mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-30 17:58:54 +00:00
Merge branch 'main' into identity-refactor
This commit is contained in:
@@ -676,9 +676,9 @@ function ESX.Game.GetVehicleProperties(vehicle)
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customPrimaryColor = {r, g, b}
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end
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local customXenonColorR, customXenonColorG, customXenonColorB = GetVehicleXenonLightsCustomColor(vehicle)
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local hasCustomXenonColor, customXenonColorR, customXenonColorG, customXenonColorB = GetVehicleXenonLightsCustomColor(vehicle)
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local customXenonColor = nil
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if customXenonColorR and customXenonColorG and customXenonColorB then
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if hasCustomXenonColor then
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customXenonColor = {customXenonColorR, customXenonColorG, customXenonColorB}
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end
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@@ -13,6 +13,10 @@ CreateThread(function()
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end
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end)
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RegisterNetEvent("esx:requestModel", function(model)
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ESX.Streaming.RequestModel(model)
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end)
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RegisterNetEvent('esx:playerLoaded')
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AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
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ESX.PlayerData = xPlayer
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@@ -19,6 +19,12 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
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if Config.Multichar then self.license = 'license'.. identifier:sub(identifier:find(':'), identifier:len()) else self.license = 'license:'..identifier end
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ExecuteCommand(('add_principal identifier.%s group.%s'):format(self.license, self.group))
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Player(self.source).state:set("identifier", self.identifier, true)
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Player(self.source).state:set("license", self.license, true)
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Player(self.source).state:set("job", self.job, true)
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Player(self.source).state:set("group", self.group, true)
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Player(self.source).state:set("name", self.name, true)
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function self.triggerEvent(eventName, ...)
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TriggerClientEvent(eventName, self.source, ...)
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@@ -78,6 +84,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
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function self.setGroup(newGroup)
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ExecuteCommand(('remove_principal identifier.%s group.%s'):format(self.license, self.group))
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self.group = newGroup
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Player(self.source).state:set("group", self.group, true)
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ExecuteCommand(('add_principal identifier.%s group.%s'):format(self.license, self.group))
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end
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@@ -87,6 +94,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
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function self.set(k, v)
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self.variables[k] = v
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Player(self.source).state:set(k, v, true)
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end
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function self.get(k)
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@@ -170,6 +178,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
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function self.setName(newName)
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self.name = newName
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Player(self.source).state:set("name", self.name, true)
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end
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function self.setAccountMoney(accountName, money, reason)
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@@ -360,6 +369,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
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TriggerEvent('esx:setJob', self.source, self.job, lastJob)
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self.triggerEvent('esx:setJob', self.job)
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Player(self.source).state:set("job", self.job, true)
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else
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print(('[es_extended] [^3WARNING^7] Ignoring invalid ^5.setJob()^7 usage for ID: ^5%s^7, Job: ^5%s^7'):format(self.source, job))
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end
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@@ -62,23 +62,21 @@ end
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---@param Properties table
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---@param cb function
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function ESX.OneSync.SpawnVehicle(model, coords, heading, Properties, cb)
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model = type(model) == 'string' and joaat(model) or model
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Properties = Properties or {}
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local vector = type(coords) == "vector3" and coords or vec(coords.x, coords.y, coords.z)
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CreateThread(function()
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local player = nil
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for _, playerId in ipairs(GetPlayers()) do
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ESX.GetVehicleType(model, playerId, function(Type)
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local SpawnedEntity = CreateVehicleServerSetter(model, Type, vector, heading)
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Wait(250)
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local NetworkId = NetworkGetNetworkIdFromEntity(SpawnedEntity)
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Properties.NetId = NetworkId
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Entity(SpawnedEntity).state:set('VehicleProperties', Properties, true)
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cb(NetworkId)
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end)
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break
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end
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end)
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model = type(model) == 'string' and joaat(model) or model
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Properties = Properties or {}
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local vector = type(coords) == "vector3" and coords or vec(coords.x, coords.y, coords.z)
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TriggerClientEvent("esx:requestModel", -1, model)
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CreateThread(function()
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local xPlayer = ESX.OneSync.GetClosestPlayer(vector, 200)
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ESX.GetVehicleType(model, xPlayer.id, function(Type)
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local SpawnedEntity = CreateVehicleServerSetter(model, Type, vector, heading)
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Wait(250)
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local NetworkId = NetworkGetNetworkIdFromEntity(SpawnedEntity)
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Properties.NetId = NetworkId
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Entity(SpawnedEntity).state:set('VehicleProperties', Properties, true)
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cb(NetworkId)
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end)
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end)
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end
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@@ -1,16 +1,21 @@
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Debug = ESX.GetConfig().EnableDebug
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---@param message any
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---@param type string
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local IsShowing = false
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---@param message string
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---@param Type string
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local function TextUI(message, type)
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IsShowing = true
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SendNUIMessage({
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action = 'show',
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message = message and message or 'ESX-TextUI',
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type = type ~= 0 and type or 'info'
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type = type == 0 and "info" or type
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})
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end
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local function HideUI()
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if not IsShowing then
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return
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end
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IsShowing = false
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SendNUIMessage({
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action = 'hide'
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})
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@@ -1,5 +1,5 @@
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Locales['en'] = {
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['allowlist_check'] = 'Checking you are Allowlisted.',
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['allowlist_check'] = 'Checking if you are Allowlisted.',
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['not_allowlisted'] = 'You Must be Allowlisted to join this server!',
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['allowlist_empty'] = 'There Are no allowlists saved for this server.',
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['license_missing'] = 'Error: Your Identifier is missing!',
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@@ -1,8 +1,8 @@
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Locales['hu'] = {
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['allowlist_check'] = 'Ellenőrzi, hogy fent vagy-e az engedélyezett listára.',
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['allowlist_check'] = 'Ellenőrizzük fent vagy-e a menők listáján.',
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['not_allowlisted'] = 'Engedélyezettnek kell lenned ahhoz, hogy csatlakozz ehhez a szerverhez!',
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['allowlist_empty'] = 'Ehhez a szerverhez nincsenek mentett engedélyezési listák.',
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['license_missing'] = 'Hiba: Te Identifier-ed hiányzik!',
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['help_allowlist_add'] = 'jétékos felvéltele a allowlist-re',
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['help_allowlist_load'] = 'allowlist újratöltése',
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['allowlist_empty'] = 'Ehhez a szerverhez nincsenek mentett engedélyezési lista.',
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['license_missing'] = 'Hiba: Te azonosítód hiányzik!',
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['help_allowlist_add'] = 'játékos felvétele az engedélyezettek listájára',
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['help_allowlist_load'] = 'engedélyezési lista újratöltése',
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}
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@@ -29,6 +29,17 @@ ensure esx_banking
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Run the banking.sql into your database. Done.
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```
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# If you want to create a bank log in another script, you can do it this way! Only server side!
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```
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exports["esx_banking"]:logTransaction(source,logType,amount)
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- First param: source - player source
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- Second param: logType - WITHDRAW,DEPOSIT,TRANSFER_RECEIVE you can only use these log types!
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- Third param: amount - The amount to be logged
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For example: exports["esx_banking"]:logTransaction(source,"WITHDRAW",200)
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```
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# Legal
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### License
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esx_banking - banking script for ESX
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@@ -1,9 +1,10 @@
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local PlayerData, ActivateBlips, Peds = {}, {}, {}
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local ActivateBlips = {}
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local PlayerLoaded = true
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local isInMarker, isInAtmMarker, isInMenu, isMarkerShowed = false, false, false, false
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local _GetEntityCoords, _PlayerPedId
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-- Functions
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-- Listen for keypress while player inside the marker
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local function Listen4Key()
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CreateThread(function()
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@@ -46,57 +47,6 @@ local function RemoveBlips()
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ActivateBlips = {}
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end
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-- Ped Handler
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local function PedHandler(ids)
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local tmpPeds = {}
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for _, id in pairs(ids) do
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if not Peds[id] then
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if not HasModelLoaded(Config.Peds[id].Model) then
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RequestModel(Config.Peds[id].Model)
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Wait(100)
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while not HasModelLoaded(Config.Peds[id].Model) do
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Wait(10)
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end
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end
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local npc = CreatePed(6, Config.Peds[id].Model, Config.Peds[id].Position + vector4(0, 0, -1, 0), false,
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false)
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TaskStartScenarioInPlace(npc, Config.Peds[id].Scenario, 0, true)
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SetEntityInvincible(npc, true)
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SetEntityProofs(npc, true, true, true, true, true, true, 1, true)
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SetBlockingOfNonTemporaryEvents(npc, true)
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FreezeEntityPosition(npc, true)
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SetPedDiesWhenInjured(npc, false)
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SetEntityCanBeDamaged(npc, false)
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SetPedCanRagdollFromPlayerImpact(npc, false)
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SetPedCanRagdoll(npc, false)
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SetEntityAsMissionEntity(npc, true, true)
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SetEntityDynamic(npc, false)
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Peds[id] = npc
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end
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end
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for id, handle in pairs(Peds) do
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local del = true
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for i = 1, #ids do
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if ids[i] == id then
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del = false
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tmpPeds[id] = handle
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end
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end
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if del then
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DeletePed(handle)
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end
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end
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Peds = tmpPeds
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end
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function OpenUi(atm)
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atm = atm or false
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isInMenu = true
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@@ -129,7 +79,7 @@ function OpenUi(atm)
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end
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local function CloseUi()
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SetNuiFocus(false)
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SetNuiFocus(false, false)
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isInMenu = false
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SendNUIMessage({
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showMenu = false
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@@ -144,8 +94,7 @@ end
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local function ShowMarker(coord)
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CreateThread(function()
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while isMarkerShowed do
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DrawMarker(20, coord.x, coord.y, coord.z, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.2, 0.2, 187, 255, 0, 255,
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false, true, 2, nil, nil, false)
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DrawMarker(20, coord.x, coord.y, coord.z, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.2, 0.2, 187, 255, 0, 255, false, true, 2, false, nil, nil, false)
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Wait(0)
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end
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end)
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@@ -159,19 +108,6 @@ local function StartThread()
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_PlayerPedId = PlayerPedId()
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_GetEntityCoords = GetEntityCoords(_PlayerPedId)
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if Config.EnablePeds then
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local closestPed = {}
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for i = 1, #Config.Peds do
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local distance = #(_GetEntityCoords - Config.Peds[i].Position.xyz)
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if distance <= Config.DrawMarker then
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closestPed[#closestPed + 1] = i
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end
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end
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PedHandler(closestPed)
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end
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if IsPedOnFoot(PlayerPedId()) then
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local closestBank = {}
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@@ -261,6 +197,21 @@ RegisterNetEvent('esx_banking:closebanking', function()
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CloseUi()
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end)
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RegisterNetEvent('esx_banking:PedHandler', function(netIdTable)
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local npc
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for i = 1, #netIdTable do
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npc = NetworkGetEntityFromNetworkId(netIdTable[i])
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TaskStartScenarioInPlace(npc, Config.Peds[i].Scenario, 0, true)
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SetEntityProofs(npc, true, true, true, true, true, true, true, true)
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SetBlockingOfNonTemporaryEvents(npc, true)
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FreezeEntityPosition(npc, true)
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SetPedCanRagdollFromPlayerImpact(npc, false)
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SetPedCanRagdoll(npc, false)
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SetEntityAsMissionEntity(npc, true, true)
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SetEntityDynamic(npc, false)
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end
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end)
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RegisterNetEvent('esx_banking:updateMoneyInUI')
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AddEventHandler('esx_banking:updateMoneyInUI', function(doingType, bankMoney, money)
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SendNUIMessage({
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@@ -275,23 +226,20 @@ end)
|
||||
|
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-- Resource starting
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AddEventHandler('onResourceStart', function(resource)
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if resource ~= GetCurrentResourceName() then
|
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return
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||||
end
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if resource ~= GetCurrentResourceName() then return end
|
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StartThread()
|
||||
end)
|
||||
|
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-- Enables it on player loaded
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RegisterNetEvent('esx:playerLoaded', function()
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StartThread()
|
||||
end)
|
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end)
|
||||
|
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-- Resource stopping
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AddEventHandler('onResourceStop', function(resource)
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if resource ~= GetCurrentResourceName() then
|
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return
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||||
end
|
||||
if resource ~= GetCurrentResourceName() then return end
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RemoveBlips()
|
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if isInMenu then
|
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CloseUi()
|
||||
end
|
||||
end)
|
||||
end)
|
||||
@@ -2,7 +2,7 @@ Config = {
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Debug = false,
|
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DrawMarker = 10,
|
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Locale = GetConvar('esx:locale', 'en'),
|
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EnablePeds = true,
|
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EnablePeds = true,
|
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AtmModels = {`prop_fleeca_atm`, `prop_atm_01`, `prop_atm_02`, `prop_atm_03`},
|
||||
Banks = {
|
||||
{
|
||||
|
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@@ -4,7 +4,7 @@ game 'gta5'
|
||||
|
||||
description 'ESX banking'
|
||||
lua54 'yes'
|
||||
version '1.8.5'
|
||||
version '1.8.6'
|
||||
|
||||
shared_scripts {
|
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'@es_extended/imports.lua',
|
||||
|
||||
@@ -268,8 +268,8 @@
|
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"LAUNGAGE": {
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"your_money_title":"saldo",
|
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"your_money_desc":"qui puoi vedere il saldo attuale e contanti.",
|
||||
"your_money_cash":"i tuoi soldi",
|
||||
"your_money_bank":"il tuo saldo bancario",
|
||||
"your_money_cash_label":"i tuoi soldi",
|
||||
"your_money_bank_label":"il tuo saldo bancario",
|
||||
"withdraw":"RITIRARE",
|
||||
"deposit":"DEPOSITARE",
|
||||
"transfer":"TRASFERIMENTO",
|
||||
@@ -289,7 +289,7 @@
|
||||
"timeLabel":"tempo",
|
||||
"searchInputPlaceholder":"Cerca ...",
|
||||
"_comment": "tabella Opzioni complete della lingua: inglese, ungherese, italiana puoi trovare qui tutte le lingue: https://cdn.datatables.net/plug-ins/9dcbecd42ad/i18n/",
|
||||
"tableFullLanguage":"Italiano"
|
||||
"tableFullLanguage":"Italian"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -758,6 +758,7 @@ $(document).ready(function(){
|
||||
if(data.openATM){
|
||||
ATMRender()
|
||||
type = "ATM"
|
||||
transaction.setData(transData,languageText)
|
||||
}
|
||||
else{
|
||||
type = "BANK"
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
local spawnedPeds, netIdTable = {}, {}
|
||||
|
||||
-- get keys utils
|
||||
local function get_key(t)
|
||||
local key
|
||||
@@ -9,28 +11,34 @@ end
|
||||
|
||||
-- Resource starting
|
||||
AddEventHandler('onResourceStart', function(resourceName)
|
||||
if (GetCurrentResourceName() ~= resourceName) then
|
||||
return
|
||||
end
|
||||
if (GetCurrentResourceName() ~= resourceName) then return end
|
||||
if Config.EnablePeds then BANK.CreatePeds() end
|
||||
local twoMonthMs = (os.time() - 5259487) * 1000
|
||||
MySQL.Sync.fetchScalar('DELETE FROM banking WHERE time < ? ', {twoMonthMs})
|
||||
end)
|
||||
|
||||
AddEventHandler('onResourceStop', function(resourceName)
|
||||
if (GetCurrentResourceName() ~= resourceName) then return end
|
||||
if Config.EnablePeds then BANK.DeletePeds() end
|
||||
end)
|
||||
|
||||
AddEventHandler('esx:playerLoaded', function(playerId, xPlayer)
|
||||
if not Config.EnablePeds then return end
|
||||
TriggerClientEvent('esx_banking:PedHandler', playerId, netIdTable)
|
||||
end)
|
||||
|
||||
-- event
|
||||
RegisterServerEvent('esx_banking:doingType')
|
||||
AddEventHandler('esx_banking:doingType', function(typeData)
|
||||
if source == nil then
|
||||
return
|
||||
end
|
||||
if (typeData == nil) then
|
||||
return
|
||||
end
|
||||
if source == nil then return end
|
||||
if (typeData == nil) then return end
|
||||
|
||||
local source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local identifier = xPlayer.getIdentifier()
|
||||
local money = xPlayer.getAccount('money').money
|
||||
local bankMoney = xPlayer.getAccount('bank').money
|
||||
local amount
|
||||
|
||||
local key = get_key(typeData)
|
||||
if typeData.deposit then
|
||||
@@ -43,9 +51,7 @@ AddEventHandler('esx_banking:doingType', function(typeData)
|
||||
amount = tonumber(typeData.pincode)
|
||||
end
|
||||
|
||||
if not tonumber(amount) then
|
||||
return
|
||||
end
|
||||
if not tonumber(amount) then return end
|
||||
amount = ESX.Math.Round(amount)
|
||||
|
||||
if amount == nil or (not typeData.pincode and amount <= 0) then
|
||||
@@ -114,8 +120,58 @@ ESX.RegisterServerCallback("esx_banking:checkPincode", function(source, cb, inpu
|
||||
cb(pincode > 0)
|
||||
end)
|
||||
|
||||
function logTransaction(targetSource,key,amount)
|
||||
if targetSource == nil then
|
||||
print("ERROR: TargetSource nil!")
|
||||
return
|
||||
end
|
||||
|
||||
if key == nil then
|
||||
print("ERROR: Do you need use these: WITHDRAW,DEPOSIT,TRANSFER_RECEIVE")
|
||||
return
|
||||
end
|
||||
|
||||
if type(key) ~= "string" or key == '' then
|
||||
print("ERROR: Do you need use these: WITHDRAW,DEPOSIT,TRANSFER_RECEIVE and can only be string type!")
|
||||
return
|
||||
end
|
||||
|
||||
if amount == nil then
|
||||
print("ERROR: Amount value is nil! Add some numeric value to the amount!")
|
||||
return
|
||||
end
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(tonumber(targetSource))
|
||||
|
||||
if xPlayer ~= nil then
|
||||
local bankCurrentMoney = xPlayer.getAccount('bank').money
|
||||
BANK.LogTransaction(targetSource, string.upper(key), amount, bankCurrentMoney)
|
||||
else
|
||||
print("ERROR: xPlayer is nil!")
|
||||
end
|
||||
end
|
||||
exports("logTransaction", logTransaction)
|
||||
|
||||
-- bank functions
|
||||
BANK = {
|
||||
CreatePeds = function()
|
||||
for i = 1, #Config.Peds do
|
||||
local model = Config.Peds[i].Model
|
||||
local coords = Config.Peds[i].Position
|
||||
spawnedPeds[i] = CreatePed(0, model, coords.x, coords.y, coords.z, coords.w, true, true)
|
||||
netIdTable[i] = NetworkGetNetworkIdFromEntity(spawnedPeds[i])
|
||||
while not DoesEntityExist(spawnedPeds[i]) do Wait(50) end
|
||||
end
|
||||
|
||||
Wait(100)
|
||||
TriggerClientEvent('esx_banking:PedHandler', -1, netIdTable)
|
||||
end,
|
||||
DeletePeds = function()
|
||||
for i = 1, #spawnedPeds do
|
||||
DeleteEntity(spawnedPeds[i])
|
||||
spawnedPeds[i] = nil
|
||||
end
|
||||
end,
|
||||
Withdraw = function(amount, xPlayer)
|
||||
xPlayer.addAccountMoney('money', amount)
|
||||
xPlayer.removeAccountMoney('bank', amount)
|
||||
@@ -132,7 +188,7 @@ BANK = {
|
||||
|
||||
xPlayer.removeAccountMoney('bank', amount)
|
||||
xTarget.addAccountMoney('bank', amount)
|
||||
bankMoney = xTarget.getAccount('bank').money
|
||||
local bankMoney = xTarget.getAccount('bank').money
|
||||
BANK.LogTransaction(xTarget.source, "TRANSFER_RECEIVE", amount, bankMoney)
|
||||
TriggerClientEvent("esx:showNotification", xTarget.source, TranslateCap('receive_transfer', amount, xPlayer.source),
|
||||
"success")
|
||||
@@ -143,7 +199,7 @@ BANK = {
|
||||
MySQL.update('UPDATE users SET pincode = ? WHERE identifier = ? ', {amount, identifier})
|
||||
end,
|
||||
LogTransaction = function(playerId, logType, amount, bankMoney)
|
||||
if source == nil then
|
||||
if playerId == nil then
|
||||
return
|
||||
end
|
||||
local xPlayer = ESX.GetPlayerFromId(playerId)
|
||||
@@ -151,5 +207,5 @@ BANK = {
|
||||
|
||||
MySQL.insert('INSERT INTO banking (identifier, type, amount, time, balance) VALUES (?, ?, ?, ?, ?)',
|
||||
{identifier, logType, amount, os.time() * 1000, bankMoney})
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
@@ -14,6 +14,12 @@ ESX.RegisterServerCallback('esx_joblisting:getJobsList', function(source, cb)
|
||||
cb(jobs)
|
||||
end)
|
||||
|
||||
function IsJobAvailable(job)
|
||||
local jobs = ESX.GetJobs()
|
||||
local JobToCheck = jobs[job]
|
||||
return not JobToCheck.whitelisted
|
||||
end
|
||||
|
||||
function IsNearCentre(player)
|
||||
local Ped = GetPlayerPed(player)
|
||||
local PedCoords = GetEntityCoords(Ped)
|
||||
@@ -37,11 +43,13 @@ AddEventHandler('esx_joblisting:setJob', function(job)
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local jobs = getJobs()
|
||||
|
||||
if xPlayer and IsNearCentre(source) then
|
||||
if xPlayer and IsNearCentre(source) and IsJobAvailable(job) then
|
||||
if ESX.DoesJobExist(job, 0) then
|
||||
xPlayer.setJob(job, 0)
|
||||
else
|
||||
print("[^1ERROR^7] Tried Setting User ^5".. source .. "^7 To Invalid Job - ^5"..job .."^7!")
|
||||
end
|
||||
else
|
||||
print("[^3WARNING^7] User ^5".. source .. "^7 Attempted to Exploit ^5`esx_joblisting:setJob`^7!")
|
||||
end
|
||||
end)
|
||||
|
||||
@@ -79,7 +79,7 @@ AddEventHandler('esx_lscustom:refreshOwnedVehicle', function(vehicleProps)
|
||||
local vehicle = json.decode(result.vehicle)
|
||||
if vehicleProps.model == vehicle.model then
|
||||
MySQL.update('UPDATE owned_vehicles SET vehicle = ? WHERE plate = ?', {json.encode(vehicleProps), vehicleProps.plate})
|
||||
Customs[tostring(source)][tostring(vehicleProps.plate)].props = props
|
||||
Customs[tostring(source)][tostring(vehicleProps.plate)].props = vehicleProps
|
||||
else
|
||||
print(('[^3WARNING^7] Player ^5%s^7 Attempted To upgrade with mismatching vehicle model'):format(xPlayer.source))
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user