mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-28 17:01:14 +00:00
760f31eb6cffd3acc957e2ccc921e9b8bb0f34b7
Both default skins spell the chin width key chin_13. skinchanger only knows chin_1 through chin_4, so the value never reaches the ped and the key is stored as junk in users.skin. It also breaks the ped. SetFace reads every feature through Normalise(weight, 10), which divides, so a missing chin_3 raises "attempt to perform arithmetic on a nil value" at feature index 17. Everything after that in ApplySkin is skipped: the remaining features, the eye colour, the head overlays, the components and the props.
ESX Legacy
Discord - Website - Documentation
Want more resources? You can browse the Cfx.re Releases board for more!
ESX is the leading framework, trusted by over 12,000 communities to provide the highest quality roleplay servers on FiveM
💗 Supporters
Interested in helping us? Take a look at our patreon
| We would like to sincerely thank the following donors who helped fund the development of ESX. |
|---|
| Mohamad Buhamad - Michael Hein - RoadToSix - Montree Narathong |
| Saydoon - Muhannad alyamani - iSentrie - Wecity - Samuel Nicol |
| Kyle McShea - Artin - Mathias Christoffersen - Jaylan Yilmaz - Callum |
| CONGRESS KW - Michael Hein - Smery sitbon - daZepelin - CMF Community |
Description
Languages
JavaScript
62.3%
Lua
34.8%
TypeScript
1.2%
HTML
0.8%
CSS
0.7%
Other
0.2%