gm_ah = 'Amount of money',
sm = 'Set Players Money Amount (Admin Only)',
sm_id = 'id',
sm_idh = 'Player ID',
sm_mt = 'moneytype',
sm_mth = 'Type of money (cash, bank, crypto)',
sm_a = 'amount',
sm_ah = 'Amount of money',
job = 'Check Your Job',
sjob = 'Set A Players Job (Admin Only)',
sjob_id = 'id',
sjob_idh = 'Player ID',
sjob_j = 'job',
sjob_jh = 'Job name',
sjob_g = 'grade',
sjob_gh = 'Grade',
sg = 'Set A Players Gang (Admin Only)',
sg_id = 'id',
sg_idh = 'Player ID',
sg_g = 'gang',
sg_gh = 'Name of a gang',
sg_gr = 'grade',
sg_grh = 'Grade',
cinv = 'Clear Players Inventory (Admin Only)',
cinv_id = 'id',
cinv_idh = 'Player ID',
me = 'Show local message',
me_m = 'message',
me_mh = 'Message to respond with',
},
info = {
received_paycheck = 'You received your paycheck of $%{value}',
job_info = 'Job: %{value} | Grade: %{value2} | Duty: %{value3}',
@@ -98,7 +34,88 @@ local Translations = {
checking_whitelisted = 'Hello %s. We are checking your allowance.',
exploit_banned = 'You have been banned for cheating. Check our Discord for more information: %{discord}',
exploit_dropped = 'You Have Been Kicked For Exploitation',
}
},
command = {
tp = {
help = 'TP To Player or Coords (Admin Only)',
params = {
x = { name = 'id/x', help = 'ID of player or X position'},
y = { name = 'y', help = 'Y position'},
z = { name = 'z', help = 'Z position'},
},
},
tpm = { help = 'TP To Marker (Admin Only)' },
togglepvp = { help = 'Toggle PVP on the server (Admin Only)' },
addpermission = {
help = 'Give Player Permissions (God Only)',
params = {
id = { name = 'id', help = 'ID of player' },
permission = { name = 'permission', help = 'Permission level' },
},
},
removepermission = {
help = 'Remove Player Permissions (God Only)',
params = {
id = { name = 'id', help = 'ID of player' },
permission = { name = 'permission', help = 'Permission level' },
},
},
openserver = { help = 'Open the server for everyone (Admin Only)' },
closeserver = {
help = 'Close the server for people without permissions (Admin Only)',
params = {
reason = { name = 'reason', help = 'Reason for closing (optional)' },
},
},
car = {
help = 'Spawn Vehicle (Admin Only)',
params = {
model = { name = 'model', help = 'Model name of the vehicle' },
},
},
dv = { help = 'Delete Vehicle (Admin Only)' },
givemoney = {
help = 'Give A Player Money (Admin Only)',
params = {
id = { name = 'id', help = 'Player ID' },
moneytype = { name = 'moneytype', help = 'Type of money (cash, bank, crypto)' },
amount = { name = 'amount', help = 'Amount of money' },
},
},
setmoney = {
help = 'Set Players Money Amount (Admin Only)',
params = {
id = { name = 'id', help = 'Player ID' },
moneytype = { name = 'moneytype', help = 'Type of money (cash, bank, crypto)' },
amount = { name = 'amount', help = 'Amount of money' },
},
},
job = { help = 'Check Your Job' },
setjob = {
help = 'Set A Players Job (Admin Only)',
params = {
id = { name = 'id', help = 'Player ID' },
job = { name = 'job', help = 'Job name' },
grade = { name = 'grade', help = 'Job grade' },
},
},
gang = { help = 'Check Your Gang' },
setgang = {
help = 'Set A Players Gang (Admin Only)',
params = {
id = { name = 'id', help = 'Player ID' },
gang = { name = 'gang', help = 'Gang name' },
grade = { name = 'grade', help = 'Gang grade' },
},
},
ooc = { help = 'OOC Chat Message' },
me = {
help = 'Show local message',
params = {
message = { name = 'message', help = 'Message to send' }
},
},
},
}
Lang = Locale:new({
+80 -65
View File
@@ -22,70 +22,6 @@ local Translations = {
success = {
teleported_waypoint = 'Ai fost teleportat la punctul de referinta.',
},
comm ={
tp = 'TP catre un jucator sau catre anumite coordonate (Admin Only)',
tp_idx = 'ID/X',
tp_idx_h = 'ID-ul jucatorului sau coordonata X',
tp_y = 'Y',
tp_y_h = 'Coordonata Y',
tp_z = 'Z',
tp_z_h = 'Coordonata Z',
tpm = 'TP la punctul de referinta de pe harta (Admin Only)',
tglpvp = 'Activeaza/Dezactiveaza PVP pe server (Admin Only)',
addper = 'Dai permisiuni speciale unui jucator (God Only)',
addper_id = 'ID',
addper_idh = 'ID-ul jucatorului',
addper_per = 'Permisiuni',
addper_perh = 'Permisiunile pe care vrei sa le dau (admin/moderator)',
rper = 'Stergi permisiunile speciale ale unui jucator (God Only)',
rper_id = 'ID',
rper_idh = 'ID-ul jucatorului',
rper_per = 'Permisiuni',
rper_perh = 'Nivelul de permisiuni pe care vrei sa le stergi',
opserv = 'Deschide serverul pentru publicul larg (Admin Only)',
cserv = 'Inchide serverul pentru publicul larg (Admin Only)',
cserv_r = 'Motivul',
cserv_rh = 'Motivul pentru care serverul este inchis publicului larg (optional)',
car = 'Spawneaza un vehicul (Admin Only)',
car_m = 'Model',
car_mh = 'Modelul vehiculului dorit, Ex: intruder',
dv = 'Stergi un vehicul (Admin Only)',
gm = 'Dai o suma de bani unui jucator (Admin Only)',
gm_id = 'ID',
gm_idh = 'ID-ul jucatorului, Ex: 342',
gm_mt = 'Tipul banilor',
gm_mth = 'Aici avem 3 optiuni (cash, bank, crypto)',
gm_a = 'Suma',
gm_ah = 'Suma de bani pe care vrei sa o dai, Ex: 5000',
sm = 'Setezi o suma de bani pentru un jucator anume (Admin Only)',
sm_id = 'ID',
sm_idh = 'ID-ul Jucatorului',
sm_mt = 'tipul de bani',
sm_mth = 'Tipul de bani pe care vrei sa-l setezi jucatorului (cash, bank, crypto)',
sm_a = 'Suma',
sm_ah = 'Suma de bani pe care vrei sa o dai/setezi',
job = 'Iti verifici job-ul, in cazul in care ai uitat :)',
sjob = 'Setezi un job pentru un cetatean (Admin Only)',
sjob_id = 'ID',
sjob_idh = 'ID-ul Jucatorului',
sjob_j = 'job',
sjob_jh = 'Numele jobului, asa cum este definit in config.',
sjob_g = 'Functia',
sjob_gh = 'Functia este de tipul 1,2,3,4 etc.',
sg = 'Setezi o gasca/mafie pentru un jucator (Admin Only)',
sg_id = 'ID',
sg_idh = 'ID-ul Jucatorului',
sg_g = 'gasca/mafie',
sg_gh = 'Numele mafiei sau a gasti pe care vrei sa o setezi',
sg_gr = 'Functia',
sg_grh = 'Functia este de tipul 1,2,3,4 etc.',
cinv = 'Golesti inventarul unui jucator (Admin Only)',
cinv_id = 'ID',
cinv_idh = 'ID-ul Jucatorului',
me = 'Mesaj local/Indica o actiune sau afectiune',
me_m = 'mesaj',
me_mh = 'Efectiv mesajul pe care vrei sa-l afisezi',
},
info = {
received_paycheck = 'Ai primit salariul in valoare de $%{value}',
job_info = 'Job: %{value} | Functie: %{value2} | In tura: %{value3}',
@@ -97,7 +33,86 @@ local Translations = {
checking_whitelisted = 'Salutari %s. Iti facem o verificare scurta.',
exploit_banned = 'Ai fost banat pentru cheating. Informatii suplimentare pe serverul nostru de Discord: ',
exploit_dropped = 'Ai primit KICK pentru ca ai incercat un exploit!',
}
},
command = {
tp = {
help = 'TP catre un jucator sau catre anumite coordonate (Admin Only)',
params = {
x = { name = 'ID/X', help = 'ID-ul jucatorului sau coordonata X'},
y = { name = 'Y', help = 'Coordonata Y'},
z = { name = 'Z', help = 'Coordonata Z'},
},
},
tpm = { help = 'TP la punctul de referinta de pe harta (Admin Only)' },
togglepvp = { help = 'Activeaza/Dezactiveaza PVP pe server (Admin Only)' },
addpermission = {
help = 'Dai permisiuni speciale unui jucator (God Only)',
params = {
id = { name = 'ID', help = 'ID-ul jucatorului' },
permission = { name = 'Permisiuni', help = 'Permisiunile pe care vrei sa le dau (admin/moderator)' },
},
},
removepermission = {
help = 'Stergi permisiunile speciale ale unui jucator (God Only)',
params = {
id = { name = 'ID', help = 'ID-ul jucatorului' },
permission = { name = 'Permisiuni', help = 'Nivelul de permisiuni pe care vrei sa le stergi' },
},
},
openserver = { help = 'Deschide serverul pentru publicul larg (Admin Only)' },
closeserver = {
help = 'Inchide serverul pentru publicul larg (Admin Only)',
params = {
reason = { name = 'Motivul', help = 'Motivul pentru care serverul este inchis publicului larg (optional)' },
},
},
car = {
help = 'Spawneaza un vehicul (Admin Only)',
params = {
model = { name = 'Model', help = 'Modelul vehiculului dorit, Ex: intruder' },
},
},
dv = { help = 'Stergi un vehicul (Admin Only)' },
givemoney = {
help = 'Dai o suma de bani unui jucator (Admin Only)',
params = {
id = { name = 'ID', help = 'ID-ul jucatorului, Ex: 342' },
moneytype = { name = 'Tipul banilor', help = 'Aici avem 3 optiuni (cash, bank, crypto)' },
amount = { name = 'Suma', help = 'Suma de bani pe care vrei sa o dai, Ex: 5000' },
},
},
setmoney = {
help = 'Setezi o suma de bani pentru un jucator anume (Admin Only)',
params = {
id = { name = 'ID', help = 'ID-ul Jucatorului' },
moneytype = { name = 'tipul de bani', help = 'Tipul de bani pe care vrei sa-l setezi jucatorului (cash, bank, crypto)' },
amount = { name = 'Suma', help = 'Suma de bani pe care vrei sa o dai/setezi' },
},
},
job = { help = 'Iti verifici job-ul, in cazul in care ai uitat :)' },
setjob = {
help = 'Setezi un job pentru un cetatean (Admin Only)',
params = {
id = { name = 'ID', help = 'ID-ul Jucatorului' },
job = { name = 'job', help = 'Numele jobului, asa cum este definit in config.' },
grade = { name = 'Functia', help = 'Functia este de tipul 1,2,3,4 etc.' },
},
},
setgang = {
help = 'Setezi o gasca/mafie pentru un jucator (Admin Only)',
params = {
id = { name = 'ID', help = 'ID-ul Jucatorului' },
gang = { name = 'gasca/mafie', help = 'Numele mafiei sau a gasti pe care vrei sa o setezi' },
grade = { name = 'Functia', help = 'Functia este de tipul 1,2,3,4 etc.' },
},
},
me = {
help = 'Mesaj local/Indica o actiune sau afectiune',
params = {
message = { name = 'mesaj', help = 'Efectiv mesajul pe care vrei sa-l afisezi' }
},
},
},
}
Lang = Locale:new({
+17 -17
View File
@@ -81,7 +81,7 @@ function QBCore.Commands.Refresh(source)
end
-- Teleport
QBCore.Commands.Add('tp', Lang:t("comm.tp"), { { name = Lang:t("comm.tp_idx"), help = Lang:t("comm.tp_idx_h") }, { name = Lang:t("comm.tp_y"), help = Lang:t("comm.tp_y_h") }, { name = Lang:t("comm.tp_z"), help = Lang:t("comm.tp_z_h") } }, false, function(source, args)
QBCore.Commands.Add('tp', Lang:t("command.tp.help"), { { name = Lang:t("command.tp.params.x.name"), help = Lang:t("command.tp.params.x.help") }, { name = Lang:t("command.tp.params.y.name"), help = Lang:t("command.tp.params.y.help") }, { name = Lang:t("command.tp.params.z.name"), help = Lang:t("command.tp.params.z.help") } }, false, function(source, args)
if args[1] and not args[2] and not args[3] then
if tonumber(args[1]) then
local target = GetPlayerPed(tonumber(args[1]))
@@ -115,18 +115,18 @@ QBCore.Commands.Add('tp', Lang:t("comm.tp"), { { name = Lang:t("comm.tp_idx"), h
end
end, 'admin')
QBCore.Commands.Add('tpm', Lang:t("comm.tpm"), {}, false, function(source)
QBCore.Commands.Add('tpm', Lang:t("command.tpm.help"), {}, false, function(source)
TriggerClientEvent('QBCore:Command:GoToMarker', source)
end, 'admin')
QBCore.Commands.Add('togglepvp', Lang:t("comm.tglpvp"), {}, false, function()
QBCore.Commands.Add('togglepvp', Lang:t("command.togglepvp.help"), {}, false, function()
QBConfig.Server.PVP = not QBConfig.Server.PVP
TriggerClientEvent('QBCore:Client:PvpHasToggled', -1, QBConfig.Server.PVP)
end, 'admin')
-- Permissions
QBCore.Commands.Add('addpermission', Lang:t("comm.addper"), { { name = Lang:t("comm.addper_id"), help = Lang:t("comm.addper_idh") }, { name = Lang:t("comm.addper_per"), help = Lang:t("comm.addper_perh") } }, true, function(source, args)
QBCore.Commands.Add('addpermission', Lang:t("command.addpermission.help"), { { name = Lang:t("command.addpermission.params.id.name"), help = Lang:t("command.addpermission.params.id.help") }, { name = Lang:t("command.addpermission.params.permission.name"), help = Lang:t("command.addpermission.params.permission.help") } }, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
local permission = tostring(args[2]):lower()
if Player then
@@ -136,7 +136,7 @@ QBCore.Commands.Add('addpermission', Lang:t("comm.addper"), { { name = Lang:t("c
end
end, 'god')
QBCore.Commands.Add('removepermission', Lang:t("comm.rper"), { { name = Lang:t("comm.rper_id"), help = Lang:t("comm.rper_idh") }, { name = Lang:t("comm.rper_per"), help = Lang:t("comm.rper_perh") } }, true, function(source, args)
QBCore.Commands.Add('removepermission', Lang:t("command.removepermission.help"), { { name = Lang:t("command.removepermission.params.id.name"), help = Lang:t("command.removepermission.params.id.help") }, { name = Lang:t("command.removepermission.params.permission.name"), help = Lang:t("command.removepermission.params.permission.help") } }, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
local permission = tostring(args[2]):lower()
if Player then
@@ -148,7 +148,7 @@ end, 'god')
-- Open & Close Server
QBCore.Commands.Add('openserver', Lang:t("comm.opserv"), {}, false, function(source)
QBCore.Commands.Add('openserver', Lang:t("command.openserver.help"), {}, false, function(source)
if not QBCore.Config.Server.Closed then
TriggerClientEvent('QBCore:Notify', source, Lang:t('error.server_already_open'), 'error')
return
@@ -161,7 +161,7 @@ QBCore.Commands.Add('openserver', Lang:t("comm.opserv"), {}, false, function(sou
end
end, 'admin')
QBCore.Commands.Add('closeserver', Lang:t("comm.cserv"), {{ name = Lang:t("comm.cserv_r"), help = Lang:t("comm.cserv_rh")}}, false, function(source, args)
QBCore.Commands.Add('closeserver', Lang:t("command.closeserver.help"), {{ name = Lang:t("command.closeserver.params.reason.name"), help = Lang:t("command.closeserver.params.reason.help")}}, false, function(source, args)
if QBCore.Config.Server.Closed then
TriggerClientEvent('QBCore:Notify', source, Lang:t('error.server_already_closed'), 'error')
return
@@ -183,17 +183,17 @@ end, 'admin')
-- Vehicle
QBCore.Commands.Add('car', Lang:t("comm.car"), {{ name = Lang:t("comm.car_m"), help = Lang:t("comm.car_mh") }}, true, function(source, args)
QBCore.Commands.Add('car', Lang:t("command.car.help"), {{ name = Lang:t("command.car.params.model.name"), help = Lang:t("command.car.params.model.help") }}, true, function(source, args)
TriggerClientEvent('QBCore:Command:SpawnVehicle', source, args[1])
end, 'admin')
QBCore.Commands.Add('dv', Lang:t("comm.dv"), {}, false, function(source)
QBCore.Commands.Add('dv', Lang:t("command.dv.help"), {}, false, function(source)
TriggerClientEvent('QBCore:Command:DeleteVehicle', source)
end, 'admin')
-- Money
QBCore.Commands.Add('givemoney', Lang:t("comm.gm"), { { name = Lang:t("comm.gm_id"), help = Lang:t("comm.gm_idh") }, { name = Lang:t("comm.gm_mt"), help = Lang:t("comm.gm_mth") }, { name = Lang:t("comm.gm_a"), help = Lang:t("comm.gm_ah") } }, true, function(source, args)
QBCore.Commands.Add('givemoney', Lang:t("command.givemoney.help"), { { name = Lang:t("command.givemoney.params.id.name"), help = Lang:t("command.givemoney.params.id.help") }, { name = Lang:t("command.givemoney.params.moneytype.name"), help = Lang:t("command.givemoney.params.moneytype.help") }, { name = Lang:t("command.givemoney.params.amount.name"), help = Lang:t("command.givemoney.params.amount.help") } }, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
if Player then
Player.Functions.AddMoney(tostring(args[2]), tonumber(args[3]))
@@ -202,7 +202,7 @@ QBCore.Commands.Add('givemoney', Lang:t("comm.gm"), { { name = Lang:t("comm.gm_i
end
end, 'admin')
QBCore.Commands.Add('setmoney', Lang:t("comm.sm"), { { name = Lang:t("comm.sm_id"), help = Lang:t("comm.sm_idh") }, { name = Lang:t("comm.sm_mt"), help = Lang:t("comm.sm_mth") }, { name = Lang:t("comm.sm_a"), help = Lang:t("comm.sm_ah") } }, true, function(source, args)
QBCore.Commands.Add('setmoney', Lang:t("command.setmoney.help"), { { name = Lang:t("command.setmoney.params.id.name"), help = Lang:t("command.setmoney.params.id.help") }, { name = Lang:t("command.setmoney.params.moneytype.name"), help = Lang:t("command.setmoney.params.moneytype.help") }, { name = Lang:t("command.setmoney.params.amount.name"), help = Lang:t("command.setmoney.params.amount.help") } }, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
if Player then
Player.Functions.SetMoney(tostring(args[2]), tonumber(args[3]))
@@ -213,12 +213,12 @@ end, 'admin')
-- Job
QBCore.Commands.Add('job', Lang:t("comm.job"), {}, false, function(source)
QBCore.Commands.Add('job', Lang:t("command.job.help"), {}, false, function(source)
local PlayerJob = QBCore.Functions.GetPlayer(source).PlayerData.job
TriggerClientEvent('QBCore:Notify', source, Lang:t('info.job_info', {value = PlayerJob.label, value2 = PlayerJob.grade.name, value3 = PlayerJob.onduty}))
end, 'user')
QBCore.Commands.Add('setjob', Lang:t("comm.sjob"), { { name = Lang:t("comm.sjob_id"), help = Lang:t("comm.sjob_idh") }, { name = Lang:t("comm.sjob_j"), help = Lang:t("comm.sjob_jh") }, { name = Lang:t("comm.sjob_g"), help = Lang:t("comm.sjob_gh") } }, true, function(source, args)
QBCore.Commands.Add('setjob', Lang:t("command.setjob.help"), { { name = Lang:t("command.setjob.params.id.name"), help = Lang:t("command.setjob.params.id.help") }, { name = Lang:t("command.setjob.params.job.name"), help = Lang:t("command.setjob.params.job.help") }, { name = Lang:t("command.setjob.params.grade.name"), help = Lang:t("command.setjob.params.grade.help") } }, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
if Player then
Player.Functions.SetJob(tostring(args[2]), tonumber(args[3]))
@@ -229,12 +229,12 @@ end, 'admin')
-- Gang
QBCore.Commands.Add('gang', 'Check Your Gang', {}, false, function(source)
QBCore.Commands.Add('gang', Lang:t("command.gang.help"), {}, false, function(source)
local PlayerGang = QBCore.Functions.GetPlayer(source).PlayerData.gang
TriggerClientEvent('QBCore:Notify', source, Lang:t('info.gang_info', {value = PlayerGang.label, value2 = PlayerGang.grade.name}))
end, 'user')
QBCore.Commands.Add('setgang', Lang:t("comm.sg"), { { name = Lang:t("comm.sg_id"), help = Lang:t("comm.sg_idh") }, { name = Lang:t("comm.sg_g"), help = Lang:t("comm.sg_gh") }, { name = Lang:t("comm.sg_gr"), help = Lang:t("comm.sg_grh") } }, true, function(source, args)
QBCore.Commands.Add('setgang', Lang:t("command.setgang.help"), { { name = Lang:t("command.setgang.params.id.name"), help = Lang:t("command.setgang.params.id.help") }, { name = Lang:t("command.setgang.params.gang.name"), help = Lang:t("command.setgang.params.gang.help") }, { name = Lang:t("command.setgang.params.grade.name"), help = Lang:t("command.setgang.params.grade.help") } }, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
if Player then
Player.Functions.SetGang(tostring(args[2]), tonumber(args[3]))
@@ -245,7 +245,7 @@ end, 'admin')
-- Out of Character Chat
QBCore.Commands.Add('ooc', 'OOC Chat Message', {}, false, function(source, args)
QBCore.Commands.Add('ooc', Lang:t("command.ooc.help"), {}, false, function(source, args)
local message = table.concat(args, ' ')
local Players = QBCore.Functions.GetPlayers()
local Player = QBCore.Functions.GetPlayer(source)
@@ -278,7 +278,7 @@ end, 'user')
-- Me command
QBCore.Commands.Add('me', Lang:t("comm.me"), {{name = Lang:t("comm.me_m"), help = Lang:t("comm.me_mh")}}, false, function(source, args)
QBCore.Commands.Add('me', Lang:t("command.me.help"), {{name = Lang:t("command.me.params.message.name"), help = Lang:t("command.me.params.message.help")}}, false, function(source, args)
if #args < 1 then TriggerClientEvent('QBCore:Notify', source, Lang:t('error.missing_args2'), 'error') return end
local ped = GetPlayerPed(source)
local pCoords = GetEntityCoords(ped)