Benzo
b623a56a56
fix(es_extended/functions.lua): fixed notify wrong format
2022-09-16 01:40:16 +02:00
Benzo
425723f84c
Merge branch 'main' of https://github.com/esx-framework/esx-legacy
2022-09-15 21:27:08 +02:00
Benzo
08bc2e81d0
refactor: removed native notify
2022-09-15 21:27:05 +02:00
Mycroft
b6241e194c
fix(es_extended): Better Handing Of Onesync Spawning
2022-09-12 18:52:33 +01:00
Benzo
69306621a8
feat: es_extended ESX.RefreshContext
...
added ESX.RefreshContext so we wont need to use the export
2022-09-11 03:55:57 +02:00
Mycroft
9834a78f6d
feat(es_extended): Support For Custom Xenon Colours
2022-09-09 17:33:38 +01:00
Mycroft
1ded3628bf
tweak(es_extended): better error message for context issues
2022-09-06 03:13:15 +01:00
Mycroft
7b3cd15254
fix(es_extended): fix liverys not saving/loading
2022-08-31 14:08:59 +01:00
Mycroft
c6e1835a55
tweak: es_extended -> better esx textui error handling
2022-08-30 15:46:53 +01:00
Mycroft
1906306df1
tweak: all resources - replace GetHashKey with backticks and joaat
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improves performance :)
2022-08-30 14:50:18 +01:00
Mycroft
a40eaf9e8c
tweak: es_extended - code cleanup
2022-08-30 14:31:44 +01:00
Mycroft
145815c982
refactor: better handling of accounts + performance tweaks
2022-08-28 18:31:16 +01:00
feelfreetofee
7dbbe28a53
fix(es_extended/client/functions.lua) Livery Mod Get/Set-VehicleProperties
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Natives "GetVehicleLivery" and "SetVehicleLivery" doesn't work anymore.
Replaced broken natives in "ESX.Game.GetVehicleProperties" and "ESX.Game.SetVehicleProperties" with "GetVehicleMod" and "SetVehicleMod" with modType 48
2022-08-20 19:49:02 +02:00
Mycroft
f891d682e4
temp fix for vehicle ownership
2022-08-20 14:07:10 +01:00
Mycroft
16c747fc2a
make sure the vehicle exists on the client
2022-08-11 19:54:02 +01:00
Mycroft
ef8fde3026
fix: wait for vehicle on server instead of client
2022-08-11 18:23:13 +01:00
Mycroft
4eb998b0e5
better oneysnc infinity support
2022-08-10 06:14:08 +01:00
Mycroft
24fc76097d
feat: es_extended - basic Onesync infinity support
2022-08-07 09:43:34 +01:00
Benzo
4f1f3f0442
feat - esx_context functions
2022-07-19 23:09:39 +02:00
Benzo
712dc307ab
feat - ESX.RegisterInput
2022-07-19 22:43:24 +02:00
Mycroft
7a53a19c1b
Formatting + Boat Fixes
2022-07-04 20:40:24 +01:00
badfantomasss
12487a07e2
tweak(ESX): Added RemoveAnimDict after TaskPlayAnim
2022-06-05 21:17:41 +02:00
izMystic
2b4a2071d5
udpate(notify): allow passing type/length
2022-05-08 08:23:55 -04:00
izMystic
7b90018930
feat: esx_textui
2022-05-07 16:24:32 -04:00
Mycroft
08be3595f0
fix modLivery not saving
2022-05-04 21:43:48 +01:00
Mycroft
2451e78518
Feat(es_extended): save vehicle windows, doors and tyres
2022-05-04 18:47:50 +01:00
Mycroft
e0e54f144d
Update 1.7.0 pre-changes
2022-04-29 15:59:38 +01:00
Benzo
4632747c1f
esx progressbar function
2022-04-28 18:28:00 +02:00
Benzo
1308b02af5
spelling error
2022-04-26 18:18:43 +02:00
Benzo
a643c70dcf
fixes
2022-04-26 17:35:26 +02:00
Benzo
fa43d3c59d
Update functions.lua
2022-04-26 17:34:22 +02:00
Benzo
8aceb0493d
notification function
2022-04-26 17:31:14 +02:00
tr1ckz
905d8cdad0
Add RGB support and fixed liveries
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Add RGB support and fixed liveries
2022-04-20 18:15:39 -04:00
Demian Vonk
215c3532d8
Fixed better performance wise table.insert method
2022-02-22 17:24:02 +01:00
Linden
d5661c1a9a
refactor: use function syntax
...
Better and less confusing.
2022-02-14 16:05:14 +11:00
Linden
b82b3246a4
feat(esx/client): add a function to search for items
...
Deprecate the usual method of manually iterating through 'ESX.GetPlayerData().inventory'.
2022-02-14 15:30:51 +11:00
Linden
31b7252101
fix: undefined variables, args, indexes, etc.
2022-02-14 14:17:54 +11:00
Linden
b72e1e0b04
refactor: update native references
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Many natives have updated / more accurate names.
2022-02-14 13:42:43 +11:00
Mycroft
8dd3abd872
Refactors and fixes
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refactor: Remove Citizen. (Wait And CreateThread)(All resources)
feat: Add KeyMapping to taxijob and sit (Removes pointless Threads)
fix: vector coords bug
feat : Add txAdmin support into basicneeds (server.lua)
Change: ESX Whitelist config from 0 minimum to 10
fix: Start Changing IsDead to ESX.GetPlayerData().dead
fix: Add a sleep to Identity
2022-02-11 00:31:23 +00:00
Mycroft
e594183807
Update 1.4.1: bug fixes
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Fixed Ambulancejob, Fix giving Items,Start Replacing `GetDistanceBetweenCoords` with Vector Maths
2022-02-05 18:19:14 +00:00
Linden
f4d7991b10
refactor(esx): various changes
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Minor improvements to spawning.
Moved internal variables out of the ESX namespace.
SavePlayer function now uses a prepared statement.
Replaced bulk SavePlayers query with prepared statements.
Cleaned up newPlayer/loadPlayer queries.
Player load and creation functions use prepared statements.
Removed async dependency.
2022-01-19 20:58:20 +11:00
Linden
5fe78d33a3
fix(esx/client): Fix ESX.Game.GetPeds; allow string or hash for ESX.Game.SpawnObject
2021-07-12 17:53:04 +10:00
Linden
5245e1c4af
refactor(esx): Reduce the sleep on TimeoutCallbacks
2021-07-06 09:01:26 +10:00
Linden
ac5e7256de
improvement(esx): Replace entity iterator with GetGamePool natives
2021-07-04 05:01:09 +10:00
Linden
e3113ab7f9
improvement(esx/client): Send both new and old value of playerdata with event; properly set job/grade display for hud
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- Makes the event a viable alternative to esx:setJob as we can compare if the value has changed.
- Formatting for job/grade would not update when going to or from unemployed
2021-06-26 03:49:21 +10:00
Linden
7c3e817cfa
chore: Reorganise directories; include a sample server.cfg
2021-06-25 21:34:28 +10:00