ElPumpo
e25f5dee2e
Temp code revert for loadout updating, fixes ammo sync
2020-02-11 11:37:47 +01:00
ElPumpo
cd1ce6a849
Don't parse item object to client, added weapon component notifications (more see desc)
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- Removed xPlayer .displayBank()
- Fixed issues with giving weapon using commands
- Modified ESX.UI.ShowInventoryItemNotification() to take string instead of table
- Minor adjustments and variable renames
- Fixed lower case weapons not droppable
- Removed /disconnect command becasue fivem implemented their own
2020-01-20 14:33:24 +01:00
ElPumpo
17b19893c9
Fixed benzon typo
2020-01-20 13:21:13 +01:00
Søren Eskildsen
4cc9646512
Added Cash support to /giveaccountmoney
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Just to have a easy way to give cash to a person i have added a check to see if account == cash, just to avoide having more commands.
2020-01-20 06:33:17 +01:00
ElPumpo
cced6c955e
Removed xPlayer .setBankBalance(), .getBank(), .setSessionVar(), .getSessionVar(), .getPermissions(), .setPermissions()
2020-01-19 22:59:26 +01:00
ElPumpo
a109701253
removed xPlayer .addBank() and .removeBank()
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Phasing out ES code, and those functions were misleading
2020-01-19 22:54:45 +01:00
Julien80
eb407d980c
Fix give weapon on esx:giveInventoryItem
2020-01-18 20:53:18 +01:00
ElPumpo
0fbd5d03a2
Minor changes, fixed giving weapon?
2020-01-15 14:10:57 +01:00
ElPumpo
60fd7e317b
Added optional notification background color arugment
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Co-Authored-By: WolfShy1 <wolfshy1@users.noreply.github.com >
2020-01-15 12:18:39 +01:00
ElPumpo
1d83a1f2f4
Updated native names, added optional values (read desc)
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Added flash and saveToBreif booleans to ESX.ShowNotification() and ESX.ShowHelpNotification()
Added two optional booleans thisFrame, beep to ShowHelpNotification() and last new optional argument duration
2020-01-15 11:54:19 +01:00
ElPumpo
b3a36747a3
Removed saving Steam name in database, closes #246
2020-01-15 10:27:07 +01:00
ElPumpo
f89e051756
BREAKING COMMIT - Player loading improvements (read description!)
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This commit implements a new way of saving and getting player coords.
Player coords are synced with its assigned xPlayer, the syncing interval is defined in the configuration file.
Also coords wont sync if the player is too close to their previous location.
Existing servers must change their database to account for the new length of the position varchar, at 53 chars max. There's also a column default value specified in the sql file.
New xPlayer functions:
- .getCoords()
- .setCoords() (x,y,z,heading (optional) table
- .updateCoords()
The last one is used for syncing coords from client (interval). The second one will teleport the player. First one is a renamed .getLastPosition()
2020-01-12 22:13:30 +01:00
ElPumpo
5566abca4f
Removed updating loadout from client - usally spawned weapons
2020-01-12 22:04:59 +01:00
ElPumpo
ccdd4494c5
Reset color after client print, use async callback for retrieving jobs
2020-01-12 21:55:18 +01:00
ElPumpo
91eb2f8505
Removed jobmaster group
2020-01-12 19:18:41 +01:00
ElPumpo
feaf842420
Show player name and not steam name, fixes #354
2020-01-05 15:49:00 +01:00
ElPumpo
b30e72bdcc
Fixed /givecommandcomponent command, closes #422
2020-01-04 10:55:10 +01:00
ElPumpo
fdabf80657
Implemented ESX weapon drops with components support, closes #421
2020-01-04 01:33:12 +01:00
ElPumpo
2f75152457
Changed how pickups work, see desc. Fixed #338 , fixed #420
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- Pickups now require you to press E once nearby to pick up
- Fixed pickup objects sometimes not showing up #420
- Added animation to picking up and throwing items
- Added message when inventory cannot accept picking up item
2020-01-03 19:20:26 +01:00
ElPumpo
bf9c14ed57
Added /giveweaponcomponent command, easier to understand parms table
2020-01-03 17:56:44 +01:00
ElPumpo
2140f8628c
Added log level to print uses, and change formatting
2020-01-03 13:55:23 +01:00
ElPumpo
2539e6fa9d
Added missing exception handlers to commands, removed /setmoney command closes #206
2020-01-03 12:49:07 +01:00
ElPumpo
4187675148
/dv command changes (see desc)
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- Added optional /dv argument for deleting vehicles in proximity
- Use RequestControlOfEntity native to properly delete entities
2019-12-27 14:49:29 +01:00
ElPumpo
2d80e55631
rename _source variable to playerId
2019-12-27 13:49:40 +01:00
ElPumpo
aad435842b
Update player.lua
2019-12-27 13:47:18 +01:00
ElPumpo
f9afa6f017
player.lua: implement canSwapItem() and triggerEvent()
2019-12-27 13:45:53 +01:00
ElPumpo
f0130e8f38
player.lua: test nil values
2019-12-27 13:39:31 +01:00
ElPumpo
28bcb5ca71
Removed commands: /loadipl /unloadipl /playanim /playemote /spawnped /spawnobject
2019-12-27 13:00:54 +01:00
ElPumpo
c7a30efdd1
Added ESX.Table.Set() function and fixed accounts not loading
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http://www.lua.org/pil/11.5.html
2019-11-16 17:41:41 +01:00
ElPumpo
aa1ad0a1e8
Minor code improvements
2019-11-14 22:26:13 +01:00
ElPumpo
f32f44f502
Fixed trailing spaces, and commands.lua use apostrof
2019-11-14 21:25:16 +01:00
Petr Sopf
40f9d2aa1f
Fix pickups not syncing server sided
2019-10-23 21:47:35 +02:00
ElPumpo
145f8ebe75
Breaking changes: implemented global weight inventory system, read description before updating!
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- Fixed #256
- Implements #173
__NO OFFICIAL ESX SCRIPT WILL WORK WITH THIS AT THE MOMENT__
This commit will break your entire ESX if you dont use the new SQL format, follow the new one if you want it all to work properly.
Scripts using `item.limit` will break too, instead use `xPlayer.canCarryItem(item, count)`
2019-10-13 20:56:09 +02:00
ElPumpo
32e6c7edc2
Added optional xPlayer.getCoords() argument to return vector3 type
2019-10-13 16:39:29 +02:00
ElPumpo
546ac33b1a
Added xPlayer .showNotification() and .showHelpNotification()
2019-10-06 20:29:56 +02:00
ElPumpo
8a7cf56497
xPlayer.getCoords() round to one decimal from ES
2019-09-29 11:30:42 +02:00
ElPumpo
8586fdcce2
Fix thrown items not synced with mid-joined players
2019-09-18 13:47:41 +02:00
ElPumpo
5159e892fe
Removed unneeded backticks
2019-08-10 12:43:09 +02:00
ElPumpo
adfb9f6522
Fixed xplayer typo
2019-08-04 17:54:18 +02:00
ElPumpo
06d3ee286f
Replaced for i= loops with ipairs
2019-08-04 14:55:04 +02:00
Samuel
ef5c9e19b4
Merge pull request #278 from DRP-Test/master
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Renamed variables to match xPlayer variables
2019-07-20 14:24:54 +02:00
Samuel
5c1416e4bf
Merge pull request #274 from izio38/patch-1
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Fixed wrong notification target in give weapon code
2019-07-20 14:22:22 +02:00
DanishRP
36bc96cdfe
Changed Variables
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Changed Variables for self.removeAccountMoney, did not match same scheme as other functions in same function
2019-05-11 01:18:59 +02:00
izio38
fb9f4263a2
wrong notif target
2019-05-05 23:00:08 +02:00
jquiaios
cde81c4e8e
Fix mislocated break in player accounts loop
2019-04-26 19:03:01 -04:00
ElPumpo
166d8c17a6
Ignore items not registered in "items" table
2019-04-22 11:36:49 +02:00
ElPumpo
3d27e2b0a6
Indent cleanup
2019-04-17 11:38:12 +02:00
ElPumpo
17cbed0263
Added table module, thanks to Gizz
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Co-Authored-By: Jérémie N'gadi <jeremie.ngadi@gmail.com >
2019-04-13 23:00:26 +02:00
ElPumpo
cd9383a56f
Grade supposed to be number type
2019-03-06 22:50:43 +01:00
ElPumpo
a088fae0e4
Compatibility with old loadouts prior to components update, fixes #194
2019-03-04 21:32:23 +01:00