Fixed arithmetic

This commit is contained in:
ElPumpo
2019-01-02 21:48:31 +01:00
parent d17ab90ac9
commit c357edfe7c
+2 -11
View File
@@ -182,17 +182,8 @@ function GenerateWeedCoords()
math.randomseed(GetGameTimer())
local modY = math.random(-90, 90)
if modX > 0 then
weedCoordX = Config.CircleZones.WeedField.coords.x + modX
else
weedCoordX = Config.CircleZones.WeedField.coords.x - modX
end
if modY > 0 then
weedCoordY = Config.CircleZones.WeedField.coords.y + modY
else
weedCoordY = Config.CircleZones.WeedField.coords.y - modY
end
weedCoordX = Config.CircleZones.WeedField.coords.x + modX
weedCoordY = Config.CircleZones.WeedField.coords.y + modY
local coordZ = GetCoordZ(weedCoordX, weedCoordY)
local coord = vector3(weedCoordX, weedCoordY, coordZ)