mirror of
https://github.com/qbcore-fivem/qb-core.git
synced 2026-08-29 01:01:24 +00:00
WIP permission system
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+1
-5
@@ -30,11 +30,7 @@ QBConfig.Server.WhitelistPermission = 'admin' -- Permission that's able to enter
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QBConfig.Server.PVP = true -- Enable or disable pvp on the server (Ability to shoot other players)
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QBConfig.Server.Discord = "" -- Discord invite link
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QBConfig.Server.CheckDuplicateLicense = true -- Check for duplicate rockstar license on join
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QBConfig.Server.PermissionList = {} -- Permission list for old permission system
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QBConfig.Server.UseOldPermissionSystem = false -- Use old permissions system from the database
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QBConfig.Server.AllPermissions = { -- Table of permissions which have access to everything for the new permissions system
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'god',
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}
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QBConfig.Server.Permissions = {'god', 'admin', 'mod'} -- Add as many groups as you want here after creating them in your server.cfg
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QBConfig.Notify = {}
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+16
-18
@@ -4,14 +4,10 @@ QBCore.Commands.List = {}
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-- Register & Refresh Commands
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function QBCore.Commands.Add(name, help, arguments, argsrequired, callback, permission)
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if type(permission) == 'string' then
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permission = permission:lower()
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else
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permission = 'user'
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end
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QBCore.Commands.List[name:lower()] = {
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RegisterCommand(name, callback, permission)
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CommandList[name:lower()] = {
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name = name:lower(),
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permission = permission,
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permission = tostring(permission:lower()),
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help = help,
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arguments = arguments,
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argsrequired = argsrequired,
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@@ -20,20 +16,22 @@ function QBCore.Commands.Add(name, help, arguments, argsrequired, callback, perm
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end
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function QBCore.Commands.Refresh(source)
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local Player = QBCore.Functions.GetPlayer(source)
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local src = source
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local Player = GetPlayer(src)
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local suggestions = {}
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if not Player then return end
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for command, info in pairs(QBCore.Commands.List) do
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local hasPerm = QBCore.Functions.HasPermission(source, QBCore.Commands.List[command].permission)
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if hasPerm then
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suggestions[#suggestions + 1] = {
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name = '/' .. command,
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help = info.help,
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params = info.arguments
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}
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if Player then
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for command, info in pairs(CommandList) do
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local hasPerm = IsPlayerAceAllowed(tostring(src), info.permission)
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if hasPerm then
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suggestions[#suggestions + 1] = {
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name = '/' .. command,
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help = info.help,
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params = info.arguments
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}
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end
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end
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TriggerClientEvent('chat:addSuggestions', tonumber(src), suggestions)
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end
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TriggerClientEvent('chat:addSuggestions', source, suggestions)
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end
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-- Teleport
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+3
-23
@@ -10,28 +10,6 @@ AddEventHandler('playerDropped', function()
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QBCore.Players[src] = nil
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end)
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AddEventHandler('chatMessage', function(source, _, message)
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local src = source
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if string.sub(message, 1, 1) ~= '/' then return end
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local args = QBCore.Shared.SplitStr(message, ' ')
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local command = string.gsub(args[1]:lower(), '/', '')
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CancelEvent()
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if not QBCore.Commands.List[command] then return end
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local hasPerm = QBCore.Functions.HasPermission(src, QBCore.Commands.List[command].permission)
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table.remove(args, 1)
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if hasPerm then
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if QBCore.Commands.List[command].argsrequired and #QBCore.Commands.List[command].arguments ~= 0 and not args[#QBCore.Commands.List[command].arguments] then
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.missing_args2'), 'error')
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else
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QBCore.Commands.List[command].callback(src, args)
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end
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else
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TriggerClientEvent('QBCore:Notify', src, Lang:t('error.no_access'), 'error')
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end
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end)
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-- Player Connecting
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local function onPlayerConnecting(name, setKickReason, deferrals)
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@@ -44,7 +22,9 @@ local function onPlayerConnecting(name, setKickReason, deferrals)
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Wait(0)
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if QBCore.Config.Server.Closed then
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deferrals.done(QBCore.Config.Server.ClosedReason)
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if not IsPlayerAceAllowed(src, 'qbadmin.join') then
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deferrals.done(QBCore.Config.Server.ClosedReason)
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end
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end
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deferrals.update(string.format('Hello %s. Validating Your Rockstar License', name))
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+13
-56
@@ -265,76 +265,33 @@ end
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-- Setting & Removing Permissions
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function QBCore.Functions.AddPermission(source, permission)
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local Player = QBCore.Functions.GetPlayer(source)
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local plicense = Player.PlayerData.license
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if not Player then return end
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if QBCore.Config.Server.UseOldPermissionSystem then
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QBCore.Config.Server.PermissionList[plicense] = {
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license = plicense,
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permission = permission:lower(),
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}
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MySQL.Async.execute('DELETE FROM permissions WHERE license = ?', { plicense })
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MySQL.Async.insert('INSERT INTO permissions (name, license, permission) VALUES (?, ?, ?)', {
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GetPlayerName(source),
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plicense,
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permission:lower()
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})
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Player.Functions.UpdatePlayerData()
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TriggerClientEvent('QBCore:Client:OnPermissionUpdate', source, permission)
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local license = QBCore.Functions.GetIdentifier(source, 'license')
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if QBConfig.Server.Permissions[permission] then
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ExecuteCommand(('add_principal identifier.%s group.%s'):format(license, permission))
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QBCore.Commands.Refresh(source)
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else
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Player.Functions.SetPermission(permission)
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TriggerClientEvent('QBCore:Notify', source, 'Invalid permission level', 'error')
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end
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end
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function QBCore.Functions.RemovePermission(source)
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local Player = QBCore.Functions.GetPlayer(source)
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local license = Player.PlayerData.license
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if not Player then return end
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if QBCore.Config.Server.UseOldPermissionSystem then
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QBCore.Config.Server.PermissionList[license] = nil
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MySQL.Async.execute('DELETE FROM permissions WHERE license = ?', { license })
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Player.Functions.UpdatePlayerData()
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TriggerClientEvent('QBCore:Client:OnPermissionUpdate', source, 'user')
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else
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Player.Functions.SetPermission('user')
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local license = QBCore.Functions.GetIdentifier(source, 'license')
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for k,v in pairs(QBConfig.Server.Permissions) do
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if IsPlayerAceAllowed(source, v) then
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ExecuteCommand(('remove_principal identifier.%s group.%s'):format(license, v))
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QBCore.Commands.Refresh(source)
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end
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end
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end
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-- Checking for Permission Level
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function QBCore.Functions.HasPermission(source, permission)
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permission = tostring(permission:lower())
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local license = QBCore.Functions.GetIdentifier(source, 'license')
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if QBCore.Config.Server.UseOldPermissionSystem then
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if permission == 'user' then return true end
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if not QBCore.Config.Server.PermissionList[license] or QBCore.Config.Server.PermissionList[license].license ~= license then return false end
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if QBCore.Config.Server.PermissionList[license].permission ~= permission and QBCore.Config.Server.PermissionList[license].permission ~= 'god' then return false end
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return true
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else
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local Player = QBCore.Functions.GetPlayer(source)
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if next(QBCore.Config.Server.AllPermissions) then
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for i = 1, #QBCore.Config.Server.AllPermissions do
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if QBCore.Config.Server.AllPermissions[i] == Player.PlayerData.permission then
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return true
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end
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end
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end
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return Player.PlayerData.permission == permission
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end
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local src = source
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if IsPlayerAceAllowed(tostring(src), tostring(permission:lower())) then return true end
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return false
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end
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function QBCore.Functions.GetPermission(source)
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local license = QBCore.Functions.GetIdentifier(source, 'license')
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if QBCore.Config.Server.UseOldPermissionSystem then
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if not license or not QBCore.Config.Server.PermissionList[license] or QBCore.Config.Server.PermissionList[license].license ~= license then return 'user' end
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return QBCore.Config.Server.PermissionList[license].permission
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else
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local Player = QBCore.Functions.GetPlayer(source)
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return Player.PlayerData.permission
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end
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end
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-- Opt in or out of admin reports
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function QBCore.Functions.IsOptin(source)
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+1
-21
@@ -10,24 +10,4 @@ end)
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-- To use this export in a script instead of manifest method
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-- Just put this line of code below at the very top of the script
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-- local QBCore = exports['qb-core']:GetCoreObject()
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-- Get permissions on server start
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CreateThread(function()
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if QBCore.Config.Server.UseOldPermissionSystem then
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local result = MySQL.Sync.fetchAll('SELECT * FROM permissions', {})
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if not result then return end
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for k, v in pairs(result) do
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QBCore.Config.Server.PermissionList[v.license] = {
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license = v.license,
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permission = v.permission,
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optin = true
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}
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end
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else
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for i = 1, #QBCore.Config.Server.AllPermissions do
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ExecuteCommand(('add_principal group.%s group.admin'):format(QBCore.Config.Server.AllPermissions[i]))
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end
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end
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end)
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-- local QBCore = exports['qb-core']:GetCoreObject()
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@@ -43,15 +43,6 @@ function QBCore.Player.CheckPlayerData(source, PlayerData)
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PlayerData.license = PlayerData.license or QBCore.Functions.GetIdentifier(source, 'license')
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PlayerData.name = GetPlayerName(source)
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PlayerData.cid = PlayerData.cid or 1
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if not QBCore.Config.Server.UseOldPermissionSystem then
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if PlayerData.permission then ExecuteCommand(('remove_principal identifier.%s group.%s'):format(PlayerData.license, PlayerData.permission)) end
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if not PlayerData.permission and IsPlayerAceAllowed(source, 'command') then -- if both aces are allowed then the person has group.admin and is a system admin
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PlayerData.permission = QBCore.Config.Server.AllPermissions[1] or 'god'
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end
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PlayerData.permission = PlayerData.permission or 'user'
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ExecuteCommand(('add_principal identifier.%s group.%s'):format(PlayerData.license, PlayerData.permission))
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PlayerData.optin = PlayerData.optin or true
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end
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PlayerData.money = PlayerData.money or {}
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for moneytype, startamount in pairs(QBCore.Config.Money.MoneyTypes) do
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PlayerData.money[moneytype] = PlayerData.money[moneytype] or startamount
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@@ -168,17 +159,6 @@ function QBCore.Player.CreatePlayer(PlayerData)
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end
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end
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if not QBCore.Config.Server.UseOldPermissionSystem then
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function self.Functions.SetPermission(permission)
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permission = permission:lower()
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ExecuteCommand(('remove_principal identifier.%s group.%s'):format(self.PlayerData.license, self.PlayerData.permission))
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ExecuteCommand(('add_principal identifier.%s group.%s'):format(self.PlayerData.license, permission))
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self.PlayerData.permission = permission
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self.Functions.UpdatePlayerData()
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TriggerClientEvent('QBCore:Client:OnPermissionUpdate', self.PlayerData.source, permission)
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end
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end
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function self.Functions.SetJob(job, grade)
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job = job:lower()
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grade = tostring(grade) or '0'
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