Merge pull request #148 from SMVampire/master

Fix Last Commit Circa 2019
This commit is contained in:
ESXCrackhead
2021-04-19 01:39:37 -05:00
committed by GitHub
2 changed files with 6 additions and 6 deletions
+4 -4
View File
@@ -84,7 +84,7 @@ function OpenMenu()
end)
end
AddEventHandler('esx_jobs:action', function(job, zone)
AddEventHandler('esx_jobs:action', function(job, zone, zoneKey)
menuIsShowed = true
if zone.Type == "cloakroom" then
OpenMenu()
@@ -96,7 +96,7 @@ AddEventHandler('esx_jobs:action', function(job, zone)
if IsPedInAnyVehicle(playerPed, false) then
ESX.ShowNotification(_U('foot_work'))
else
TriggerServerEvent('esx_jobs:startWork', zone.Item)
TriggerServerEvent('esx_jobs:startWork', zone.Item, zoneKey)
end
elseif zone.Type == "vehspawner" then
local spawnPoint = nil
@@ -469,7 +469,7 @@ Citizen.CreateThread(function()
if IsControlJustReleased(0, Keys['E']) and not menuIsShowed and isInMarker then
if onDuty or zone.Type == "cloakroom" or PlayerData.job.name == "reporter" then
TriggerEvent('esx_jobs:action', job, zone)
TriggerEvent('esx_jobs:action', job, zone, currentZone)
end
end
@@ -539,4 +539,4 @@ Citizen.CreateThread(function()
-- Tailor
RequestIpl("id2_14_during_door")
RequestIpl("id2_14_during1")
end)
end)
+2 -2
View File
@@ -77,7 +77,7 @@ Citizen.CreateThread(function()
end)
RegisterServerEvent('esx_jobs:startWork')
AddEventHandler('esx_jobs:startWork', function(zoneIndex)
AddEventHandler('esx_jobs:startWork', function(zoneIndex, zoneKey)
if not playersWorking[source] then
local xPlayer = ESX.GetPlayerFromId(source)
@@ -85,7 +85,7 @@ AddEventHandler('esx_jobs:startWork', function(zoneIndex)
local jobObject = Config.Jobs[xPlayer.job.name]
if jobObject then
local jobZone = jobObject.Zones[zoneIndex]
local jobZone = jobObject.Zones[zoneKey]
if jobZone and jobZone.Item then
playersWorking[source] = {