Commit Graph

18 Commits

Author SHA1 Message Date
ElPumpo 548b676e5d Added missing translations 2020-02-11 12:01:39 +01:00
ElPumpo f11e97e0a5 Improved ammo label handling, extended weapon configuration file with ammo hash and label 2020-02-11 11:50:59 +01:00
ElPumpo 133825dbea Use new key register 2020-01-19 17:57:28 +01:00
ElPumpo fdabf80657 Implemented ESX weapon drops with components support, closes #421 2020-01-04 01:33:12 +01:00
ElPumpo 2f75152457 Changed how pickups work, see desc. Fixed #338, fixed #420
- Pickups now require you to press E once nearby to pick up
- Fixed pickup objects sometimes not showing up #420
- Added animation to picking up and throwing items
- Added message when inventory cannot accept picking up item
2020-01-03 19:20:26 +01:00
ElPumpo 2539e6fa9d Added missing exception handlers to commands, removed /setmoney command closes #206 2020-01-03 12:49:07 +01:00
ElPumpo 28bcb5ca71 Removed commands: /loadipl /unloadipl /playanim /playemote /spawnped /spawnobject 2019-12-27 13:00:54 +01:00
ElPumpo 87fb7b6571 Removed old locales, updated Swedish locale 2019-10-19 19:48:34 +02:00
ElPumpo 145f8ebe75 Breaking changes: implemented global weight inventory system, read description before updating!
- Fixed #256
- Implements #173

__NO OFFICIAL ESX SCRIPT WILL WORK WITH THIS AT THE MOMENT__

This commit will break your entire ESX if you dont use the new SQL format, follow the new one if you want it all to work properly.

Scripts using `item.limit` will break too, instead use `xPlayer.canCarryItem(item, count)`
2019-10-13 20:56:09 +02:00
ElPumpo 4279cc03f7 added /clearinventory /clearloadout 2018-12-29 14:07:04 +01:00
ElPumpo e5124676be Added i18n strings for components 2018-12-29 00:31:07 +01:00
ElPumpo 48a1605bc2 Added missing translations, removed MK2, closes #185 2018-12-29 00:19:29 +01:00
ElPumpo 31f3bddf4c Added weapon components 2018-12-29 00:05:23 +01:00
ElPumpo 2fd7d326be 'Throwing' update, see desc, resolves #19
- proper i18n strings for dropping accounts, money, standard and weapons

- check if the player has the weapon

- workaround for duplicating weapon ammo when dropping weapon with 0 ammo

- removed throw delay

- code cleanup
2018-12-23 14:32:38 +01:00
ElPumpo c975fea6d3 Don't give weapon if target already has one, seperate string for weapon without ammo 2018-11-25 17:32:36 +01:00
ElPumpo d804fb316f Money color and formatting in inventory 2018-11-17 12:37:17 +01:00
ElPumpo 4c5d1532b2 Added ESX.Math.* 2018-10-22 22:37:20 +02:00
David Rychlý 8045af8122 Add of Czech translate 2018-08-14 23:32:36 +02:00