mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 17:28:53 +00:00
fix(client)? Maybe resolves issue with concealing players
This commit is contained in:
+4
-4
@@ -63,7 +63,7 @@ if ESX.GetConfig().Multichar then
|
||||
HideHudComponentThisFrame(12)
|
||||
HideHudComponentThisFrame(21)
|
||||
HideHudAndRadarThisFrame()
|
||||
Citizen.Wait(3)
|
||||
Citizen.Wait(0)
|
||||
local vehicles = GetGamePool('CVehicle')
|
||||
for i=1, #vehicles do
|
||||
SetEntityLocallyInvisible(vehicles[i])
|
||||
@@ -85,13 +85,13 @@ if ESX.GetConfig().Multichar then
|
||||
local player = players[i]
|
||||
if player ~= PlayerId() and not playerPool[player] then
|
||||
playerPool[player] = true
|
||||
NetworkConcealPlayer(players[player], true, true)
|
||||
NetworkConcealPlayer(player, true, true)
|
||||
end
|
||||
end
|
||||
Citizen.Wait(500)
|
||||
end
|
||||
for i=1, #playerPool do
|
||||
NetworkConcealPlayer(playerPool[i], false, false)
|
||||
for k in pairs(playerPool) do
|
||||
NetworkConcealPlayer(k, false, false)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user