Merge pull request #1534 from Kenshiin13/fix-death-event

fix(es_extended/client/modules/death): fix death event for multichar relog
This commit is contained in:
Kenshin13
2024-12-09 00:00:45 +01:00
committed by GitHub
+1 -1
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@@ -62,7 +62,7 @@ end
AddEventHandler("esx:onPlayerSpawn", function()
Citizen.CreateThreadNow(function()
while not ESX.PlayerData.dead do
while ESX.PlayerLoaded and not ESX.PlayerData.dead do
if IsPedDeadOrDying(ESX.PlayerData.ped, true) or IsPedFatallyInjured(ESX.PlayerData.ped) then
Death:Died()
break