Files
esx_core/locales/en.lua
T
2018-04-10 20:22:31 +02:00

64 lines
2.4 KiB
Lua

Locales['en'] = {
-- Cloakroom
['cloakroom'] = 'locker Room',
['ems_clothes_civil'] = 'civilian Clothes',
['ems_clothes_ems'] = 'eMS Clothes',
-- Vehicles
['veh_menu'] = 'vehicle',
['veh_spawn'] = 'press ~INPUT_CONTEXT~ to get a Vehicle or Helicopter',
['store_veh'] = 'press ~INPUT_CONTEXT~ to store the vehicle',
['ambulance'] = 'ambulance',
['helicopter'] = 'helicopter',
-- Action Menu
['hospital'] = 'hospital',
['revive_inprogress'] = 'revive in progress',
['revive_complete'] = 'you have been revived ',
['no_players'] = 'no players nearby',
['no_vehicles'] = 'no vehicles nearby',
['isdead'] = 'is dead',
['unconscious'] = 'is not unconscious',
-- Boss Menu
['deposit_society'] = 'eMS Deposit',
['withdraw_society'] = 'eMS Withdraw',
['boss_actions'] = 'boss Actions',
-- Misc
['invalid_amount'] = '~r~invalid amount',
['open_menu'] = 'press ~INPUT_CONTEXT~ to open the menu',
['deposit_amount'] = 'deposit Amount',
['money_withdraw'] = 'amount withdrawn',
['fast_travel'] = 'Press on ~INPUT_CONTEXT~ to fast travel.',
['open_pharmacy'] = 'Press on ~INPUT_CONTEXT~ to open the pharmacy.',
['pharmacy_menu_title'] = 'Pharmacy',
['pharmacy_take'] = 'Take',
['medikit'] = 'medikit',
['bandage'] = 'bandage',
['max_item'] = 'You are already carrying enough on yourself.',
-- F6 Menu
['ems_menu'] = 'eMS Menu',
['ems_menu_title'] = 'ambulance - EMS Menu',
['ems_menu_revive'] = 'revive Player',
['ems_menu_putincar'] = 'put in Vehicle',
['ems_menu_small'] = 'heal small wounds',
['ems_menu_big'] = 'treat serious injuries',
-- Phone
['alert_ambulance'] = 'alert Ambulance',
-- Death
['respawn_at_hospital'] = 'do you want to force respawn and spawn in the hospital?',
['yes'] = 'yes',
['please_wait'] = 'You are unconscious and will bleed out in ~b~',
['minutes'] = ' minutes ',
['seconds_fine'] = ' seconds ~w~to respawn \nForce respawn now by pressing ~g~$',
['seconds'] = ' seconds',
['press_respawn_fine'] = '~w~ [Press ~b~E~w~]',
['press_respawn'] = 'press [~b~E~w~] to respawn.',
-- Revive
['revive_help'] = 'revive a player',
-- Item
['used_medikit'] = 'You have used 1x medikit',
['used_bandage'] = 'You have used 1x bandage',
['not_enough_medikit'] = 'You do not have ~b~medikit~w~.',
['not_enough_bandage'] = 'You do not have ~b~bandage~w~.',
['healed'] = 'you have been treated.',
-- Misc
}