Files
esx_core/server/commands.lua
T
2020-01-12 19:18:41 +01:00

264 lines
9.9 KiB
Lua

TriggerEvent('es:addGroupCommand', 'tp', 'admin', function(source, args, user)
local x = tonumber(args[1])
local y = tonumber(args[2])
local z = tonumber(args[3])
if x and y and z then
TriggerClientEvent('esx:teleport', source, {
x = x,
y = y,
z = z
})
else
TriggerClientEvent('chatMessage', source, 'SYSTEM', {255, 0, 0}, 'Invalid coordinates!')
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = 'Teleport to coordinates', params = {
{name = 'x', help = 'X coords'},
{name = 'y', help = 'Y coords'},
{name = 'z', help = 'Z coords'}
}})
TriggerEvent('es:addGroupCommand', 'setjob', 'admin', function(source, args, user)
if tonumber(args[1]) and args[2] and tonumber(args[3]) then
local xPlayer = ESX.GetPlayerFromId(args[1])
if xPlayer then
if ESX.DoesJobExist(args[2], args[3]) then
xPlayer.setJob(args[2], args[3])
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'That job does not exist.' } })
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Invalid usage.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('setjob'), params = {
{name = 'playerId', help = _U('id_param')},
{name = 'job', help = _U('setjob_param2')},
{name = 'grade_id', help = _U('setjob_param3')}
}})
TriggerEvent('es:addGroupCommand', 'car', 'admin', function(source, args, user)
TriggerClientEvent('esx:spawnVehicle', source, args[1])
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('spawn_car'), params = {{name = 'car', help = _U('spawn_car_param')}}})
TriggerEvent('es:addGroupCommand', 'cardel', 'admin', function(source, args, user)
TriggerClientEvent('esx:deleteVehicle', source, args[1])
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('delete_vehicle'), params = {
{name = 'radius', help = 'Optional, delete every vehicle within the specified radius'}
}})
TriggerEvent('es:addGroupCommand', 'dv', 'admin', function(source, args, user)
TriggerClientEvent('esx:deleteVehicle', source, args[1])
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('delete_vehicle'), params = {
{name = 'radius', help = 'Optional, delete every vehicle within the specified radius'}
}})
TriggerEvent('es:addGroupCommand', 'giveaccountmoney', 'admin', function(source, args, user)
local xPlayer = ESX.GetPlayerFromId(args[1])
if xPlayer then
local account = args[2]
local amount = tonumber(args[3])
if amount then
if xPlayer.getAccount(account) then
xPlayer.addAccountMoney(account, amount)
else
TriggerClientEvent('esx:showNotification', source, _U('invalid_account'))
end
else
TriggerClientEvent('esx:showNotification', source, _U('amount_invalid'))
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('giveaccountmoney'), params = {
{name = 'playerId', help = _U('id_param')},
{name = 'account', help = _U('account')},
{name = 'amount', help = _U('money_amount')}
}})
TriggerEvent('es:addGroupCommand', 'giveitem', 'admin', function(source, args, user)
local xPlayer = ESX.GetPlayerFromId(args[1])
if xPlayer then
local item = args[2]
local count = tonumber(args[3])
if count then
if xPlayer.getInventoryItem(item) then
xPlayer.addInventoryItem(item, count)
else
TriggerClientEvent('esx:showNotification', source, _U('invalid_item'))
end
else
TriggerClientEvent('esx:showNotification', source, _U('invalid_amount'))
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('giveitem'), params = {
{name = 'playerId', help = _U('id_param')},
{name = 'item', help = _U('item')},
{name = 'amount', help = _U('amount')}
}})
TriggerEvent('es:addGroupCommand', 'giveweapon', 'admin', function(source, args, user)
local xPlayer = ESX.GetPlayerFromId(args[1])
if xPlayer then
local weaponName = args[2] or 'unknown'
if ESX.GetWeapon(weaponName) then
if xPlayer.hasWeapon(weaponName) then
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player already has that weapon.' } })
else
xPlayer.addWeapon(weaponName, tonumber(args[3]))
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Invalid weapon.' } })
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('giveweapon'), params = {
{name = 'playerId', help = _U('id_param')},
{name = 'weapon', help = _U('weapon')},
{name = 'ammo', help = _U('amountammo')}
}})
TriggerEvent('es:addGroupCommand', 'giveweaponcomponent', 'admin', function(source, args, user)
local xPlayer = ESX.GetPlayerFromId(args[1])
if xPlayer then
local weapon = args[2] or 'unknown'
if ESX.GetWeapon(weapon) then
weapon = string.upper(weapon)
if xPlayer.hasWeapon(weapon) then
local component = ESX.GetWeaponComponent(weapon, args[3] or 'unknown')
if component then
if xPlayer.hasWeaponComponent(weapon, args[3]) then
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player already has that weapon component.' } })
else
xPlayer.addWeaponComponent(weapon, args[3])
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Invalid weapon component.' } })
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player does not have that weapon.' } })
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Invalid weapon.' } })
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = 'Give weapon component', params = {
{name = 'playerId', help = _U('id_param')},
{name = 'weapon', help = _U('weapon')},
{name = 'component', help = 'weapon component'}
}})
TriggerEvent('es:addGroupCommand', 'disc', 'admin', function(source, args, user)
DropPlayer(source, 'You have been disconnected')
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end)
TriggerEvent('es:addGroupCommand', 'disconnect', 'admin', function(source, args, user)
DropPlayer(source, 'You have been disconnected')
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('disconnect')})
TriggerEvent('es:addGroupCommand', 'clear', 'user', function(source, args, user)
TriggerClientEvent('chat:clear', source)
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('chat_clear')})
TriggerEvent('es:addGroupCommand', 'cls', 'user', function(source, args, user)
TriggerClientEvent('chat:clear', source)
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end)
TriggerEvent('es:addGroupCommand', 'clsall', 'admin', function(source, args, user)
TriggerClientEvent('chat:clear', -1)
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end)
TriggerEvent('es:addGroupCommand', 'clearall', 'admin', function(source, args, user)
TriggerClientEvent('chat:clear', -1)
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('chat_clear_all')})
TriggerEvent('es:addGroupCommand', 'clearinventory', 'admin', function(source, args, user)
local xPlayer
if args[1] then
xPlayer = ESX.GetPlayerFromId(args[1])
else
xPlayer = ESX.GetPlayerFromId(source)
end
if xPlayer then
for i=1, #xPlayer.inventory, 1 do
if xPlayer.inventory[i].count > 0 then
xPlayer.setInventoryItem(xPlayer.inventory[i].name, 0)
end
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('command_clearinventory'), params = {{name = 'playerId', help = _U('command_playerid_param')}}})
TriggerEvent('es:addGroupCommand', 'clearloadout', 'admin', function(source, args, user)
local xPlayer
if args[1] then
xPlayer = ESX.GetPlayerFromId(args[1])
else
xPlayer = ESX.GetPlayerFromId(source)
end
if xPlayer then
for i=#xPlayer.loadout, 1, -1 do
xPlayer.removeWeapon(xPlayer.loadout[i].name)
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('command_clearloadout'), params = {{name = 'playerId', help = _U('command_playerid_param')}}})