Keys = { ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57, ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177, ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18, ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182, ["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81, ["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70, ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178, ["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173, ["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118 } ESX = nil local menuOpen = false local wasOpen = false Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end while ESX.GetPlayerData().job == nil do Citizen.Wait(100) end ESX.PlayerData = ESX.GetPlayerData() end) Citizen.CreateThread(function() while true do Citizen.Wait(0) local playerPed = PlayerPedId() local coords = GetEntityCoords(playerPed) if GetDistanceBetweenCoords(coords, Config.CircleZones.DrugDealer.coords, true) < 0.5 then if not menuOpen then ESX.ShowHelpNotification(_U('dealer_prompt')) if IsControlJustReleased(0, Keys['E']) then wasOpen = true OpenDrugShop() end else Citizen.Wait(500) end else if wasOpen then wasOpen = false ESX.UI.Menu.CloseAll() end Citizen.Wait(500) end end end) function OpenDrugShop() ESX.UI.Menu.CloseAll() local elements = {} menuOpen = true for k, v in pairs(ESX.GetPlayerData().inventory) do local price = Config.DrugDealerItems[v.name] if price and v.count > 0 then table.insert(elements, { label = ('%s - %s'):format(v.label, _U('dealer_item', ESX.Math.GroupDigits(price))), name = v.name, price = price, -- menu properties type = 'slider', value = 1, min = 1, max = v.count }) end end ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'drug_shop', { title = _U('dealer_title'), align = 'top-left', elements = elements }, function(data, menu) TriggerServerEvent('esx_drugs:sellDrug', data.current.name, data.current.value) end, function(data, menu) menu.close() menuOpen = false end) end AddEventHandler('onResourceStop', function(resource) if resource == GetCurrentResourceName() then if menuOpen then ESX.UI.Menu.CloseAll() end end end) function OpenBuyLicenseMenu(licenseName) menuOpen = true local license = Config.LicensePrices[licenseName] local elements = { { label = _U('license_no'), value = 'no' }, { label = ('%s - %s'):format(license.label, _U('dealer_item', ESX.Math.GroupDigits(license.price))), value = licenseName, price = license.price, licenseName = license.label } } ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'license_shop', { title = _U('license_title'), align = 'top-left', elements = elements }, function(data, menu) if data.current.value ~= 'no' then ESX.TriggerServerCallback('esx_drugs:buyLicense', function(boughtLicense) if boughtLicense then ESX.ShowNotification(_U('license_bought', data.current.licenseName, ESX.Math.GroupDigits(data.current.price))) else ESX.ShowNotification(_U('license_bought_fail', data.current.licenseName)) end end, data.current.value) else menu.close() end end, function(data, menu) menu.close() menuOpen = false end) end function CreateBlipCircle(coords, text, radius, color, sprite) local blip = AddBlipForRadius(coords, radius) SetBlipHighDetail(blip, true) SetBlipColour(blip, 1) SetBlipAlpha (blip, 128) -- create a blip in the middle blip = AddBlipForCoord(coords) SetBlipHighDetail(blip, true) SetBlipSprite (blip, sprite) SetBlipScale (blip, 1.0) SetBlipColour (blip, color) SetBlipAsShortRange(blip, true) BeginTextCommandSetBlipName("STRING") AddTextComponentString(text) EndTextCommandSetBlipName(blip) end Citizen.CreateThread(function() for k,zone in pairs(Config.CircleZones) do CreateBlipCircle(zone.coords, zone.name, zone.radius, zone.color, zone.sprite) end end)