Commit Graph

14 Commits

Author SHA1 Message Date
Linden 7d84e80539 chore(legacy/fxmanifest): List spawnmanager as a dependency 2021-05-23 23:18:16 +10:00
thelindat fe86ef5f56 Minor change to functions
Add a TriggerEvent to `ESX.SetPlayerData` so we can tell other resources to update
Only set networked vehicles as persistent and able to migrate
Return entityCoords from `ESX.Game.GetVehicleInDirection`
Only run `ServerSyncLoops` while ESX.PlayerLoaded is true
Create an imports file to set ESX object and EventHandler for `esx:setPlayerData`
2021-05-06 19:42:56 +10:00
Mycroft 4b2d95059c Updates 2021-04-28 21:42:12 +01:00
Jérémie N'gadi 947f2184ff Revert "pt-PT Translation pt.lua" 2020-05-15 18:21:28 +02:00
Jérémie N'gadi ff8625cb32 Now we can extend xPlayer without touching core files 2020-05-13 21:04:06 +02:00
Jérémie N'gadi 85a8e5d8a1 fixes for society and police 2020-05-11 21:46:04 +02:00
Jérémie N'gadi 960998037e optimizations + more modules 2020-05-11 19:23:02 +02:00
Jérémie N'gadi 29d2a48a12 Added some modules + Experimental SQL auto-migration stuff 2020-05-11 14:05:00 +02:00
Jérémie N'gadi 390cce6195 single resource concept + first attempt to reorganize code 2020-05-11 04:21:10 +02:00
麻辣戈壁 93772d378f Add simplified Chinese and traditional Chinese language (#588)
* Add simplified Chinese and traditional Chinese language

* Update tc.lua

* Added new translations

* Added new translations

* Update sc.lua

* Update tc.lua

* Very final strings to translate

* Update sc.lua

* Update tc.lua

Co-authored-by: ElPumpo <samo_kol@hotmail.com>
2020-03-30 10:20:37 +02:00
ElPumpo 24a9defca4 Removed xPlayer.removeWeapon() second argument 2020-02-25 15:54:38 +01:00
ElPumpo d8112af6e6 Final commit v1.2.0 2020-02-17 15:24:32 +01:00
ElPumpo 35a726685e ⚠️⚠️BREAKING COMMIT⚠️⚠️: Complete ES ditch 2020-02-17 15:22:09 +01:00
ElPumpo aa9ffd3866 Replace __resource.lua with fxmanifest.lua 2020-01-12 19:17:05 +01:00