Update README.md

This commit is contained in:
Jérémie N'gadi
2017-08-01 11:31:24 +02:00
parent 70bf511780
commit d533effb97
+69
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@@ -13,3 +13,72 @@ git clone https://github.com/FXServer-ESX/fxserver-skinchanger skinchanger
```
start skinchanger
```
[HOWTO]
```
local isMale = true
local skin = {
sex = 1,
face = 0,
skin = 0,
beard_1 = 0,
beard_2 = 0,
beard_3 = 0,
beard_4 = 0,
hair_1 = 0,
hair_2 = 0,
hair_color_1 = 0,
hair_color_2 = 0,
tshirt_1 = 0,
tshirt_2 = 0,
torso_1 = 0,
torso_2 = 0,
decals_1 = 0,
decals_2 = 0,
arms = 0,
pants_1 = 0,
pants_2 = 0,
shoes_1 = 0,
shoes_2 = 0,
mask_1 = 0,
mask_2 = 0,
bproof_1 = 0,
bproof_2 = 0,
chain_1 = 0,
chain_2 = 0,
helmet_1 = 0,
helmet_2 = 0,
glasses_1 = 0,
glasses_2 = 0,
}
}
-- Load freemode model
TriggerEvent('skinchanger:LoadDefaultModel', isMale)
-- Load skin
TriggerEvent('skinchanger:loadSkin', skin)
-- you can also load only some components :
TriggerEvent('skinchanger:loadSkin', {
beard_1 = 0,
beard_2 = 0,
}
})
-- Get list of components and maxVals
TriggerEvent('skinchanger:getData', function(components, maxVals)
print('Components => ' .. json.encode(components))
print('MaxVals => ' .. json.encode(maxVals))
end)
-- Get current skin
TriggerEvent('skinchanger:getSkin', function(skin)
print(json.encode(skin))
end)
```