Play sound when picking up throwed item

This commit is contained in:
ElPumpo
2018-07-15 13:15:14 +02:00
parent 38f3b14f94
commit e7016c723c
+1
View File
@@ -599,6 +599,7 @@ Citizen.CreateThread(function()
if (closestDistance == -1 or closestDistance > 3) and distance <= 1.0 and not v.inRange and not IsPedSittingInAnyVehicle(playerPed) then
TriggerServerEvent('esx:onPickup', v.id)
PlaySoundFrontend(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
v.inRange = true
end