mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 18:28:52 +00:00
169 lines
4.6 KiB
Lua
169 lines
4.6 KiB
Lua
Keys = {
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["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
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["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
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["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
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["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
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["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
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["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
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["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
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["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
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["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
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}
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ESX = nil
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local menuOpen = false
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local wasOpen = false
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Citizen.CreateThread(function()
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while ESX == nil do
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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Citizen.Wait(0)
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end
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while ESX.GetPlayerData().job == nil do
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Citizen.Wait(100)
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end
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ESX.PlayerData = ESX.GetPlayerData()
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end)
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(0)
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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if GetDistanceBetweenCoords(coords, Config.CircleZones.DrugDealer.coords, true) < 0.5 then
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if not menuOpen then
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ESX.ShowHelpNotification(_U('dealer_prompt'))
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if IsControlJustReleased(0, Keys['E']) then
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wasOpen = true
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OpenDrugShop()
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end
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else
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Citizen.Wait(500)
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end
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else
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if wasOpen then
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wasOpen = false
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ESX.UI.Menu.CloseAll()
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end
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Citizen.Wait(500)
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end
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end
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end)
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function OpenDrugShop()
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ESX.UI.Menu.CloseAll()
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local elements = {}
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menuOpen = true
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for k, v in pairs(ESX.GetPlayerData().inventory) do
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local price = Config.DrugDealerItems[v.name]
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if price and v.count > 0 then
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table.insert(elements, {
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label = ('%s - <span style="color:green;">%s</span>'):format(v.label, _U('dealer_item', ESX.Math.GroupDigits(price))),
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name = v.name,
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price = price,
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-- menu properties
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type = 'slider',
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value = 1,
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min = 1,
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max = v.count
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})
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end
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end
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ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'drug_shop', {
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title = _U('dealer_title'),
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align = 'top-left',
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elements = elements
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}, function(data, menu)
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TriggerServerEvent('esx_drugs:sellDrug', data.current.name, data.current.value)
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end, function(data, menu)
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menu.close()
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menuOpen = false
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end)
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end
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AddEventHandler('onResourceStop', function(resource)
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if resource == GetCurrentResourceName() then
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if menuOpen then
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ESX.UI.Menu.CloseAll()
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end
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end
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end)
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function OpenBuyLicenseMenu(licenseName)
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menuOpen = true
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local license = Config.LicensePrices[licenseName]
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local elements = {
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{
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label = _U('license_no'),
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value = 'no'
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},
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{
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label = ('%s - <span style="color:green;">%s</span>'):format(license.label, _U('dealer_item', ESX.Math.GroupDigits(license.price))),
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value = licenseName,
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price = license.price,
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licenseName = license.label
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}
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}
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ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'license_shop', {
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title = _U('license_title'),
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align = 'top-left',
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elements = elements
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}, function(data, menu)
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if data.current.value ~= 'no' then
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ESX.TriggerServerCallback('esx_drugs:buyLicense', function(boughtLicense)
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if boughtLicense then
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ESX.ShowNotification(_U('license_bought', data.current.licenseName, ESX.Math.GroupDigits(data.current.price)))
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else
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ESX.ShowNotification(_U('license_bought_fail', data.current.licenseName))
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end
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end, data.current.value)
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else
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menu.close()
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end
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end, function(data, menu)
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menu.close()
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menuOpen = false
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end)
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end
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function CreateBlipCircle(coords, text, radius, color, sprite)
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local blip = AddBlipForRadius(coords, radius)
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SetBlipHighDetail(blip, true)
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SetBlipColour(blip, 1)
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SetBlipAlpha (blip, 128)
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-- create a blip in the middle
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blip = AddBlipForCoord(coords)
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SetBlipHighDetail(blip, true)
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SetBlipSprite (blip, sprite)
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SetBlipScale (blip, 1.0)
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SetBlipColour (blip, color)
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SetBlipAsShortRange(blip, true)
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BeginTextCommandSetBlipName("STRING")
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AddTextComponentString(text)
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EndTextCommandSetBlipName(blip)
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end
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Citizen.CreateThread(function()
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for k,zone in pairs(Config.CircleZones) do
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CreateBlipCircle(zone.coords, zone.name, zone.radius, zone.color, zone.sprite)
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end
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end) |