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root = true
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indent_size = 4
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indent_style = tab
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end_of_line = crlf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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@@ -1,674 +0,0 @@
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|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
fxserver-async
|
||||
Copyright (C) 2015 Jérémie N'gadi
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
fxserver-async Copyright (C) 2015 Jérémie N'gadi
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
@@ -1,40 +0,0 @@
|
||||
# esx_drugs
|
||||
## Requirements
|
||||
- [esx_policejob](https://github.com/ESX-Org/esx_policejob)
|
||||
|
||||
## Download & Installation
|
||||
|
||||
### Using [fvm](https://github.com/qlaffont/fvm-installer)
|
||||
```
|
||||
fvm install --save --folder=esx esx-org/esx_drugs
|
||||
```
|
||||
|
||||
### Using Git
|
||||
```
|
||||
cd resources
|
||||
git clone https://github.com/ESX-Org/esx_drugs [esx]/esx_drugs
|
||||
```
|
||||
|
||||
### Manually
|
||||
- Download https://github.com/ESX-Org/esx_drugs/archive/master.zip
|
||||
- Put it in the `[esx]` directory
|
||||
|
||||
## Installation
|
||||
- Import `esx_drugs.sql` in your database
|
||||
- Add this in your `server.cfg`:
|
||||
|
||||
```
|
||||
start esx_drugs
|
||||
```
|
||||
|
||||
# Legal
|
||||
### License
|
||||
esx_drugs - drugs job
|
||||
|
||||
Copyright (C) 2015-2018 Jérémie N'gadi
|
||||
|
||||
This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
|
||||
|
||||
This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
|
||||
|
||||
You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
|
||||
@@ -1,31 +0,0 @@
|
||||
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
|
||||
|
||||
description 'ESX Drugs'
|
||||
|
||||
version '1.0.2'
|
||||
|
||||
server_scripts {
|
||||
'@es_extended/locale.lua',
|
||||
'locales/de.lua',
|
||||
'locales/br.lua',
|
||||
'locales/en.lua',
|
||||
'locales/fr.lua',
|
||||
'locales/es.lua',
|
||||
'locales/sv.lua',
|
||||
'locales/pl.lua',
|
||||
'server/main.lua',
|
||||
'config.lua'
|
||||
}
|
||||
|
||||
client_scripts {
|
||||
'@es_extended/locale.lua',
|
||||
'locales/de.lua',
|
||||
'locales/br.lua',
|
||||
'locales/en.lua',
|
||||
'locales/fr.lua',
|
||||
'locales/es.lua',
|
||||
'locales/sv.lua',
|
||||
'locales/pl.lua',
|
||||
'config.lua',
|
||||
'client/main.lua'
|
||||
}
|
||||
-289
@@ -1,289 +0,0 @@
|
||||
local Keys = {
|
||||
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
|
||||
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
|
||||
["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
|
||||
["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
|
||||
["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
|
||||
["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
|
||||
["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
|
||||
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
|
||||
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
|
||||
}
|
||||
|
||||
local cokeQTE = 0
|
||||
ESX = nil
|
||||
local coke_poochQTE = 0
|
||||
local weedQTE = 0
|
||||
local weed_poochQTE = 0
|
||||
local methQTE = 0
|
||||
local meth_poochQTE = 0
|
||||
local opiumQTE = 0
|
||||
local opium_poochQTE = 0
|
||||
local myJob = nil
|
||||
local HasAlreadyEnteredMarker = false
|
||||
local LastZone = nil
|
||||
local CurrentAction = nil
|
||||
local CurrentActionMsg = ''
|
||||
local CurrentActionData = {}
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
while ESX == nil do
|
||||
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('esx_drugs:hasEnteredMarker', function(zone)
|
||||
if myJob == 'police' or myJob == 'ambulance' then
|
||||
return
|
||||
end
|
||||
|
||||
ESX.UI.Menu.CloseAll()
|
||||
|
||||
if zone == 'CokeField' then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_collect_coke')
|
||||
CurrentActionData = {}
|
||||
elseif zone == 'CokeProcessing' then
|
||||
if cokeQTE >= 5 then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_process_coke')
|
||||
CurrentActionData = {}
|
||||
end
|
||||
elseif zone == 'CokeDealer' then
|
||||
if coke_poochQTE >= 1 then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_sell_coke')
|
||||
CurrentActionData = {}
|
||||
end
|
||||
elseif zone == 'MethField' then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_collect_meth')
|
||||
CurrentActionData = {}
|
||||
elseif zone == 'MethProcessing' then
|
||||
if methQTE >= 5 then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_process_meth')
|
||||
CurrentActionData = {}
|
||||
end
|
||||
elseif zone == 'MethDealer' then
|
||||
if meth_poochQTE >= 1 then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_sell_meth')
|
||||
CurrentActionData = {}
|
||||
end
|
||||
elseif zone == 'WeedField' then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_collect_weed')
|
||||
CurrentActionData = {}
|
||||
elseif zone == 'WeedProcessing' then
|
||||
if weedQTE >= 5 then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_process_weed')
|
||||
CurrentActionData = {}
|
||||
end
|
||||
elseif zone == 'WeedDealer' then
|
||||
if weed_poochQTE >= 1 then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_sell_weed')
|
||||
CurrentActionData = {}
|
||||
end
|
||||
elseif zone == 'OpiumField' then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_collect_opium')
|
||||
CurrentActionData = {}
|
||||
elseif zone == 'OpiumProcessing' then
|
||||
if opiumQTE >= 5 then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_process_opium')
|
||||
CurrentActionData = {}
|
||||
end
|
||||
elseif zone == 'OpiumDealer' then
|
||||
if opium_poochQTE >= 1 then
|
||||
CurrentAction = zone
|
||||
CurrentActionMsg = _U('press_sell_opium')
|
||||
CurrentActionData = {}
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('esx_drugs:hasExitedMarker', function(zone)
|
||||
CurrentAction = nil
|
||||
ESX.UI.Menu.CloseAll()
|
||||
|
||||
if zone == 'CokeField' then
|
||||
TriggerServerEvent('esx_drugs:stopHarvestCoke')
|
||||
elseif zone == 'CokeProcessing' then
|
||||
TriggerServerEvent('esx_drugs:stopTransformCoke')
|
||||
elseif zone == 'CokeDealer' then
|
||||
TriggerServerEvent('esx_drugs:stopSellCoke')
|
||||
elseif zone == 'MethField' then
|
||||
TriggerServerEvent('esx_drugs:stopHarvestMeth')
|
||||
elseif zone == 'MethProcessing' then
|
||||
TriggerServerEvent('esx_drugs:stopTransformMeth')
|
||||
elseif zone == 'MethDealer' then
|
||||
TriggerServerEvent('esx_drugs:stopSellMeth')
|
||||
elseif zone == 'WeedField' then
|
||||
TriggerServerEvent('esx_drugs:stopHarvestWeed')
|
||||
elseif zone == 'WeedProcessing' then
|
||||
TriggerServerEvent('esx_drugs:stopTransformWeed')
|
||||
elseif zone == 'WeedDealer' then
|
||||
TriggerServerEvent('esx_drugs:stopSellWeed')
|
||||
elseif zone == 'OpiumField' then
|
||||
TriggerServerEvent('esx_drugs:stopHarvestOpium')
|
||||
elseif zone == 'OpiumProcessing' then
|
||||
TriggerServerEvent('esx_drugs:stopTransformOpium')
|
||||
elseif zone == 'OpiumDealer' then
|
||||
TriggerServerEvent('esx_drugs:stopSellOpium')
|
||||
end
|
||||
end)
|
||||
|
||||
-- Weed Effect
|
||||
RegisterNetEvent('esx_drugs:onPot')
|
||||
AddEventHandler('esx_drugs:onPot', function()
|
||||
RequestAnimSet("MOVE_M@DRUNK@SLIGHTLYDRUNK")
|
||||
while not HasAnimSetLoaded("MOVE_M@DRUNK@SLIGHTLYDRUNK") do
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
TaskStartScenarioInPlace(GetPlayerPed(-1), "WORLD_HUMAN_SMOKING_POT", 0, true)
|
||||
Citizen.Wait(5000)
|
||||
DoScreenFadeOut(1000)
|
||||
Citizen.Wait(1000)
|
||||
ClearPedTasksImmediately(GetPlayerPed(-1))
|
||||
SetTimecycleModifier("spectator5")
|
||||
SetPedMotionBlur(GetPlayerPed(-1), true)
|
||||
SetPedMovementClipset(GetPlayerPed(-1), "MOVE_M@DRUNK@SLIGHTLYDRUNK", true)
|
||||
SetPedIsDrunk(GetPlayerPed(-1), true)
|
||||
DoScreenFadeIn(1000)
|
||||
Citizen.Wait(600000)
|
||||
DoScreenFadeOut(1000)
|
||||
Citizen.Wait(1000)
|
||||
DoScreenFadeIn(1000)
|
||||
ClearTimecycleModifier()
|
||||
ResetScenarioTypesEnabled()
|
||||
ResetPedMovementClipset(GetPlayerPed(-1), 0)
|
||||
SetPedIsDrunk(GetPlayerPed(-1), false)
|
||||
SetPedMotionBlur(GetPlayerPed(-1), false)
|
||||
end)
|
||||
|
||||
-- Render markers
|
||||
Citizen.CreateThread(function()
|
||||
while true do
|
||||
|
||||
Citizen.Wait(0)
|
||||
|
||||
local coords = GetEntityCoords(GetPlayerPed(-1))
|
||||
|
||||
for k,v in pairs(Config.Zones) do
|
||||
if GetDistanceBetweenCoords(coords, v.x, v.y, v.z, true) < Config.DrawDistance then
|
||||
DrawMarker(Config.MarkerType, v.x, v.y, v.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.ZoneSize.x, Config.ZoneSize.y, Config.ZoneSize.z, Config.MarkerColor.r, Config.MarkerColor.g, Config.MarkerColor.b, 100, false, true, 2, false, false, false, false)
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end)
|
||||
|
||||
if Config.ShowBlips then
|
||||
-- Create blips
|
||||
Citizen.CreateThread(function()
|
||||
for k,v in pairs(Config.Zones) do
|
||||
local blip = AddBlipForCoord(v.x, v.y, v.z)
|
||||
|
||||
SetBlipSprite (blip, v.sprite)
|
||||
SetBlipDisplay(blip, 4)
|
||||
SetBlipScale (blip, 0.9)
|
||||
SetBlipColour (blip, v.color)
|
||||
SetBlipAsShortRange(blip, true)
|
||||
|
||||
BeginTextCommandSetBlipName("STRING")
|
||||
AddTextComponentString(v.name)
|
||||
EndTextCommandSetBlipName(blip)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
-- RETURN NUMBER OF ITEMS FROM SERVER
|
||||
RegisterNetEvent('esx_drugs:ReturnInventory')
|
||||
AddEventHandler('esx_drugs:ReturnInventory', function(cokeNbr, cokepNbr, methNbr, methpNbr, weedNbr, weedpNbr, opiumNbr, opiumpNbr, jobName, currentZone)
|
||||
cokeQTE = cokeNbr
|
||||
coke_poochQTE = cokepNbr
|
||||
methQTE = methNbr
|
||||
meth_poochQTE = methpNbr
|
||||
weedQTE = weedNbr
|
||||
weed_poochQTE = weedpNbr
|
||||
opiumQTE = opiumNbr
|
||||
opium_poochQTE = opiumpNbr
|
||||
myJob = jobName
|
||||
TriggerEvent('esx_drugs:hasEnteredMarker', currentZone)
|
||||
end)
|
||||
|
||||
-- Activate menu when player is inside marker
|
||||
Citizen.CreateThread(function()
|
||||
while true do
|
||||
|
||||
Citizen.Wait(0)
|
||||
|
||||
local coords = GetEntityCoords(GetPlayerPed(-1))
|
||||
local isInMarker = false
|
||||
local currentZone = nil
|
||||
|
||||
for k,v in pairs(Config.Zones) do
|
||||
if(GetDistanceBetweenCoords(coords, v.x, v.y, v.z, true) < Config.ZoneSize.x / 2) then
|
||||
isInMarker = true
|
||||
currentZone = k
|
||||
end
|
||||
end
|
||||
|
||||
if isInMarker and not hasAlreadyEnteredMarker then
|
||||
hasAlreadyEnteredMarker = true
|
||||
lastZone = currentZone
|
||||
TriggerServerEvent('esx_drugs:GetUserInventory', currentZone)
|
||||
end
|
||||
|
||||
if not isInMarker and hasAlreadyEnteredMarker then
|
||||
hasAlreadyEnteredMarker = false
|
||||
TriggerEvent('esx_drugs:hasExitedMarker', lastZone)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Key Controls
|
||||
Citizen.CreateThread(function()
|
||||
while true do
|
||||
Citizen.Wait(10)
|
||||
if CurrentAction ~= nil then
|
||||
ESX.ShowHelpNotification(CurrentActionMsg)
|
||||
|
||||
if IsControlJustReleased(0, Keys['E']) and IsPedOnFoot(PlayerPedId()) then
|
||||
if CurrentAction == 'CokeField' then
|
||||
TriggerServerEvent('esx_drugs:startHarvestCoke')
|
||||
elseif CurrentAction == 'CokeProcessing' then
|
||||
TriggerServerEvent('esx_drugs:startTransformCoke')
|
||||
elseif CurrentAction == 'CokeDealer' then
|
||||
TriggerServerEvent('esx_drugs:startSellCoke')
|
||||
elseif CurrentAction == 'MethField' then
|
||||
TriggerServerEvent('esx_drugs:startHarvestMeth')
|
||||
elseif CurrentAction == 'MethProcessing' then
|
||||
TriggerServerEvent('esx_drugs:startTransformMeth')
|
||||
elseif CurrentAction == 'MethDealer' then
|
||||
TriggerServerEvent('esx_drugs:startSellMeth')
|
||||
elseif CurrentAction == 'WeedField' then
|
||||
TriggerServerEvent('esx_drugs:startHarvestWeed')
|
||||
elseif CurrentAction == 'WeedProcessing' then
|
||||
TriggerServerEvent('esx_drugs:startTransformWeed')
|
||||
elseif CurrentAction == 'WeedDealer' then
|
||||
TriggerServerEvent('esx_drugs:startSellWeed')
|
||||
elseif CurrentAction == 'OpiumField' then
|
||||
TriggerServerEvent('esx_drugs:startHarvestOpium')
|
||||
elseif CurrentAction == 'OpiumProcessing' then
|
||||
TriggerServerEvent('esx_drugs:startTransformOpium')
|
||||
elseif CurrentAction == 'OpiumDealer' then
|
||||
TriggerServerEvent('esx_drugs:startSellOpium')
|
||||
end
|
||||
|
||||
CurrentAction = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
-32
@@ -1,32 +0,0 @@
|
||||
Config = {}
|
||||
Config.MarkerType = 1
|
||||
Config.DrawDistance = 100.0
|
||||
Config.ZoneSize = {x = 5.0, y = 5.0, z = 3.0}
|
||||
Config.MarkerColor = {r = 100, g = 204, b = 100}
|
||||
Config.ShowBlips = true --markers visible on the map? (false to hide the markers on the map)
|
||||
|
||||
Config.RequiredCopsCoke = 2
|
||||
Config.RequiredCopsMeth = 2
|
||||
Config.RequiredCopsWeed = 2
|
||||
Config.RequiredCopsOpium = 2
|
||||
|
||||
Config.TimeToFarm = 17 * 1000
|
||||
Config.TimeToProcess = 46 * 1000
|
||||
Config.TimeToSell = 5 * 1000
|
||||
|
||||
Config.Locale = 'fr'
|
||||
|
||||
Config.Zones = {
|
||||
CokeField = {x = 2448.92, y = -1836.80, z = 51.95, name = _U('coke_field'), sprite = 501, color = 40},
|
||||
CokeProcessing = {x = -458.13, y = -2278.61, z = 7.51, name = _U('coke_processing'), sprite = 478, color = 40},
|
||||
CokeDealer = {x = -1756.19, y = 427.31, z =126.68, name = _U('coke_dealer'), sprite = 500, color = 75},
|
||||
MethField = {x = 1525.29, y = 1710.02, z = 109.00, name = _U('meth_field'), sprite = 499, color = 26},
|
||||
MethProcessing = {x = -1001.41, y = 4848.00, z = 274.00, name = _U('meth_processing'), sprite = 499, color = 26},
|
||||
MethDealer = {x = -63.59, y = -1224.07, z = 27.76, name = _U('meth_dealer'), sprite = 500, color = 75},
|
||||
WeedField = {x = 1609.12, y = 6663.59, z = 20.96, name = _U('weed_field'), sprite = 496, color = 52},
|
||||
WeedProcessing = {x = 91.06, y = 3750.03, z = 39.77, name = _U('weed_processing'), sprite = 496, color = 52},
|
||||
WeedDealer = {x = -54.24, y = -1443.36, z = 31.06, name = _U('weed_dealer'), sprite = 500, color = 75},
|
||||
OpiumField = {x = 1972.78, y = 3819.39, z = 32.50, name = _U('opium_field'), sprite = 51, color = 60},
|
||||
OpiumProcessing = {x = 971.86, y = -2157.00, z = 28.47, name = _U('opium_processing'), sprite = 51, color = 60},
|
||||
OpiumDealer = {x = 2331.08, y = 2570.22, z = 45.30, name = _U('opium_dealer'), sprite = 500, color = 75}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
INSERT INTO `items` (name, label, `limit`) VALUES
|
||||
('weed', 'Weed', 50),
|
||||
('weed_pooch', 'Pochon de weed', 10),
|
||||
('coke', 'Coke', 50),
|
||||
('coke_pooch', 'Pochon de coke', 10),
|
||||
('meth', 'Meth', 50),
|
||||
('meth_pooch', 'Pochon de meth', 10),
|
||||
('opium', 'Opium', 50),
|
||||
('opium_pooch', 'Pochon de opium', 10)
|
||||
;
|
||||
@@ -1,47 +0,0 @@
|
||||
Locales['br'] = {
|
||||
['press_collect_coke'] = 'Pressione ~INPUT_CONTEXT~ para coletar coca',
|
||||
['press_process_coke'] = 'Pressione ~INPUT_CONTEXT~ para processar a coca',
|
||||
['press_sell_coke'] = 'Pressione ~INPUT_CONTEXT~ para vender coca',
|
||||
['press_collect_meth'] = 'Pressione ~INPUT_CONTEXT~ para coletar metanfetamina',
|
||||
['press_process_meth'] = 'Pressione ~INPUT_CONTEXT~ para processar metanfetamina',
|
||||
['press_sell_meth'] = 'Pressione ~INPUT_CONTEXT~ para vender metanfetamina',
|
||||
['press_collect_weed'] = 'Pressione ~INPUT_CONTEXT~ para coletar erva',
|
||||
['press_process_weed'] = 'Pressione ~INPUT_CONTEXT~ para processar erva',
|
||||
['press_sell_opium'] = 'Pressione ~INPUT_CONTEXT~ para vender ópio',
|
||||
['press_collect_opium'] = 'Pressione ~INPUT_CONTEXT~ para coletar ópio',
|
||||
['press_process_opium'] = 'Pressione ~INPUT_CONTEXT~ para processar ópio',
|
||||
['press_sell_weed'] = 'Pressione ~INPUT_CONTEXT~ para vender erva',
|
||||
['act_imp_police'] = 'Ação ~r~impossivel~s~, ~b~polícia~s~: ~o~%s~s~/~y~%s~s~ online',
|
||||
['inv_full_coke'] = 'Você não pode mais coletar a Cocaína, seu estoque está ~r~cheio~s~',
|
||||
['pickup_in_prog'] = '~y~Colheita em progresso~s~...',
|
||||
['too_many_pouches'] = 'Você tem muitas trouxinhas',
|
||||
['not_enough_coke'] = 'Você não tem folha de coca suficiente para ~r~empacotar~s~',
|
||||
['packing_in_prog'] = '~y~Empacotamento em progresso~s~...',
|
||||
['no_pouches_sale'] = 'Você não tem mais trouxinhas para ~r~vender~s~',
|
||||
['sold_one_coke'] = 'Você vendeu ~g~x1 Trouxinha de Cocaína~s~',
|
||||
['sale_in_prog'] = '~g~Venda em progresso~s~...',
|
||||
['inv_full_meth'] = 'Você não pode mais coletar metanfetamina, seu inventário está ~r~cheio~s~',
|
||||
['not_enough_meth'] = 'Você não tem metanfetamina suficiente para ~r~embalar~s~',
|
||||
['sold_one_meth'] = 'Você vendeu ~g~x1 Trouxinha de Metanfetamina~s~',
|
||||
['inv_full_weed'] = 'Você não pode mais coletar erva, seu inventário está ~r~cheio~s~',
|
||||
['not_enough_weed'] = 'Você não tem erva suficiente para ~r~embalar~s~',
|
||||
['sold_one_weed'] = 'Você vendeu ~g~x1 Trouxinha de erva~s~',
|
||||
['used_one_weed'] = 'Você usou 1 trouxinha de ~b~erva',
|
||||
['inv_full_opium'] = 'Você não pode mais coletar ópio, seu inventário está ~r~cheio~s~',
|
||||
['not_enough_opium'] = 'Você não tem ópio suficiente para ~r~embalar~s~',
|
||||
['sold_one_opium'] = 'Você vendeu ~g~x1 Trouxinha de ópio~s~',
|
||||
['used_one_opium'] = 'Você usou 1 trouxinha de ~b~ópio',
|
||||
-- Blips
|
||||
['coke_field'] = 'cocaine Field',
|
||||
['coke_processing'] = 'cocaine Processing',
|
||||
['coke_dealer'] = 'cocaine Dealer',
|
||||
['meth_field'] = 'meth Field',
|
||||
['meth_processing'] = 'meth Processing',
|
||||
['meth_dealer'] = 'meth Dealer',
|
||||
['weed_field'] = 'weed Field',
|
||||
['weed_processing'] = 'weed Processing',
|
||||
['weed_dealer'] = 'weed Dealer',
|
||||
['opium_field'] = 'opium Field',
|
||||
['opium_processing'] = 'opium Processing',
|
||||
['opium_dealer'] = 'opium Dealer',
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
Locales['de'] = {
|
||||
['press_collect_coke'] = 'drücke ~INPUT_CONTEXT~ um Koks zu sammeln',
|
||||
['press_process_coke'] = 'drücke ~INPUT_CONTEXT~ um Koks zu verarbeiten',
|
||||
['press_sell_coke'] = 'drücke ~INPUT_CONTEXT~ um Koks zu verkaufen',
|
||||
['press_collect_meth'] = 'drücke ~INPUT_CONTEXT~ um Meth zu sammeln',
|
||||
['press_process_meth'] = 'drücke ~INPUT_CONTEXT~ um Meth zu verarbeiten',
|
||||
['press_sell_meth'] = 'drücke ~INPUT_CONTEXT~ um Meth zu verkaufen',
|
||||
['press_collect_weed'] = 'drücke ~INPUT_CONTEXT~ um Grass zu sammeln',
|
||||
['press_process_weed'] = 'drücke ~INPUT_CONTEXT~ um Grass zu verarbeiten',
|
||||
['press_sell_weed'] = 'drücke ~INPUT_CONTEXT~ um Grass zu verkaufen',
|
||||
['press_collect_opium'] = 'drücke ~INPUT_CONTEXT~ um Opium zu sammeln',
|
||||
['press_process_opium'] = 'drücke ~INPUT_CONTEXT~ um Opium zu verarbeiten',
|
||||
['press_sell_opium'] = 'drücke ~INPUT_CONTEXT~ um Opium zu verkaufen',
|
||||
['act_imp_police'] = 'aktion ~r~nihct möglich~s~, ~b~Polizisten~s~: ~o~%s~s~/~y~%s~s~ online',
|
||||
['inv_full_coke'] = 'Du kannst nicht länger Koks sammeln, dein Inventar ist ~r~VOLL~s~',
|
||||
['pickup_in_prog'] = '~y~Sammeln im gange~s~...',
|
||||
['too_many_pouches'] = 'du hast zuviele Pakete',
|
||||
['not_enough_coke'] = 'du hast nicht genug Koks zum ~r~verpacken~s~',
|
||||
['packing_in_prog'] = '~y~Verarbeitung im gange~s~...',
|
||||
['no_pouches_sale'] = 'Du hast nicht genug Portionen zum ~r~verkaufen~s~',
|
||||
['sold_one_coke'] = 'du verkaufst ~g~x1 Portion Koks~s~',
|
||||
['sale_in_prog'] = '~g~Verkauf im gange~s~...',
|
||||
['inv_full_meth'] = 'Du kannst nicht länger Meth sammeln, dein Inventar ist ~r~VOLL~s~',
|
||||
['not_enough_meth'] = 'du hast nicht genug Meth zum ~r~verpacken~s~',
|
||||
['sold_one_meth'] = 'du verkaufst ~g~x1 Portion Meth~s~',
|
||||
['inv_full_weed'] = 'Du kannst nicht länger Grass sammeln, dein Inventar ist ~r~VOLL~s~',
|
||||
['not_enough_weed'] = 'du hast nicht genug Grass zum ~r~verarbeiten~s~',
|
||||
['sold_one_weed'] = 'du verkaufst ~g~x1 Portion Grass~s~',
|
||||
['used_one_weed'] = 'du benutzt 1x ~b~Grass',
|
||||
['inv_full_opium'] = 'Du kannst nicht länger Opium sammeln, dein Inventar ist ~r~VOLL~s~',
|
||||
['not_enough_opium'] = 'du hast nicht genug Opium zum ~r~verarbeiten~s~',
|
||||
['sold_one_opium'] = 'du verkaufst ~g~x1 Portion Opium~s~',
|
||||
['used_one_opium'] = 'du benutzt 1x ~b~Opium',
|
||||
-- Blips
|
||||
['coke_field'] = 'cocaine Field',
|
||||
['coke_processing'] = 'cocaine Processing',
|
||||
['coke_dealer'] = 'cocaine Dealer',
|
||||
['meth_field'] = 'meth Field',
|
||||
['meth_processing'] = 'meth Processing',
|
||||
['meth_dealer'] = 'meth Dealer',
|
||||
['weed_field'] = 'weed Field',
|
||||
['weed_processing'] = 'weed Processing',
|
||||
['weed_dealer'] = 'weed Dealer',
|
||||
['opium_field'] = 'opium Field',
|
||||
['opium_processing'] = 'opium Processing',
|
||||
['opium_dealer'] = 'opium Dealer',
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
Locales['en'] = {
|
||||
['press_collect_coke'] = 'press ~INPUT_CONTEXT~ to collect cocaine',
|
||||
['press_process_coke'] = 'press ~INPUT_CONTEXT~ to process cocaine',
|
||||
['press_sell_coke'] = 'press ~INPUT_CONTEXT~ to sell cocaine',
|
||||
['press_collect_meth'] = 'press ~INPUT_CONTEXT~ to collect meth',
|
||||
['press_process_meth'] = 'press ~INPUT_CONTEXT~ to process meth',
|
||||
['press_sell_meth'] = 'press ~INPUT_CONTEXT~ to sell meth',
|
||||
['press_collect_weed'] = 'press ~INPUT_CONTEXT~ to collect weed',
|
||||
['press_process_weed'] = 'press ~INPUT_CONTEXT~ to process weed',
|
||||
['press_sell_weed'] = 'press ~INPUT_CONTEXT~ to sell weed',
|
||||
['press_collect_opium'] = 'press ~INPUT_CONTEXT~ to collect opium',
|
||||
['press_process_opium'] = 'press ~INPUT_CONTEXT~ to process opium',
|
||||
['press_sell_opium'] = 'press ~INPUT_CONTEXT~ to sell opium',
|
||||
['act_imp_police'] = 'you cannot participate illegal activities unless there\'s enough cops online: ~o~%s~s~/~y~%s~s~ online',
|
||||
['inv_full_coke'] = 'you can no longer collect Cocaine, your inventory is ~r~full~s~',
|
||||
['pickup_in_prog'] = '~y~Pickup in progress~s~...',
|
||||
['too_many_pouches'] = 'you have too many pouches',
|
||||
['not_enough_coke'] = 'you do not have enough coke to ~r~pack~s~',
|
||||
['packing_in_prog'] = '~y~Packaging in progress~s~...',
|
||||
['no_pouches_sale'] = 'You have no more pouches for ~r~sale~s~',
|
||||
['sold_one_coke'] = 'you\'ve sold ~y~x1~s~ ~y~Cocaine Pouch~s~',
|
||||
['sale_in_prog'] = '~g~Sale in progress~s~...',
|
||||
['inv_full_meth'] = 'you can no longer collect Meth, your inventory is ~r~full~s~',
|
||||
['not_enough_meth'] = 'you do not have enough Meth to ~r~pack~s~',
|
||||
['sold_one_meth'] = 'you\'ve sold ~g~x1 Meth Pouch~s~',
|
||||
['inv_full_weed'] = 'you can no longer collect Weed, your inventory is ~r~full~s~',
|
||||
['not_enough_weed'] = 'you do not have enough Weed to ~r~pack~s~',
|
||||
['sold_one_weed'] = 'you\'ve sold ~g~x1 Weed Pouch~s~',
|
||||
['used_one_weed'] = 'you used 1 pouch of ~b~weed',
|
||||
['inv_full_opium'] = 'you can no longer collect opium, your inventory is ~r~full~s~',
|
||||
['not_enough_opium'] = 'you do not have enough opium to ~r~pack~s~',
|
||||
['sold_one_opium'] = 'you\'ve sold ~g~x1 opium Pouch~s~',
|
||||
['used_one_opium'] = 'you used 1 pouch of ~b~opium',
|
||||
-- Blips
|
||||
['coke_field'] = 'cocaine Field',
|
||||
['coke_processing'] = 'cocaine Processing',
|
||||
['coke_dealer'] = 'cocaine Dealer',
|
||||
['meth_field'] = 'meth Field',
|
||||
['meth_processing'] = 'meth Processing',
|
||||
['meth_dealer'] = 'meth Dealer',
|
||||
['weed_field'] = 'weed Field',
|
||||
['weed_processing'] = 'weed Processing',
|
||||
['weed_dealer'] = 'weed Dealer',
|
||||
['opium_field'] = 'opium Field',
|
||||
['opium_processing'] = 'opium Processing',
|
||||
['opium_dealer'] = 'opium Dealer',
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
Locales['es'] = {
|
||||
['press_collect_coke'] = 'Presiona ~INPUT_CONTEXT~ para cosechar la Coca',
|
||||
['press_process_coke'] = 'Presiona ~INPUT_CONTEXT~ para tratar la Coca',
|
||||
['press_sell_coke'] = 'Presiona ~INPUT_CONTEXT~ para vender la Coca',
|
||||
['press_collect_meth'] = 'Presiona ~INPUT_CONTEXT~ para recoger ingredientes del LSD',
|
||||
['press_process_meth'] = 'Presiona ~INPUT_CONTEXT~ para cocinar el LSD',
|
||||
['press_sell_meth'] = 'Presiona ~INPUT_CONTEXT~ para vender el LSD',
|
||||
['press_collect_weed'] = 'Presiona ~INPUT_CONTEXT~ para cosechar el Hierbón',
|
||||
['press_process_weed'] = 'Presiona ~INPUT_CONTEXT~ para embolsar el Hierbón',
|
||||
['press_sell_weed'] = 'Presiona ~INPUT_CONTEXT~ para vender el Hierbón',
|
||||
['press_collect_opium'] = "Presiona ~INPUT_CONTEXT~ para cosechar el Opio",
|
||||
['press_process_opium'] = "Presiona ~INPUT_CONTEXT~ para tratar el Opio",
|
||||
['press_sell_opium'] = "Presiona ~INPUT_CONTEXT~ para vender el Opio",
|
||||
['act_imp_police'] = 'Acción ~r~imposible~s~, ~b~policias~s~: ~o~%s~s~/~y~%s~s~ online',
|
||||
['inv_full_coke'] = 'No puedes recoger mas cocaina, tu inventario está ~r~lleno~s~',
|
||||
['pickup_in_prog'] = '~y~Recogida en curso~s~...',
|
||||
['too_many_pouches'] = 'Tienes demasiadas bolsas',
|
||||
['not_enough_coke'] = 'No tienes suficiente hoja de coca para ~r~fabricar~s~',
|
||||
['packing_in_prog'] = '~y~Fabricación en curso~s~...',
|
||||
['no_pouches_sale'] = 'No tienes mas bolsas para ~r~vender~s~',
|
||||
['sold_one_coke'] = 'Has vendido ~g~1 Gramo de Coca~s~',
|
||||
['sale_in_prog'] = '~g~Venta en curso~s~...',
|
||||
['inv_full_meth'] = 'No puedes recoger mas ingredientes, tu inventario está ~r~lleno~s~',
|
||||
['not_enough_meth'] = 'No tienes suficientes ingredientes para ~r~fabricar~s~ mas LSD',
|
||||
['sold_one_meth'] = 'Has vendido ~g~1 Bote de LSD~s~',
|
||||
['inv_full_weed'] = 'No puedes recoger mas hierba, tu inventario está ~r~lleno~s~',
|
||||
['not_enough_weed'] = 'No tienes suficiente hierba para ~r~embolsar~s~',
|
||||
['sold_one_weed'] = 'Has vendido ~g~1 Bolsa de Hierbón~s~',
|
||||
['used_one_weed'] = 'Has gastado una bolsa de ~b~hierbón',
|
||||
['inv_full_opium'] = 'No puedes recoger mas hierba, tu inventario está ~r~lleno~s~',
|
||||
['not_enough_opium'] = 'No tienes sufiente Opio para ~r~fabricar~s~',
|
||||
['sold_one_opium'] = 'Has vendido ~g~1 Bolsa de Opio~s~',
|
||||
['used_one_opium'] = 'Has gastado una bolsa de ~b~Opio',
|
||||
-- Blips
|
||||
['coke_field'] = 'cocaine Field',
|
||||
['coke_processing'] = 'cocaine Processing',
|
||||
['coke_dealer'] = 'cocaine Dealer',
|
||||
['meth_field'] = 'meth Field',
|
||||
['meth_processing'] = 'meth Processing',
|
||||
['meth_dealer'] = 'meth Dealer',
|
||||
['weed_field'] = 'weed Field',
|
||||
['weed_processing'] = 'weed Processing',
|
||||
['weed_dealer'] = 'weed Dealer',
|
||||
['opium_field'] = 'opium Field',
|
||||
['opium_processing'] = 'opium Processing',
|
||||
['opium_dealer'] = 'opium Dealer',
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
Locales['fr'] = {
|
||||
['press_collect_coke'] = 'appuyez sur ~INPUT_CONTEXT~ pour récolter la coke',
|
||||
['press_process_coke'] = 'appuyez sur ~INPUT_CONTEXT~ pour traiter la coke',
|
||||
['press_sell_coke'] = 'appuyez sur ~INPUT_CONTEXT~ pour vendre la coke',
|
||||
['press_collect_meth'] = 'appuyez sur ~INPUT_CONTEXT~ pour récolter la meth',
|
||||
['press_process_meth'] = 'appuyez sur ~INPUT_CONTEXT~ pour traiter la meth',
|
||||
['press_sell_meth'] = 'appuyez sur ~INPUT_CONTEXT~ pour vendre la meth',
|
||||
['press_collect_weed'] = 'appuyez sur ~INPUT_CONTEXT~ pour récolter la weed',
|
||||
['press_process_weed'] = 'appuyez sur ~INPUT_CONTEXT~ pour traiter la weed',
|
||||
['press_sell_weed'] = 'appuyez sur ~INPUT_CONTEXT~ pour vendre la weed',
|
||||
['press_collect_opium'] = "appuyez sur ~INPUT_CONTEXT~ pour récolter l'opium",
|
||||
['press_process_opium'] = "appuyez sur ~INPUT_CONTEXT~ pour traiter l'opium",
|
||||
['press_sell_opium'] = "appuyez sur ~INPUT_CONTEXT~ pour vendre l'opium",
|
||||
['act_imp_police'] = 'action ~r~impossible~s~, ~b~policiers~s~: ~o~%s~s~/~y~%s~s~ online',
|
||||
['inv_full_coke'] = 'vous ne pouvez plus ramasser de Cocaine, votre inventaire est ~r~plein~s~',
|
||||
['pickup_in_prog'] = '~y~Ramassage en cours~s~...',
|
||||
['too_many_pouches'] = 'vous avez trop de pochons',
|
||||
['not_enough_coke'] = 'vous n\'avez pas assez de feuille de coca à ~r~conditionner~s~',
|
||||
['packing_in_prog'] = '~y~Conditonnement en cours~s~...',
|
||||
['no_pouches_sale'] = 'vous n\'avez plus de pochons à ~r~vendre~s~',
|
||||
['sold_one_coke'] = 'vous avez vendu ~g~x1 Pochon de coke~s~',
|
||||
['sale_in_prog'] = '~g~Vente en cours~s~...',
|
||||
['inv_full_meth'] = 'vous ne pouvez plus ramasser de Meth, votre inventaire est ~r~plein~s~',
|
||||
['not_enough_meth'] = 'vous n\'avez pas assez de Meth à ~r~conditionner~s~',
|
||||
['sold_one_meth'] = 'vous avez vendu ~g~x1 Pochon de meth~s~',
|
||||
['inv_full_weed'] = 'vous ne pouvez plus ramasser de weed, votre inventaire est ~r~plein~s~',
|
||||
['not_enough_weed'] = 'vous n\'avez pas assez de weed à ~r~conditionner~s~',
|
||||
['sold_one_weed'] = 'vous avez vendu ~g~x1 Pochon de weed~s~',
|
||||
['used_one_weed'] = 'Vous avez utilisé 1 Pochon de ~b~weed',
|
||||
['inv_full_opium'] = 'vous ne pouvez plus ramasser de weed, votre inventaire est ~r~plein~s~',
|
||||
['not_enough_opium'] = 'vous n\'avez pas assez de opium à ~r~conditionner~s~',
|
||||
['sold_one_opium'] = 'vous avez vendu ~g~x1 Pochon de opium~s~',
|
||||
['used_one_opium'] = 'Vous avez utilisé 1 Pochon de ~b~opium',
|
||||
-- Blips
|
||||
['coke_field'] = 'cocaine Field',
|
||||
['coke_processing'] = 'cocaine Processing',
|
||||
['coke_dealer'] = 'cocaine Dealer',
|
||||
['meth_field'] = 'meth Field',
|
||||
['meth_processing'] = 'meth Processing',
|
||||
['meth_dealer'] = 'meth Dealer',
|
||||
['weed_field'] = 'weed Field',
|
||||
['weed_processing'] = 'weed Processing',
|
||||
['weed_dealer'] = 'weed Dealer',
|
||||
['opium_field'] = 'opium Field',
|
||||
['opium_processing'] = 'opium Processing',
|
||||
['opium_dealer'] = 'opium Dealer',
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
Locales['pl'] = {
|
||||
['press_collect_coke'] = 'naciśnij ~INPUT_CONTEXT~ aby zbierać liście kokainy',
|
||||
['press_process_coke'] = 'naciśnij ~INPUT_CONTEXT~ aby poddać liście kokainy obróbce chemicznej',
|
||||
['press_sell_coke'] = 'naciśnij ~INPUT_CONTEXT~ aby sprzedać kokaine',
|
||||
['press_collect_meth'] = 'naciśnij ~INPUT_CONTEXT~ aby gotować metamfetamine',
|
||||
['press_process_meth'] = 'naciśnij ~INPUT_CONTEXT~ aby kruszyć odlew',
|
||||
['press_sell_meth'] = 'naciśnij ~INPUT_CONTEXT~ aby sprzedać metamfetamine',
|
||||
['press_collect_weed'] = 'naciśnij ~INPUT_CONTEXT~ aby zbierać topy konopii',
|
||||
['press_process_weed'] = 'naciśnij ~INPUT_CONTEXT~ aby suszyć topy konopii',
|
||||
['press_sell_weed'] = 'naciśnij ~INPUT_CONTEXT~ aby sprzedać marihuane',
|
||||
['press_collect_opium'] = 'naciśnij ~INPUT_CONTEXT~ aby zebrać opium',
|
||||
['press_process_opium'] = 'naciśnij ~INPUT_CONTEXT~ aby przetworzyć opium',
|
||||
['press_sell_opium'] = 'naciśnij ~INPUT_CONTEXT~ aby sprzedać opium',
|
||||
['act_imp_police'] = 'nie mozesz wykonać tej akcji z powodu niewystarczającej liczby policjantów: ~o~%s~s~/~y~%s~s~',
|
||||
['inv_full_coke'] = 'posiadasz już ~r~wystarczającą~s~ ilość liści',
|
||||
['pickup_in_prog'] = '~y~Zbieranie~s~...',
|
||||
['too_many_pouches'] = 'posiadasz wystarczającą ilość towaru',
|
||||
['not_enough_coke'] = 'nie masz wystarczająco dużo liści aby ~r~poddać obróbce~s~',
|
||||
['packing_in_prog'] = '~y~Obrabianie w toku~s~...',
|
||||
['no_pouchs_sale'] = 'nie masz wystarczającej ilości towaru na ~r~sprzedaż~s~',
|
||||
['sold_one_coke'] = 'sprzedajesz ~y~x1~s~ ~y~ gram kokainy~s~',
|
||||
['sale_in_prog'] = '~g~Sprzedawanie~s~...',
|
||||
['inv_full_meth'] = 'posiadasz już ~r~wystarczająca~s~ dużo odlewu',
|
||||
['not_enough_meth'] = 'nie masz wystarczająco dużo metafetaminy aby ~r~pokruszyć~s~',
|
||||
['sold_one_meth'] = 'sprzedajesz ~g~x1 gram metamfetaminy~s~',
|
||||
['inv_full_weed'] = 'posiadasz już ~r~wystarczającą~s~ ilośc topów',
|
||||
['not_enough_weed'] = 'nie masz topów do ~r~ususzenia~s~',
|
||||
['sold_one_weed'] = 'sprzedajesz ~g~x1 gram marihuany~s~',
|
||||
['used_one_weed'] = 'spalasz jednego ~b~skręta',
|
||||
['inv_full_opium'] = 'nie możesz zbierać wiecej opium, gdyż twój ekwipunek jest ~r~pełny~s~',
|
||||
['not_enough_opium'] = 'nie masz wystarczająco opium aby je ~r~spakować~s~',
|
||||
['sold_one_opium'] = 'sprzedajesz ~g~x1 torebeczka opium~s~',
|
||||
['used_one_opium'] = 'wciągasz 1x torebeczka ~b~opium',
|
||||
-- Blips
|
||||
['coke_field'] = 'plantacja kokainy',
|
||||
['coke_processing'] = 'przeróbka liści kokainy',
|
||||
['coke_dealer'] = 'handlarz: Kokainy',
|
||||
['meth_field'] = 'laboratorium metamfetaminy',
|
||||
['meth_processing'] = 'kruszenie metamfetaminy',
|
||||
['meth_dealer'] = 'handlarz: Metamfetamina',
|
||||
['weed_field'] = 'plantacja marihuany',
|
||||
['weed_processing'] = 'suszenie marihuany',
|
||||
['weed_dealer'] = 'handlarz: Marihuana',
|
||||
['opium_field'] = 'pole opium',
|
||||
['opium_processing'] = 'przeróbka opium',
|
||||
['opium_dealer'] = 'handlarz: Opium',
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
Locales['sv'] = {
|
||||
['press_collect_coke'] = 'klicka ~INPUT_CONTEXT~ för att plocka kokain',
|
||||
['press_process_coke'] = 'klicka ~INPUT_CONTEXT~ för att bearbeta kokain',
|
||||
['press_sell_coke'] = 'klicka ~INPUT_CONTEXT~ för att sälja coke',
|
||||
['press_collect_meth'] = 'klicka ~INPUT_CONTEXT~ för att plocka meth',
|
||||
['press_process_meth'] = 'klicka ~INPUT_CONTEXT~ för att bearbeta meth',
|
||||
['press_sell_meth'] = 'klicka ~INPUT_CONTEXT~ för att sälja meth',
|
||||
['press_collect_weed'] = 'klicka ~INPUT_CONTEXT~ för att plocka cannabis',
|
||||
['press_process_weed'] = 'klicka ~INPUT_CONTEXT~ för att bearbeta cannabis',
|
||||
['press_sell_weed'] = 'klicka ~INPUT_CONTEXT~ för att sälja cannabis',
|
||||
['press_collect_opium'] = 'klicka ~INPUT_CONTEXT~ för att plocka opium',
|
||||
['press_process_opium'] = 'klicka ~INPUT_CONTEXT~ för att bearbeta opium',
|
||||
['press_sell_opium'] = 'klicka ~INPUT_CONTEXT~ för att sälja opium',
|
||||
['act_imp_police'] = 'Du kan inte delta i olagliga aktiviteter om det inte finns tillräckligt med poliser (~o~%s~s~/~y~%s~s~ online)',
|
||||
['inv_full_coke'] = 'Du kan inte längre plocka kokain, du har inte plats ~r~fullt~s~',
|
||||
['pickup_in_prog'] = '~y~Plockning pågår~s~...',
|
||||
['too_many_pouches'] = 'Du har för många väskor',
|
||||
['not_enough_coke'] = 'Du har inte tillräckligt med kokain för att ~r~bearbeta~s~',
|
||||
['packing_in_prog'] = '~y~Förpackning pågår~s~...',
|
||||
['no_pouches_sale'] = 'Du har inga mer väskor att ~r~sälja~s~',
|
||||
['sold_one_coke'] = 'du har sålt ~y~1x~s~ ~b~väska med kokain~s~',
|
||||
['sale_in_prog'] = '~g~Försäljning pågår~s~...',
|
||||
['inv_full_meth'] = 'Du kan inte längre plocka meth, du har inte plats ~r~fullt~s~',
|
||||
['not_enough_meth'] = 'Du har inte tillräckligt med meth för att ~r~bearbeta~s~',
|
||||
['sold_one_meth'] = 'du har sålt ~y~1x~s~ ~b~väska med meth~s~',
|
||||
['inv_full_weed'] = 'Du kan inte längre plocka cannabis, du har inte plats ~r~fullt~s~',
|
||||
['not_enough_weed'] = 'Du har inte tillräckligt med annabis för att ~r~bearbeta~s~',
|
||||
['sold_one_weed'] = 'du har sålt ~y~1x~s~ ~b~väska med cannabis~s~',
|
||||
['used_one_weed'] = 'Du använde 1 väska ~b~cannabis',
|
||||
['inv_full_opium'] = 'Du kan inte längre plocka opium, du har inte plats ~r~fullt~s~',
|
||||
['not_enough_opium'] = 'Du har inte tillräckligt med opium för att ~r~bearbeta~s~',
|
||||
['sold_one_opium'] = 'du har sålt ~y~1x~s~ ~b~väska med opium~s~',
|
||||
['used_one_opium'] = 'Du använde 1 väska ~b~opium',
|
||||
-- Blips
|
||||
['coke_field'] = 'coke field',
|
||||
['coke_processing'] = 'coke processing',
|
||||
['coke_dealer'] = 'coke dealer',
|
||||
['meth_field'] = 'meth field',
|
||||
['meth_processing'] = 'meth processing',
|
||||
['meth_dealer'] = 'meth dealer',
|
||||
['weed_field'] = 'weed field',
|
||||
['weed_processing'] = 'weed processing',
|
||||
['weed_dealer'] = 'weed dealer',
|
||||
['opium_field'] = 'opium field',
|
||||
['opium_processing'] = 'opium processing',
|
||||
['opium_dealer'] = 'opium dealer',
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
INSERT INTO `items` (name, label, `limit`) VALUES
|
||||
('weed', 'Grass', 50),
|
||||
('weed_pooch', 'Portion Grass', 10),
|
||||
('coke', 'Koks', 50),
|
||||
('coke_pooch', 'Portion Koks', 10),
|
||||
('meth', 'Meth', 50),
|
||||
('meth_pooch', 'Portion Meth', 10),
|
||||
('opium', 'Opium', 50),
|
||||
('opium_pooch', 'Portion Opium', 10)
|
||||
;
|
||||
@@ -1,10 +0,0 @@
|
||||
INSERT INTO `items` (name, label, `limit`) VALUES
|
||||
('weed', 'Weed', 50),
|
||||
('weed_pooch', 'Bag of weed', 10),
|
||||
('coke', 'Cocaine', 50),
|
||||
('coke_pooch', 'Bag of cocaine', 10),
|
||||
('meth', 'Meth', 50),
|
||||
('meth_pooch', 'Bag of meth', 10),
|
||||
('opium', 'Opium', 50),
|
||||
('opium_pooch', 'Bag of opium', 10)
|
||||
;
|
||||
@@ -1,10 +0,0 @@
|
||||
INSERT INTO `items` (name, label, `limit`) VALUES
|
||||
('weed', 'Topy', 50),
|
||||
('weed_pooch', 'Marihuana', 10),
|
||||
('coke', 'Liście kokainy', 50),
|
||||
('coke_pooch', 'Kokaina', 10),
|
||||
('meth', 'Odlew', 50),
|
||||
('meth_pooch', 'Metafetamina', 10),
|
||||
('opium', 'Opium', 50),
|
||||
('opium_pooch', 'Torebeczka opium', 10)
|
||||
;
|
||||
@@ -1,10 +0,0 @@
|
||||
INSERT INTO `items` (name, label, `limit`) VALUES
|
||||
('weed', 'Cannabis', 50),
|
||||
('weed_pooch', 'Väska med cannabis', 10),
|
||||
('coke', 'Kokain', 50),
|
||||
('coke_pooch', 'Väska med kokain', 10),
|
||||
('meth', 'Meth', 50),
|
||||
('meth_pooch', 'Väska med meth', 10),
|
||||
('opium', 'Opium', 50),
|
||||
('opium_pooch', 'Väska med opium', 10)
|
||||
;
|
||||
-674
@@ -1,674 +0,0 @@
|
||||
ESX = nil
|
||||
local CopsConnected = 0
|
||||
local PlayersHarvestingCoke = {}
|
||||
local PlayersTransformingCoke = {}
|
||||
local PlayersSellingCoke = {}
|
||||
local PlayersHarvestingMeth = {}
|
||||
local PlayersTransformingMeth = {}
|
||||
local PlayersSellingMeth = {}
|
||||
local PlayersHarvestingWeed = {}
|
||||
local PlayersTransformingWeed = {}
|
||||
local PlayersSellingWeed = {}
|
||||
local PlayersHarvestingOpium = {}
|
||||
local PlayersTransformingOpium = {}
|
||||
local PlayersSellingOpium = {}
|
||||
|
||||
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
|
||||
|
||||
function CountCops()
|
||||
local xPlayers = ESX.GetPlayers()
|
||||
|
||||
CopsConnected = 0
|
||||
|
||||
for i=1, #xPlayers, 1 do
|
||||
local xPlayer = ESX.GetPlayerFromId(xPlayers[i])
|
||||
if xPlayer.job.name == 'police' then
|
||||
CopsConnected = CopsConnected + 1
|
||||
end
|
||||
end
|
||||
|
||||
SetTimeout(120 * 1000, CountCops)
|
||||
end
|
||||
|
||||
CountCops()
|
||||
|
||||
--coke
|
||||
local function HarvestCoke(source)
|
||||
if CopsConnected < Config.RequiredCopsCoke then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsCoke))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToFarm, function()
|
||||
if PlayersHarvestingCoke[source] then
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local coke = xPlayer.getInventoryItem('coke')
|
||||
|
||||
if coke.limit ~= -1 and coke.count >= coke.limit then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('inv_full_coke'))
|
||||
else
|
||||
xPlayer.addInventoryItem('coke', 1)
|
||||
HarvestCoke(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startHarvestCoke')
|
||||
AddEventHandler('esx_drugs:startHarvestCoke', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersHarvestingCoke[_source] then
|
||||
PlayersHarvestingCoke[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('pickup_in_prog'))
|
||||
HarvestCoke(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopHarvestCoke')
|
||||
AddEventHandler('esx_drugs:stopHarvestCoke', function()
|
||||
local _source = source
|
||||
|
||||
PlayersHarvestingCoke[_source] = false
|
||||
end)
|
||||
|
||||
local function TransformCoke(source)
|
||||
if CopsConnected < Config.RequiredCopsCoke then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsCoke))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToProcess, function()
|
||||
if PlayersTransformingCoke[source] then
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local cokeQuantity = xPlayer.getInventoryItem('coke').count
|
||||
local pooch = xPlayer.getInventoryItem('coke_pooch')
|
||||
|
||||
if pooch.limit ~= -1 and pooch.count >= pooch.limit then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('too_many_pouches'))
|
||||
elseif cokeQuantity < 5 then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('not_enough_coke'))
|
||||
else
|
||||
xPlayer.removeInventoryItem('coke', 5)
|
||||
xPlayer.addInventoryItem('coke_pooch', 1)
|
||||
|
||||
TransformCoke(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startTransformCoke')
|
||||
AddEventHandler('esx_drugs:startTransformCoke', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersTransformingCoke[_source] then
|
||||
PlayersTransformingCoke[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('packing_in_prog'))
|
||||
TransformCoke(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopTransformCoke')
|
||||
AddEventHandler('esx_drugs:stopTransformCoke', function()
|
||||
local _source = source
|
||||
|
||||
PlayersTransformingCoke[_source] = false
|
||||
end)
|
||||
|
||||
local function SellCoke(source)
|
||||
if CopsConnected < Config.RequiredCopsCoke then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsCoke))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToSell, function()
|
||||
if PlayersSellingCoke[source] then
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local poochQuantity = xPlayer.getInventoryItem('coke_pooch').count
|
||||
|
||||
if poochQuantity == 0 then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('no_pouches_sale'))
|
||||
else
|
||||
xPlayer.removeInventoryItem('coke_pooch', 1)
|
||||
if CopsConnected == 0 then
|
||||
xPlayer.addAccountMoney('black_money', 198)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
|
||||
elseif CopsConnected == 1 then
|
||||
xPlayer.addAccountMoney('black_money', 258)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
|
||||
elseif CopsConnected == 2 then
|
||||
xPlayer.addAccountMoney('black_money', 308)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
|
||||
elseif CopsConnected == 3 then
|
||||
xPlayer.addAccountMoney('black_money', 358)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
|
||||
elseif CopsConnected == 4 then
|
||||
xPlayer.addAccountMoney('black_money', 396)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
|
||||
elseif CopsConnected >= 5 then
|
||||
xPlayer.addAccountMoney('black_money', 428)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
|
||||
end
|
||||
|
||||
SellCoke(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startSellCoke')
|
||||
AddEventHandler('esx_drugs:startSellCoke', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersSellingCoke[_source] then
|
||||
PlayersSellingCoke[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('sale_in_prog'))
|
||||
SellCoke(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopSellCoke')
|
||||
AddEventHandler('esx_drugs:stopSellCoke', function()
|
||||
local _source = source
|
||||
|
||||
PlayersSellingCoke[_source] = false
|
||||
end)
|
||||
|
||||
--meth
|
||||
local function HarvestMeth(source)
|
||||
if CopsConnected < Config.RequiredCopsMeth then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsMeth))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToFarm, function()
|
||||
if PlayersHarvestingMeth[source] then
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local meth = xPlayer.getInventoryItem('meth')
|
||||
|
||||
if meth.limit ~= -1 and meth.count >= meth.limit then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('inv_full_meth'))
|
||||
else
|
||||
xPlayer.addInventoryItem('meth', 1)
|
||||
HarvestMeth(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startHarvestMeth')
|
||||
AddEventHandler('esx_drugs:startHarvestMeth', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersHarvestingMeth[_source] then
|
||||
PlayersHarvestingMeth[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('pickup_in_prog'))
|
||||
HarvestMeth(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopHarvestMeth')
|
||||
AddEventHandler('esx_drugs:stopHarvestMeth', function()
|
||||
local _source = source
|
||||
|
||||
PlayersHarvestingMeth[_source] = false
|
||||
end)
|
||||
|
||||
local function TransformMeth(source)
|
||||
if CopsConnected < Config.RequiredCopsMeth then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsMeth))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToProcess, function()
|
||||
if PlayersTransformingMeth[source] then
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local methQuantity = xPlayer.getInventoryItem('meth').count
|
||||
local pooch = xPlayer.getInventoryItem('meth_pooch')
|
||||
|
||||
if pooch.limit ~= -1 and pooch.count >= pooch.limit then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('too_many_pouches'))
|
||||
elseif methQuantity < 5 then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('not_enough_meth'))
|
||||
else
|
||||
xPlayer.removeInventoryItem('meth', 5)
|
||||
xPlayer.addInventoryItem('meth_pooch', 1)
|
||||
|
||||
TransformMeth(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startTransformMeth')
|
||||
AddEventHandler('esx_drugs:startTransformMeth', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersTransformingMeth[_source] then
|
||||
PlayersTransformingMeth[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('packing_in_prog'))
|
||||
TransformMeth(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopTransformMeth')
|
||||
AddEventHandler('esx_drugs:stopTransformMeth', function()
|
||||
local _source = source
|
||||
|
||||
PlayersTransformingMeth[_source] = false
|
||||
end)
|
||||
|
||||
local function SellMeth(source)
|
||||
if CopsConnected < Config.RequiredCopsMeth then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsMeth))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToSell, function()
|
||||
if PlayersSellingMeth[source] then
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local poochQuantity = xPlayer.getInventoryItem('meth_pooch').count
|
||||
|
||||
if poochQuantity == 0 then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('no_pouches_sale'))
|
||||
else
|
||||
xPlayer.removeInventoryItem('meth_pooch', 1)
|
||||
if CopsConnected == 0 then
|
||||
xPlayer.addAccountMoney('black_money', 276)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
|
||||
elseif CopsConnected == 1 then
|
||||
xPlayer.addAccountMoney('black_money', 374)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
|
||||
elseif CopsConnected == 2 then
|
||||
xPlayer.addAccountMoney('black_money', 474)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
|
||||
elseif CopsConnected == 3 then
|
||||
xPlayer.addAccountMoney('black_money', 552)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
|
||||
elseif CopsConnected == 4 then
|
||||
xPlayer.addAccountMoney('black_money', 616)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
|
||||
elseif CopsConnected == 5 then
|
||||
xPlayer.addAccountMoney('black_money', 654)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
|
||||
elseif CopsConnected >= 6 then
|
||||
xPlayer.addAccountMoney('black_money', 686)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
|
||||
end
|
||||
|
||||
SellMeth(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startSellMeth')
|
||||
AddEventHandler('esx_drugs:startSellMeth', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersSellingMeth[_source] then
|
||||
PlayersSellingMeth[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('sale_in_prog'))
|
||||
SellMeth(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopSellMeth')
|
||||
AddEventHandler('esx_drugs:stopSellMeth', function()
|
||||
local _source = source
|
||||
|
||||
PlayersSellingMeth[_source] = false
|
||||
end)
|
||||
|
||||
--weed
|
||||
local function HarvestWeed(source)
|
||||
if CopsConnected < Config.RequiredCopsWeed then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsWeed))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToFarm, function()
|
||||
if PlayersHarvestingWeed[source] then
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
local weed = xPlayer.getInventoryItem('weed')
|
||||
|
||||
if weed.limit ~= -1 and weed.count >= weed.limit then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('inv_full_weed'))
|
||||
else
|
||||
xPlayer.addInventoryItem('weed', 1)
|
||||
HarvestWeed(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startHarvestWeed')
|
||||
AddEventHandler('esx_drugs:startHarvestWeed', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersHarvestingWeed[_source] then
|
||||
PlayersHarvestingWeed[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('pickup_in_prog'))
|
||||
HarvestWeed(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopHarvestWeed')
|
||||
AddEventHandler('esx_drugs:stopHarvestWeed', function()
|
||||
local _source = source
|
||||
|
||||
PlayersHarvestingWeed[_source] = false
|
||||
end)
|
||||
|
||||
local function TransformWeed(source)
|
||||
if CopsConnected < Config.RequiredCopsWeed then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsWeed))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToProcess, function()
|
||||
if PlayersTransformingWeed[source] then
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local weedQuantity = xPlayer.getInventoryItem('weed').count
|
||||
local pooch = xPlayer.getInventoryItem('weed_pooch')
|
||||
|
||||
if pooch.limit ~= -1 and pooch.count >= pooch.limit then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('too_many_pouches'))
|
||||
elseif weedQuantity < 5 then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('not_enough_weed'))
|
||||
else
|
||||
xPlayer.removeInventoryItem('weed', 5)
|
||||
xPlayer.addInventoryItem('weed_pooch', 1)
|
||||
|
||||
TransformWeed(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startTransformWeed')
|
||||
AddEventHandler('esx_drugs:startTransformWeed', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersTransformingWeed[_source] then
|
||||
PlayersTransformingWeed[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('packing_in_prog'))
|
||||
TransformWeed(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopTransformWeed')
|
||||
AddEventHandler('esx_drugs:stopTransformWeed', function()
|
||||
local _source = source
|
||||
|
||||
PlayersTransformingWeed[_source] = false
|
||||
end)
|
||||
|
||||
local function SellWeed(source)
|
||||
if CopsConnected < Config.RequiredCopsWeed then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsWeed))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToSell, function()
|
||||
if PlayersSellingWeed[source] then
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
local poochQuantity = xPlayer.getInventoryItem('weed_pooch').count
|
||||
|
||||
if poochQuantity == 0 then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('no_pouches_sale'))
|
||||
else
|
||||
xPlayer.removeInventoryItem('weed_pooch', 1)
|
||||
if CopsConnected == 0 then
|
||||
xPlayer.addAccountMoney('black_money', 108)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
|
||||
elseif CopsConnected == 1 then
|
||||
xPlayer.addAccountMoney('black_money', 128)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
|
||||
elseif CopsConnected == 2 then
|
||||
xPlayer.addAccountMoney('black_money', 152)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
|
||||
elseif CopsConnected == 3 then
|
||||
xPlayer.addAccountMoney('black_money', 165)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
|
||||
elseif CopsConnected >= 4 then
|
||||
xPlayer.addAccountMoney('black_money', 180)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
|
||||
end
|
||||
|
||||
SellWeed(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startSellWeed')
|
||||
AddEventHandler('esx_drugs:startSellWeed', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersSellingWeed[_source] then
|
||||
PlayersSellingWeed[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('sale_in_prog'))
|
||||
SellWeed(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopSellWeed')
|
||||
AddEventHandler('esx_drugs:stopSellWeed', function()
|
||||
local _source = source
|
||||
|
||||
PlayersSellingWeed[_source] = false
|
||||
end)
|
||||
|
||||
--opium
|
||||
local function HarvestOpium(source)
|
||||
if CopsConnected < Config.RequiredCopsOpium then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsOpium))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToFarm, function()
|
||||
if PlayersHarvestingOpium[source] then
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
local opium = xPlayer.getInventoryItem('opium')
|
||||
|
||||
if opium.limit ~= -1 and opium.count >= opium.limit then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('inv_full_opium'))
|
||||
else
|
||||
xPlayer.addInventoryItem('opium', 1)
|
||||
HarvestOpium(_source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startHarvestOpium')
|
||||
AddEventHandler('esx_drugs:startHarvestOpium', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersHarvestingOpium[_source] then
|
||||
PlayersHarvestingOpium[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('pickup_in_prog'))
|
||||
HarvestOpium(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopHarvestOpium')
|
||||
AddEventHandler('esx_drugs:stopHarvestOpium', function()
|
||||
local _source = source
|
||||
|
||||
PlayersHarvestingOpium[_source] = false
|
||||
end)
|
||||
|
||||
local function TransformOpium(source)
|
||||
if CopsConnected < Config.RequiredCopsOpium then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsOpium))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToProcess, function()
|
||||
if PlayersTransformingOpium[source] then
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local opiumQuantity = xPlayer.getInventoryItem('opium').count
|
||||
local pooch = xPlayer.getInventoryItem('opium_pooch')
|
||||
|
||||
if pooch.limit ~= -1 and pooch.count >= pooch.limit then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('too_many_pouches'))
|
||||
elseif opiumQuantity < 5 then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('not_enough_opium'))
|
||||
else
|
||||
xPlayer.removeInventoryItem('opium', 5)
|
||||
xPlayer.addInventoryItem('opium_pooch', 1)
|
||||
|
||||
TransformOpium(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startTransformOpium')
|
||||
AddEventHandler('esx_drugs:startTransformOpium', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersTransformingOpium[_source] then
|
||||
PlayersTransformingOpium[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('packing_in_prog'))
|
||||
TransformOpium(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopTransformOpium')
|
||||
AddEventHandler('esx_drugs:stopTransformOpium', function()
|
||||
local _source = source
|
||||
|
||||
PlayersTransformingOpium[_source] = false
|
||||
end)
|
||||
|
||||
local function SellOpium(source)
|
||||
if CopsConnected < Config.RequiredCopsOpium then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsOpium))
|
||||
return
|
||||
end
|
||||
|
||||
SetTimeout(Config.TimeToSell, function()
|
||||
if PlayersSellingOpium[source] then
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
local poochQuantity = xPlayer.getInventoryItem('opium_pooch').count
|
||||
|
||||
if poochQuantity == 0 then
|
||||
TriggerClientEvent('esx:showNotification', source, _U('no_pouches_sale'))
|
||||
else
|
||||
xPlayer.removeInventoryItem('opium_pooch', 1)
|
||||
if CopsConnected == 0 then
|
||||
xPlayer.addAccountMoney('black_money', 300)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
||||
elseif CopsConnected == 1 then
|
||||
xPlayer.addAccountMoney('black_money', 500)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
||||
elseif CopsConnected == 2 then
|
||||
xPlayer.addAccountMoney('black_money', 700)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
||||
elseif CopsConnected == 3 then
|
||||
xPlayer.addAccountMoney('black_money', 800)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
||||
elseif CopsConnected == 4 then
|
||||
xPlayer.addAccountMoney('black_money', 900)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
||||
elseif CopsConnected >= 5 then
|
||||
xPlayer.addAccountMoney('black_money', 1000)
|
||||
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
||||
end
|
||||
|
||||
SellOpium(source)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:startSellOpium')
|
||||
AddEventHandler('esx_drugs:startSellOpium', function()
|
||||
local _source = source
|
||||
|
||||
if not PlayersSellingOpium[_source] then
|
||||
PlayersSellingOpium[_source] = true
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('sale_in_prog'))
|
||||
SellOpium(_source)
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit the zone!'):format(GetPlayerIdentifiers(_source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:stopSellOpium')
|
||||
AddEventHandler('esx_drugs:stopSellOpium', function()
|
||||
local _source = source
|
||||
|
||||
PlayersSellingOpium[_source] = false
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:GetUserInventory')
|
||||
AddEventHandler('esx_drugs:GetUserInventory', function(currentZone)
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
TriggerClientEvent('esx_drugs:ReturnInventory',
|
||||
_source,
|
||||
xPlayer.getInventoryItem('coke').count,
|
||||
xPlayer.getInventoryItem('coke_pooch').count,
|
||||
xPlayer.getInventoryItem('meth').count,
|
||||
xPlayer.getInventoryItem('meth_pooch').count,
|
||||
xPlayer.getInventoryItem('weed').count,
|
||||
xPlayer.getInventoryItem('weed_pooch').count,
|
||||
xPlayer.getInventoryItem('opium').count,
|
||||
xPlayer.getInventoryItem('opium_pooch').count,
|
||||
xPlayer.job.name,
|
||||
currentZone
|
||||
)
|
||||
end)
|
||||
|
||||
ESX.RegisterUsableItem('weed', function(source)
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
|
||||
xPlayer.removeInventoryItem('weed', 1)
|
||||
|
||||
TriggerClientEvent('esx_drugs:onPot', _source)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('used_one_weed'))
|
||||
end)
|
||||
Reference in New Issue
Block a user