Merge branch 'main' into main

This commit is contained in:
David Malchin
2022-07-24 11:56:26 +03:00
committed by GitHub
+2 -2
View File
@@ -15,8 +15,8 @@ CreateThread(function()
if (QBCore.PlayerData.metadata['hunger'] <= 0 or QBCore.PlayerData.metadata['thirst'] <= 0) and not QBCore.PlayerData.metadata['isdead'] then
local ped = PlayerPedId()
local currentHealth = GetEntityHealth(ped)
local decreaseTreshold = math.random(5, 10)
SetEntityHealth(ped, currentHealth - decreaseTreshold)
local decreaseThreshold = math.random(5, 10)
SetEntityHealth(ped, currentHealth - decreaseThreshold)
end
end
Wait(QBCore.Config.StatusInterval)