Fix chest showing when visiting property

This commit is contained in:
Jérémie N'gadi
2017-09-13 12:30:05 +02:00
parent 45f273d9f7
commit d59f61e422
+27 -2
View File
@@ -24,6 +24,7 @@ local CurrentAction = nil
local CurrentActionMsg = ''
local CurrentActionData = {}
local FirstSpawn = true
local HasChest = false
function DrawSub(text, time)
ClearPrints()
@@ -868,6 +869,29 @@ AddEventHandler('instance:onCreate', function(instance)
end)
RegisterNetEvent('instance:onEnter')
AddEventHandler('instance:onEnter', function(instance)
if instance.type == 'property' then
local property = GetProperty(instance.data.property)
local isHost = GetPlayerFromServerId(instance.host) == PlayerId()
local isOwned = false
if PropertyIsOwned(property) == true then
isOwned = true
end
if(isOwned or not isHost) then
HasChest = true
else
HasChest = false
end
end
end)
RegisterNetEvent('instance:onPlayerLeft')
AddEventHandler('instance:onPlayerLeft', function(instance, player)
if player == instance.host then
@@ -938,6 +962,7 @@ Citizen.CreateThread(function()
for i=1, #Config.Properties, 1 do
local property = Config.Properties[i]
local isHost = false
if(property.entering ~= nil and not property.disabled and GetDistanceBetweenCoords(coords, property.entering.x, property.entering.y, property.entering.z, true) < Config.DrawDistance) then
DrawMarker(Config.MarkerType, property.entering.x, property.entering.y, property.entering.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.MarkerSize.x, Config.MarkerSize.y, Config.MarkerSize.z, Config.MarkerColor.r, Config.MarkerColor.g, Config.MarkerColor.b, 100, false, true, 2, false, false, false, false)
@@ -947,7 +972,7 @@ Citizen.CreateThread(function()
DrawMarker(Config.MarkerType, property.exit.x, property.exit.y, property.exit.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.MarkerSize.x, Config.MarkerSize.y, Config.MarkerSize.z, Config.MarkerColor.r, Config.MarkerColor.g, Config.MarkerColor.b, 100, false, true, 2, false, false, false, false)
end
if(property.roomMenu ~= nil and not property.disabled and GetDistanceBetweenCoords(coords, property.roomMenu.x, property.roomMenu.y, property.roomMenu.z, true) < Config.DrawDistance) then
if(property.roomMenu ~= nil and HasChest and not property.disabled and GetDistanceBetweenCoords(coords, property.roomMenu.x, property.roomMenu.y, property.roomMenu.z, true) < Config.DrawDistance) then
DrawMarker(Config.MarkerType, property.roomMenu.x, property.roomMenu.y, property.roomMenu.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.MarkerSize.x, Config.MarkerSize.y, Config.MarkerSize.z, Config.RoomMenuMarkerColor.r, Config.RoomMenuMarkerColor.g, Config.RoomMenuMarkerColor.b, 100, false, true, 2, false, false, false, false)
end
@@ -995,7 +1020,7 @@ Citizen.CreateThread(function()
currentPart = 'outside'
end
if(property.roomMenu ~= nil and not property.disabled and GetDistanceBetweenCoords(coords, property.roomMenu.x, property.roomMenu.y, property.roomMenu.z, true) < Config.MarkerSize.x) then
if(property.roomMenu ~= nil and HasChest and not property.disabled and GetDistanceBetweenCoords(coords, property.roomMenu.x, property.roomMenu.y, property.roomMenu.z, true) < Config.MarkerSize.x) then
isInMarker = true
currentProperty = property.name
currentPart = 'roomMenu'