Files
esx_core/client/main.lua
T

138 lines
3.1 KiB
Lua

Citizen.CreateThread(function()
-- internal variables
ESX = nil
local Timeouts = {}
local GUI = {}
GUI.Time = 0
local MenuType = 'dialog'
local OpenedMenus = {}
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
local openMenu = function(namespace, name, data)
for i=1, #Timeouts, 1 do
ESX.ClearTimeout(Timeouts[i])
end
OpenedMenus[namespace .. '_' .. name] = true
SendNUIMessage({
action = 'openMenu',
namespace = namespace,
name = name,
data = data,
})
local timeoutId = ESX.SetTimeout(200, function()
SetNuiFocus(true, true)
end)
table.insert(Timeouts, timeoutId)
end
local closeMenu = function(namespace, name)
OpenedMenus[namespace .. '_' .. name] = nil
local OpenedMenuCount = 0
SendNUIMessage({
action = 'closeMenu',
namespace = namespace,
name = name,
data = data,
})
for k,v in pairs(OpenedMenus) do
if v == true then
OpenedMenuCount = OpenedMenuCount + 1
end
end
if OpenedMenuCount == 0 then
SetNuiFocus(false)
end
end
ESX.UI.Menu.RegisterType(MenuType, openMenu, closeMenu)
RegisterNUICallback('menu_submit', function(data, cb)
local menu = ESX.UI.Menu.GetOpened(MenuType, data._namespace, data._name)
local post = true
if menu.submit ~= nil then
-- Is the submitted data a number?
if tonumber(data.value) ~= nil then
-- Round float values
data.value = round(tonumber(data.value))
-- Check for negative value
if tonumber(data.value) <= 0 then
post = false
end
end
-- Don't post if the value is negative or if it's 0
if post then
menu.submit(data, menu)
else
ESX.ShowNotification('That input is invalid!')
end
end
cb('OK')
end)
RegisterNUICallback('menu_cancel', function(data, cb)
local menu = ESX.UI.Menu.GetOpened(MenuType, data._namespace, data._name)
if menu.cancel ~= nil then
menu.cancel(data, menu)
end
cb('OK')
end)
RegisterNUICallback('menu_change', function(data, cb)
local menu = ESX.UI.Menu.GetOpened(MenuType, data._namespace, data._name)
if menu.change ~= nil then
menu.change(data, menu)
end
cb('OK')
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
local OpenedMenuCount = 0
for k,v in pairs(OpenedMenus) do
if v == true then
OpenedMenuCount = OpenedMenuCount + 1
end
end
if OpenedMenuCount > 0 then
DisableControlAction(0, 1, true) -- LookLeftRight
DisableControlAction(0, 2, true) -- LookUpDown
DisableControlAction(0, 142, true) -- MeleeAttackAlternate
DisableControlAction(0, 106, true) -- VehicleMouseControlOverride
DisableControlAction(0, 12, true) -- WeaponWheelUpDown
DisableControlAction(0, 14, true) -- WeaponWheelNext
DisableControlAction(0, 15, true) -- WeaponWheelPrev
DisableControlAction(0, 16, true) -- SelectNextWeapon
DisableControlAction(0, 17, true) -- SelectPrevWeapon
end
end
end)
function round(x)
return x>=0 and math.floor(x+0.5) or math.ceil(x-0.5)
end
end)