mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 01:08:54 +00:00
89 lines
4.2 KiB
Markdown
89 lines
4.2 KiB
Markdown
### Requirements (ensure you are using the latest)
|
|
- [ESX Legacy](https://github.com/esx-framework/esx-legacy)
|
|
- [MySQL Async 3.3.2](https://github.com/brouznouf/fivem-mysql-async/releases/tag/3.3.2)
|
|
- [ESX Identity](https://github.com/esx-framework/esx_identity)
|
|
- [ESX Skin](https://github.com/esx-framework/esx_skin)
|
|
- [Spawnmanager](https://github.com/citizenfx/cfx-server-data/tree/master/resources/%5Bmanagers%5D/spawnmanager)
|
|
|
|
### Installation
|
|
- Modify your ESX config with `Config.Multichar = true`
|
|
- Set your database name for `Config.Database` in server/main.lua
|
|
- All owner and identifier columns should be set to `VARCHAR(60)` to ensure correct data entry
|
|
- The resource will attempt to set columns automatically
|
|
|
|
### Conflicts
|
|
* The following resources should not be used with ESX Legacy and can result in errors
|
|
- essentialmode
|
|
- basic-gamemode
|
|
- fivem-map-skater
|
|
- fivem-map-hipster
|
|
- default_spawnpoint
|
|
|
|
### Common issues
|
|
#### Black screen / loading scripts
|
|
- Download and run all requirements
|
|
- Use a fresh spawnmanager as many people alter the code
|
|
- Ensure none of the conflicting resources are enabled
|
|
#### mysql-async duplicate entry
|
|
- You have not increased the VARCHAR size of the table holding identifiers - usually `owner` or `identifier`
|
|
|
|
#### The menu interface is esx_menu_default - you can use any version if you want a different appearance
|
|

|
|
|
|
### Relogging
|
|
- Do not enable this setting if you do not intend to properly set up relog support
|
|
- Requires the latest update for ESX Status (prevents multiple status ticks from running)
|
|
- Add the following events to resources that require support for relogging, or
|
|
- Add them to [@esx/imports.lua](https://github.com/esx-framework/es_extended/blob/legacy/imports.lua) (and use the imports in your resources)
|
|
```lua
|
|
RegisterNetEvent('esx:playerLoaded')
|
|
AddEventHandler('esx:playerLoaded', function(xPlayer)
|
|
ESX.PlayerData = xPlayer
|
|
ESX.PlayerLoaded = true
|
|
end)
|
|
|
|
RegisterNetEvent('esx:onPlayerLogout')
|
|
AddEventHandler('esx:onPlayerLogout', function()
|
|
ESX.PlayerLoaded = false
|
|
ESX.PlayerData = {}
|
|
end)
|
|
```
|
|
- Any threads using ESX.PlayerData in a loop should check if ESX.PlayerLoaded is true
|
|
- This ensures the resource does not error after relogging, or while on character selection
|
|
- Setup correctly you can break your loops and trigger them again after loading
|
|
- Refer to my [boilerplate](https://github.com/thelindat/esx_legacy_boilerplate) for more information and usage examples
|
|
|
|
### Notes
|
|
- This resource is not compatible with ExtendedMode or previous versions of ESX
|
|
- Legacy, skin, and identity must be updated to at least the minimum commits specified above
|
|
- Characters are stored in the users table as `char#:license` - if you need to use a different identifier then you need to modify ESX itself
|
|
- Character deletion does not require manual entries for the tables to remove
|
|
- As characters are stored with unique identifiers, there is no excessive queries being executed
|
|
|
|
### Kashacters
|
|
- This project is forked from the [kashacters multicharacter resource](https://github.com/FiveEYZ/esx_kashacter)
|
|
- Most of the code has been entirely rewritten
|
|
- KASH has given permission for this resource to use his code and the addition of a license
|
|
- The license obviously does not apply to previous versions and KASH has stated his resource is free to be used however
|
|
|
|
|
|
|
|
## Notice
|
|
Copyright© 2021 Linden and KASH
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see https://www.gnu.org/licenses.
|
|
|
|
|
|
### Thanks to KASH, XxFri3ndlyxX, and all those who have contributed
|