mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 17:28:53 +00:00
5b591a94b5
Thanks You KASH (github.com/KASHZIN)Who The Original Develop This ESX_KASHACTERS RELEASE And To for the tutorial XxFri3ndlyxX (github.com/XxFri3ndlyxX)
this tutorial i made little bit use XxFri3ndlyxX tutorial
1.Step One [ essentialmode\client\main.lua ]
Delete Or Replace This !
--[[Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if NetworkIsSessionStarted() then
TriggerServerEvent('es:firstJoinProper')
TriggerEvent('es:allowedToSpawn')
return
end
end
end)]]--
2.Step Two [ es_extended [ LINE : 457 ] client/main.lua ]
This To Fix Cant Open Inventory When You Die And Get Revived
Change You Menu interactions to this !
``` ---Menu interactions
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if IsControlJustReleased(0, 289) and IsInputDisabled(0) and not ESX.UI.Menu.IsOpen('default', 'es_extended', 'inventory') then
ESX.ShowInventory()
end
end
end)```
3. Step Three
To Get Your esx_kashacters work you need do this on your database
SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = 'owner'
And This
SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = 'indentifier'
Credit @Xnubil
6. Step Six [Fix Datastore]
Duplicate Your esx_datastore or add This line on your esx_datastore server\main.lua
-- Fix was taken from this link --
-- https://forum.fivem.net/t/release-esx-kashacters-multi-character/251613/448?u=xxfri3ndlyxx --
AddEventHandler('esx:playerLoaded', function(source)
local result = MySQL.Sync.fetchAll('SELECT * FROM datastore')
for i=1, #result, 1 do
local name = result[i].name
local label = result[i].label
local shared = result[i].shared
local result2 = MySQL.Sync.fetchAll('SELECT * FROM datastore_data WHERE name = @name', {
['@name'] = name
})
if shared == 0 then
table.insert(DataStoresIndex, name)
DataStores[name] = {}
for j=1, #result2, 1 do
local storeName = result2[j].name
local storeOwner = result2[j].owner
local storeData = (result2[j].data == nil and {} or json.decode(result2[j].data))
local dataStore = CreateDataStore(storeName, storeOwner, storeData)
table.insert(DataStores[name], dataStore)
end
end
end
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local dataStores = {}
for i=1, #DataStoresIndex, 1 do
local name = DataStoresIndex[i]
local dataStore = GetDataStore(name, xPlayer.identifier)
if dataStore == nil then
MySQL.Async.execute('INSERT INTO datastore_data (name, owner, data) VALUES (@name, @owner, @data)',
{
['@name'] = name,
['@owner'] = xPlayer.identifier,
['@data'] = '{}'
})
dataStore = CreateDataStore(name, xPlayer.identifier, {})
table.insert(DataStores[name], dataStore)
end
table.insert(dataStores, dataStore)
end
xPlayer.set('dataStores', dataStores)
end)
Download Link : https://github.com/XxFri3ndlyxX/esx_datastore
Credits : https://github.com/XxFri3ndlyxX
5. Step Five [ Fix Ambulance ]
This To Fix Die Tele And When Your Get Revived You Cant Open any Menu only F2
Download My File the esx_ambulancejob (or download the lastest version esx_ambulancejob :v)
6. Step Six [ Fix your esx_kashacters identifier ]
Download My mysql-async And start on your server.cfg
7. Step Seven [ Fix Your Identifier And Spawn]
Download My esx_kashacters Modified And start on your server.cfg
Thats All Identifier [esx_kashacters\server\main.lua] maybe thats all
you need in Roleplay Server if you wan to change just change it
===--------------------------------------------------------------------===
Okey Thats All Make My esx_kashacters work properly if you wanna ask
My Discord : Blue.#5108
Thank you Again to KASH And XxFri3ndlyxX ! :)
ENJOY YOUR ESX_KASHACTERS
121 lines
3.8 KiB
Lua
121 lines
3.8 KiB
Lua
ESX = nil
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Citizen.CreateThread(function()
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while ESX == nil do
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Citizen.Wait(200)
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TriggerEvent('esx:getSharedObject', function (obj) ESX = obj end)
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end
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end)
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-- This Code Was changed to fix error With player spawner as default --
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-- Link to the post with the error fix --
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-- https://forum.fivem.net/t/release-esx-kashacters-multi-character/251613/316?u=xxfri3ndlyxx --
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(0)
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if NetworkIsSessionStarted() then
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Citizen.Wait(100)
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TriggerServerEvent("kashactersS:SetupCharacters")
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TriggerEvent("kashactersC:SetupCharacters")
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return -- break the loop
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end
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end
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end)
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local IsChoosing = true
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Citizen.CreateThread(function ()
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while true do
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Citizen.Wait(0)
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if IsChoosing then
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DisplayHud(false)
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DisplayRadar(false)
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end
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end
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end)
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local cam = nil
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local cam2 = nil
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RegisterNetEvent('kashactersC:SetupCharacters')
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AddEventHandler('kashactersC:SetupCharacters', function()
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DoScreenFadeOut(10)
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while not IsScreenFadedOut() do
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Citizen.Wait(10)
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end
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SetTimecycleModifier('hud_def_blur')
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FreezeEntityPosition(GetPlayerPed(-1), true)
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cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
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SetCamActive(cam, true)
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RenderScriptCams(true, false, 1, true, true)
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end)
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RegisterNetEvent('kashactersC:SetupUI')
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AddEventHandler('kashactersC:SetupUI', function(Characters)
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DoScreenFadeIn(500)
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Citizen.Wait(500)
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SetNuiFocus(true, true)
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SendNUIMessage({
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action = "openui",
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characters = Characters,
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})
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end)
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RegisterNetEvent('kashactersC:SpawnCharacter')
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AddEventHandler('kashactersC:SpawnCharacter', function(spawn, isnew)
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TriggerServerEvent('es:firstJoinProper')
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TriggerEvent('es:allowedToSpawn')
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SetTimecycleModifier('default')
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local pos = spawn
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SetEntityCoords(GetPlayerPed(-1), pos.x, pos.y, pos.z)
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DoScreenFadeIn(500)
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Citizen.Wait(500)
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cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
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PointCamAtCoord(cam2, pos.x,pos.y,pos.z+200)
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SetCamActiveWithInterp(cam2, cam, 900, true, true)
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Citizen.Wait(900)
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exports.spawnmanager:setAutoSpawn(false)
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TriggerEvent('esx_ambulancejob:multicharacter', source)
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if isnew then
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TriggerEvent('esx_identity:showRegisterIdentity')
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end
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cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", pos.x,pos.y,pos.z+200, 300.00,0.00,0.00, 100.00, false, 0)
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PointCamAtCoord(cam, pos.x,pos.y,pos.z+2)
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SetCamActiveWithInterp(cam, cam2, 3700, true, true)
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Citizen.Wait(3700)
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PlaySoundFrontend(-1, "Zoom_Out", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1)
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RenderScriptCams(false, true, 500, true, true)
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PlaySoundFrontend(-1, "CAR_BIKE_WHOOSH", "MP_LOBBY_SOUNDS", 1)
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FreezeEntityPosition(GetPlayerPed(-1), false)
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Citizen.Wait(500)
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SetCamActive(cam, false)
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DestroyCam(cam, true)
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IsChoosing = false
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DisplayHud(true)
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DisplayRadar(true)
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end)
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RegisterNetEvent('kashactersC:ReloadCharacters')
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AddEventHandler('kashactersC:ReloadCharacters', function()
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TriggerServerEvent("kashactersS:SetupCharacters")
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TriggerEvent("kashactersC:SetupCharacters")
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end)
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RegisterNUICallback("CharacterChosen", function(data, cb)
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SetNuiFocus(false,false)
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DoScreenFadeOut(500)
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TriggerServerEvent('kashactersS:CharacterChosen', data.charid, data.ischar)
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while not IsScreenFadedOut() do
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Citizen.Wait(10)
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end
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cb("ok")
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end)
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RegisterNUICallback("DeleteCharacter", function(data, cb)
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SetNuiFocus(false,false)
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DoScreenFadeOut(500)
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TriggerServerEvent('kashactersS:DeleteCharacter', data.charid)
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while not IsScreenFadedOut() do
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Citizen.Wait(10)
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end
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cb("ok")
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end)
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