Merge pull request #1637 from l2rhydra/main

Refactored Set vehicle Properties
This commit is contained in:
zykem
2025-05-22 23:07:26 +02:00
committed by GitHub
+18 -20
View File
@@ -806,14 +806,18 @@ function ESX.Game.GetVehicleProperties(vehicle)
return
end
---@type number | number[], number | number[]
local colorPrimary, colorSecondary = GetVehicleColours(vehicle)
local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle)
local hasCustomPrimaryColor = GetIsVehiclePrimaryColourCustom(vehicle)
local dashboardColor = GetVehicleDashboardColor(vehicle)
local interiorColor = GetVehicleInteriorColour(vehicle)
local customPrimaryColor = nil
if hasCustomPrimaryColor then
customPrimaryColor = { GetVehicleCustomPrimaryColour(vehicle) }
if GetIsVehiclePrimaryColourCustom(vehicle) then
colorPrimary = { GetVehicleCustomPrimaryColour(vehicle) }
end
if GetIsVehicleSecondaryColourCustom(vehicle) then
colorSecondary = { GetVehicleCustomSecondaryColour(vehicle) }
end
local hasCustomXenonColor, customXenonColorR, customXenonColorG, customXenonColorB = GetVehicleXenonLightsCustomColor(vehicle)
@@ -822,12 +826,6 @@ function ESX.Game.GetVehicleProperties(vehicle)
customXenonColor = { customXenonColorR, customXenonColorG, customXenonColorB }
end
local hasCustomSecondaryColor = GetIsVehicleSecondaryColourCustom(vehicle)
local customSecondaryColor = nil
if hasCustomSecondaryColor then
customSecondaryColor = { GetVehicleCustomSecondaryColour(vehicle) }
end
local extras = {}
for extraId = 0, 20 do
if DoesExtraExist(vehicle, extraId) then
@@ -880,8 +878,6 @@ function ESX.Game.GetVehicleProperties(vehicle)
dirtLevel = ESX.Math.Round(GetVehicleDirtLevel(vehicle), 1),
color1 = colorPrimary,
color2 = colorSecondary,
customPrimaryColor = customPrimaryColor,
customSecondaryColor = customSecondaryColor,
pearlescentColor = pearlescentColor,
wheelColor = wheelColor,
@@ -992,17 +988,19 @@ function ESX.Game.SetVehicleProperties(vehicle, props)
if props.dirtLevel ~= nil then
SetVehicleDirtLevel(vehicle, props.dirtLevel + 0.0)
end
if props.customPrimaryColor ~= nil then
SetVehicleCustomPrimaryColour(vehicle, props.customPrimaryColor[1], props.customPrimaryColor[2], props.customPrimaryColor[3])
end
if props.customSecondaryColor ~= nil then
SetVehicleCustomSecondaryColour(vehicle, props.customSecondaryColor[1], props.customSecondaryColor[2], props.customSecondaryColor[3])
end
if props.color1 ~= nil then
SetVehicleColours(vehicle, props.color1, colorSecondary)
if type(props.color1) == "table" then
SetVehicleCustomPrimaryColour(vehicle, props.color1[1], props.color1[2], props.color1[3])
else
SetVehicleColours(vehicle, props.color1, colorSecondary)
end
end
if props.color2 ~= nil then
SetVehicleColours(vehicle, props.color1 or colorPrimary, props.color2)
if type(props.color2) == "table" then
SetVehicleCustomSecondaryColour(vehicle, props.color2[1], props.color2[2], props.color2[3])
else
SetVehicleColours(vehicle, props.color1 or colorPrimary, props.color2)
end
end
if props.pearlescentColor ~= nil then
SetVehicleExtraColours(vehicle, props.pearlescentColor, wheelColor)