Commit Graph

129 Commits

Author SHA1 Message Date
ElPumpo 9a1dfa42ca Sync consumed ammo with server properly
No more security issues here!
2020-03-22 09:43:43 +01:00
ElPumpo ff9930068f Keep weight stored 2020-03-15 12:20:08 +01:00
MohamedAmrMahdy e712c0158d Add xPlayer.getMaxWeight() (#559)
* Add xPlayer.getMaxWeight()

Add ability to read current maximum weight for player

* Remove the tab indent
2020-03-11 09:53:57 +01:00
ElPumpo a8255ce6e3 Corrected spelling 2020-03-11 09:44:26 +01:00
ElPumpo e0d561649b Added invalid command handler 2020-03-09 13:05:33 +01:00
ElPumpo 7efcf85abb Fixed indent mistake 2020-03-09 12:35:40 +01:00
麻辣戈壁 086f280a77 Fix give weapon ammo on esx:giveInventoryItem 2020-03-07 19:59:45 +08:00
ElPumpo 1d60857a7e Fixed /setgroup command 2020-03-06 20:46:28 +01:00
ElPumpo 3ba2ed150f Save accounts as encoded json text, migrate script found in development discord 2020-03-06 20:41:37 +01:00
ElPumpo a2308dec59 Implemented starting balance, closes #537 2020-03-04 13:01:46 +01:00
ElPumpo 4e4ebfff7b Re-done locale names for commands, moved hardcoded strings to locale and added /setgroup command 2020-03-04 12:41:57 +01:00
ElPumpo c4655598f9 Removed ES leftover code 2020-03-04 11:28:34 +01:00
ElPumpo 4d9af4e1ab Improved saving loadouts (see desc)
- Only save weapon components if needed, wont save default clip anymore, and if no other component is available then its not saved at all

- Tint index not stored if not above 0
- Weapon label not saved in database since its useless
- Validate weapon on player load
2020-03-01 10:54:03 +01:00
ElPumpo 24a9defca4 Removed xPlayer.removeWeapon() second argument 2020-02-25 15:54:38 +01:00
ElPumpo ecbf340e39 Accept "me" in player or playerId type
Co-Authored-By: Dan Sadler <sadler2@users.noreply.github.com>
2020-02-22 10:05:10 +01:00
ElPumpo 21de2f9420 Remove suggestion on command override 2020-02-17 23:21:04 +01:00
ElPumpo 73a818aed9 Implemented adding chat suggestions 2020-02-17 23:07:38 +01:00
ElPumpo 8a832aee3b Implemented adding chat suggestions, closes #512 2020-02-17 23:07:18 +01:00
ElPumpo 4b648a8bef Override existing commands, and fixed rare bug with cb args all nil 2020-02-17 22:48:44 +01:00
ElPumpo 35a726685e ⚠️⚠️BREAKING COMMIT⚠️⚠️: Complete ES ditch 2020-02-17 15:22:09 +01:00
ElPumpo f236a67d63 Implemented json encoded inventory, closes #177 2020-02-12 12:33:14 +01:00
ElPumpo 68712016ed Added failsafe default coords 2020-02-12 12:04:00 +01:00
ElPumpo 48dfa27397 Removed /disc command, closes #464
Co-Authored-By: Andrea Passarini <profex1999@users.noreply.github.com>
2020-02-11 21:13:25 +01:00
ElPumpo baa9ca3afc Implemented weapon tint support (desc), closes #477
- Implemented two new xPlayer functions:
  - .getWeaponTint(weaponName)
  - .setWeaponTint(weaponName, weaponTintIndex)

Thanks to @profex1999 for co authoring this!

Co-Authored-By: Andrea Passarini <profex1999@users.noreply.github.com>
2020-02-11 21:11:54 +01:00
ElPumpo f11e97e0a5 Improved ammo label handling, extended weapon configuration file with ammo hash and label 2020-02-11 11:50:59 +01:00
ElPumpo e25f5dee2e Temp code revert for loadout updating, fixes ammo sync 2020-02-11 11:37:47 +01:00
ElPumpo cd1ce6a849 Don't parse item object to client, added weapon component notifications (more see desc)
- Removed xPlayer .displayBank()
- Fixed issues with giving weapon using commands
- Modified ESX.UI.ShowInventoryItemNotification() to take string instead of table
- Minor adjustments and variable renames
- Fixed lower case weapons not droppable
- Removed /disconnect command becasue fivem implemented their own
2020-01-20 14:33:24 +01:00
ElPumpo 17b19893c9 Fixed benzon typo 2020-01-20 13:21:13 +01:00
Søren Eskildsen 4cc9646512 Added Cash support to /giveaccountmoney
Just to have a easy way to give cash to a person i have added a check to see if account == cash, just to avoide having more commands.
2020-01-20 06:33:17 +01:00
ElPumpo cced6c955e Removed xPlayer .setBankBalance(), .getBank(), .setSessionVar(), .getSessionVar(), .getPermissions(), .setPermissions() 2020-01-19 22:59:26 +01:00
ElPumpo a109701253 removed xPlayer .addBank() and .removeBank()
Phasing out ES code, and those functions were misleading
2020-01-19 22:54:45 +01:00
Julien80 eb407d980c Fix give weapon on esx:giveInventoryItem 2020-01-18 20:53:18 +01:00
ElPumpo 0fbd5d03a2 Minor changes, fixed giving weapon? 2020-01-15 14:10:57 +01:00
ElPumpo 60fd7e317b Added optional notification background color arugment
Co-Authored-By: WolfShy1 <wolfshy1@users.noreply.github.com>
2020-01-15 12:18:39 +01:00
ElPumpo 1d83a1f2f4 Updated native names, added optional values (read desc)
Added flash and saveToBreif booleans to ESX.ShowNotification() and ESX.ShowHelpNotification()

Added two optional booleans thisFrame, beep to ShowHelpNotification() and last new optional argument duration
2020-01-15 11:54:19 +01:00
ElPumpo b3a36747a3 Removed saving Steam name in database, closes #246 2020-01-15 10:27:07 +01:00
ElPumpo f89e051756 BREAKING COMMIT - Player loading improvements (read description!)
This commit implements a new way of saving and getting player coords.

Player coords are synced with its assigned xPlayer, the syncing interval is defined in the configuration file.
Also coords wont sync if the player is too close to their previous location.

Existing servers must change their database to account for the new length of the position varchar, at 53 chars max. There's also a column default value specified in the sql file.

New xPlayer functions:
- .getCoords()
- .setCoords() (x,y,z,heading (optional) table
- .updateCoords()

The last one is used for syncing coords from client (interval). The second one will teleport the player. First one is a renamed .getLastPosition()
2020-01-12 22:13:30 +01:00
ElPumpo 5566abca4f Removed updating loadout from client - usally spawned weapons 2020-01-12 22:04:59 +01:00
ElPumpo ccdd4494c5 Reset color after client print, use async callback for retrieving jobs 2020-01-12 21:55:18 +01:00
ElPumpo 91eb2f8505 Removed jobmaster group 2020-01-12 19:18:41 +01:00
ElPumpo feaf842420 Show player name and not steam name, fixes #354 2020-01-05 15:49:00 +01:00
ElPumpo b30e72bdcc Fixed /givecommandcomponent command, closes #422 2020-01-04 10:55:10 +01:00
ElPumpo fdabf80657 Implemented ESX weapon drops with components support, closes #421 2020-01-04 01:33:12 +01:00
ElPumpo 2f75152457 Changed how pickups work, see desc. Fixed #338, fixed #420
- Pickups now require you to press E once nearby to pick up
- Fixed pickup objects sometimes not showing up #420
- Added animation to picking up and throwing items
- Added message when inventory cannot accept picking up item
2020-01-03 19:20:26 +01:00
ElPumpo bf9c14ed57 Added /giveweaponcomponent command, easier to understand parms table 2020-01-03 17:56:44 +01:00
ElPumpo 2140f8628c Added log level to print uses, and change formatting 2020-01-03 13:55:23 +01:00
ElPumpo 2539e6fa9d Added missing exception handlers to commands, removed /setmoney command closes #206 2020-01-03 12:49:07 +01:00
ElPumpo 4187675148 /dv command changes (see desc)
- Added optional /dv argument for deleting vehicles in proximity
- Use RequestControlOfEntity native to properly delete entities
2019-12-27 14:49:29 +01:00
ElPumpo 2d80e55631 rename _source variable to playerId 2019-12-27 13:49:40 +01:00
ElPumpo aad435842b Update player.lua 2019-12-27 13:47:18 +01:00