Merge pull request #1159 from SMVampire/patch-2

fix(config.weapons.lua): Missing WEAPON_SMG
This commit is contained in:
FuraXx
2021-05-16 20:49:31 +00:00
committed by GitHub
+15
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@@ -506,6 +506,21 @@ Config.Weapons = {
{name = 'clip_extended', label = _U('component_clip_extended'), hash = `COMPONENT_MINISMG_CLIP_02`}
}
},
{
name = 'WEAPON_SMG',
label = _U('weapon_smg'),
ammo = {label = _U('ammo_rounds'), hash = `AMMO_SMG`},
tints = Config.DefaultWeaponTints,
components = {
{name = 'clip_default', label = _U('component_clip_default'), hash = `COMPONENT_SMG_CLIP_01`},
{name = 'clip_extended', label = _U('component_clip_extended'), hash = `COMPONENT_SMG_CLIP_02`},
{name = 'clip_drum', label = _U('component_clip_drum'), hash = `COMPONENT_SMG_CLIP_03`},
{name = 'flashlight', label = _U('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
{name = 'scope', label = _U('component_scope'), hash = `COMPONENT_AT_SCOPE_MACRO_02`},
{name = 'suppressor', label = _U('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP`},
{name = 'luxary_finish', label = _U('component_luxary_finish'), hash = `COMPONENT_SMG_VARMOD_LUXE`}
}
},
{
name = 'WEAPON_SMG_MK2',
label = _U('weapon_smg_mk2'),