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remove debug code
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@@ -35,8 +35,6 @@ local GetEntityHeading = GetEntityHeading
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local IsControlJustPressed = IsControlJustPressed
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local IsControlPressed = IsControlPressed
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local DoScreenFadeOut = DoScreenFadeOut
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DoScreenFadeIn(3000)
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function RefreshBlips()
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for i = 1, #Blips, 1 do
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RemoveBlip(Blips[i])
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