Files
esx_core/locales/br.lua
T
2018-12-30 23:05:04 +01:00

89 lines
4.4 KiB
Lua

Locales['br'] = {
-- Cloakroom
['cloakroom'] = 'Vestiário',
['ems_clothes_civil'] = 'Roupa Normal',
['ems_clothes_ems'] = 'Entrar como Socorrista',
-- Vehicles
['store_veh'] = 'press ~INPUT_CONTEXT~ to store the vehicle',
['ambulance'] = 'ambulance',
['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.',
['helicopter_buy'] = 'helicopter shop',
['helicopter_garage'] = 'open garage',
['helicopter_store'] = 'store helicopter in garage',
['helicopter_garage_title'] = 'helicopter Garage',
['helicopter_title'] = 'helicopter Actions',
['helicopter_notauthorized'] = 'you\'re not authorized to buy helicopters.',
['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.',
['garage_title'] = 'vehicle Actions',
['garage_stored'] = 'stored',
['garage_notstored'] = 'not in garage',
['garage_storing'] = 'we\'re attempting to remove the vehicle, make sure no players are around it.',
['garage_has_stored'] = 'the vehicle has been stored in your garage',
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['shop_item'] = '$%s',
['vehicleshop_title'] = 'vehicle Shop',
['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~r~$%s~s~',
['vehicleshop_money'] = 'you cannot afford that vehicle',
['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait',
['confirm_no'] = 'no',
['confirm_yes'] = 'yes',
-- Action Menu
['hospital'] = 'Hôspital',
['revive_inprogress'] = 'Reanimação em andamento',
['revive_complete'] = 'você ressuscitou ~y~%s~s~',
['revive_complete_award'] = 'você ressuscitou ~y~%s~s~, ~g~$%s~s~',
['heal_inprogress'] = 'you are healing!',
['heal_complete'] = 'you have healed ~y~%s~s~',
['no_players'] = 'Nenhum jogador nas proximidades',
['no_vehicles'] = 'Sem veículos nas proximidades',
['player_not_unconscious'] = 'Não está inconsciente',
['player_not_conscious'] = 'that player is not conscious!',
-- Boss Menu
['boss_actions'] = 'Menu Administração',
-- Misc
['invalid_amount'] = '~r~Quantidade inválida',
['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.',
['deposit_amount'] = 'Quantidade inválida para deposito',
['money_withdraw'] = 'Quantidade a ser retirada',
['fast_travel'] = 'Aperte ~INPUT_CONTEXT~ para mover-se rapidamente.',
['open_pharmacy'] = 'Aperte ~INPUT_CONTEXT~ para abrir a farmácia.',
['pharmacy_menu_title'] = 'Farmácia',
['pharmacy_take'] = 'tomar <span style="color:blue;">%s</span>',
['medikit'] = 'Seringa',
['bandage'] = 'Vendagem',
['max_item'] = 'você já carrega o suficiente sobre você.',
-- F6 Menu
['ems_menu'] = 'Interação com cidadão',
['ems_menu_title'] = 'Ambulância - Interação com cidadão',
['ems_menu_revive'] = 'Reanimar',
['ems_menu_putincar'] = 'Colocar no veiculo',
['ems_menu_small'] = 'Curar pequenas feridas',
['ems_menu_big'] = 'Tratando lesões graves',
-- Phone
['alert_ambulance'] = 'Alerta Socorro',
-- Death
['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~',
['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n',
['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn',
['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~',
['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.',
['distress_send'] = 'press [~b~G~s~] to send distress signal',
['distress_sent'] = 'distress signal has been sent to available units!',
['distress_message'] = 'medical attention required: unconscious citizen!',
['combatlog_message'] = 'you have been force-respawned because you\'ve previously left the server when dead.',
-- Revive
['revive_help'] = 'reviver um jogador',
-- Item
['used_medikit'] = 'você usou 1x Seringa',
['used_bandage'] = 'você usou 1x Vendagem',
['not_enough_medikit'] = 'Você não tem ~b~Seringa~s~.',
['not_enough_bandage'] = 'Você não tem ~b~Vendagem~s~.',
['healed'] = 'Você foi tratado.',
}