mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-30 17:58:54 +00:00
413 lines
14 KiB
Lua
413 lines
14 KiB
Lua
ESX = nil
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local base64MoneyIcon = 'data:image/png;base64,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'
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Citizen.CreateThread(function()
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while ESX == nil do
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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Citizen.Wait(0)
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end
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while ESX.GetPlayerData().job == nil do
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Citizen.Wait(10)
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end
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ESX.PlayerData = ESX.GetPlayerData()
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RefreshBussHUD()
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end)
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RegisterNetEvent('esx:setJob')
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AddEventHandler('esx:setJob', function(job)
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ESX.PlayerData.job = job
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RefreshBussHUD()
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end)
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function RefreshBussHUD()
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DisableSocietyMoneyHUDElement()
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if ESX.PlayerData.job.grade_name == 'boss' then
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EnableSocietyMoneyHUDElement()
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ESX.TriggerServerCallback('esx_society:getSocietyMoney', function(money)
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UpdateSocietyMoneyHUDElement(money)
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end, ESX.PlayerData.job.name)
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end
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end
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RegisterNetEvent('esx_addonaccount:setMoney')
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AddEventHandler('esx_addonaccount:setMoney', function(society, money)
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if ESX.PlayerData.job and ESX.PlayerData.job.grade_name == 'boss' and 'society_' .. ESX.PlayerData.job.name == society then
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UpdateSocietyMoneyHUDElement(money)
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end
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end)
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function EnableSocietyMoneyHUDElement()
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local societyMoneyHUDElementTpl = '<div><img src="' .. base64MoneyIcon .. '" style="width:20px; height:20px; vertical-align:middle;"> {{money}}</div>'
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if ESX.GetConfig().EnableHud then
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ESX.UI.HUD.RegisterElement('society_money', 3, 0, societyMoneyHUDElementTpl, {
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money = 0
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})
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end
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TriggerEvent('esx_society:toggleSocietyHud', true)
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end
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function DisableSocietyMoneyHUDElement()
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if ESX.GetConfig().EnableHud then
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ESX.UI.HUD.RemoveElement('society_money')
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end
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TriggerEvent('esx_society:toggleSocietyHud', false)
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end
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function UpdateSocietyMoneyHUDElement(money)
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if ESX.GetConfig().EnableHud then
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ESX.UI.HUD.UpdateElement('society_money', {
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money = ESX.Math.GroupDigits(money)
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})
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end
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TriggerEvent('esx_society:setSocietyMoney', money)
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end
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function OpenBossMenu(society, close, options)
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local isBoss = nil
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local options = options or {}
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local elements = {}
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ESX.TriggerServerCallback('esx_society:isBoss', function(result)
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isBoss = result
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end, society)
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while isBoss == nil do
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Citizen.Wait(100)
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end
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if not isBoss then
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return
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end
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local defaultOptions = {
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withdraw = true,
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deposit = true,
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wash = true,
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employees = true,
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grades = true
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}
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for k,v in pairs(defaultOptions) do
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if options[k] == nil then
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options[k] = v
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end
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end
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if options.withdraw then
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table.insert(elements, {label = _U('withdraw_society_money'), value = 'withdraw_society_money'})
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end
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if options.deposit then
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table.insert(elements, {label = _U('deposit_society_money'), value = 'deposit_money'})
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end
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if options.wash then
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table.insert(elements, {label = _U('wash_money'), value = 'wash_money'})
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end
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if options.employees then
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table.insert(elements, {label = _U('employee_management'), value = 'manage_employees'})
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end
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if options.grades then
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table.insert(elements, {label = _U('salary_management'), value = 'manage_grades'})
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end
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ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'boss_actions_' .. society, {
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title = _U('boss_menu'),
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align = 'top-left',
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elements = elements
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}, function(data, menu)
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if data.current.value == 'withdraw_society_money' then
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ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'withdraw_society_money_amount_' .. society, {
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title = _U('withdraw_amount')
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}, function(data, menu)
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local amount = tonumber(data.value)
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if amount == nil then
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ESX.ShowNotification(_U('invalid_amount'))
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else
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menu.close()
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TriggerServerEvent('esx_society:withdrawMoney', society, amount)
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end
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end, function(data, menu)
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menu.close()
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end)
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elseif data.current.value == 'deposit_money' then
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ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'deposit_money_amount_' .. society, {
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title = _U('deposit_amount')
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}, function(data, menu)
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local amount = tonumber(data.value)
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if amount == nil then
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ESX.ShowNotification(_U('invalid_amount'))
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else
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menu.close()
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TriggerServerEvent('esx_society:depositMoney', society, amount)
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end
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end, function(data, menu)
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menu.close()
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end)
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elseif data.current.value == 'wash_money' then
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ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'wash_money_amount_' .. society, {
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title = _U('wash_money_amount')
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}, function(data, menu)
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local amount = tonumber(data.value)
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if amount == nil then
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ESX.ShowNotification(_U('invalid_amount'))
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else
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menu.close()
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TriggerServerEvent('esx_society:washMoney', society, amount)
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end
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end, function(data, menu)
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menu.close()
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end)
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elseif data.current.value == 'manage_employees' then
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OpenManageEmployeesMenu(society)
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elseif data.current.value == 'manage_grades' then
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OpenManageGradesMenu(society)
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end
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end, function(data, menu)
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if close then
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close(data, menu)
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end
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end)
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end
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function OpenManageEmployeesMenu(society)
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ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'manage_employees_' .. society, {
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title = _U('employee_management'),
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align = 'top-left',
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elements = {
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{label = _U('employee_list'), value = 'employee_list'},
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{label = _U('recruit'), value = 'recruit'}
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}
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}, function(data, menu)
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if data.current.value == 'employee_list' then
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OpenEmployeeList(society)
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end
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if data.current.value == 'recruit' then
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OpenRecruitMenu(society)
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end
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end, function(data, menu)
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menu.close()
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end)
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end
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function OpenEmployeeList(society)
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ESX.TriggerServerCallback('esx_society:getEmployees', function(employees)
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local elements = {
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head = {_U('employee'), _U('grade'), _U('actions')},
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rows = {}
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}
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for i=1, #employees, 1 do
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local gradeLabel = (employees[i].job.grade_label == '' and employees[i].job.label or employees[i].job.grade_label)
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table.insert(elements.rows, {
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data = employees[i],
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cols = {
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employees[i].name,
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gradeLabel,
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'{{' .. _U('promote') .. '|promote}} {{' .. _U('fire') .. '|fire}}'
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}
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})
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end
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ESX.UI.Menu.Open('list', GetCurrentResourceName(), 'employee_list_' .. society, elements, function(data, menu)
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local employee = data.data
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if data.value == 'promote' then
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menu.close()
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OpenPromoteMenu(society, employee)
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elseif data.value == 'fire' then
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ESX.ShowNotification(_U('you_have_fired', employee.name))
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ESX.TriggerServerCallback('esx_society:setJob', function()
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OpenEmployeeList(society)
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end, employee.identifier, 'unemployed', 0, 'fire')
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end
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end, function(data, menu)
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menu.close()
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OpenManageEmployeesMenu(society)
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end)
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end, society)
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end
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function OpenRecruitMenu(society)
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ESX.TriggerServerCallback('esx_society:getOnlinePlayers', function(players)
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local elements = {}
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for i=1, #players, 1 do
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if players[i].job.name ~= society then
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table.insert(elements, {
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label = players[i].name,
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value = players[i].source,
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name = players[i].name,
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identifier = players[i].identifier
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})
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end
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end
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ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'recruit_' .. society, {
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title = _U('recruiting'),
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align = 'top-left',
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elements = elements
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}, function(data, menu)
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ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'recruit_confirm_' .. society, {
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title = _U('do_you_want_to_recruit', data.current.name),
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align = 'top-left',
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elements = {
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{label = _U('no'), value = 'no'},
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{label = _U('yes'), value = 'yes'}
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}
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}, function(data2, menu2)
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menu2.close()
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if data2.current.value == 'yes' then
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ESX.ShowNotification(_U('you_have_hired', data.current.name))
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ESX.TriggerServerCallback('esx_society:setJob', function()
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OpenRecruitMenu(society)
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end, data.current.identifier, society, 0, 'hire')
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end
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end, function(data2, menu2)
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menu2.close()
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end)
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end, function(data, menu)
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menu.close()
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end)
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end)
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end
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function OpenPromoteMenu(society, employee)
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ESX.TriggerServerCallback('esx_society:getJob', function(job)
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local elements = {}
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for i=1, #job.grades, 1 do
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local gradeLabel = (job.grades[i].label == '' and job.label or job.grades[i].label)
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table.insert(elements, {
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label = gradeLabel,
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value = job.grades[i].grade,
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selected = (employee.job.grade == job.grades[i].grade)
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})
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end
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ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'promote_employee_' .. society, {
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title = _U('promote_employee', employee.name),
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align = 'top-left',
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elements = elements
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}, function(data, menu)
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menu.close()
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ESX.ShowNotification(_U('you_have_promoted', employee.name, data.current.label))
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ESX.TriggerServerCallback('esx_society:setJob', function()
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OpenEmployeeList(society)
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end, employee.identifier, society, data.current.value, 'promote')
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end, function(data, menu)
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menu.close()
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OpenEmployeeList(society)
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end)
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end, society)
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end
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function OpenManageGradesMenu(society)
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ESX.TriggerServerCallback('esx_society:getJob', function(job)
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local elements = {}
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for i=1, #job.grades, 1 do
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local gradeLabel = (job.grades[i].label == '' and job.label or job.grades[i].label)
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table.insert(elements, {
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label = ('%s - <span style="color:green;">%s</span>'):format(gradeLabel, _U('money_generic', ESX.Math.GroupDigits(job.grades[i].salary))),
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value = job.grades[i].grade
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})
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end
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ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'manage_grades_' .. society, {
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title = _U('salary_management'),
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align = 'top-left',
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elements = elements
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}, function(data, menu)
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ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'manage_grades_amount_' .. society, {
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title = _U('salary_amount')
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}, function(data2, menu2)
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local amount = tonumber(data2.value)
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if amount == nil then
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ESX.ShowNotification(_U('invalid_amount'))
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elseif amount > Config.MaxSalary then
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ESX.ShowNotification(_U('invalid_amount_max'))
|
|
else
|
|
menu2.close()
|
|
|
|
ESX.TriggerServerCallback('esx_society:setJobSalary', function()
|
|
OpenManageGradesMenu(society)
|
|
end, society, data.current.value, amount)
|
|
end
|
|
|
|
end, function(data2, menu2)
|
|
menu2.close()
|
|
end)
|
|
|
|
end, function(data, menu)
|
|
menu.close()
|
|
end)
|
|
|
|
end, society)
|
|
|
|
end
|
|
|
|
AddEventHandler('esx_society:openBossMenu', function(society, close, options)
|
|
OpenBossMenu(society, close, options)
|
|
end)
|