Changed default to 48 players

Changed default to 48 since that's the max player count with a free license using OneSync Infinity.
This commit is contained in:
Jeremy
2021-12-03 03:19:05 -05:00
committed by GitHub
parent e7c4562289
commit 034b16073a
+1 -1
View File
@@ -1,6 +1,6 @@
QBConfig = {}
QBConfig.MaxPlayers = GetConvarInt('sv_maxclients', 64) -- Gets max players from config file, default 64
QBConfig.MaxPlayers = GetConvarInt('sv_maxclients', 48) -- Gets max players from config file, default 48
QBConfig.DefaultSpawn = vector4(-1035.71, -2731.87, 12.86, 0.0)
QBConfig.UpdateInterval = 5 -- how often to update player data in minutes
QBConfig.StatusInterval = 5000 -- how often to check hunger/thirst status in ms