mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 09:18:53 +00:00
Merge pull request #700 from Rav3n95/main
Fix of the fix in TextUi, Banking ped refactor
This commit is contained in:
@@ -1,12 +1,12 @@
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Debug = ESX.GetConfig().EnableDebug
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---@param message any
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---@param type string
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local function TextUI(message, type)
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---@param message string
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---@param typ string
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local function TextUI(message, typ)
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SendNUIMessage({
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action = 'show',
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message = message and message or 'ESX-TextUI',
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type = type ~= 0 and type or 'info'
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type = type(typ) == "string" and typ or 'info'
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})
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end
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@@ -1,5 +1,5 @@
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Locales['en'] = {
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['allowlist_check'] = 'Checking you are Allowlisted.',
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['allowlist_check'] = 'Checking if you are Allowlisted.',
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['not_allowlisted'] = 'You Must be Allowlisted to join this server!',
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['allowlist_empty'] = 'There Are no allowlists saved for this server.',
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['license_missing'] = 'Error: Your Identifier is missing!',
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@@ -1,8 +1,8 @@
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Locales['hu'] = {
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['allowlist_check'] = 'Ellenőrzi, hogy fent vagy-e az engedélyezett listára.',
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['allowlist_check'] = 'Ellenőrizzük fent vagy-e a menők listáján.',
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['not_allowlisted'] = 'Engedélyezettnek kell lenned ahhoz, hogy csatlakozz ehhez a szerverhez!',
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['allowlist_empty'] = 'Ehhez a szerverhez nincsenek mentett engedélyezési listák.',
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['license_missing'] = 'Hiba: Te Identifier-ed hiányzik!',
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['help_allowlist_add'] = 'jétékos felvéltele a allowlist-re',
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['help_allowlist_load'] = 'allowlist újratöltése',
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['allowlist_empty'] = 'Ehhez a szerverhez nincsenek mentett engedélyezési lista.',
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['license_missing'] = 'Hiba: Te azonosítód hiányzik!',
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['help_allowlist_add'] = 'játékos felvétele az engedélyezettek listájára',
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['help_allowlist_load'] = 'engedélyezési lista újratöltése',
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}
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@@ -1,9 +1,10 @@
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local PlayerData, ActivateBlips, Peds = {}, {}, {}
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local ActivateBlips = {}
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local PlayerLoaded = true
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local isInMarker, isInAtmMarker, isInMenu, isMarkerShowed = false, false, false, false
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local _GetEntityCoords, _PlayerPedId
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-- Functions
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-- Listen for keypress while player inside the marker
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local function Listen4Key()
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CreateThread(function()
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@@ -46,57 +47,6 @@ local function RemoveBlips()
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ActivateBlips = {}
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end
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-- Ped Handler
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local function PedHandler(ids)
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local tmpPeds = {}
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for _, id in pairs(ids) do
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if not Peds[id] then
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if not HasModelLoaded(Config.Peds[id].Model) then
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RequestModel(Config.Peds[id].Model)
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Wait(100)
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while not HasModelLoaded(Config.Peds[id].Model) do
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Wait(10)
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end
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end
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local npc = CreatePed(6, Config.Peds[id].Model, Config.Peds[id].Position + vector4(0, 0, -1, 0), false,
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false)
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TaskStartScenarioInPlace(npc, Config.Peds[id].Scenario, 0, true)
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SetEntityInvincible(npc, true)
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SetEntityProofs(npc, true, true, true, true, true, true, 1, true)
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SetBlockingOfNonTemporaryEvents(npc, true)
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FreezeEntityPosition(npc, true)
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SetPedDiesWhenInjured(npc, false)
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SetEntityCanBeDamaged(npc, false)
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SetPedCanRagdollFromPlayerImpact(npc, false)
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SetPedCanRagdoll(npc, false)
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SetEntityAsMissionEntity(npc, true, true)
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SetEntityDynamic(npc, false)
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Peds[id] = npc
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end
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end
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for id, handle in pairs(Peds) do
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local del = true
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for i = 1, #ids do
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if ids[i] == id then
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del = false
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tmpPeds[id] = handle
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end
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end
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if del then
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DeletePed(handle)
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end
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end
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Peds = tmpPeds
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end
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function OpenUi(atm)
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atm = atm or false
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isInMenu = true
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@@ -129,7 +79,7 @@ function OpenUi(atm)
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end
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local function CloseUi()
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SetNuiFocus(false)
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SetNuiFocus(false, false)
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isInMenu = false
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SendNUIMessage({
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showMenu = false
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@@ -144,8 +94,7 @@ end
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local function ShowMarker(coord)
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CreateThread(function()
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while isMarkerShowed do
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DrawMarker(20, coord.x, coord.y, coord.z, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.2, 0.2, 187, 255, 0, 255,
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false, true, 2, nil, nil, false)
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DrawMarker(20, coord.x, coord.y, coord.z, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.2, 0.2, 187, 255, 0, 255, false, true, 2, false, nil, nil, false)
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Wait(0)
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end
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end)
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@@ -159,19 +108,6 @@ local function StartThread()
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_PlayerPedId = PlayerPedId()
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_GetEntityCoords = GetEntityCoords(_PlayerPedId)
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if Config.EnablePeds then
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local closestPed = {}
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for i = 1, #Config.Peds do
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local distance = #(_GetEntityCoords - Config.Peds[i].Position.xyz)
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if distance <= Config.DrawMarker then
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closestPed[#closestPed + 1] = i
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end
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end
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PedHandler(closestPed)
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end
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if IsPedOnFoot(PlayerPedId()) then
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local closestBank = {}
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@@ -261,6 +197,21 @@ RegisterNetEvent('esx_banking:closebanking', function()
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CloseUi()
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end)
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RegisterNetEvent('esx_banking:PedHandler', function(netIdTable)
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local npc
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for i = 1, #netIdTable do
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npc = NetworkGetEntityFromNetworkId(netIdTable[i])
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TaskStartScenarioInPlace(npc, Config.Peds[i].Scenario, 0, true)
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SetEntityProofs(npc, true, true, true, true, true, true, true, true)
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SetBlockingOfNonTemporaryEvents(npc, true)
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FreezeEntityPosition(npc, true)
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SetPedCanRagdollFromPlayerImpact(npc, false)
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SetPedCanRagdoll(npc, false)
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SetEntityAsMissionEntity(npc, true, true)
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SetEntityDynamic(npc, false)
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end
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end)
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RegisterNetEvent('esx_banking:updateMoneyInUI')
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AddEventHandler('esx_banking:updateMoneyInUI', function(doingType, bankMoney, money)
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SendNUIMessage({
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@@ -275,23 +226,20 @@ end)
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-- Resource starting
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AddEventHandler('onResourceStart', function(resource)
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if resource ~= GetCurrentResourceName() then
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return
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end
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if resource ~= GetCurrentResourceName() then return end
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StartThread()
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end)
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-- Enables it on player loaded
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RegisterNetEvent('esx:playerLoaded', function()
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StartThread()
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end)
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end)
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-- Resource stopping
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AddEventHandler('onResourceStop', function(resource)
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if resource ~= GetCurrentResourceName() then
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return
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end
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if resource ~= GetCurrentResourceName() then return end
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RemoveBlips()
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if isInMenu then
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CloseUi()
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end
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end)
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end)
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@@ -2,7 +2,7 @@ Config = {
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Debug = false,
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DrawMarker = 10,
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Locale = GetConvar('esx:locale', 'en'),
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EnablePeds = true,
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EnablePeds = true,
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AtmModels = {`prop_fleeca_atm`, `prop_atm_01`, `prop_atm_02`, `prop_atm_03`},
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Banks = {
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{
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@@ -4,7 +4,7 @@ game 'gta5'
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description 'ESX banking'
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lua54 'yes'
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version '1.8.5'
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version '1.8.6'
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shared_scripts {
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'@es_extended/imports.lua',
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@@ -1,3 +1,5 @@
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local spawnedPeds, netIdTable = {}, {}
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-- get keys utils
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local function get_key(t)
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local key
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@@ -9,28 +11,34 @@ end
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-- Resource starting
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AddEventHandler('onResourceStart', function(resourceName)
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if (GetCurrentResourceName() ~= resourceName) then
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return
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end
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if (GetCurrentResourceName() ~= resourceName) then return end
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if Config.EnablePeds then BANK.CreatePeds() end
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local twoMonthMs = (os.time() - 5259487) * 1000
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MySQL.Sync.fetchScalar('DELETE FROM banking WHERE time < ? ', {twoMonthMs})
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end)
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AddEventHandler('onResourceStop', function(resourceName)
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if (GetCurrentResourceName() ~= resourceName) then return end
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if Config.EnablePeds then BANK.DeletePeds() end
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end)
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AddEventHandler('esx:playerLoaded', function(playerId, xPlayer)
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if not Config.EnablePeds then return end
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TriggerClientEvent('esx_banking:PedHandler', playerId, netIdTable)
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end)
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-- event
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RegisterServerEvent('esx_banking:doingType')
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AddEventHandler('esx_banking:doingType', function(typeData)
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if source == nil then
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return
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end
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if (typeData == nil) then
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return
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end
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if source == nil then return end
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if (typeData == nil) then return end
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local source = source
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local xPlayer = ESX.GetPlayerFromId(source)
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local identifier = xPlayer.getIdentifier()
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local money = xPlayer.getAccount('money').money
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local bankMoney = xPlayer.getAccount('bank').money
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local amount
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local key = get_key(typeData)
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if typeData.deposit then
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@@ -43,9 +51,7 @@ AddEventHandler('esx_banking:doingType', function(typeData)
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amount = tonumber(typeData.pincode)
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end
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if not tonumber(amount) then
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return
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end
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if not tonumber(amount) then return end
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amount = ESX.Math.Round(amount)
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if amount == nil or (not typeData.pincode and amount <= 0) then
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@@ -116,6 +122,24 @@ end)
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-- bank functions
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BANK = {
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CreatePeds = function()
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for i = 1, #Config.Peds do
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local model = Config.Peds[i].Model
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local coords = Config.Peds[i].Position
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spawnedPeds[i] = CreatePed(0, model, coords.x, coords.y, coords.z, coords.w, true, true)
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netIdTable[i] = NetworkGetNetworkIdFromEntity(spawnedPeds[i])
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while not DoesEntityExist(spawnedPeds[i]) do Wait(50) end
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end
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Wait(100)
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TriggerClientEvent('esx_banking:PedHandler', -1, netIdTable)
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end,
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DeletePeds = function()
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for i = 1, #spawnedPeds do
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DeleteEntity(spawnedPeds[i])
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spawnedPeds[i] = nil
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end
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end,
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Withdraw = function(amount, xPlayer)
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xPlayer.addAccountMoney('money', amount)
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xPlayer.removeAccountMoney('bank', amount)
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@@ -132,7 +156,7 @@ BANK = {
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xPlayer.removeAccountMoney('bank', amount)
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xTarget.addAccountMoney('bank', amount)
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bankMoney = xTarget.getAccount('bank').money
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local bankMoney = xTarget.getAccount('bank').money
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BANK.LogTransaction(xTarget.source, "TRANSFER_RECEIVE", amount, bankMoney)
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TriggerClientEvent("esx:showNotification", xTarget.source, TranslateCap('receive_transfer', amount, xPlayer.source),
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"success")
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@@ -151,5 +175,5 @@ BANK = {
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MySQL.insert('INSERT INTO banking (identifier, type, amount, time, balance) VALUES (?, ?, ?, ?, ?)',
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{identifier, logType, amount, os.time() * 1000, bankMoney})
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end
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}
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end
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}
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